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| b9900776a8 |
@@ -18,7 +18,7 @@ doc/reference
|
||||
doc/shared.css
|
||||
doc/tutorials
|
||||
doc/www.renpy.org
|
||||
testing
|
||||
testing*
|
||||
translations.rpy
|
||||
launchertrans.rpy
|
||||
jcc
|
||||
@@ -64,37 +64,30 @@ msvcr90.dll
|
||||
python26.dll
|
||||
renpy.exe
|
||||
lib/windows-x86
|
||||
sphinx/source/inc/*
|
||||
doc/*
|
||||
updates/prerelease
|
||||
module/render.c
|
||||
module/_renpy.c
|
||||
module/_renpy_pysdlgl.c
|
||||
module/_renpybidi.c
|
||||
module/sound.c
|
||||
module/winmixer.c
|
||||
module/accelerator.html
|
||||
module/gldraw.html
|
||||
module/glenviron_fixed.html
|
||||
module/glenviron.html
|
||||
module/glenviron_limited.html
|
||||
module/glenviron_shader.html
|
||||
module/glrtt_copy.html
|
||||
module/glshader.html
|
||||
module/gltexture.html
|
||||
module/render.html
|
||||
module/accelerator.c
|
||||
module/gldraw.c
|
||||
module/glenviron.c
|
||||
module/glenviron_fixed.c
|
||||
module/glenviron_limited.c
|
||||
module/glenviron_shader.c
|
||||
module/glrtt_copy.c
|
||||
module/glshader.c
|
||||
module/gltexture.c
|
||||
module/gen
|
||||
log.txt
|
||||
lib/linux-x86
|
||||
lib/python
|
||||
lib/update-version.txt
|
||||
sphinx/game/saves
|
||||
tutorial/game/saves
|
||||
doc
|
||||
unparse.py
|
||||
module/glrtt_fbo.c
|
||||
module/glrtt_fbo.html
|
||||
tutorial/game/cache
|
||||
renpy.exe.log
|
||||
renpy/vc_version.py
|
||||
.pydevproject
|
||||
.project
|
||||
.settings
|
||||
LICENSE.txt
|
||||
template/README.html
|
||||
the_question/README.html
|
||||
tutorial/README.html
|
||||
trace.txt
|
||||
renpy/angle/*.pyx
|
||||
renpy/angle/*.pxd
|
||||
renpy-ppc.zip
|
||||
|
||||
@@ -1,803 +0,0 @@
|
||||
=======
|
||||
License
|
||||
=======
|
||||
|
||||
Most of Ren'Py is covered by the terms of the following (MIT) license:
|
||||
|
||||
Permission is hereby granted, free of charge, to any person
|
||||
obtaining a copy of this software and associated documentation files
|
||||
(the "Software"), to deal in the Software without restriction,
|
||||
including without limitation the rights to use, copy, modify, merge,
|
||||
publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
and to permit persons to whom the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be
|
||||
included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
|
||||
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
|
||||
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
||||
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
Portions of Ren'Py are derived from code that is copyright using the
|
||||
Lesser GNU Public License, so Ren'Py games must be distributed in a
|
||||
manner that satisfies the LGPL.
|
||||
|
||||
Please see each individual source file for a list of copyright
|
||||
holders. The artwork in the demo is released by various copyright
|
||||
holders, under the same terms.
|
||||
|
||||
Ren'Py binaries include code from the following projects:
|
||||
|
||||
* Python (Python License)
|
||||
* Pygame (LGPL)
|
||||
* SDL (LGPL)
|
||||
* SDL_image (LGPL)
|
||||
* SDL_ttf (LGPL)
|
||||
* SDL_mixer (LGPL)
|
||||
* Freetype (LGPL)
|
||||
* FFmpeg (LGPL)
|
||||
* Fribidi (LGPL)
|
||||
* jpeg (JPEG License)
|
||||
* libpng (PNG license)
|
||||
* zlib (Zlib License)
|
||||
* bzip2 (Bzip2 License)
|
||||
* pyobjc (MIT License)
|
||||
* py2exe (MIT License)
|
||||
* GLEW (Modified BSD, MIT)
|
||||
* tegl (Modified BSD)
|
||||
|
||||
For the purpose of LGPL compliance, the source code to all LGPL
|
||||
software we depend on is either in the Ren'Py package (available from
|
||||
http://www.renpy.org/), or in the renpy-deps package
|
||||
(http://www.renpy.org/dl/lgpl/). We believe compliance can be achieved
|
||||
by including a copy of this license with every copy of Ren'Py you
|
||||
distribute, and referring to it in your project's README file.
|
||||
|
||||
The default Ren'Py build distributes Ren'Py alongside jEdit, which is
|
||||
licensed under the GNU GPL. The source code to jEdit is distributed as
|
||||
part of the renpy-deps package (http://www.renpy.org/dl/lgpl/).
|
||||
|
||||
|
||||
GNU Lesser General Public License
|
||||
=================================
|
||||
|
||||
::
|
||||
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 2.1, February 1999
|
||||
|
||||
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
||||
51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
[This is the first released version of the Lesser GPL. It also counts
|
||||
as the successor of the GNU Library Public License, version 2, hence
|
||||
the version number 2.1.]
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
Licenses are intended to guarantee your freedom to share and change
|
||||
free software--to make sure the software is free for all its users.
|
||||
|
||||
This license, the Lesser General Public License, applies to some
|
||||
specially designated software packages--typically libraries--of the
|
||||
Free Software Foundation and other authors who decide to use it. You
|
||||
can use it too, but we suggest you first think carefully about whether
|
||||
this license or the ordinary General Public License is the better
|
||||
strategy to use in any particular case, based on the explanations
|
||||
below.
|
||||
|
||||
When we speak of free software, we are referring to freedom of use,
|
||||
not price. Our General Public Licenses are designed to make sure that
|
||||
you have the freedom to distribute copies of free software (and charge
|
||||
for this service if you wish); that you receive source code or can get
|
||||
it if you want it; that you can change the software and use pieces of
|
||||
it in new free programs; and that you are informed that you can do
|
||||
these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
distributors to deny you these rights or to ask you to surrender these
|
||||
rights. These restrictions translate to certain responsibilities for
|
||||
you if you distribute copies of the library or if you modify it.
|
||||
|
||||
For example, if you distribute copies of the library, whether gratis
|
||||
or for a fee, you must give the recipients all the rights that we gave
|
||||
you. You must make sure that they, too, receive or can get the source
|
||||
code. If you link other code with the library, you must provide
|
||||
complete object files to the recipients, so that they can relink them
|
||||
with the library after making changes to the library and recompiling
|
||||
it. And you must show them these terms so they know their rights.
|
||||
|
||||
We protect your rights with a two-step method: (1) we copyright the
|
||||
library, and (2) we offer you this license, which gives you legal
|
||||
permission to copy, distribute and/or modify the library.
|
||||
|
||||
To protect each distributor, we want to make it very clear that
|
||||
there is no warranty for the free library. Also, if the library is
|
||||
modified by someone else and passed on, the recipients should know
|
||||
that what they have is not the original version, so that the original
|
||||
author's reputation will not be affected by problems that might be
|
||||
introduced by others.
|
||||
|
||||
Finally, software patents pose a constant threat to the existence of
|
||||
any free program. We wish to make sure that a company cannot
|
||||
effectively restrict the users of a free program by obtaining a
|
||||
restrictive license from a patent holder. Therefore, we insist that
|
||||
any patent license obtained for a version of the library must be
|
||||
consistent with the full freedom of use specified in this license.
|
||||
|
||||
Most GNU software, including some libraries, is covered by the
|
||||
ordinary GNU General Public License. This license, the GNU Lesser
|
||||
General Public License, applies to certain designated libraries, and
|
||||
is quite different from the ordinary General Public License. We use
|
||||
this license for certain libraries in order to permit linking those
|
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||||
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||||
This library is free software; you can redistribute it and/or
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|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
library `Frob' (a library for tweaking knobs) written by James
|
||||
Random Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
||||
|
||||
|
||||
Python License
|
||||
==============
|
||||
|
||||
::
|
||||
|
||||
1. This LICENSE AGREEMENT is between the Python Software Foundation
|
||||
("PSF"), and the Individual or Organization ("Licensee") accessing and
|
||||
otherwise using Python 2.3 software in source or binary form and its
|
||||
associated documentation.
|
||||
|
||||
2. Subject to the terms and conditions of this License Agreement, PSF
|
||||
hereby grants Licensee a nonexclusive, royalty-free, world-wide
|
||||
license to reproduce, analyze, test, perform and/or display publicly,
|
||||
prepare derivative works, distribute, and otherwise use Python 2.3
|
||||
alone or in any derivative version, provided, however, that PSF's
|
||||
License Agreement and PSF's notice of copyright, i.e., "Copyright (c)
|
||||
2001, 2002 Python Software Foundation; All Rights Reserved" are
|
||||
retained in Python 2.3 alone or in any derivative version prepared by
|
||||
Licensee.
|
||||
|
||||
3. In the event Licensee prepares a derivative work that is based on
|
||||
or incorporates Python 2.3 or any part thereof, and wants to make
|
||||
the derivative work available to others as provided herein, then
|
||||
Licensee hereby agrees to include in any such work a brief summary of
|
||||
the changes made to Python 2.3.
|
||||
|
||||
4. PSF is making Python 2.3 available to Licensee on an "AS IS"
|
||||
basis. PSF MAKES NO REPRESENTATIONS OR WARRANTIES, EXPRESS OR
|
||||
IMPLIED. BY WAY OF EXAMPLE, BUT NOT LIMITATION, PSF MAKES NO AND
|
||||
DISCLAIMS ANY REPRESENTATION OR WARRANTY OF MERCHANTABILITY OR FITNESS
|
||||
FOR ANY PARTICULAR PURPOSE OR THAT THE USE OF PYTHON 2.3 WILL NOT
|
||||
INFRINGE ANY THIRD PARTY RIGHTS.
|
||||
|
||||
5. PSF SHALL NOT BE LIABLE TO LICENSEE OR ANY OTHER USERS OF PYTHON
|
||||
2.3 FOR ANY INCIDENTAL, SPECIAL, OR CONSEQUENTIAL DAMAGES OR LOSS AS
|
||||
A RESULT OF MODIFYING, DISTRIBUTING, OR OTHERWISE USING PYTHON 2.3,
|
||||
OR ANY DERIVATIVE THEREOF, EVEN IF ADVISED OF THE POSSIBILITY THEREOF.
|
||||
|
||||
6. This License Agreement will automatically terminate upon a material
|
||||
breach of its terms and conditions.
|
||||
|
||||
7. Nothing in this License Agreement shall be deemed to create any
|
||||
relationship of agency, partnership, or joint venture between PSF and
|
||||
Licensee. This License Agreement does not grant permission to use PSF
|
||||
trademarks or trade name in a trademark sense to endorse or promote
|
||||
products or services of Licensee, or any third party.
|
||||
|
||||
8. By copying, installing or otherwise using Python 2.3, Licensee
|
||||
agrees to be bound by the terms and conditions of this License
|
||||
Agreement.
|
||||
|
||||
Jpeg License
|
||||
============
|
||||
|
||||
::
|
||||
|
||||
In plain English:
|
||||
|
||||
1. We don't promise that this software works. (But if you find any bugs,
|
||||
please let us know!)
|
||||
2. You can use this software for whatever you want. You don't have to pay us.
|
||||
3. You may not pretend that you wrote this software. If you use it in a
|
||||
program, you must acknowledge somewhere in your documentation that
|
||||
you've used the IJG code.
|
||||
|
||||
In legalese:
|
||||
|
||||
The authors make NO WARRANTY or representation, either express or implied,
|
||||
with respect to this software, its quality, accuracy, merchantability, or
|
||||
fitness for a particular purpose. This software is provided "AS IS", and you,
|
||||
its user, assume the entire risk as to its quality and accuracy.
|
||||
|
||||
This software is copyright (C) 1991-1998, Thomas G. Lane.
|
||||
All Rights Reserved except as specified below.
|
||||
|
||||
Permission is hereby granted to use, copy, modify, and distribute this
|
||||
software (or portions thereof) for any purpose, without fee, subject to these
|
||||
conditions:
|
||||
(1) If any part of the source code for this software is distributed, then this
|
||||
README file must be included, with this copyright and no-warranty notice
|
||||
unaltered; and any additions, deletions, or changes to the original files
|
||||
must be clearly indicated in accompanying documentation.
|
||||
(2) If only executable code is distributed, then the accompanying
|
||||
documentation must state that "this software is based in part on the work of
|
||||
the Independent JPEG Group".
|
||||
(3) Permission for use of this software is granted only if the user accepts
|
||||
full responsibility for any undesirable consequences; the authors accept
|
||||
NO LIABILITY for damages of any kind.
|
||||
|
||||
These conditions apply to any software derived from or based on the IJG code,
|
||||
not just to the unmodified library. If you use our work, you ought to
|
||||
acknowledge us.
|
||||
|
||||
Permission is NOT granted for the use of any IJG author's name or company name
|
||||
in advertising or publicity relating to this software or products derived from
|
||||
it. This software may be referred to only as "the Independent JPEG Group's
|
||||
software".
|
||||
|
||||
We specifically permit and encourage the use of this software as the basis of
|
||||
commercial products, provided that all warranty or liability claims are
|
||||
assumed by the product vendor.
|
||||
|
||||
|
||||
PNG License
|
||||
===========
|
||||
|
||||
::
|
||||
|
||||
The PNG Reference Library is supplied "AS IS". The Contributing Authors
|
||||
and Group 42, Inc. disclaim all warranties, expressed or implied,
|
||||
including, without limitation, the warranties of merchantability and of
|
||||
fitness for any purpose. The Contributing Authors and Group 42, Inc.
|
||||
assume no liability for direct, indirect, incidental, special, exemplary,
|
||||
or consequential damages, which may result from the use of the PNG
|
||||
Reference Library, even if advised of the possibility of such damage.
|
||||
|
||||
Permission is hereby granted to use, copy, modify, and distribute this
|
||||
source code, or portions hereof, for any purpose, without fee, subject
|
||||
to the following restrictions:
|
||||
|
||||
1. The origin of this source code must not be misrepresented.
|
||||
|
||||
2. Altered versions must be plainly marked as such and must not
|
||||
be misrepresented as being the original source.
|
||||
|
||||
3. This Copyright notice may not be removed or altered from any
|
||||
source or altered source distribution.
|
||||
|
||||
The Contributing Authors and Group 42, Inc. specifically permit, without
|
||||
fee, and encourage the use of this source code as a component to
|
||||
supporting the PNG file format in commercial products. If you use this
|
||||
source code in a product, acknowledgment is not required but would be
|
||||
appreciated.
|
||||
|
||||
Zlib License
|
||||
============
|
||||
|
||||
::
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
|
||||
Bzip2 License
|
||||
=============
|
||||
|
||||
::
|
||||
|
||||
This program, "bzip2", the associated library "libbzip2", and all
|
||||
documentation, are copyright (C) 1996-2005 Julian R Seward. All
|
||||
rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions
|
||||
are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
|
||||
2. The origin of this software must not be misrepresented; you must
|
||||
not claim that you wrote the original software. If you use this
|
||||
software in a product, an acknowledgment in the product
|
||||
documentation would be appreciated but is not required.
|
||||
|
||||
3. Altered source versions must be plainly marked as such, and must
|
||||
not be misrepresented as being the original software.
|
||||
|
||||
4. The name of the author may not be used to endorse or promote
|
||||
products derived from this software without specific prior written
|
||||
permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY EXPRESS
|
||||
OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
|
||||
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
|
||||
GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
|
||||
Modified BSD License
|
||||
====================
|
||||
|
||||
::
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
* The name of the author may be used to endorse or promote products
|
||||
derived from this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
||||
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||||
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
|
||||
THE POSSIBILITY OF SUCH DAMAGE.
