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Tom Rothamel e41a4f85e9 reorg: Eliminate use of the module directory.
This directory contained a mix of both c/cython source code, scripts,
and build information. Now, source is in src, scripts are in scripts,
and setup.py is in the root.
2024-12-15 18:14:26 -05:00

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#!/bin/bash
# This builds out of date modules using the default C compiler, and then
# runs them.
set -e
export RENPY_CYTHON=cython
ROOT="$(dirname $(realpath $0))"
QUIET=${RENPY_QUIET- --quiet}
renpy_branch=$(git branch --show-current)
pushd "$ROOT/pygame_sdl2" >/dev/null
pygame_sdl2_branch=$(git branch --show-current)
popd >/dev/null
if [ "$renpy_branch" != "$pygame_sdl2_branch" ]; then
echo "warning: Ren'Py branch: $renpy_branch, pygame_sdl2 branch: $pygame_sdl2_branch"
fi
if [ -n "$RENPY_COVERAGE" ]; then
variant="renpy-coverage"
else
variant="renpy-run"
fi
if [ -n "$RENPY_VIRTUAL_ENV" ] ; then
. "$RENPY_VIRTUAL_ENV/bin/activate"
fi
if [ -z "$VIRTUAL_ENV" ] ; then
echo Please install into a virtualenv.
exit 1
fi
BUILD_J="-j $(nproc)"
ADAPT_TO_SETUPTOOLS="--old-and-unmanageable"
setup () {
pushd $1 >/dev/null
python setup.py $QUIET \
build -b tmp/build/lib.$variant -t tmp/build/tmp.$variant $BUILD_J \
$RENPY_BUILD_ARGS install $ADAPT_TO_SETUPTOOLS
popd >/dev/null
}
if [ -e "$ROOT/pygame_sdl2" ]; then
setup "$ROOT/pygame_sdl2/"
fi
if [ -e "$ROOT/cubism" ]; then
export CUBISM="$ROOT/cubism"
export CUBISM_PLATFORM=${CUBISM_PLATFORM:-linux/x86_64}
export LD_LIBRARY_PATH="$CUBISM/Core/dll/$CUBISM_PLATFORM"
fi
setup "$ROOT/"
python "$ROOT/distribute.py" --link-directories
if [ "$1" = "--build" ] ; then
echo "Ren'Py build complete."
else
exec $RENPY_GDB python -O $ROOT/renpy.py "$@"
fi