Add missing bits of last commit.
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@@ -111,7 +111,6 @@ cubism
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CubismSdkForNative-4-*.zip
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# Created files.
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/launcher/theme
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/screenshot*
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.android.json
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+46
-2
@@ -19,6 +19,50 @@
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# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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# Defaults for custom theme properties.
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init -99 python:
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# The color of non-interactive text.
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custom_text = "#545454"
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# Colors for buttons in various states.
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custom_idle = "#42637b"
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custom_hover = "#d86b45"
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custom_disable = "#808080"
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# Colors for reversed text buttons (selected list entries).
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custom_reverse_idle = "#78a5c5"
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reverse_hover = "#d86b45"
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custom_reverse_text = "#ffffff"
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# Colors for the scrollbar thumb.
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custom_scrollbar_idle = "#dfdfdf"
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custom_scrollbar_hover = "#d86b45"
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# An image used as a separator pattern.
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custom_pattern = "images/pattern.png"
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# A displayable used for the background of everything.
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custom_background = "images/background.png"
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# A displayable used for the background of the projects list.
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custom_projects_window = Null()
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# A displayable used the background of information boxes.
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custom_info_window = "#f9f9f9c0"
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# Colors for the titles of information boxes.
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custom_error_color = "#d15353"
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custom_info_color = "#545454"
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custom_interaction_color = "#d19753"
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custom_question_color = "#d19753"
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# The color of input text.
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custom_input_color = "#d86b45"
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# A displayable used for the background of windows
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# containing commands, preferences, and navigation info.
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custom_window = Frame(Fixed(Solid(custom_reverse_idle, xsize=4, xalign=0), Solid(custom_info_window, xsize=794, xalign=1.0), xsize=800, ysize=600), 0, 0, tile=True)
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init -1:
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# Fonts.
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@@ -164,7 +208,7 @@ init -1 python:
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# containing commands, preferences, and navigation info.
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WINDOW = Frame(Fixed(Solid(REVERSE_IDLE, xsize=4, xalign=0), Solid(INFO_WINDOW, xsize=794, xalign=1.0), xsize=800, ysize=600), 0, 0, tile=True)
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elif renpy.exists("skin.rpy") and persistent.theme == 'custom':
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elif persistent.theme == 'custom':
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# The color of non-interactive text.
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TEXT = custom_text
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@@ -202,7 +246,7 @@ init -1 python:
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QUESTION_COLOR = custom_question_color
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# The color of input text.
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INPUT_COLOR = custom_imput_color
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INPUT_COLOR = custom_input_color
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# A displayable used for the background of windows
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# containing commands, preferences, and navigation info.
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@@ -16,11 +16,12 @@
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# Colors for the scrollbar thumb.
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custom_scrollbar_idle = "#dfdfdf"
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custom_scrollbar_hover = "#d86b45"
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# An image used as a separator pattern.
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custom_pattern = "images/pattern.png"
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# A displayable used for the background of everything.
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custom_background = "images/background.png"
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custom_background = "skin/skin_background.jpg"
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# A displayable used for the background of the projects list.
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custom_projects_window = Null()
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@@ -39,4 +40,6 @@
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# A displayable used for the background of windows
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# containing commands, preferences, and navigation info.
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custom_window = Frame(Fixed(Solid(custom_reverse_idle, xsize=4, xalign=0), Solid(custom_info_window, xsize=794, xalign=1.0), xsize=800, ysize=600), 0, 0, tile=True)
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# custom_window = Frame(Fixed(Solid(custom_reverse_idle, xsize=4, xalign=0), Solid(custom_info_window, xsize=794, xalign=1.0), xsize=800, ysize=600), 0, 0, tile=True)
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custom_window = Null()
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@@ -12,7 +12,7 @@ expected to be forward or backwards compatible.
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1. Open the launcher in the launcher. This can be done from the
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preferences screen.
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2. Create the skin.rpy script file.
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3. Copy the following into skin.rpy::
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@@ -53,16 +53,16 @@ expected to be forward or backwards compatible.
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custom_question_color = "#d19753"
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# The color of input text.
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custom_imput_color = "#d86b45"
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custom_input_color = "#d86b45"
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# A displayable used for the background of windows
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# containing commands, preferences, and navigation info.
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custom_window = Frame(Fixed(Solid(custom_reverse_idle, xsize=4, xalign=0), Solid(custom_info_window, xsize=794, xalign=1.0), xsize=800, ysize=600), 0, 0, tile=True)
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4. Modify skin.rpy to skin the launcher. Place the image files you use
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into the launcher's game directory. Recommended size for background
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800x600 pixels.
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into the launcher's game directory. Recommended size for background
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800x600 pixels.
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5. Select Custom theme in preferences.
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An incorrect skin.rpy file could prevent the launcher from
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