|
||||
@@ -9,7 +9,7 @@ rsync -av updates tom@onegeek.org:/home/tom/WWW.update/renpy/
|
||||
|
||||
mkdir ~/ab/website/renpy/dl/$1
|
||||
cp dists/renpy-$1-* ~/ab/website/renpy/dl/$1
|
||||
cp CHANGELOG.txt ~/ab/website/renpy/dl/$1
|
||||
cp renpy-ppc.zip ~/ab/website/renpy/dl/$1
|
||||
|
||||
cd ~/ab/website
|
||||
./upload.sh
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
ln -s ../help.html tutorial/README.html
|
||||
ln -s ../help.html the_question/README.html
|
||||
ln -s ../help.html template/README.html
|
||||
|
||||
ln -s sphinx/source/license.rst LICENSE.txt
|
||||
@@ -3,7 +3,7 @@
|
||||
import modulefinder
|
||||
import shutil
|
||||
from distutils.core import setup
|
||||
import py2exe
|
||||
import py2exe #@UnresolvedImport @UnusedImport
|
||||
import sys
|
||||
import zipfile
|
||||
import traceback
|
||||
@@ -27,7 +27,7 @@ def move_from_dist(fn):
|
||||
os.rename("dist/" + fn, fn)
|
||||
|
||||
import renpy
|
||||
renpy.setup_modulefinder(modulefinder)
|
||||
renpy.setup_modulefinder(modulefinder) #@UndefinedVariable
|
||||
|
||||
def main():
|
||||
|
||||
@@ -49,7 +49,6 @@ def main():
|
||||
'pygame.surfarray',
|
||||
'pygame.mixer',
|
||||
'pygame.mixer_music',
|
||||
'pygame.font',
|
||||
'_ssl',
|
||||
'_hashlib',
|
||||
'win32con',
|
||||
@@ -59,7 +58,6 @@ def main():
|
||||
'gettext',
|
||||
'os2emxpath',
|
||||
'macpath',
|
||||
'posixpath',
|
||||
],
|
||||
'optimize' : 2,
|
||||
} },
|
||||
|
||||
@@ -3,8 +3,6 @@
|
||||
import collections
|
||||
import glob
|
||||
import re
|
||||
import sys
|
||||
import time
|
||||
import os
|
||||
|
||||
# A map from string to filename, line number where the string is found.
|
||||
|
||||
@@ -48,9 +48,21 @@ init -1210 python:
|
||||
config.imagereference_respects_position = True
|
||||
config.predict_screens = False
|
||||
config.choice_screen_chosen = False
|
||||
|
||||
if version <= (6, 12, 0):
|
||||
config.keep_running_transform = False
|
||||
config.image_attributes = False
|
||||
config.new_character_image_argument = False
|
||||
config.save_physical_size = False
|
||||
|
||||
if version <= (6, 12, 2):
|
||||
style.default.language = "western"
|
||||
style.default.layout = "greedy"
|
||||
config.old_substitutions = True
|
||||
config.new_substitutions = False
|
||||
config.broken_line_spacing = True
|
||||
|
||||
|
||||
|
||||
init 1210 python hide::
|
||||
|
||||
# This returns true if the script_version is <= the
|
||||
@@ -103,3 +115,8 @@ init 1210 python hide::
|
||||
|
||||
for i in layout.compat_funcs:
|
||||
i()
|
||||
|
||||
if config.hyperlink_styler or config.hyperlink_callback or config.hyperlink_focus:
|
||||
style.default.hyperlink_functions = (config.hyperlink_styler, config.hyperlink_callback, config.hyperlink_focus)
|
||||
|
||||
|
||||
@@ -24,6 +24,15 @@ init -1110:
|
||||
|
||||
transform truecenter:
|
||||
xpos 0.5 xanchor 0.5 ypos 0.5 yanchor 0.5
|
||||
|
||||
transform topleft:
|
||||
xpos 0.0 xanchor 0.0 ypos 0.0 yanchor 0.0
|
||||
|
||||
transform topright:
|
||||
xpos 1.0 xanchor 1.0 ypos 0.0 yanchor 0.0
|
||||
|
||||
transform top:
|
||||
xpos 0.5 xanchor 0.5 ypos 0.0 yanchor 0.0
|
||||
|
||||
# Offscreen positions for use with the move transition. Images at
|
||||
# these positions are still shown (and consume
|
||||
@@ -87,6 +96,55 @@ init -1110 python:
|
||||
|
||||
# This defines a family of move transitions.
|
||||
def move_transitions(prefix, delay, time_warp=None, in_time_warp=None, out_time_warp=None, old=False, layers=[ 'master' ], **kwargs):
|
||||
"""
|
||||
:doc: transition_family
|
||||
|
||||
This defines a family of move transitions, similar to the move and ease
|
||||
transitions. For a given `prefix`, this defines the transitions:
|
||||
|
||||
* *prefix*- A transition that takes `delay` seconds to move images that
|
||||
changed positions to their new locations.
|
||||
|
||||
* *prefix*\ inleft, *prefix*\ inright, *prefix*\ intop, *prefix*\ inbottom - Transitions
|
||||
that take `delay` seconds to move images that changed positions to their
|
||||
new locations, with newly shown images coming in from the appropriate
|
||||
side.
|
||||
|
||||
* *prefix*\ outleft, *prefix*\ outright, *prefix*\ outtop, *prefix*\ outbottom -
|
||||
Transitions that take `delay` seconds to move images that changed
|
||||
positions to their new locations, with newly hidden images leaving via
|
||||
the appropriate side.
|
||||
|
||||
`time_warp`, `in_time_warp`, `out_time_warp`
|
||||
Time warp functions that are given a time from 0.0 to 1.0 representing
|
||||
the fraction of the move complete, and return a value in the same
|
||||
range giving the fraction of a linear move that is complete.
|
||||
|
||||
This can be used to define functions that ease the images around,
|
||||
rather than moving them at a constant speed.
|
||||
|
||||
The three argument are used for images remaining on the screen,
|
||||
newly shown images, and newly hidden images, respectively.
|
||||
|
||||
`old`
|
||||
If true, the transitions to move the old displayables, rather than the new ones.
|
||||
|
||||
`layers`
|
||||
The layers the transition will apply to.
|
||||
|
||||
Additional keyword arguments are passed (indirectly) to the moves. The
|
||||
most useful additional keyword argument is probably subpixel=True,
|
||||
which causes a subpixel move to be used.
|
||||
|
||||
::
|
||||
|
||||
# This defines all of the pre-defined transitions beginning
|
||||
# with "move".
|
||||
init python:
|
||||
define.move_transitions("move", 0.5)
|
||||
|
||||
"""
|
||||
|
||||
moves = {
|
||||
"" : MoveTransition(
|
||||
delay,
|
||||
|
||||
@@ -0,0 +1,329 @@
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init -1135 python:
|
||||
|
||||
class __GalleryAllPriorCondition(object):
|
||||
|
||||
def check(self, all_prior):
|
||||
return all_prior
|
||||
|
||||
|
||||
class __GalleryArbitraryCondition(object):
|
||||
def __init__(self, condition):
|
||||
self.condition = condition
|
||||
|
||||
def check(self, all_prior):
|
||||
return eval(self.condition)
|
||||
|
||||
|
||||
class __GalleryUnlockCondition(object):
|
||||
def __init__(self, images):
|
||||
self.images = images
|
||||
|
||||
def check(self, all_prior):
|
||||
for i in self.images:
|
||||
if not renpy.seen_image(i):
|
||||
return False
|
||||
|
||||
return True
|
||||
|
||||
|
||||
class __GalleryImage(object):
|
||||
def __init__(self, gallery, displayables):
|
||||
|
||||
# The gallery object we belong to.
|
||||
self.gallery = gallery
|
||||
|
||||
# A list of conditions for this image to be displayed.
|
||||
self.conditions = [ ]
|
||||
|
||||
# A list of displayables to show.
|
||||
self.displayables = displayables
|
||||
|
||||
# A list of transforms to apply to those displayables, or None
|
||||
# to not apply a transform.
|
||||
self.transforms = [ None ] * len(displayables)
|
||||
|
||||
|
||||
def check_unlock(self, all_prior):
|
||||
"""
|
||||
Returns True if the image is unlocked.
|
||||
"""
|
||||
|
||||
for i in self.conditions:
|
||||
if not i.check(all_prior):
|
||||
return False
|
||||
|
||||
return True
|
||||
|
||||
def show(self, locked, index, count):
|
||||
"""
|
||||
Shows this image when it's unlocked.
|
||||
"""
|
||||
|
||||
renpy.transition(self.gallery.transition)
|
||||
ui.saybehavior()
|
||||
|
||||
displayables = [ ]
|
||||
|
||||
for d, transform in zip(self.displayables, self.transforms):
|
||||
|
||||
if transform is not None:
|
||||
d = transform(d)
|
||||
else:
|
||||
d = config.default_transform(d)
|
||||
|
||||
displayables.append(d)
|
||||
|
||||
renpy.show_screen("_gallery", locked=locked, index=index + 1, count=count, displayables=displayables, gallery=self.gallery)
|
||||
ui.interact()
|
||||
|
||||
class __GalleryButton(object):
|
||||
def __init__(self, gallery):
|
||||
self.gallery = gallery
|
||||
self.images = [ ]
|
||||
self.conditions = [ ]
|
||||
|
||||
def check_unlock(self):
|
||||
for i in self.conditions:
|
||||
if not i.check(True):
|
||||
return False
|
||||
|
||||
for i in self.images:
|
||||
if i.check_unlock(False):
|
||||
return True
|
||||
|
||||
return False
|
||||
|
||||
def show(self):
|
||||
|
||||
all_prior = True
|
||||
|
||||
for i, img in enumerate(self.images):
|
||||
locked = not img.check_unlock(all_prior)
|
||||
img.show(locked, i, len(self.images))
|
||||
|
||||
renpy.transition(self.gallery.transition)
|
||||
|
||||
class Gallery(object):
|
||||
"""
|
||||
:doc: gallery class
|
||||
|
||||
This class supports the creation of an image gallery by handling the
|
||||
locking of images, providing an action that can show one or more images,
|
||||
and a providing method that creates buttons that use that action.
|
||||
|
||||
.. attribute:: transition
|
||||
|
||||
The transition that is used when changing images.
|
||||
|
||||
.. attribute:: locked_button
|
||||
|
||||
The default displayable used by make_button for a locked button.
|
||||
|
||||
.. attribute:: hover_border
|
||||
|
||||
The default hover border used by make_button.
|
||||
|
||||
.. attribute:: idle_border
|
||||
|
||||
The default idle border used by make_button.
|
||||
"""
|
||||
|
||||
transition = None
|
||||
|
||||
hover_border = None
|
||||
idle_border = None
|
||||
|
||||
locked_button = None
|
||||
|
||||
def __init__(self):
|
||||
|
||||
# A map from button name (or image) to __GalleryButton object.
|
||||
self.buttons = { }
|
||||
|
||||
self.button_ = None
|
||||
self.image_ = None
|
||||
self.unlockable = None
|
||||
|
||||
def button(self, name):
|
||||
"""
|
||||
:doc: gallery method
|
||||
|
||||
Creates a new button, named `name`.
|
||||
|
||||
`name`
|
||||
The name of the button being created.
|
||||
"""
|
||||
|
||||
self.button_ = __GalleryButton(self)
|
||||
self.unlockable = self.button_
|
||||
self.buttons[name] = self.button_
|
||||
|
||||
def image(self, *displayables):
|
||||
"""
|
||||
:doc: gallery method
|
||||
|
||||
Adds a new image to the current button, where an image consists
|
||||
of one or more displayables.
|
||||
"""
|
||||
|
||||
self.image_ = __GalleryImage(self, displayables)
|
||||
self.button_.images.append(self.image_)
|
||||
self.unlockable = self.image_
|
||||
|
||||
display = image
|
||||
|
||||
def transform(self, *transforms):
|
||||
"""
|
||||
:doc: gallery method
|
||||
|
||||
Applies transforms to the last image registered. This should be
|
||||
called with the same number of transforms as the image has
|
||||
displayables. The transforms are applied to the corresponding
|
||||
displayables.
|
||||
|
||||
If a transform is None, the default transform is used.
|
||||
"""
|
||||
|
||||
self.image_.transforms = transforms
|
||||
|
||||
def unlock(self, *images):
|
||||
"""
|
||||
:doc: gallery method
|
||||
|
||||
A condition that takes one or more image names as argument, and
|
||||
is satisfied when all the named images have been seen by the
|
||||
player. The image names should be given as strings.
|
||||
"""
|
||||
|
||||
self.unlockable.conditions.append(__GalleryUnlockCondition(images))
|
||||
|
||||
def condition(self, expression):
|
||||
"""
|
||||
:doc: gallery method
|
||||
|
||||
A condition that is satisfied when an expression evaluates to true.
|
||||
|
||||
`expression`
|
||||
A string giving a python expression.
|
||||
"""
|
||||
|
||||
if not isinstance(expression, basestring):
|
||||
raise Exception("Gallery condition must be a string containing an expression.")
|
||||
|
||||
self.unlockable.conditions.append(__GalleryArbitraryCondition(expression))
|
||||
|
||||
def allprior(self):
|
||||
"""
|
||||
:doc: gallery method
|
||||
|
||||
A condition that is true if all prior images associated with the
|
||||
current button have been unlocked.
|
||||
"""
|
||||
|
||||
self.unlockable.conditions.append(__GalleryAllPriorCondition())
|
||||
|
||||
def unlock_image(self, *images):
|
||||
"""
|
||||
:doc: gallery method
|
||||
|
||||
A convenience method that is equivalent to calling image and unlock
|
||||
with the same parameters. This will cause an image to be displayed
|
||||
if it has been seen before.
|
||||
|
||||
The images should be specified as strings giving image names.
|
||||
"""
|
||||
|
||||
self.image(*images)
|
||||
self.unlock(*images)
|
||||
|
||||
def Action(self, name):
|
||||
"""
|
||||
:doc: gallery method
|
||||
|
||||
An action that displays the images associated with the given button
|
||||
name.
|
||||
"""
|
||||
|
||||
if name not in self.buttons:
|
||||
raise Exception("{0!r} is not a button defined in this gallery.".format(name))
|
||||
|
||||
b = self.buttons[name]
|
||||
|
||||
if b.check_unlock():
|
||||
return ui.invokesinnewcontext(b.show)
|
||||
else:
|
||||
return None
|
||||
|
||||
def make_button(self, name, unlocked, locked=None, hover_border=None, idle_border=None, **properties):
|
||||
"""
|
||||
:doc: gallery method
|
||||
|
||||
This creates a button that displays the images associated with the given
|
||||
button name.
|
||||
|
||||
`name`
|
||||
The name of the button that will be created.
|
||||
|
||||
`unlocked`
|
||||
A displayable that is displayed for this button when it is
|
||||
unlocked.
|
||||
|
||||
`locked`
|
||||
A displayable that is displayed for this button when it is
|
||||
locked. If None, the locked_button field of the gallery
|
||||
object is used instead.
|
||||
|
||||
`hover_border`
|
||||
A displayable that is used to overlay this button when when
|
||||
it is unlocked and has focus. If None, the hover_border
|
||||
field of the gallery object is used.
|
||||
|
||||
`idle_border`
|
||||
A displayable that is used to overlay this button when when
|
||||
it is unlocked but unfocused. If None, the idle_border
|
||||
field of the gallery object is used.
|
||||
|
||||
Additional keyword arguments become style properties of the
|
||||
created button object.
|
||||
"""
|
||||
|
||||
action = self.Action(name)
|
||||
|
||||
if locked is None:
|
||||
locked = self.locked_button
|
||||
|
||||
if hover_border is None:
|
||||
hover_border = self.hover_border
|
||||
|
||||
if idle_border is None:
|
||||
idle_border = self.idle_border
|
||||
|
||||
return Button(action=action, child=unlocked, insensitive_child=locked, hover_foreground=hover_border, idle_foreground=idle_border, **properties)
|
||||
|
||||
|
||||
init -1135:
|
||||
|
||||
# Displays a set of images in the gallery, or indicates that the images
|
||||
# are locked. This is given the following arguments:
|
||||
#
|
||||
# locked
|
||||
# True if the image is locked.
|
||||
# displayables
|
||||
# A list of transformed displayables that should be shown to the user.
|
||||
# index
|
||||
# A 1-based index of the image being shown.
|
||||
# count
|
||||
# The number of images attached to the current button.
|
||||
# gallery
|
||||
# The image gallery object.
|
||||
screen _gallery:
|
||||
if locked:
|
||||
add "#000"
|
||||
text "Image [index] of [count] locked." align (0.5, 0.5)
|
||||
else:
|
||||
for d in displayables:
|
||||
add d
|
||||
|
||||
@@ -5,35 +5,186 @@
|
||||
# a system supports both.
|
||||
|
||||
init -1024:
|
||||
screen _gl_test:
|
||||
|
||||
python hide:
|
||||
import os
|
||||
store.__dxwebsetup = os.path.join(config.renpy_base, "lib", "dxwebsetup.exe")
|
||||
|
||||
python:
|
||||
class _SetRenderer(Action):
|
||||
"""
|
||||
Sets the preferred renderer to one of "auto", "angle", "gl", or
|
||||
"sw".
