00efd7f536
Audentes Fortuna Iuvat.
129 lines
4.1 KiB
Plaintext
129 lines
4.1 KiB
Plaintext
# This file contains the script for the Ren'Py demo game. Execution starts at
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# the start label.
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# Declare the characters.
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define e = Character(_('Eileen'), color="#c8ffc8")
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init python:
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tutorials = [
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("tutorial_playing", _("User Experience"), "6.10.0"),
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("tutorial_dialogue", _("Writing Dialogue"), "6.10.0"),
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("tutorial_images", _("Adding Images"), "6.10.0"),
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("tutorial_transitions", _("Transitions"), "6.99.8"),
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("tutorial_music", _("Music and Sound Effects"), "6.10.0"),
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("tutorial_menus", _("In-Game Menus and Python"), "6.10.0"),
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("tutorial_positions", _("Screen Positions"), "6.10.0"),
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("tutorial_atl", _("Animation and Transformation"), "6.10.0"),
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("tutorial_video", _("Video Playback"), "6.10.0"),
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("demo_transitions", _("Transition Gallery"), "6.11.1"),
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("demo_imageops", _("Image Operations"), "6.5.0"),
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("demo_ui", _("User Interaction"), "6.15.0"),
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("demo_text", _("Fonts and Text Tags"), "6.13.0"),
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("demo_character", _("Character Objects"), "6.2.0"),
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("demo_layers", _("Layers & Advanced Show"), "6.17.0"),
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("demo_nvlmode", _("NVL Mode"), "6.4.0"),
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("demo_dynamic", _("Dynamic Displayables"), "5.6.3"),
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("demo_minigame", _("Minigames"), "6.3.2"),
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("demo_persistent", _("Persistent Data"), "6.7.0"),
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("demo_transform", _("Transform"), "6.9.0"),
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("tutorial_sprite", _("Sprites"), "6.12.0"),
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]
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screen tutorials:
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side "c r":
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area (250, 40, 548, 400)
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viewport:
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yadjustment adj
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mousewheel True
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vbox:
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for label, name, ver in tutorials:
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button:
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action Return(label)
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left_padding 20
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xfill True
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hbox:
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text name style "button_text" min_width 420
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text ver style "button_text"
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null height 20
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textbutton _("That's enough for now."):
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xfill True
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action Return(False)
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bar adjustment adj style "vscrollbar"
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# The game starts here.
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#begin start
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label start:
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#end start
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scene bg washington
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show eileen vhappy
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with dissolve
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# Start the background music playing.
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play music "sunflower-slow-drag.ogg"
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window show
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e "Hi! My name is Eileen, and I'd like to welcome you to the Ren'Py tutorial."
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show eileen happy
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e "In this tutorial, we'll teach you the basics of Ren'Py, so you can make games of your own. We'll also demonstrate many features, so you can see what Ren'Py is capable of."
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$ tutorials_adjustment = ui.adjustment()
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$ tutorials_first_time = True
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label tutorials:
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show eileen happy at left
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with move
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if tutorials_first_time:
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$ e(_("What would you like to see?"), interact=False)
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else:
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$ e(_("Is there anything else you'd like to see?"), interact=False)
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$ tutorials_first_time = False
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call screen tutorials(adj=tutorials_adjustment)
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show eileen happy at center
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with move
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if _return is False:
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jump end
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call expression _return from _call_expression
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jump tutorials
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label end:
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e "Thank you for viewing this tutorial."
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e "If you'd like to see a full Ren'Py game, select \"The Question\" in the launcher."
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e "You can download new versions of Ren'Py from {a=http://www.renpy.org/}http://www.renpy.org/{/a}. For help and discussion, check out the {a=http://lemmasoft.renai.us/forums/}Lemma Soft Forums{/a}."
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e "We'd like to thank Piroshki for contributing my sprites, Mugenjohncel for Lucy and the band, and Jake for the magic circle."
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e "The background music is \"Sunflower Slow Drag\", by Scott Joplin and Scott Hayden, performed by the United States Marine Band. The concert music is by Alessio."
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show eileen vhappy
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e "We look forward to seeing what you can make with Ren'Py. Have fun!"
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window hide
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# Returning from the top level quits the game.
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return
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