101 lines
1.9 KiB
ReStructuredText
101 lines
1.9 KiB
ReStructuredText
Scripts
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=======
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alter_translations.py
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---------------------
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This can be used to replace one string translation with another. It's used
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when the string changes from `old` to `new`, but the translatoons are
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expected to be correct.
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autobuild.sh
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------------
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This is called from distribute.py, to build Ren'Py before distribution
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happens.
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check_copyright.py
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------------------
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Checks the copyright notice is present.
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checksums.py
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------------
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Used by add.py. This computes the checksums of a released Ren'Py, and
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signs them using GPG.
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fix_translations.py
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-------------------
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Removes BOMs and TODO comments from translations.
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generate_pyi.py
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---------------
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This must be run using a Python with the Ren'Py and pygame_sdl2 modules
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built for it. This generates .pyi files in typings/ and renpy, allowing
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tools to analyze Ren'Py.
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generate_update_keys.py
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-----------------------
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Generate update keys that can be used by the Ren'Py updater.
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mac/
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----
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Scripts used to sign mac apps.
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pyi/
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----
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Pyi files used by generate_pyi.py.
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relative_imports.py
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--------------------
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This generates the relative import sections of __init__.py files. These fake
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the imports, allowing typing tools to find all of Ren'Py.
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release_changes.py
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------------------
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Shows how files have changed in size between releases.
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rt/
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---
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Contains a template game for testing.
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rt.py
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-----
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A tool that helps with creating and running test games.
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sign_update.py
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---------------
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This signs updates used by the Ren'Py updater.
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update_compat_import.py
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-----------------------
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Updates the ``from renpy.compat import`` line at the start of files that
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have one.
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update_copyright.py
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-------------------
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Updates the copyright line when the year changes.
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update_piglatin.sh
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------------------
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Updates the piglatin translation.
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utflf.py
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--------
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Fixes line endings and adds UTF-8 BOM to all rpy files in a directory.
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