|
||||
"""
|
||||
|
||||
def __init__(self, renderer):
|
||||
self.renderer = renderer
|
||||
|
||||
def __call__(self):
|
||||
_preferences.renderer = self.renderer
|
||||
renpy.restart_interaction()
|
||||
|
||||
def get_selected(self):
|
||||
return _preferences.renderer == self.renderer
|
||||
|
||||
# This is displayed to ask the user to choose the renderer he or she
|
||||
# wants to use. It takes no parameters, doesn't return anything, and
|
||||
# is expected to call _SetRenderer actions and quit when done.
|
||||
#
|
||||
# This screen can be customized by the creator, provided the actions
|
||||
# remain available.
|
||||
screen _choose_renderer:
|
||||
|
||||
frame:
|
||||
style_group ""
|
||||
|
||||
xalign .5
|
||||
yalign .33
|
||||
xpadding 20
|
||||
ypadding 20
|
||||
|
||||
xmaximum 400
|
||||
|
||||
has vbox
|
||||
|
||||
label _("Graphics Acceleration")
|
||||
|
||||
null height 10
|
||||
|
||||
textbutton _("Automatically Choose"):
|
||||
action _SetRenderer("auto")
|
||||
xfill True
|
||||
|
||||
if renpy.renpy.windows:
|
||||
textbutton _("Force Angle/DirectX Renderer"):
|
||||
action _SetRenderer("angle")
|
||||
xfill True
|
||||
|
||||
textbutton _("Force OpenGL Renderer"):
|
||||
action _SetRenderer("gl")
|
||||
xfill True
|
||||
|
||||
textbutton _("Force Software Renderer"):
|
||||
action _SetRenderer("sw")
|
||||
xfill True
|
||||
|
||||
null height 10
|
||||
|
||||
text _("Changes will take effect the next time this program is run.") substitute True
|
||||
|
||||
null height 10
|
||||
|
||||
textbutton _(u"Quit"):
|
||||
action Quit(confirm=False)
|
||||
xfill True
|
||||
|
||||
if not renpy.display.interface.safe_mode:
|
||||
textbutton _("Return"):
|
||||
action Return(0)
|
||||
xfill True
|
||||
|
||||
|
||||
# This is displayed when a display performance problem occurs.
|
||||
#
|
||||
# `problem` is the kind of problem that is occuring. It can be:
|
||||
# - "sw" if the software renderer was selected.
|
||||
# - "slow" if the performance test failed.
|
||||
# - "fixed" if we're operating w/o shaders.
|
||||
# - other things, added in the future.
|
||||
#
|
||||
# `url` is the url of a web page on renpy.org that will include
|
||||
# info on troubleshooting display problems.
|
||||
screen _performance_warning:
|
||||
|
||||
frame:
|
||||
style_group ""
|
||||
|
||||
xalign .5
|
||||
yalign .33
|
||||
|
||||
xpadding 20
|
||||
ypadding 20
|
||||
|
||||
xmaximum 400
|
||||
|
||||
has vbox
|
||||
|
||||
label _(u"Graphics Acceleration")
|
||||
|
||||
label _("Performance Warning")
|
||||
|
||||
null height 10
|
||||
|
||||
textbutton _(u"Automatically Choose"):
|
||||
size_group "gl"
|
||||
action SetField(persistent, "_gl_test", "auto")
|
||||
textbutton _(u"Prefer Software Renderer"):
|
||||
size_group "gl"
|
||||
action SetField(persistent, "_gl_test", "sw")
|
||||
textbutton _(u"Prefer OpenGL Renderer"):
|
||||
size_group "gl"
|
||||
action SetField(persistent, "_gl_test", "gl")
|
||||
if problem == "sw":
|
||||
text _("This computer is using software rendering.")
|
||||
elif problem == "fixed":
|
||||
text _("This computer is not using shaders.")
|
||||
elif problem == "slow":
|
||||
text _("This computer is displaying graphics slowly.")
|
||||
else:
|
||||
text _("This computer has a problem displaying graphics: [problem].") substitute True
|
||||
|
||||
null height 10
|
||||
|
||||
if directx_update:
|
||||
text _("Its graphics drivers may be out of date or not operating correctly. This can lead to slow or incorrect graphics display. Updating DirectX could fix this problem.")
|
||||
else:
|
||||
text _("Its graphics drivers may be out of date or not operating correctly. This can lead to slow or incorrect graphics display.")
|
||||
|
||||
if directx_update:
|
||||
null height 10
|
||||
|
||||
textbutton _("Update DirectX"):
|
||||
action directx_update
|
||||
xfill True
|
||||
|
||||
null height 10
|
||||
|
||||
textbutton _("Continue, Show this warning again"):
|
||||
action Return(True)
|
||||
xfill True
|
||||
|
||||
textbutton _("Continue, Don't show warning again"):
|
||||
action Return(False)
|
||||
xfill True
|
||||
|
||||
null height 10
|
||||
|
||||
textbutton _("Quit"):
|
||||
action Quit(confirm=False)
|
||||
xfill True
|
||||
|
||||
# Used while a directx update is ongoing.
|
||||
screen _directx_update:
|
||||
|
||||
frame:
|
||||
style_group ""
|
||||
|
||||
xalign .5
|
||||
yalign .33
|
||||
|
||||
xpadding 20
|
||||
ypadding 20
|
||||
|
||||
xmaximum 400
|
||||
|
||||
has vbox
|
||||
|
||||
label _("Updating DirectX.")
|
||||
|
||||
null height 10
|
||||
|
||||
textbutton _(u"Continue"):
|
||||
size_group "gl"
|
||||
action Return(True)
|
||||
text _("DirectX web setup has been started. It may start minimized in the taskbar. Please follow the prompts to install DirectX.")
|
||||
|
||||
null height 10
|
||||
|
||||
text _("{b}Note:{/b} Microsoft's DirectX web setup program will, by default, install the Bing toolbar. If you do not want this toolbar, uncheck the appropriate box.")
|
||||
|
||||
null height 10
|
||||
|
||||
text _("When setup finishes, please click below to restart this program.")
|
||||
|
||||
textbutton _("Restart") action Return(True)
|
||||
|
||||
|
||||
|
||||
init -1024 python:
|
||||
# The image that we fill the screen with in GL-test mode.
|
||||
@@ -56,24 +207,30 @@ init -1024 python:
|
||||
self.times = [ ]
|
||||
self.success = False
|
||||
|
||||
renpy.renpy.display.log.write("- Target is {0} frames in {1} seconds.".format(frames, self.target))
|
||||
|
||||
def render(self, width, height, st, at):
|
||||
rv = renpy.Render(width, height)
|
||||
|
||||
if self.success:
|
||||
return rv
|
||||
|
||||
self.times.append(st)
|
||||
|
||||
renpy.redraw(self, 0)
|
||||
|
||||
renpy.renpy.log.info("Frame drawn at %f seconds." % st)
|
||||
renpy.renpy.display.log.write("- Frame drawn at %f seconds." % st)
|
||||
|
||||
if len(self.times) >= self.frames:
|
||||
frames_timing = self.times[-1] - self.times[-self.frames]
|
||||
|
||||
renpy.renpy.log.info("It took %f seconds to render %d frames.", frames_timing, self.frames)
|
||||
renpy.renpy.display.log.write("- %f seconds to render %d frames.", frames_timing, self.frames)
|
||||
|
||||
if frames_timing <= self.target:
|
||||
self.success = True
|
||||
renpy.timeout(0)
|
||||
|
||||
rv = renpy.Render(width, height)
|
||||
return rv
|
||||
|
||||
return rv
|
||||
|
||||
def event(self, ev, x, y, st):
|
||||
|
||||
@@ -84,93 +241,94 @@ init -1024 python:
|
||||
return False
|
||||
|
||||
renpy.timeout(self.timeout - st)
|
||||
|
||||
|
||||
def __gl_prefer_renderers(renderers):
|
||||
"""
|
||||
Forces the current renderer to be renderer, one of gl or sw.
|
||||
"""
|
||||
|
||||
if renpy.display.prefer_renderers == renderers:
|
||||
return
|
||||
|
||||
renpy.display.prefer_renderers = renderers
|
||||
renpy.display_reset()
|
||||
|
||||
def __gl_prompt():
|
||||
"""
|
||||
Decides if we want to prompt the user to enable OpenGL mode.
|
||||
If so, shows a screen that allows the user to alter the
|
||||
OpenGL setting.
|
||||
"""
|
||||
|
||||
if not renpy.display.interface.safe_mode:
|
||||
return
|
||||
|
||||
__gl_prefer_renderers("sw")
|
||||
|
||||
renpy.call_screen("_gl_test")
|
||||
|
||||
renpy.display.interface.safe_mode = False
|
||||
|
||||
config.performance_test = True
|
||||
|
||||
def __gl_test():
|
||||
"""
|
||||
Makes the decision as to if we should use GL or SW mode.
|
||||
"""
|
||||
|
||||
import os
|
||||
if "RENPY_RENDERER" in os.environ:
|
||||
return
|
||||
|
||||
# Our decision survives a restart.
|
||||
# If we've entered safe mode, display the renderer choice screen.
|
||||
# This screen will cause us to quit.
|
||||
|
||||
if _restart:
|
||||
return
|
||||
|
||||
renpy.renpy.log.info("GL test mode: %s", persistent._gl_test)
|
||||
|
||||
# If GL is disabled, don't bother.
|
||||
if not config.gl_enable:
|
||||
return
|
||||
|
||||
__gl_prompt()
|
||||
|
||||
if renpy.display.interface.safe_mode:
|
||||
renpy.call_in_new_context("_choose_renderer")
|
||||
|
||||
if persistent._gl_test == "gl":
|
||||
__gl_prefer_renderers("gl,sw")
|
||||
if not config.performance_test:
|
||||
return
|
||||
|
||||
if persistent._gl_test == "sw":
|
||||
__gl_prefer_renderers("sw")
|
||||
_gl_performance_test()
|
||||
|
||||
def _gl_performance_test():
|
||||
|
||||
import os
|
||||
|
||||
if not _preferences.performance_test and "RENPY_PERFORMANCE_TEST" not in os.environ:
|
||||
return
|
||||
|
||||
__gl_prefer_renderers("gl,sw")
|
||||
# Don't bother on androuid - there's nothing the user can do.
|
||||
if renpy.renpy.android:
|
||||
return
|
||||
|
||||
renpy.renpy.display.log.write("Performance test:")
|
||||
|
||||
# This will cause the screen to start displaying.
|
||||
ui.pausebehavior(0)
|
||||
ui.interact(suppress_underlay=True, suppress_overlay=True)
|
||||
|
||||
# If GL is able to render FRAMES frames at FPS fps in less
|
||||
# than DELAY seconds, we consider it to be operational, and
|
||||
# continue in GL mode. Otherwise, we rever to software
|
||||
# rendering mode.
|
||||
FRAMES = 5
|
||||
FPS = 15
|
||||
DELAY = 1
|
||||
# The problem we have.
|
||||
problem = None
|
||||
|
||||
renderer_info = renpy.get_renderer_info()
|
||||
|
||||
# Software renderer check.
|
||||
if config.renderer != "sw" and renderer_info["renderer"] == "sw":
|
||||
problem = "sw"
|
||||
|
||||
renpy.transition(Dissolve(DELAY), always=True, force=True)
|
||||
ui.add(__GLTest(FRAMES, FPS, DELAY))
|
||||
result = ui.interact(suppress_overlay=True, suppress_underlay=True)
|
||||
# Speed check.
|
||||
if problem is None:
|
||||
|
||||
# The parameters of the performance test. If we do not hit FPS fps
|
||||
# over FRAMES frames before DELAY seconds are up, we fail.
|
||||
FRAMES = 5
|
||||
FPS = 15
|
||||
DELAY = 1.5
|
||||
|
||||
renpy.transition(Dissolve(DELAY), always=True, force=True)
|
||||
ui.add(__GLTest(FRAMES, FPS, DELAY))
|
||||
result = ui.interact(suppress_overlay=True, suppress_underlay=True)
|
||||
|
||||
if not result:
|
||||
problem = "slow"
|
||||
|
||||
if result:
|
||||
__gl_prefer_renderers("gl,sw")
|
||||
# Lack of shaders check.
|
||||
if problem is None:
|
||||
if not "RENPY_GL_ENVIRON" in os.environ:
|
||||
if renderer_info["renderer"] == "gl" and renderer_info["environ"] == "fixed":
|
||||
problem = "fixed"
|
||||
|
||||
if problem is None:
|
||||
return
|
||||
|
||||
if renpy.renpy.windows and os.path.exists(__dxwebsetup):
|
||||
directx_update = Jump("_directx_update")
|
||||
else:
|
||||
__gl_prefer_renderers("sw")
|
||||
directx_update = None
|
||||
|
||||
# Give the warning message to the user.
|
||||
renpy.show_screen("_performance_warning", problem=problem, directx_update=directx_update, _transient=True)
|
||||
result = ui.interact(suppress_overlay=True, suppress_underlay=True)
|
||||
|
||||
|
||||
# Init-time code:
|
||||
# Make a guess as to what modes we should be in.
|
||||
if persistent._gl_test is None:
|
||||
persistent._gl_test = "auto"
|
||||
|
||||
if persistent._gl_test == "sw":
|
||||
renpy.display.prefer_renderers = "sw"
|
||||
# Store the user's choice, and continue.
|
||||
_preferences.performance_test = result
|
||||
return
|
||||
|
||||
|
||||
label _gl_test:
|
||||
@@ -186,3 +344,34 @@ label _gl_test:
|
||||
|
||||
return
|
||||
|
||||
# We can assume we're on windows here. We're also always restart once we
|
||||
# make it here.
|
||||
label _directx_update:
|
||||
|
||||
if renpy.has_label("directx_update"):
|
||||
jump expression "directx_update"
|
||||
|
||||
label _directx_update_main:
|
||||
|
||||
python hide:
|
||||
import subprocess
|
||||
import sys
|
||||
|
||||
# Start dxsetup. We have to go through start to ensure that UAC
|
||||
# doesn't cause problems.
|
||||
subprocess.Popen(["start", __dxwebsetup], shell=True)
|
||||
|
||||
renpy.show_screen("_directx_update")
|
||||
ui.interact(suppress_overlay=True, suppress_underlay=True)
|
||||
|
||||
# Restart the current program.
|
||||
subprocess.Popen(sys.argv)
|
||||
renpy.quit()
|
||||
|
||||
label _choose_renderer:
|
||||
scene expression "#000"
|
||||
|
||||
$ renpy.call_screen("_choose_renderer")
|
||||
return
|
||||
|
||||
|
||||
|
||||
@@ -375,6 +375,11 @@ init -1105 python hide:
|
||||
layout.QUIT = u"Are you sure you want to quit?"
|
||||
layout.MAIN_MENU = u"Are you sure you want to return to the main menu?\nThis will lose unsaved progress."
|
||||
|
||||
@layout
|
||||
def invoke_yesno_prompt(*args):
|
||||
_enter_menu()
|
||||
return layout.yesno_prompt(*args)
|
||||
|
||||
@layout
|
||||
def yesno_screen(message, yes=None, no=None):
|
||||
"""
|
||||
@@ -414,10 +419,16 @@ init -1105 python hide:
|
||||
|
||||
return
|
||||
|
||||
if renpy.invoke_in_new_context(layout.yesno_prompt, None, message):
|
||||
if renpy.invoke_in_new_context(layout.invoke_yesno_prompt, None, message):
|
||||
if yes is not None:
|
||||
yes()
|
||||
else:
|
||||
if no is not None:
|
||||
no()
|
||||
|
||||
|
||||
def __auto_save_extra_info():
|
||||
return save_name
|
||||
|
||||
config.auto_save_extra_info = __auto_save_extra_info
|
||||
|
||||
|
||||
@@ -94,7 +94,7 @@ init -1180 python:
|
||||
|
||||
|
||||
def _default_empty_window():
|
||||
|
||||
|
||||
who = _last_say_who
|
||||
|
||||
if who is not None:
|
||||
@@ -238,7 +238,8 @@ init -1180 python:
|
||||
|
||||
config.screenshot_callback = _screenshot_callback
|
||||
|
||||
|
||||
_predict_screens = [ ]
|
||||
|
||||
init -1180 python hide:
|
||||
|
||||
def dump_styles():
|
||||
@@ -304,6 +305,7 @@ init -1180 python hide:
|
||||
quit = renpy.quit_event,
|
||||
iconify = renpy.iconify,
|
||||
help = _help,
|
||||
choose_renderer = renpy.curried_call_in_new_context("_choose_renderer"),
|
||||
)
|
||||
|
||||
config.underlay = [ km ]
|
||||
@@ -333,7 +335,7 @@ init -1180 python hide:
|
||||
|
||||
config.overlay_functions.append(skip_indicator)
|
||||
|
||||
|
||||
# Hyperlink functions. Duplicated in _errorhandling.rpym.
|
||||
def hyperlink_styler(target):
|
||||
return style.hyperlink_text
|
||||
|
||||
@@ -347,11 +349,15 @@ init -1180 python hide:
|
||||
else:
|
||||
renpy.call_in_new_context(target)
|
||||
|
||||
config.hyperlink_styler = hyperlink_styler
|
||||
config.hyperlink_callback = hyperlink_function
|
||||
style.default.hyperlink_functions = (hyperlink_styler, hyperlink_function, None)
|
||||
|
||||
# Prediction of screens.
|
||||
def predict():
|
||||
|
||||
for s in _predict_screens:
|
||||
if renpy.has_screen(s):
|
||||
renpy.predict_screen(s)
|
||||
|
||||
s = _game_menu_screen
|
||||
|
||||
if s is None:
|
||||
@@ -367,6 +373,7 @@ init -1180 python hide:
|
||||
renpy.predict_screen(s)
|
||||
return
|
||||
|
||||
|
||||
config.predict_callbacks.append(predict)
|
||||
|
||||
def imagemap_auto_function(auto_param, variant):
|
||||
@@ -470,47 +477,6 @@ init 1180 python:
|
||||
_preferences.using_afm_enable = False
|
||||
|
||||
|
||||
if config.developer:
|
||||
|
||||
def _inspector(l):
|
||||
|
||||
ui.add("#000")
|
||||
ui.window(xmargin=20, ymargin=20, style='default')
|
||||
ui.vbox()
|
||||
|
||||
ui.text("Style Inspector")
|
||||
ui.text("")
|
||||
|
||||
if not l:
|
||||
ui.text("Nothing to inspect.")
|
||||
|
||||
for depth, width, height, d in l:
|
||||
|
||||
s = d.style
|
||||
|
||||
while s:
|
||||
if s.name:
|
||||
break
|
||||
|
||||
if s.parent:
|
||||
s = style.get(s.parent)
|
||||
else:
|
||||
break
|
||||
|
||||
name = s.name[0] + "".join([ "[%r]" % i for i in s.name[1:] ])
|
||||
|
||||
ui.text(" " * depth + u" \u2022 " + d.__class__.__name__ + " : " + name + " (%dx%d)" % (width, height))
|
||||
|
||||
ui.text("")
|
||||
ui.text("(click to continue)")
|
||||
|
||||
ui.close()
|
||||
ui.saybehavior()
|
||||
ui.interact(suppress_overlay=True, suppress_underlay=True)
|
||||
|
||||
return
|
||||
|
||||
config.inspector = _inspector
|
||||
|
||||
##############################################################################
|
||||
# Code that originated in 00gamemenu.rpy
|
||||
@@ -595,27 +561,14 @@ init -1180 python:
|
||||
|
||||
ui.interact()
|
||||
|
||||
|
||||
# Run at the end of init, to set up autosaving based on the user's
|
||||
# choices.
|
||||
init 1180 python:
|
||||
|
||||
if config.has_autosave:
|
||||
config.autosave_slots = 10
|
||||
else:
|
||||
config.autosave_frequency = None
|
||||
|
||||
label _enter_menu:
|
||||
python hide:
|
||||
def _enter_menu():
|
||||
renpy.movie_stop(only_fullscreen=True)
|
||||
renpy.take_screenshot((config.thumbnail_width, config.thumbnail_height))
|
||||
|
||||
for i in config.menu_clear_layers:
|
||||
renpy.scene(layer=i)
|
||||
|
||||
renpy.context()._menu = True
|
||||
|
||||
# This may be changed, if we are already in the main menu.
|
||||
renpy.context()._menu = True
|
||||
renpy.context()._main_menu = False
|
||||
renpy.context_dynamic("main_menu")
|
||||
renpy.context_dynamic("_window_subtitle")
|
||||
@@ -632,11 +585,18 @@ label _enter_menu:
|
||||
for i in config.clear_layers:
|
||||
renpy.scene(layer=i)
|
||||
|
||||
return
|
||||
# Run at the end of init, to set up autosaving based on the user's
|
||||
# choices.
|
||||
init 1180 python:
|
||||
|
||||
if config.has_autosave:
|
||||
config.autosave_slots = 10
|
||||
else:
|
||||
config.autosave_frequency = None
|
||||
|
||||
# Factored this all into one place, to make our lives a bit easier.
|
||||
label _enter_game_menu:
|
||||
call _enter_menu from _call__enter_menu_2
|
||||
$ _enter_menu()
|
||||
|
||||
$ renpy.transition(config.enter_transition)
|
||||
|
||||
@@ -782,7 +742,9 @@ label _start:
|
||||
$ renpy.block_rollback()
|
||||
|
||||
$ _old_game_menu_screen = _game_menu_screen
|
||||
$ _old_predict_screens = _predict_screens
|
||||
$ _game_menu_screen = None
|
||||
$ _predict_screens = [ 'main_menu' ]
|
||||
|
||||
if renpy.has_label("splashscreen") and not _restart:
|
||||
call expression "splashscreen" from _call_splashscreen_1
|
||||
@@ -830,7 +792,7 @@ label _invoke_main_menu:
|
||||
# initialize it.
|
||||
label _main_menu(_main_menu_screen="_main_menu_screen"):
|
||||
|
||||
call _enter_menu from _call__enter_menu_1
|
||||
$ _enter_menu()
|
||||
|
||||
python:
|
||||
renpy.dynamic("_load_prompt")
|
||||
@@ -899,7 +861,7 @@ init 1180 python hide:
|
||||
continue
|
||||
|
||||
# Reject if it already exists.
|
||||
if name in renpy.exports.images:
|
||||
if name in renpy.display.image.images:
|
||||
continue
|
||||
|
||||
renpy.image(name, fn)
|
||||
@@ -921,6 +883,25 @@ label _developer:
|
||||
if not config.developer:
|
||||
return
|
||||
|
||||
call _enter_menu from _call__enter_menu_4
|
||||
$ _enter_menu()
|
||||
|
||||
jump expression "_developer_screen"
|
||||
|
||||
|
||||
# Translations.
|
||||
init -1180 python:
|
||||
|
||||
def _language_activate():
|
||||
|
||||
if persistent._language:
|
||||
language = persistent._language
|
||||
else:
|
||||
language = "translations"
|
||||
|
||||
if renpy.loadable(language + ".rpt"):
|
||||
config.translator = renpy.Translator(language)
|
||||
else:
|
||||
config.translator = None
|
||||
|
||||
_language_activate()
|
||||
|
||||
@@ -0,0 +1,221 @@
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
# This file contains the code to implement Ren'Py's music room function,
|
||||
# which consists of the ability to set up a playlist (the aforementioned
|
||||
# "music room"), and then a series of actions that let the player
|
||||
# navigate through the music room.
|
||||
|
||||
init -1135 python:
|
||||
|
||||
class __MusicRoomPlay(Action):
|
||||
"""
|
||||
The action returned by MusicRoom.Play when called with a file.
|
||||
"""
|
||||
|
||||
def __init__(self, mr, filename):
|
||||
self.mr = mr
|
||||
self.filename = filename
|
||||
self.selected = self.get_selected()
|
||||
|
||||
def __call__(self):
|
||||
self.mr.play(self.filename, 0)
|
||||
|
||||
def get_sensitive(self):
|
||||
return self.mr.is_unlocked(self.filename)
|
||||
|
||||
def get_selected(self):
|
||||
return renpy.music.get_playing(self.mr.channel) == self.filename
|
||||
|
||||
def periodic(self, st):
|
||||
if self.selected != self.get_selected():
|
||||
renpy.restart_interaction()
|
||||
|
||||
return .1
|
||||
|
||||
class MusicRoom(object):
|
||||
"""
|
||||
:doc: music_room class
|
||||
|
||||
A music room that contains a series of songs that can be unlocked
|
||||
by the user, and actions that can play entries from the list in
|
||||
order.
|
||||
"""
|
||||
|
||||
def __init__(self, channel="music", fadeout=0.0, fadein=0.0):
|
||||
"""
|
||||
`channel`
|
||||
The channel that this music room will operate on.
|
||||
|
||||
`fadeout`
|
||||
The number of seconds it takes to fade out the old
|
||||
music when changing tracks.
|
||||
|
||||
`fadein`
|
||||
The number of seconds it takes to fade in the new
|
||||
music when changing tracks.
|
||||
"""
|
||||
|
||||
self.channel = channel
|
||||
self.fadeout = fadeout
|
||||
self.fadein = fadein
|
||||
|
||||
# The list of strings giving the titles of songs that make up the
|
||||
# playlist.
|
||||
self.playlist = [ ]
|
||||
|
||||
# A set of filenames, so we can quickly check if a valid filename
|
||||
# has been provided.
|
||||
self.filenames = set()
|
||||
|
||||
# The set of songs that are always unlocked.
|
||||
self.always_unlocked = set()
|
||||
|
||||
|
||||
def add(self, filename, always_unlocked=False):
|
||||
"""
|
||||
:doc: music_room method
|
||||
|
||||
Adds the music file `filename` to this music room. The music room
|
||||
will play unlocked files in the order that they are added to the
|
||||
room.
|
||||
|
||||
`always_unlocked`
|
||||
If true, the music file will be always unlocked. This allows
|
||||
the file to show up in the music room before it has been
|
||||
played in the game.
|
||||
"""
|
||||
|
||||
self.playlist.append(filename)
|
||||
self.filenames.add(filename)
|
||||
|
||||
if always_unlocked:
|
||||
self.always_unlocked.add(filename)
|
||||
|
||||
def is_unlocked(self, filename):
|
||||
"""
|
||||
:doc: music_room method
|
||||
|
||||
Returns true if the filename has been unlocked (or is always
|
||||
unlocked), and false if it is still locked.
|
||||
"""
|
||||
|
||||
if filename in self.always_unlocked:
|
||||
return True
|
||||
|
||||
return renpy.seen_audio(filename)
|
||||
|
||||
def unlocked_playlist(self):
|
||||
"""
|
||||
Returns a list of filenames in the playlist that have been
|
||||
unlocked.
|
||||
"""
|
||||
|
||||
return [ i for i in self.playlist if self.is_unlocked(i) ]
|
||||
|
||||
def play(self, filename=None, offset=0):
|
||||
"""
|
||||
Starts the music room playing. The file we start playing with is
|
||||
selected in two steps.
|
||||
|
||||
If `filename` is an unlocked file, we start by playing it.
|
||||
Otherwise, we start by playing the currently playing file, and if
|
||||
that doesn't exist or isn't unlocked, we start with the first file.
|
||||
|
||||
We then apply `offset`. If `offset` is positive, we advance that many
|
||||
files, otherwise we go back that many files.
|
||||
|
||||
The selected file is then played.
|
||||
|
||||
"""
|
||||
|
||||
playlist = self.unlocked_playlist()
|
||||
|
||||
if not playlist:
|
||||
return
|
||||
|
||||
if filename is None:
|
||||
filename = renpy.music.get_playing(channel=self.channel)
|
||||
|
||||
try:
|
||||
idx = playlist.index(filename)
|
||||
except ValueError:
|
||||
idx = 0
|
||||
|
||||
idx = (idx + offset) % len(playlist)
|
||||
|
||||
playlist = playlist[idx:] + playlist[:idx]
|
||||
|
||||
renpy.music.play(playlist, channel=self.channel, fadeout=self.fadeout, fadein=self.fadein)
|
||||
|
||||
def stop(self):
|
||||
"""
|
||||
Stops the music from playing.
|
||||
"""
|
||||
|
||||
renpy.music.stop(channel=self.channel, fadeout=self.fadeout)
|
||||
|
||||
def next(self):
|
||||
"""
|
||||
Plays the next file in the playlist.
|
||||
"""
|
||||
|
||||
return self.play(None, 1)
|
||||
|
||||
def previous(self):
|
||||
"""
|
||||
Plays the previous file in the playlist.
|
||||
"""
|
||||
|
||||
return self.play(None, -1)
|
||||
|
||||
def Play(self, filename=None):
|
||||
"""
|
||||
:doc: music_room method
|
||||
|
||||
Causes the music room to start playing. If `filename` is given, that
|
||||
file begins playing. Otherwise, the currently playing file starts
|
||||
over (if it's unlocked), or the first file starts playing.
|
||||
|
||||
If `filename` is given, buttons with this action will be insensitive
|
||||
while `filename` is locked, and will be selected when `filename`
|
||||
is playing.
|
||||
"""
|
||||
|
||||
if filename is None:
|
||||
return self.play
|
||||
|
||||
if filename not in self.filenames:
|
||||
raise Exception("{0!r} is not a filename registered with this music room.".format(filename))
|
||||
|
||||
return __MusicRoomPlay(self, filename)
|
||||
|
||||
def Stop(self):
|
||||
"""
|
||||
:doc: music_room method
|
||||
|
||||
Stops the music.
|
||||
"""
|
||||
|
||||
return self.stop
|
||||
|
||||
|
||||
def Next(self):
|
||||
"""
|
||||
:doc: music_room method
|
||||
|
||||
An action that causes the music room to play the next unlocked file
|
||||
in the playlist.
|
||||
"""
|
||||
|
||||
return self.next
|
||||
|
||||
def Previous(self):
|
||||
"""
|
||||
:doc: music_room method
|
||||
|
||||
An action that causes the music room to play the previous unlocked
|
||||
file in the playlist.
|
||||
"""
|
||||
|
||||
return self.previous
|
||||
@@ -119,6 +119,7 @@ init -1100 python:
|
||||
"""
|
||||
|
||||
widget_properties, dialogue = __nvl_screen_dialogue()
|
||||
|
||||
renpy.show_screen(screen_name, _transient=True, _widget_properties=widget_properties, dialogue=dialogue, **scope)
|
||||
renpy.shown_window()
|
||||
|
||||
@@ -126,7 +127,7 @@ init -1100 python:
|
||||
|
||||
def nvl_show_core(who=None, what=None):
|
||||
|
||||
# Screen version.
|
||||
# Screen version.
|
||||
if renpy.has_screen("nvl"):
|
||||
return __nvl_show_screen("nvl", items=[ ])
|
||||
|
||||
@@ -214,6 +215,7 @@ init -1100 python:
|
||||
**properties)
|
||||
|
||||
def do_add(self, who, what):
|
||||
|
||||
if store.nvl_list is None:
|
||||
store.nvl_list = [ ]
|
||||
|
||||
|
||||
@@ -159,8 +159,6 @@ init -1140 python:
|
||||
def __call__(self):
|
||||
renpy.notify(self.message)
|
||||
|
||||
|
||||
|
||||
class InvertSelected(Action):
|
||||
"""
|
||||
:doc: other_action
|
||||
@@ -186,6 +184,7 @@ init -1140 python:
|
||||
|
||||
def predict(self):
|
||||
self.action.predict()
|
||||
|
||||
|
||||
def If(expression, true=None, false=None):
|
||||
"""
|
||||
@@ -201,6 +200,55 @@ init -1140 python:
|
||||
return true
|
||||
else:
|
||||
return false
|
||||
|
||||
|
||||
class SelectedIf(Action):
|
||||
"""
|
||||
:doc: other_action
|
||||
|
||||
This allows an expression to control if a button should be marked
|
||||
as selected. It should be used as part of a list with one or more
|
||||
actions. For example::
|
||||
|
||||
# The button is selected if mars_flag is True
|
||||
textbutton "Marsopolis":
|
||||
action [ Jump("mars"), SelectedIf(mars_flag) ]
|
||||
"""
|
||||
|
||||
def __init__(self, expression):
|
||||
self.expression = expression
|
||||
|
||||
def __call__(self):
|
||||
return None
|
||||
|
||||
def get_selected(self):
|
||||
return self.expression
|
||||
|
||||
|
||||
def Rollback():
|
||||
"""
|
||||
:doc: other_action
|
||||
|
||||
This action causes a rollback to occur, when a rollback is possible.
|
||||
Otherwise, nothing happens.
|
||||
"""
|
||||
|
||||
return renpy.rollback
|
||||
|
||||
class RollForward(Action):
|
||||
"""
|
||||
:doc: other_action
|
||||
|
||||
This action causes a rollforward to occur, if a roll forward is
|
||||
possible. Otherwise, it is insensitive.
|
||||
"""
|
||||
|
||||
def __call__(self):
|
||||
return renpy.roll_forward_info()
|
||||
|
||||
def get_sensitive(self):
|
||||
return renpy.roll_forward_info() is not None
|
||||
|
||||
|
||||
##########################################################################
|
||||
# Menu-related actions.
|
||||
@@ -459,6 +507,19 @@ init -1140 python:
|
||||
def get_selected(self):
|
||||
return self.dict[self.key] == self.value
|
||||
|
||||
def SetScreenVariable(name, value):
|
||||
"""
|
||||
:doc: data_action
|
||||
|
||||
Causes the variable `name` associated with the current screen to
|
||||
be set to `value`.
|
||||
"""
|
||||
|
||||
cs = renpy.current_screen()
|
||||
if cs is not None:
|
||||
return SetDict(cs.scope, name, value)
|
||||
else:
|
||||
return None
|
||||
|
||||
class ToggleField(Action):
|
||||
"""
|
||||
@@ -564,6 +625,24 @@ init -1140 python:
|
||||
|
||||
return rv
|
||||
|
||||
def ToggleScreenVariable(name, true_value=None, false_value=None):
|
||||
"""
|
||||
:doc: data_action
|
||||
|
||||
Toggles the value of the variable `name` in the current screen.
|
||||
|
||||
`true_value`
|
||||
If not None, then this is the true value we use.
|
||||
`false_value`
|
||||
If not None, then this is the false value we use.
|
||||
"""
|
||||
|
||||
cs = renpy.current_screen()
|
||||
|
||||
if cs is not None:
|
||||
return ToggleDict(cs.scope, name, true_value=true_value, false_value=None)
|
||||
else:
|
||||
return None
|
||||
|
||||
##########################################################################
|
||||
# Audio actions.
|
||||
@@ -648,8 +727,31 @@ init -1140 python:
|
||||
renpy.music.stop(channel=self.channel, **self.kwargs)
|
||||
renpy.restart_interaction()
|
||||
|
||||
class SetMixer(Action):
|
||||
"""
|
||||
:doc: audio_action
|
||||
|
||||
Sets the volume of `mixer` to `value`.
|
||||
|
||||
`mixer`
|
||||
The mixer to set the volume of. A string, usually one of
|
||||
"music", "sfx", or "voice".
|
||||
`value`
|
||||
The value to set the volume to. A number between 0.0 and 1.0,
|
||||
inclusive.
|
||||
"""
|
||||
|
||||
def __init__(self, mixer, volume):
|
||||
self.mixer = mixer
|
||||
self.volume = volume
|
||||
|
||||
def __call__(self):
|
||||
_preferences.set_volume(self.mixer, self.volume)
|
||||
renpy.restart_interaction()
|
||||
|
||||
def get_selected(self):
|
||||
return _preferences.get_volume(self.mixer) == self.volume
|
||||
|
||||
##########################################################################
|
||||
# BarValues
|
||||
|
||||
@@ -764,14 +866,19 @@ init -1140 python:
|
||||
This is used internally, for some preferences.
|
||||
`style`
|
||||
The styles of the bar created.
|
||||
`offset`
|
||||
An offset to add to the value.
|
||||
"""
|
||||
|
||||
def __init__(self, object, field, range, max_is_zero=False, style="bar"):
|
||||
offset = 0
|
||||
|
||||
def __init__(self, object, field, range, max_is_zero=False, style="bar", offset=0):
|
||||
self.object = object
|
||||
self.field = field
|
||||
self.range = range
|
||||
self.max_is_zero = max_is_zero
|
||||
self.style = style
|
||||
self.offset = offset
|
||||
|
||||
def changed(self, value):
|
||||
|
||||
@@ -781,12 +888,16 @@ init -1140 python:
|
||||
else:
|
||||
value = value + 1
|
||||
|
||||
value += self.offset
|
||||
|
||||
setattr(self.object, self.field, value)
|
||||
|
||||
def get_adjustment(self):
|
||||
|
||||
value = getattr(self.object, self.field)
|
||||
|
||||
value -= self.offset
|
||||
|
||||
if self.max_is_zero:
|
||||
if value == 0:
|
||||
value = self.range
|
||||
@@ -987,15 +1098,23 @@ init -1140 python:
|
||||
|
||||
`newest`
|
||||
If true, then this file will be marked as the newest save
|
||||
file when it's saved. (Set this to false for a quicksave,
|
||||
for example.)
|
||||
file when it's saved.
|
||||
|
||||
`page`
|
||||
The name of the page that it will be saved to.
|
||||
|
||||
`cycle`
|
||||
If true, then saves on the supplied page will be cycled before
|
||||
being shown to the user.
|
||||
"""
|
||||
|
||||
def __init__(self, name, confirm=True, newest=True, page=None):
|
||||
def __init__(self, name, confirm=True, newest=True, page=None, cycle=False):
|
||||
self.name = name
|
||||
self.confirm = confirm
|
||||
self.page = page
|
||||
self.newest = newest
|
||||
self.page = page
|
||||
self.cycle = cycle
|
||||
|
||||
def __call__(self):
|
||||
|
||||
@@ -1004,6 +1123,9 @@ init -1140 python:
|
||||
|
||||
fn = __filename(self.name, self.page)
|
||||
|
||||
if self.cycle:
|
||||
renpy.renpy.loadsave.cycle_saves(self.page + "-", 10)
|
||||
|
||||
if renpy.scan_saved_game(fn):
|
||||
if self.confirm:
|
||||
layout.yesno_screen(layout.OVERWRITE_SAVE, FileSave(self.name, False, self.newest, self.page))
|
||||
@@ -1013,6 +1135,9 @@ init -1140 python:
|
||||
|
||||
if self.newest:
|
||||
persistent._file_newest = fn
|
||||
|
||||
if self.page is not None:
|
||||
persistent._file_page = self.page
|
||||
|
||||
renpy.restart_interaction()
|
||||
|
||||
@@ -1025,6 +1150,9 @@ init -1140 python:
|
||||
return True
|
||||
|
||||
def get_selected(self):
|
||||
if not self.confirm:
|
||||
return False
|
||||
|
||||
return persistent._file_newest == __filename(self.name, self.page)
|
||||
|
||||
class FileLoad(Action):
|
||||
@@ -1035,12 +1163,16 @@ init -1140 python:
|
||||
|
||||
`confirm`
|
||||
If true, prompt if loading the file will end the game.
|
||||
|
||||
`newest`
|
||||
If true, the button is selected if this is the newest file.
|
||||
"""
|
||||
|
||||
def __init__(self, name, confirm=True, page=None):
|
||||
def __init__(self, name, confirm=True, page=None, newest=True):
|
||||
self.name = name
|
||||
self.confirm = confirm
|
||||
self.page = page
|
||||
self.newest = newest
|
||||
|
||||
def __call__(self):
|
||||
|
||||
@@ -1060,6 +1192,9 @@ init -1140 python:
|
||||
return renpy.scan_saved_game(__filename(self.name, self.page))
|
||||
|
||||
def get_selected(self):
|
||||
if not self.confirm or not self.newest:
|
||||
return False
|
||||
|
||||
return persistent._file_newest == __filename(self.name, self.page)
|
||||
|
||||
class FileDelete(Action):
|
||||
@@ -1128,19 +1263,74 @@ init -1140 python:
|
||||
|
||||
persistent._file_page = self.page
|
||||
renpy.restart_interaction()
|
||||
|
||||
def get_sensitive(self):
|
||||
if self.page == "auto" and not config.has_autosave:
|
||||
return False
|
||||
elif self.page == "quicksave" and not config.has_quicksave:
|
||||
return False
|
||||
else:
|
||||
return True
|
||||
|
||||
|
||||
def get_selected(self):
|
||||
return self.page == persistent._file_page
|
||||
|
||||
|
||||
def FilePageName(auto="a", quick="q"):
|
||||
"""
|
||||
:doc: file_action_function
|
||||
|
||||
Returns the name of the current file page, as a string. If a normal
|
||||
page, this returns the page number. Otherwise, it returns
|
||||
`auto` or `quick`.
|
||||
"""
|
||||
|
||||
page = persistent._file_page
|
||||
|
||||
if page == "quick":
|
||||
return quick
|
||||
elif page == "auto":
|
||||
return auto
|
||||
else:
|
||||
return page
|
||||
|
||||
def FileSlotName(slot, slots_per_page, auto="a", quick="q", format="%s%d"):
|
||||
"""
|
||||
:doc: file_action_function
|
||||
|
||||
Returns the name of the numbered slot. This assumes that slots on
|
||||
normal pages are numbered in a linear order starting with 1, and
|
||||
that page numbers start with 1. When slot is 2, and slots_per_page
|
||||
is 10, and the other variables are the defauts:
|
||||
|
||||
* When the first page is slowing, this returns "2".
|
||||
* When the second page is showing, this returns "12".
|
||||
* When the auto page is showing, this returns "a2".
|
||||
* When the quicksave page is showing, this returns "q2".
|
||||
|
||||
`slot`
|
||||
The number of the slot to access.
|
||||
|
||||
`slots_per_page`
|
||||
The number of slots per page.
|
||||
|
||||
`auto`
|
||||
A prefix to use for the auto page.
|
||||
|
||||
`quick`
|
||||
A prefix to use for the quick page.
|
||||
|
||||
`format`
|
||||
The formatting code to use. This is given two arguments: A string
|
||||
giving the page prefix, and an integer giving the slot number.
|
||||
"""
|
||||
|
||||
page = persistent._file_page
|
||||
|
||||
if page == "quick":
|
||||
prefix = quick
|
||||
page = 0
|
||||
elif page == "auto":
|
||||
prefix = auto
|
||||
page = 0
|
||||
else:
|
||||
prefix = ""
|
||||
page = int(page) - 1
|
||||
|
||||
return format % (prefix, page * slots_per_page + slot)
|
||||
|
||||
|
||||
class FilePageNext(Action):
|
||||
"""
|
||||
:doc: file_action
|
||||
@@ -1243,10 +1433,76 @@ init -1140 python:
|
||||
def __call__(self):
|
||||
renpy.take_screenshot()
|
||||
|
||||
|
||||
def QuickSave(message="Quick save complete."):
|
||||
"""
|
||||
:doc: file_action
|
||||
|
||||
Performs a quick save.
|
||||
|
||||
`message`
|
||||
A message to display to the user when the quick save finishes.
|
||||
"""
|
||||
|
||||
return [
|
||||
FileTakeScreenshot(),
|
||||
FileSave(1, page="quick", confirm=False, cycle=True),
|
||||
Notify("Quick save complete.") ]
|
||||
|
||||
def QuickLoad():
|
||||
"""
|
||||
:doc: file_action
|
||||
|
||||
Performs a quick load.
|
||||
"""
|
||||
|
||||
return FileLoad(1, page="quick", confirm=True, newest=False)
|
||||
|
||||
|
||||
##########################################################################
|
||||
# Side Images
|
||||
|
||||
def SideImage(tag="side"):
|
||||
"""
|
||||
:doc: side_image_function
|
||||
|
||||
Returns the side image associated with the currently speaking character,
|
||||
or a Null displayable if no such side image exists.
|
||||
"""
|
||||
|
||||
name = renpy.get_side_image(tag)
|
||||
if name is None:
|
||||
return Null()
|
||||
else:
|
||||
return ImageReference(name)
|
||||
|
||||
|
||||
##########################################################################
|
||||
# Preferences Constructor
|
||||
|
||||
class __DisplayAction(Action):
|
||||
def __init__(self, factor):
|
||||
self.width = int(factor * config.screen_width)
|
||||
self.height = int(factor * config.screen_height)
|
||||
|
||||
def __call__(self):
|
||||
renpy.set_physical_size((self.width, self.height))
|
||||
renpy.restart_interaction()
|
||||
|
||||
def get_sensitive(self):
|
||||
if self.width == config.screen_width and self.height == config.screen_height:
|
||||
return True
|
||||
|
||||
return renpy.get_renderer_info()["resizable"]
|
||||
|
||||
def get_selected(self):
|
||||
if _preferences.fullscreen:
|
||||
return False
|
||||
|
||||
return (self.width, self.height) == renpy.get_physical_size()
|
||||
|
||||
|
||||
config.always_has_joystick = False
|
||||
|
||||
def Preference(name, value=None):
|
||||
"""
|
||||
:doc: preference_action
|
||||
@@ -1260,7 +1516,8 @@ init -1140 python:
|
||||
Actions that can be used with buttons and hotspots are:
|
||||
|
||||
* Preference("display", "fullscreen") - displays in fullscreen mode.
|
||||
* Preference("display", "window") - displays in windowed mode.
|
||||
* Preference("display", "window") - displays in windowed mode at 1x normal size.
|
||||
* Preference("display", 2.0) - displays in windowed mode at 2.0x normal size.
|
||||
* Preference("display", "toggle") - toggle display mode.
|
||||
|
||||
* Preference("transitions", "all") - show all transitions.
|
||||
@@ -1300,6 +1557,10 @@ init -1140 python:
|
||||
* Preference("voice mute", "enable") - Mute the voice mixer.
|
||||
* Preference("voice mute", "disable") - Un-mute the voice mixer.
|
||||
* Preference("voice mute", "toggle") - Toggle voice mute.
|
||||
|
||||
* Preference("music volume", 0.5) - Set the music volume.
|
||||
* Preference("sound volume", 0.5) - Set the sound volume.
|
||||
* Preference("volice volume", 0.5) - Set the voice volume.
|
||||
|
||||
Values that can be used with bars are:
|
||||
|
||||
@@ -1319,9 +1580,11 @@ init -1140 python:
|
||||
if value == "fullscreen":
|
||||
return SetField(_preferences, "fullscreen", True)
|
||||
elif value == "window":
|
||||
return SetField(_preferences, "fullscreen", False)
|
||||
return __DisplayAction(1.0)
|
||||
elif value == "toggle":
|
||||
return ToggleField(_preferences, "fullscreen")
|
||||
elif isinstance(value, (int, float)):
|
||||
return __DisplayAction(value)
|
||||
|
||||
elif name == "transitions":
|
||||
|
||||
@@ -1343,7 +1606,10 @@ init -1140 python:
|
||||
|
||||
elif name == "joystick" or name == "joystick...":
|
||||
|
||||
return ShowMenu("joystick_preferences")
|
||||
if renpy.display.joystick.enabled or config.always_has_joystick:
|
||||
return ShowMenu("joystick_preferences")
|
||||
else:
|
||||
return None
|
||||
|
||||
elif name == "skip":
|
||||
|
||||
@@ -1379,7 +1645,12 @@ init -1140 python:
|
||||
elif name == "auto-forward time":
|
||||
|
||||
if value is None:
|
||||
return FieldValue(_preferences, "afm_time", range=40, max_is_zero=True, style="slider")
|
||||
|
||||
if config.default_afm_enable is None:
|
||||
return FieldValue(_preferences, "afm_time", range=30.0, max_is_zero=True, style="slider")
|
||||
else:
|
||||
return FieldValue(_preferences, "afm_time", range=29.9, style="slider", offset=.1)
|
||||
|
||||
elif isinstance(value, int):
|
||||
return SetField(_preferences, "afm_time", value)
|
||||
|
||||
@@ -1396,16 +1667,22 @@ init -1140 python:
|
||||
|
||||
if value is None:
|
||||
return MixerValue('music')
|
||||
else:
|
||||
return SetMixer('music', value)
|
||||
|
||||
elif name == "sound volume":
|
||||
|
||||
if value is None:
|
||||
return MixerValue('sfx')
|
||||
else:
|
||||
return SetMixer('sfx', value)
|
||||
|
||||
elif name == "voice volume":
|
||||
|
||||
if value is None:
|
||||
return MixerValue('voice')
|
||||
else:
|
||||
return SetMixer('voice', value)
|
||||
|
||||
elif name == "music mute":
|
||||
|
||||
@@ -1441,7 +1718,84 @@ init -1140 python:
|
||||
# What we do on a quit, by default.
|
||||
config.quit_action = ui.gamemenus("_confirm_quit")
|
||||
|
||||
#########################################################################
|
||||
|
||||
class __TooltipAction(object):
|
||||
|
||||
def __init__(self, tooltip, value):
|
||||
self.tooltip = tooltip
|
||||
self.value = value
|
||||
|
||||
def __call__(self):
|
||||
if self.tooltip.value != self.value:
|
||||
self.tooltip.value = self.value
|
||||
renpy.restart_interaction()
|
||||
|
||||
def unhovered(self):
|
||||
if self.tooltip.value != self.tooltip.default:
|
||||
self.tooltip.value = self.tooltip.default
|
||||
renpy.restart_interaction()
|
||||
|
||||
class Tooltip(object):
|
||||
"""
|
||||
:doc: tooltips class
|
||||
|
||||
A tooltip object can be used to define a portion of a screen that is
|
||||
updated when the mouse hovers an area.
|
||||
|
||||
A tooltip object has a ``value`` field, which is set to the `default`
|
||||
value passed to the constructor when the tooltip is created. When
|
||||
a button using an action creadted by the tooltip is hovered, the
|
||||
value field changes to the value associated with the action.
|
||||
"""
|
||||
|
||||
def __init__(self, default):
|
||||
self.value = default
|
||||
self.default = default
|
||||
|
||||
def Action(self, value):
|
||||
"""
|
||||
:doc: tooltips method
|
||||
:name: Action
|
||||
|
||||
Returns an action that is generally used as the hovered property
|
||||
of a button. When the button is hovered, the value field of this
|
||||
tooltip is set to `value`. When the buttton loses focus, the
|
||||
value field of this tooltip reverts to the default.
|
||||
"""
|
||||
|
||||
return __TooltipAction(self, value)
|
||||
|
||||
action = Action
|
||||
|
||||
#########################################################################
|
||||
|
||||
class Language(Action):
|
||||
"""
|
||||
:doc: other_action
|
||||
|
||||
Changes the language of the game to `language`. A language change
|
||||
causes the current statement to be restarted, and all contexts but
|
||||
the outermost being exited.
|
||||
|
||||
`language`
|
||||
A string giving the language to translate to, or None to use
|
||||
the language given in the game script.
|
||||
"""
|
||||
|
||||
def __init__(self, language):
|
||||
self.language = language
|
||||
|
||||
def __call__(self):
|
||||
persistent._language = self.language
|
||||
_language_activate()
|
||||
renpy.restart_interaction()
|
||||
renpy.rollback(True, 0)
|
||||
|
||||
def get_selected(self):
|
||||
return persistent._language == self.language
|
||||
|
||||
|
||||
# This is used to ensure a fixed click-to-continue indicator is shown on
|
||||
# its own layer.
|
||||
screen _ctc:
|
||||
|
||||
@@ -7,7 +7,8 @@
|
||||
# Statements can be defined by calling renpy.statements.register. This
|
||||
# function takes a string giving the keywords at the start of the
|
||||
# statement, and then up to 4 functions defining the behavior of the
|
||||
# statement: parse, execute, predict, and lint
|
||||
# statement: parse, execute, predict, and lint. If given the keyword
|
||||
# argument block=True, the statement will take a block.
|
||||
#
|
||||
# The parse function takes a lexer object as an argument, and is
|
||||
# expected to return some parser data. The lexer has the following
|
||||
@@ -31,6 +32,13 @@
|
||||
# l.revert(o) - Given the object returned by l.checkpoint(), returns
|
||||
# there.
|
||||
#
|
||||
# l.subblock_lexer() - Return a lexer that gives a sub-block for the
|
||||
# block associated with the current statement.
|
||||
# l.advance() - In a subblock lexer, advance to the next line. This needs
|
||||
# to be called before the above functions can be called on the first line.
|
||||
#
|
||||
#
|
||||
#
|
||||
# The parse function is expected to return an object, which is passed
|
||||
# to the other functions. Parse should call renpy.error with the error
|
||||
# message to report an error.
|
||||
|
||||
@@ -72,6 +72,7 @@ init -1200 python hide:
|
||||
|
||||
style.hyperlink = Style(style.default, help=None) # ignored
|
||||
style.hyperlink_text = Style(style.default, help='hyperlinked text')
|
||||
style.ruby_text = Style(style.default, help='ruby text')
|
||||
|
||||
style.viewport = Style(style.default, help='default style of viewports')
|
||||
style.transform = Style(style.motion, help='default style of transforms')
|
||||
@@ -130,7 +131,7 @@ init -1090 python:
|
||||
|
||||
# Text properties.
|
||||
style.default.font = "DejaVuSans.ttf"
|
||||
style.default.language = "western"
|
||||
style.default.language = "unicode"
|
||||
style.default.antialias = True
|
||||
style.default.size = 22
|
||||
style.default.color = (255, 255, 255, 255)
|
||||
@@ -139,6 +140,7 @@ init -1090 python:
|
||||
style.default.italic = False
|
||||
style.default.underline = False
|
||||
style.default.strikethrough = False
|
||||
style.default.kerning = 0.0
|
||||
style.default.drop_shadow = None
|
||||
style.default.drop_shadow_color = (0, 0, 0, 255)
|
||||
style.default.outlines = [ ]
|
||||
@@ -149,11 +151,14 @@ init -1090 python:
|
||||
style.default.first_indent = 0
|
||||
style.default.rest_indent = 0
|
||||
style.default.line_spacing = 0
|
||||
style.default.layout = "greedy"
|
||||
style.default.line_leading = 0
|
||||
style.default.line_overlap_split = 0
|
||||
style.default.layout = "tex"
|
||||
style.default.subtitle_width = 0.9
|
||||
style.default.slow_cps = None
|
||||
style.default.slow_cps_multiplier = 1.0
|
||||
style.default.slow_abortable = False
|
||||
# style.default.hyperlink_functions (set in 00library.rpy)
|
||||
|
||||
# Window properties.
|
||||
style.default.background = None
|
||||
@@ -184,6 +189,7 @@ init -1090 python:
|
||||
style.default.spacing = 0
|
||||
style.default.first_spacing = None
|
||||
style.default.box_layout = None
|
||||
style.default.box_wrap = False
|
||||
|
||||
# Focus properties.
|
||||
style.default.focus_mask = None
|
||||
@@ -259,6 +265,11 @@ init -1090 python:
|
||||
style.hyperlink_text.hover_color = "#0ff"
|
||||
style.hyperlink_text.idle_color = "#08f"
|
||||
|
||||
# Ruby.
|
||||
style.ruby_text.size = 22
|
||||
style.ruby_text.xoffset = 0
|
||||
style.default.ruby_style = style.ruby_text
|
||||
|
||||
# Bars.
|
||||
style.default.bar_invert = False
|
||||
style.default.bar_resizing = False
|
||||
@@ -314,3 +325,4 @@ init -1090 python:
|
||||
style.error_title.color = (255, 128, 128, 255)
|
||||
style.error_body.color = (128, 128, 255, 255)
|
||||
|
||||
|
||||
@@ -0,0 +1,173 @@
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
# This file contains code for the style preferences system, which allows
|
||||
# the user to define preferences that update styles.
|
||||
|
||||
init -1135 python:
|
||||
|
||||
# A map from preference name to list of (alternative, style, property, value)
|
||||
# tuples.
|
||||
__preferences = { }
|
||||
|
||||
# A map from preference name to the list of alternatives for that preference.
|
||||
__alternatives = { }
|
||||
|
||||
# Are style preferences dirty? If so, we need to update them at the start of
|
||||
# the next operation.
|
||||
__dirty = True
|
||||
|
||||
# A map from preference name to alternative.
|
||||
if persistent._style_preferences is None:
|
||||
persistent._style_preferences = { }
|
||||
|
||||
|
||||
def __register_style_preference(preference, alternative, style, property, value):
|
||||
"""
|
||||
:doc: style_preferences
|
||||
:name: renpy.register_style_preference
|
||||
|
||||
Registers information about an alternative for a style preference.
|
||||
|
||||
`preference`
|
||||
A string, the name of the style property.
|
||||
|
||||
`alternative`
|
||||
A string, the name of the alternative.
|
||||
|
||||
`style`
|
||||
The style that will be updated. This may be a style object or a string giving the style name.
|
||||
|
||||
`property`
|
||||
A string giving the name of the style property that will be update.
|
||||
|
||||
`value`
|
||||
The value that will be assigned to the style property.
|
||||
"""
|
||||
|
||||
if preference not in __preferences:
|
||||
__preferences[preference] = [ ]
|
||||
__alternatives[preference] = [ ]
|
||||
|
||||
if alternative not in __alternatives:
|
||||
__alternatives[preference].append(alternative)
|
||||
|
||||
__preferences[preference].append((alternative, style, property, value))
|
||||
|
||||
def __init():
|
||||
"""
|
||||
Called at the end of the init phase, to ensure that each preference
|
||||
has a valid value.
|
||||
"""
|
||||
|
||||
for preference, alternatives in __alternatives.iteritems():
|
||||
alt = persistent._style_preferences.get(preference, None)
|
||||
|
||||
if alt not in alternatives:
|
||||
persistent._style_preferences[preference] = alternatives[0]
|
||||
|
||||
def __update():
|
||||
"""
|
||||
Called at least once per interaction, to update the styles if necessary.
|
||||
"""
|
||||
|
||||
global __dirty
|
||||
|
||||
if not __dirty:
|
||||
return
|
||||
|
||||
for preference, alternatives in __preferences.iteritems():
|
||||
|
||||
alt = persistent._style_preferences.get(preference, None)
|
||||
|
||||
for alternative, style, property, value in alternatives:
|
||||
if alternative == alt:
|
||||
setattr(style, property, value)
|
||||
|
||||
renpy.style.rebuild()
|
||||
|
||||
__dirty = False
|
||||
|
||||
def __check(preference, alternative=None):
|
||||
|
||||
if preference not in __alternatives:
|
||||
raise Exception("{0} is not a known style preference.".format(preference))
|
||||
|
||||
if alternative is not None:
|
||||
if alternative not in __alternatives[preference]:
|
||||
raise Exception("{0} is not a known alternative for style preference {1}.".format(alternative, preference))
|
||||
|
||||
|
||||
def __set_style_preference(preference, alternative):
|
||||
"""
|
||||
:doc: style_preferences
|
||||
:name: renpy.set_style_preference
|
||||
|
||||
Sets the selected alternative for the style preference.
|
||||
|
||||
`preference`
|
||||
A string giving the name of the style preference.
|
||||
|
||||
`alternative`
|
||||
A string giving the name of the alternative.
|
||||
"""
|
||||
|
||||
global __dirty
|
||||
|
||||
__check(preference, alternative)
|
||||
|
||||
persistent._style_preferences[preference] = alternative
|
||||
__dirty = True
|
||||
|
||||
renpy.restart_interaction()
|
||||
|
||||
def __get_style_preference(preference):
|
||||
"""
|
||||
:doc: style_preferences
|
||||
:name: renpy.get_style_preference
|
||||
|
||||
Returns a string giving the name of the selected alternative for the named style preference.
|
||||
|
||||
`preference`
|
||||
A string giving the name of the style preference.
|
||||
"""
|
||||
|
||||
__check(preference)
|
||||
|
||||
return persistent._style_preferences[preference]
|
||||
|
||||
class StylePreference(Action):
|
||||
"""
|
||||
:doc: style_preferences
|
||||
|
||||
An action that causes `alternative` to become the selected alternative for the given style preference.
|
||||
|
||||
`preference`
|
||||
A string giving the name of the style preference.
|
||||
|
||||
`alternative`
|
||||
A string giving the name of the alternative.
|
||||
"""
|
||||
|
||||
def __init__(self, preference, alternative):
|
||||
|
||||
__check(preference, alternative)
|
||||
|
||||
self.preference = preference
|
||||
self.alternative = alternative
|
||||
|
||||
def __call__(self):
|
||||
__set_style_preference(self.preference, self.alternative)
|
||||
|
||||
def get_selected(self):
|
||||
return __get_style_preference(self.preference) == self.alternative
|
||||
|
||||
renpy.register_style_preference = __register_style_preference
|
||||
renpy.set_style_preference = __set_style_preference
|
||||
renpy.get_style_preference = __get_style_preference
|
||||
|
||||
config.interact_callbacks.append(__update)
|
||||
|
||||
init 1135 python:
|
||||
|
||||
__init()
|
||||
@@ -401,7 +401,11 @@ init -1110 python hide:
|
||||
roundrect_based_theme("diamond", "_theme_diamond/d")
|
||||
roundrect_based_theme("tv", "_theme_tv/t")
|
||||
roundrect_based_theme("glow", "_theme_glow/g", None, "_outline.png")
|
||||
|
||||
roundrect_based_theme("regal", "_theme_regal/re")
|
||||
roundrect_based_theme("crayon", "_theme_crayon/cry")
|
||||
roundrect_based_theme("threeD", "_theme_threeD/th")
|
||||
roundrect_based_theme("marker", "_theme_marker/ink")
|
||||
roundrect_based_theme("austen", "_theme_austen/au")
|
||||
|
||||
@theme
|
||||
def ancient():
|
||||
|
||||
@@ -10,11 +10,11 @@ init python:
|
||||
# The contents of the game menu choices.
|
||||
config.game_menu = [
|
||||
( "return", u"Return", ui.jumps("_return"), 'True'),
|
||||
( "skipping", u"Begin Skipping", ui.jumps("_return_skipping"), 'config.allow_skipping and not renpy.context().main_menu'),
|
||||
( "skipping", u"Begin Skipping", ui.jumps("_return_skipping"), 'config.allow_skipping and not renpy.context()._main_menu'),
|
||||
( "prefs", u"Preferences", _intra_jumps("_prefs_screen", "intra_transition"), 'True' ),
|
||||
( "save", u"Save Game", _intra_jumps("_save_screen", "intra_transition"), 'not renpy.context().main_menu' ),
|
||||
( "save", u"Save Game", _intra_jumps("_save_screen", "intra_transition"), 'not renpy.context()._main_menu' ),
|
||||
( "load", u"Load Game", _intra_jumps("_load_screen", "intra_transition"), 'True'),
|
||||
( "mainmenu", u"Main Menu", lambda : _mainmenu_prompt(), 'not renpy.context().main_menu' ),
|
||||
( "mainmenu", u"Main Menu", lambda : _mainmenu_prompt(), 'not renpy.context()._main_menu' ),
|
||||
( "quit", u"Quit", lambda : _quit_prompt("quit"), 'True' ),
|
||||
]
|
||||
|
||||
@@ -463,7 +463,7 @@ label _load_screen:
|
||||
|
||||
fn, exists = _file_picker("load", False )
|
||||
|
||||
if not renpy.context().main_menu and _load_prompt:
|
||||
if not renpy.context()._main_menu and _load_prompt:
|
||||
if _yesno_prompt("load", u"Loading will lose unsaved progress.\nAre you sure you want to do this?"):
|
||||
renpy.load(fn)
|
||||
else:
|
||||
|
||||
@@ -2,30 +2,41 @@
|
||||
# games.
|
||||
|
||||
screen _developer:
|
||||
window style "gm_root"
|
||||
|
||||
frame:
|
||||
style_group "_developer"
|
||||
style_group ""
|
||||
|
||||
align (.025, .05)
|
||||
|
||||
has vbox:
|
||||
first_spacing 10
|
||||
has vbox
|
||||
|
||||
label "Developer Menu"
|
||||
|
||||
textbutton _(u"Return") action Return()
|
||||
textbutton _(u"Reload Game (Shift + R)") action ui.callsinnewcontext("_save_reload_game")
|
||||
textbutton _(u"Variable Viewer") action Jump("_debugger_screen")
|
||||
textbutton _(u"Theme Test") action Jump("_theme_test")
|
||||
textbutton _(u"Style Hierarchy") action Jump("_style_hierarchy")
|
||||
textbutton _(u"Image Location Picker") action Jump("_image_location_picker")
|
||||
textbutton _(u"Filename List") action Jump("_filename_list")
|
||||
|
||||
init python hide:
|
||||
style._developer_button = Style(style.button)
|
||||
style._developer_button.size_group = "_developer"
|
||||
|
||||
textbutton _(u"Reload Game (Shift+R)"):
|
||||
action ui.callsinnewcontext("_save_reload_game")
|
||||
size_group "developer"
|
||||
textbutton _(u"Variable Viewer"):
|
||||
action Jump("_debugger_screen")
|
||||
size_group "developer"
|
||||
textbutton _(u"Theme Test"):
|
||||
action Jump("_theme_test")
|
||||
size_group "developer"
|
||||
textbutton _(u"Style Hierarchy"):
|
||||
action Jump("_style_hierarchy")
|
||||
size_group "developer"
|
||||
textbutton _(u"Image Location Picker"):
|
||||
action Jump("_image_location_picker")
|
||||
size_group "developer"
|
||||
textbutton _(u"Filename List"):
|
||||
action Jump("_filename_list")
|
||||
size_group "developer"
|
||||
|
||||
null height 15
|
||||
|
||||
textbutton _(u"Return"):
|
||||
action Return()
|
||||
size_group "developer"
|
||||
|
||||
label _developer_screen:
|
||||
|
||||
call screen _developer
|
||||
@@ -444,7 +455,7 @@ label _image_location_picker:
|
||||
|
||||
for fn in image_files:
|
||||
ui.button(clicked=ui.returns(fn), size_group="files", xminimum=1.0)
|
||||
ui.text(fn, style="button_text", xalign=0.0)
|
||||
ui.text(fn.replace("{", "{{"), style="button_text", xalign=0.0)
|
||||
|
||||
ui.close()
|
||||
|
||||
@@ -494,7 +505,68 @@ label _filename_list:
|
||||
|
||||
|
||||
jump _developer_screen
|
||||
|
||||
# The style inspector.
|
||||
screen _inspector:
|
||||
zorder 1010
|
||||
modal True
|
||||
|
||||
frame:
|
||||
style_group ""
|
||||
|
||||
xfill True
|
||||
yfill True
|
||||
|
||||
|
||||
has vbox
|
||||
|
||||
label _("Style Inspector")
|
||||
|
||||
null height 20
|
||||
|
||||
if not tree:
|
||||
text _("Nothing to inspect.")
|
||||
else:
|
||||
for depth, width, height, d in tree:
|
||||
$ t = ( " " * depth +
|
||||
u" \u2022 " +
|
||||
d.__class__.__name__ + " : " +
|
||||
"style=%s, " % (__format_style(d.style),) +
|
||||
"size=(%dx%d)" % (width, height) )
|
||||
|
||||
text t
|
||||
|
||||
null height 20
|
||||
|
||||
text _("(Click to continue.)")
|
||||
|
||||
python:
|
||||
ui.saybehavior()
|
||||
|
||||
|
||||
init python:
|
||||
|
||||
def __format_style(s):
|
||||
|
||||
while s:
|
||||
if s.name:
|
||||
break
|
||||
|
||||
if s.parent:
|
||||
s = style.get(s.parent)
|
||||
else:
|
||||
break
|
||||
|
||||
return s.name[0] + "".join([ "[%r]" % i for i in s.name[1:] ])
|
||||
|
||||
def __inspect(tree):
|
||||
renpy.context_dynamic("_window")
|
||||
store._window = False
|
||||
|
||||
renpy.exports.show_screen("_inspector", _transient=True, tree=tree)
|
||||
renpy.ui.interact(mouse="screen", type="screen", suppress_overlay=True, suppress_underlay=True)
|
||||
|
||||
config.inspector = __inspect
|
||||
|
||||
init python:
|
||||
config.underlay.append(im.Tile("_transparent_tile.png"))
|
||||
|
||||
@@ -0,0 +1,503 @@
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
#
|
||||
# This file contains the code for in-game Ren'Py error handling. It's a
|
||||
# module (as opposed to a .rpy file) because that allows us to ensure
|
||||
# that it is fully loaded or run before any other Ren'Py code runs.
|
||||
|
||||
# These styles define the look of the Ren'Py in-game interface (the
|
||||
# amie2 look). Despite being defined here (so they're available for
|
||||
# error handling), they may be used in other code, like the launcher.
|
||||
init python:
|
||||
# default
|
||||
style._default = Style(None)
|
||||
|
||||
# Temporarily, until the real styles can be defined.
|
||||
style.default = style._default
|
||||
style.image = style._default
|
||||
style.fixed = style._default
|
||||
|
||||
style._default.font = "DejaVuSans.ttf"
|
||||
style._default.language = "unicode"
|
||||
style._default.antialias = True
|
||||
style._default.size = 14
|
||||
style._default.color = "#111"
|
||||
style._default.black_color = (0, 0, 0, 255)
|
||||
style._default.bold = False
|
||||
style._default.italic = False
|
||||
style._default.underline = False
|
||||
style._default.strikethrough = False
|
||||
style._default.kerning = 0.0
|
||||
style._default.drop_shadow = None
|
||||
style._default.drop_shadow_color = (0, 0, 0, 255)
|
||||
style._default.outlines = [ ]
|
||||
style._default.minwidth = 0
|
||||
style._default.text_align = 0
|
||||
style._default.justify = False
|
||||
style._default.text_y_fudge = 0
|
||||
style._default.first_indent = 0
|
||||
style._default.rest_indent = 0
|
||||
style._default.line_spacing = 4
|
||||
style._default.line_leading = 0
|
||||
style._default.line_overlap_split = 0
|
||||
style._default.layout = "tex"
|
||||
style._default.subtitle_width = 0.9
|
||||
style._default.slow_cps = None
|
||||
style._default.slow_cps_multiplier = 1.0
|
||||
style._default.slow_abortable = False
|
||||
|
||||
# Window properties.
|
||||
style._default.background = None
|
||||
style._default.xpadding = 0
|
||||
style._default.ypadding = 0
|
||||
style._default.xmargin = 0
|
||||
style._default.ymargin = 0
|
||||
style._default.xfill = False
|
||||
style._default.yfill = False
|
||||
style._default.xminimum = 0 # Includes margins and padding.
|
||||
style._default.yminimum = 0 # Includes margins and padding.
|
||||
|
||||
# Placement properties.
|
||||
style._default.xpos = None # 0
|
||||
style._default.ypos = None # 0
|
||||
style._default.xanchor = None # 0
|
||||
style._default.yanchor = None # 0
|
||||
style._default.xmaximum = None
|
||||
style._default.ymaximum = None
|
||||
style._default.xoffset = 0
|
||||
style._default.yoffset = 0
|
||||
style._default.subpixel = False
|
||||
|
||||
# Sound properties.
|
||||
style._default.sound = None
|
||||
|
||||
# Box properties.
|
||||
style._default.spacing = 0
|
||||
style._default.first_spacing = None
|
||||
style._default.box_layout = None
|
||||
style._default.box_wrap = False
|
||||
|
||||
# Focus properties.
|
||||
style._default.focus_mask = None
|
||||
style._default.focus_rect = None
|
||||
|
||||
# Bar properties.
|
||||
style._default.fore_bar = Null()
|
||||
style._default.aft_bar = Null()
|
||||
style._default.thumb = None
|
||||
style._default.thumb_shadow = None
|
||||
style._default.left_gutter = 0
|
||||
style._default.right_gutter = 0
|
||||
style._default.thumb_offset = 0
|
||||
style._default.unscrollable = None
|
||||
style._default.bar_invert = False
|
||||
style._default.bar_vertical = False
|
||||
|
||||
# Misc.
|
||||
style._default.activate_sound = None
|
||||
style._default.clipping = False
|
||||
|
||||
|
||||
|
||||
##########################################################################
|
||||
|
||||
# frame
|
||||
style._frame = Style(style._default)
|
||||
style._frame.background = Frame("_theme_amie2/frame.png", 40, 40)
|
||||
style._frame.xmargin = 10
|
||||
style._frame.ymargin = 10
|
||||
style._frame.xpadding = 20
|
||||
style._frame.ypadding = 10
|
||||
|
||||
# text
|
||||
style._text = Style(style._default)
|
||||
|
||||
# boxes/boxlike
|
||||
style._fixed = Style(style._default)
|
||||
style._hbox = Style(style._default)
|
||||
style._vbox = Style(style._default)
|
||||
style._grid = Style(style._default)
|
||||
style._side = Style(style._default)
|
||||
style._viewport = Style(style._default)
|
||||
|
||||
style._hbox.box_layout = 'horizontal'
|
||||
style._vbox.box_layout = 'vertical'
|
||||
style._viewport.clipping = True
|
||||
|
||||
# button
|
||||
style._button = Style(style._default)
|
||||
style._button_text = Style(style._default)
|
||||
style._button.xpadding = 8
|
||||
style._button.ypadding = 6
|
||||
style._button.xoffset = -5
|
||||
|
||||
style._button.background = Frame("_theme_amie2/button.png", 10, 10)
|
||||
style._button.hover_background = Frame("_theme_amie2/button_hover.png", 10, 10)
|
||||
style._button_text.size = 16
|
||||
style._button_text.color = "#111"
|
||||
style._button_text.selected_color = "#11f"
|
||||
style._button_text.xalign = 0.5
|
||||
style._button_text.yoffset = 2
|
||||
|
||||
# label
|
||||
style._label = Style(style._default)
|
||||
style._label_text = Style(style._default)
|
||||
|
||||
style._label.bottom_margin = 5
|
||||
style._label_text.size = 20
|
||||
style._label_text.color = "#000"
|
||||
|
||||
# bar
|
||||
style._bar = Style(style._default)
|
||||
style._scrollbar = Style(style._bar)
|
||||
style._vscrollbar = Style(style._bar)
|
||||
|
||||
style._bar.left_bar = Frame("_theme_amie2/bar.png", 10, 10)
|
||||
style._bar.right_bar = Frame("_theme_amie2/bar.png", 10, 10)
|
||||
style._bar.thumb = Frame("_theme_amie2/button.png", 10, 10)
|
||||
style._bar.thumb_offset = 10
|
||||
style._bar.left_gutter = 5
|
||||
style._bar.right_gutter = 5
|
||||
style._bar.unscrollable = "hide"
|
||||
|
||||
style._scrollbar.ymaximum = 20
|
||||
style._vscrollbar.xmaximum = 20
|
||||
style._vscrollbar.bar_vertical = True
|
||||
style._vscrollbar.bar_invert = True
|
||||
|
||||
style._hyperlink = Style(style._default)
|
||||
style._hyperlink.color = "#008"
|
||||
style._hyperlink.hover_underline = True
|
||||
|
||||
# Early hyperlink support.
|
||||
init python hide:
|
||||
def hyperlink_styler(target):
|
||||
return style._hyperlink
|
||||
|
||||
def hyperlink_function(target):
|
||||
if target.startswith("http:"):
|
||||
try:
|
||||
import webbrowser
|
||||
webbrowser.open(target)
|
||||
except:
|
||||
pass
|
||||
|
||||
if target.startswith("edit:"):
|
||||
prefix, line, filename = target.split(":", 2)
|
||||
line = int(line)
|
||||
|
||||
renpy.launch_editor([ filename ], line)
|
||||
|
||||
|
||||
style._default.hyperlink_functions = (hyperlink_styler, hyperlink_function, None)
|
||||
|
||||
|
||||
init python:
|
||||
|
||||
# Null translation function. This gets redefined once things start
|
||||
# successfully.
|
||||
def _(s):
|
||||
return s
|
||||
|
||||
# This function is responsible for taking a traceback, and converting
|
||||
# it to a string that can be shown with text.
|
||||
def __format_traceback(s):
|
||||
import re
|
||||
|
||||
lines = [ i.replace("{", "{{") for i in s.split("\n") ]
|
||||
|
||||
rv = [ "{b}" + lines[0] + "{/b}" ]
|
||||
|
||||
for i in lines[1:]:
|
||||
if config.editor:
|
||||
i = re.sub(r'(File "(.*)", line (\d+))', r'{a=edit:\3:\2}\1{/a}', i)
|
||||
rv.append(i)
|
||||
|
||||
return "\n".join(rv)
|
||||
|
||||
|
||||
def __format_parse_errors(s):
|
||||
import re
|
||||
|
||||
rv = ""
|
||||
|
||||
lines = s.split("\n")
|
||||
len_lines = len(lines)
|
||||
|
||||
ln = 0
|
||||
|
||||
while ln < len_lines:
|
||||
line = lines[ln]
|
||||
ln += 1
|
||||
|
||||
if ln < len_lines and lines[ln].endswith("^"):
|
||||
highlight = len(lines[ln]) - 1
|
||||
ln += 1
|
||||
else:
|
||||
highlight = -1
|
||||
|
||||
pos = 0
|
||||
|
||||
for c in line:
|
||||
if pos == highlight:
|
||||
rv += u"{color=#c00}\u2192{/color}"
|
||||
highlight = -1
|
||||
|
||||
pos += 1
|
||||
|
||||
if c == "{":
|
||||
rv += "{{"
|
||||
else:
|
||||
rv += c
|
||||
|
||||
if highlight > 0:
|
||||
rv += u"{color=#c00}\u2190{/color}"
|
||||
|
||||
rv += "\n"
|
||||
|
||||
|
||||
if config.editor:
|
||||
rv = re.sub(r'(File "(.*)", line (\d+))', r'{a=edit:\3:\2}\1{/a}', rv)
|
||||
|
||||
return rv
|
||||
|
||||
|
||||
# Opens the traceback.txt file in an editor.
|
||||
def __open_traceback():
|
||||
try:
|
||||
if config.editor:
|
||||
renpy.launch_editor([ 'traceback.txt' ], 1, transient=1)
|
||||
else:
|
||||
os.startfile('traceback.txt')
|
||||
except:
|
||||
pass
|
||||
|
||||
# Opens the errors.txt file in an editor.
|
||||
def __open_parse_errors():
|
||||
try:
|
||||
if config.editor:
|
||||
renpy.launch_editor([ 'errors.txt' ], 1, transient=1)
|
||||
else:
|
||||
os.startfile('errors.txt')
|
||||
except:
|
||||
pass
|
||||
|
||||
def __can_open_traceback():
|
||||
if config.editor:
|
||||
return True
|
||||
|
||||
import os
|
||||
|
||||
if hasattr(os, 'startfile'):
|
||||
return True
|
||||
|
||||
return False
|
||||
|
||||
# The transform used for errors. ATL isn't ready yet.
|
||||
def __transform_function(state, st, at):
|
||||
done = min(st / .1, 1.0)
|
||||
state.zoom = .5 + .5 * done
|
||||
state.alpha = done
|
||||
state.xalign = 0.5
|
||||
state.yalign = 0.5
|
||||
|
||||
if done < 1.0:
|
||||
return 0
|
||||
else:
|
||||
return None
|
||||
|
||||
__transform = Transform(function=__transform_function, style='_default')
|
||||
|
||||
class __TooltipAction(object):
|
||||
|
||||
def __init__(self, tooltip, value):
|
||||
self.tooltip = tooltip
|
||||
self.value = value
|
||||
|
||||
def __call__(self):
|
||||
if self.tooltip.value != self.value:
|
||||
self.tooltip.value = self.value
|
||||
renpy.restart_interaction()
|
||||
|
||||
def unhovered(self):
|
||||
if self.tooltip.value != self.tooltip.default:
|
||||
self.tooltip.value = self.tooltip.default
|
||||
renpy.restart_interaction()
|
||||
|
||||
class __Tooltip(object):
|
||||
def __init__(self, default):
|
||||
self.value = default
|
||||
self.default = default
|
||||
|
||||
def action(self, value):
|
||||
return __TooltipAction(self, value)
|
||||
|
||||
class __XScrollValue(BarValue):
|
||||
def __init__(self, viewport):
|
||||
self.viewport = viewport
|
||||
|
||||
def get_adjustment(self):
|
||||
w = renpy.get_widget(None, self.viewport)
|
||||
if not isinstance(w, Viewport):
|
||||
raise Exception("The displayable with id %r is not declared, or not a viewport." % self.viewport)
|
||||
|
||||
return w.xadjustment
|
||||
|
||||
def get_style(self):
|
||||
return "scrollbar", "vscrollbar"
|
||||
|
||||
class __YScrollValue(BarValue):
|
||||
def __init__(self, viewport):
|
||||
self.viewport = viewport
|
||||
|
||||
def get_adjustment(self):
|
||||
w = renpy.get_widget(None, self.viewport)
|
||||
if not isinstance(w, Viewport):
|
||||
raise Exception("The displayable with id %r is not declared, or not a viewport." % self.viewport)
|
||||
|
||||
return w.yadjustment
|
||||
|
||||
def get_style(self):
|
||||
return "scrollbar", "vscrollbar"
|
||||
|
||||
|
||||
# The screen that is used for error handling.
|
||||
screen _exception:
|
||||
modal True
|
||||
zorder 1090
|
||||
|
||||
default tt = __Tooltip("")
|
||||
default fmt_short = __format_traceback(short)
|
||||
default fmt_full = __format_traceback(full)
|
||||
|
||||
add Solid("#000")
|
||||
|
||||
frame:
|
||||
style_group ""
|
||||
xfill True
|
||||
|
||||
at __transform
|
||||
|
||||
has side "t c r b"
|
||||
|
||||
vbox:
|
||||
label _("An exception has occurred.")
|
||||
|
||||
viewport:
|
||||
id "viewport"
|
||||
child_size (4000, None)
|
||||
mousewheel True
|
||||
|
||||
has vbox
|
||||
|
||||
text fmt_short substitute False
|
||||
text fmt_full substitute False
|
||||
|
||||
bar:
|
||||
style "_vscrollbar"
|
||||
value __YScrollValue("viewport")
|
||||
|
||||
vbox:
|
||||
|
||||
bar:
|
||||
style "_scrollbar"
|
||||
value __XScrollValue("viewport")
|
||||
|
||||
hbox:
|
||||
box_wrap True
|
||||
|
||||
if rollback_action:
|
||||
textbutton _("Rollback"):
|
||||
action rollback_action
|
||||
hovered tt.action(_("Attempts a roll back to a prior time, allowing you to save or choose a different choice."))
|
||||
|
||||
if ignore_action:
|
||||
textbutton _("Ignore"):
|
||||
action ignore_action
|
||||
hovered tt.action(_("Ignores the exception, allowing you to continue. This often leads to additional errors."))
|
||||
|
||||
if config.developer:
|
||||
textbutton _("Reload"):
|
||||
action reload_action
|
||||
hovered tt.action(_("Reloads the game from disk, saving and restoring game state if possible."))
|
||||
|
||||
if __can_open_traceback():
|
||||
textbutton _("Open Traceback"):
|
||||
action __open_traceback
|
||||
hovered tt.action(_("Opens the traceback.txt file in a text editor."))
|
||||
|
||||
null width 30
|
||||
|
||||
textbutton _("Quit"):
|
||||
action renpy.quit
|
||||
hovered tt.action(_("Quits the game."))
|
||||
|
||||
# Tooltip.
|
||||
text tt.value size 12
|
||||
|
||||
if config.developer and reload_action:
|
||||
key "R" action reload_action
|
||||
|
||||
# The screen that is used for error handling.
|
||||
screen _parse_errors:
|
||||
modal True
|
||||
zorder 1090
|
||||
|
||||
default tt = __Tooltip("")
|
||||
default fmt_errors = __format_parse_errors(errors)
|
||||
|
||||
add Solid("#000")
|
||||
|
||||
frame:
|
||||
style_group ""
|
||||
xfill True
|
||||
|
||||
at __transform
|
||||
|
||||
has side "t c r b"
|
||||
|
||||
vbox:
|
||||
label _("Parsing the script failed.")
|
||||
|
||||
viewport:
|
||||
id "viewport"
|
||||
child_size (None, None)
|
||||
mousewheel True
|
||||
|
||||
has vbox
|
||||
text fmt_errors
|
||||
|
||||
bar:
|
||||
style "_vscrollbar"
|
||||
value __YScrollValue("viewport")
|
||||
|
||||
vbox:
|
||||
|
||||
bar:
|
||||
style "_scrollbar"
|
||||
value __XScrollValue("viewport")
|
||||
|
||||
hbox:
|
||||
box_wrap True
|
||||
|
||||
textbutton _("Reload"):
|
||||
action reload_action
|
||||
hovered tt.action(_("Reloads the game from disk, saving and restoring game state if possible."))
|
||||
|
||||
if __can_open_traceback():
|
||||
textbutton _("Open Parse Errors"):
|
||||
action __open_parse_errors
|
||||
hovered tt.action(_("Opens the errors.txt file in a text editor."))
|
||||
|
||||
null width 30
|
||||
|
||||
textbutton _("Quit"):
|
||||
action renpy.quit
|
||||
hovered tt.action(_("Quits the game."))
|
||||
|
||||
# Tooltip.
|
||||
text tt.value size 12
|
||||
|
||||
if config.developer and reload_action:
|
||||
key "R" action reload_action
|
||||
|
||||
@@ -351,11 +351,3 @@ label load_screen:
|
||||
continue
|
||||
|
||||
renpy.load(fn)
|
||||
|
||||
|
||||
|
||||
init python hide:
|
||||
def auto_save_extra_info():
|
||||
return save_name
|
||||
config.auto_save_extra_info = auto_save_extra_info
|
||||
|
||||
|
||||
@@ -352,9 +352,3 @@ label load_screen:
|
||||
continue
|
||||
|
||||
renpy.load(fn)
|
||||
|
||||
init python hide:
|
||||
def auto_save_extra_info():
|
||||
return save_name
|
||||
config.auto_save_extra_info = auto_save_extra_info
|
||||
|
||||
|
||||
@@ -6,6 +6,7 @@ init python hide:
|
||||
layout.provides('yesno_prompt')
|
||||
|
||||
def yesno_prompt(screen, message):
|
||||
return renpy.call_screen('yesno_prompt', message=message, yes_action=Return(True), no_action=Return(False))
|
||||
rv = renpy.call_screen('yesno_prompt', message=message, yes_action=Return(True), no_action=Return(False))
|
||||
return rv
|
||||
|
||||
layout.yesno_prompt = yesno_prompt
|
||||
|
||||
@@ -227,10 +227,3 @@ label load_screen:
|
||||
continue
|
||||
|
||||
renpy.load(fn)
|
||||
|
||||
|
||||
init python hide:
|
||||
def auto_save_extra_info():
|
||||
return save_name
|
||||
config.auto_save_extra_info = auto_save_extra_info
|
||||
|
||||
|
||||
|
After Width: | Height: | Size: 325 B |
|
After Width: | Height: | Size: 554 B |
|
After Width: | Height: | Size: 534 B |
|
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|
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|
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|
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|
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|
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|
After Width: | Height: | Size: 656 B |
|
After Width: | Height: | Size: 789 B |
|
After Width: | Height: | Size: 409 B |
|
After Width: | Height: | Size: 1.5 KiB |
|
After Width: | Height: | Size: 1.3 KiB |
|
After Width: | Height: | Size: 623 B |
|
After Width: | Height: | Size: 2.6 KiB |
|
After Width: | Height: | Size: 1.3 KiB |
|
After Width: | Height: | Size: 373 B |
|
After Width: | Height: | Size: 214 B |
|
After Width: | Height: | Size: 596 B |
|
After Width: | Height: | Size: 1.5 KiB |
|
After Width: | Height: | Size: 289 B |
|
After Width: | Height: | Size: 439 B |
|
After Width: | Height: | Size: 227 B |
|
After Width: | Height: | Size: 775 B |
|
After Width: | Height: | Size: 1.6 KiB |
|
After Width: | Height: | Size: 310 B |
|
After Width: | Height: | Size: 1.3 KiB |
|
After Width: | Height: | Size: 1.6 KiB |
|
After Width: | Height: | Size: 528 B |
|
After Width: | Height: | Size: 410 B |
|
After Width: | Height: | Size: 628 B |
|
After Width: | Height: | Size: 813 B |
|
After Width: | Height: | Size: 138 B |
|
After Width: | Height: | Size: 627 B |
|
After Width: | Height: | Size: 429 B |
|
After Width: | Height: | Size: 3.3 KiB |
|
After Width: | Height: | Size: 3.5 KiB |
|
After Width: | Height: | Size: 2.8 KiB |
|
After Width: | Height: | Size: 392 B |
|
After Width: | Height: | Size: 375 B |
|
After Width: | Height: | Size: 362 B |
|
After Width: | Height: | Size: 528 B |
|
After Width: | Height: | Size: 543 B |
|
After Width: | Height: | Size: 484 B |
|
After Width: | Height: | Size: 402 B |
|
After Width: | Height: | Size: 345 B |
|
After Width: | Height: | Size: 516 B |
|
After Width: | Height: | Size: 533 B |
|
After Width: | Height: | Size: 487 B |
|
After Width: | Height: | Size: 179 B |
|
After Width: | Height: | Size: 247 B |
|
After Width: | Height: | Size: 216 B |
|
After Width: | Height: | Size: 381 B |
|
After Width: | Height: | Size: 328 B |
|
After Width: | Height: | Size: 363 B |
|
After Width: | Height: | Size: 263 B |
|
After Width: | Height: | Size: 230 B |
|
After Width: | Height: | Size: 379 B |
|
After Width: | Height: | Size: 350 B |
|
After Width: | Height: | Size: 236 B |
@@ -5,7 +5,6 @@ import sys
|
||||
import os
|
||||
import zipfile
|
||||
import tarfile
|
||||
import time
|
||||
import zlib
|
||||
import compileall
|
||||
import shutil
|
||||
@@ -13,6 +12,7 @@ import subprocess
|
||||
import makeupdate
|
||||
import glob
|
||||
import time
|
||||
import argparse
|
||||
|
||||
zlib.Z_DEFAULT_COMPRESSION = 9
|
||||
|
||||
@@ -115,27 +115,50 @@ def tree(root):
|
||||
|
||||
def main():
|
||||
|
||||
if len(sys.argv) != 2:
|
||||
print "Usage: %s <prefix>" % sys.argv[0]
|
||||
return
|
||||
ap = argparse.ArgumentParser()
|
||||
ap.add_argument("--fast", action="store_true")
|
||||
ap.add_argument("prefix")
|
||||
|
||||
args = ap.parse_args()
|
||||
|
||||
prefix = sys.argv[1]
|
||||
|
||||
shutil.copy("tutorial/game/screens.rpy", "template/game/screens.rpy")
|
||||
|
||||
# Update the update-version.txt file.
|
||||
# Revision updating is done early, so we can do it even if the rest
|
||||
# of the program fails.
|
||||
|
||||
# Determine the version. We grab the current revision, and if any
|
||||
# file has changed, bump it by 1.
|
||||
p = subprocess.Popen(["bzr", "revno"], stdout=subprocess.PIPE)
|
||||
revno = p.stdout.read().strip() + "-" + str(time.time())
|
||||
revno = p.stdout.read().strip()
|
||||
revno = int(revno)
|
||||
p.wait()
|
||||
|
||||
p = subprocess.Popen(["bzr", "status", "-V"], stdout=subprocess.PIPE)
|
||||
status = p.stdout.read().strip()
|
||||
p.wait()
|
||||
|
||||
if status:
|
||||
revno += 1
|
||||
|
||||
# Write the revno to the necessary files.
|
||||
f = file("lib/update-version.txt", "w")
|
||||
f.write(revno + " base\n")
|
||||
f.write("{revno}-{now} base\n".format(revno=revno, now=time.time()))
|
||||
f.close()
|
||||
|
||||
f = file("renpy/vc_version.py", "w")
|
||||
f.write("""\
|
||||
# The version of Ren'Py reported by the version control software.
|
||||
vc_version = {revno}
|
||||
""".format(revno=revno))
|
||||
f.close()
|
||||
|
||||
# Compile all the python files.
|
||||
compileall.compile_dir("renpy/", ddir=prefix + "/renpy/", force=1)
|
||||
prefix = args.prefix
|
||||
|
||||
os.environ['RENPY_PATH_ELIDE'] = '/home/tom/ab/renpy:' + prefix
|
||||
# Copy over the screens, to keep them up to date.
|
||||
shutil.copy("tutorial/game/screens.rpy", "template/game/screens.rpy")
|
||||
|
||||
# Compile all the python files.
|
||||
compileall.compile_dir("renpy/", ddir="renpy/", force=1)
|
||||
|
||||
# os.environ['RENPY_PATH_ELIDE'] = '/home/tom/ab/renpy:' + prefix
|
||||
|
||||
# Chmod the mac app.
|
||||
os.chmod("./renpy.app/Contents/MacOS/Ren'Py Launcher", 0755)
|
||||
@@ -150,7 +173,7 @@ def main():
|
||||
files = [ ]
|
||||
more_files = [ ]
|
||||
|
||||
files.append("CHANGELOG.txt")
|
||||
# files.append("CHANGELOG.txt")
|
||||
files.append("LICENSE.txt")
|
||||
files.extend(tree("common"))
|
||||
files.extend(tree("launcher"))
|
||||
@@ -162,12 +185,14 @@ def main():
|
||||
more_files.extend(tree("lib/linux-x86"))
|
||||
|
||||
module_files = [
|
||||
"*.c",
|
||||
"*.h",
|
||||
"*.py",
|
||||
"*.pyx",
|
||||
"README.txt",
|
||||
"lib/pysdlsound/*.py",
|
||||
"*.c",
|
||||
"gen/*.c",
|
||||
"*.h",
|
||||
"*.py*",
|
||||
"include/*.pxd",
|
||||
"pysdlsound/*.py",
|
||||
"pysdlsound/*.pyx",
|
||||
]
|
||||
|
||||
for i in module_files:
|
||||
@@ -190,38 +215,42 @@ def main():
|
||||
files.sort()
|
||||
more_files.sort()
|
||||
|
||||
# zipup("dists/" + prefix + "-win32.zip", prefix, files)
|
||||
# print "----"
|
||||
for fn in files + more_files:
|
||||
if "~" in fn or "#" in fn:
|
||||
raise Exception("Bad filename {0}.".format(fn))
|
||||
|
||||
zipup("dists/" + prefix + "-sdk.zip", prefix, files + more_files)
|
||||
print "----"
|
||||
tarup("dists/" + prefix + "-sdk.tar.bz2", prefix, files + more_files)
|
||||
print "----"
|
||||
tarup("dists/" + prefix + "-source.tar.bz2", prefix, files)
|
||||
print "----"
|
||||
|
||||
# Make the 7zip.
|
||||
os.chdir("dists")
|
||||
os.system("unzip " + prefix + "-sdk.zip")
|
||||
if not args.fast:
|
||||
print "----"
|
||||
tarup("dists/" + prefix + "-sdk.tar.bz2", prefix, files + more_files)
|
||||
print "----"
|
||||
tarup("dists/" + prefix + "-source.tar.bz2", prefix, files)
|
||||
print "----"
|
||||
|
||||
try:
|
||||
# Make the 7zip.
|
||||
os.chdir("dists")
|
||||
os.system("unzip " + prefix + "-sdk.zip")
|
||||
|
||||
try:
|
||||
os.unlink(prefix + "-sdk.7z")
|
||||
except:
|
||||
pass
|
||||
|
||||
os.system("7z a " + prefix + "-sdk.7z " + prefix)
|
||||
os.system("cat ../7z.sfx " + prefix + "-sdk.7z > " + prefix + "-sdk.7z.exe""")
|
||||
os.unlink(prefix + "-sdk.7z")
|
||||
except:
|
||||
pass
|
||||
|
||||
os.system("7z a " + prefix + "-sdk.7z " + prefix)
|
||||
os.system("cat ../7z.sfx " + prefix + "-sdk.7z > " + prefix + "-sdk.7z.exe""")
|
||||
os.unlink(prefix + "-sdk.7z")
|
||||
|
||||
os.chdir("..")
|
||||
|
||||
if os.path.exists("updates/prerelease"):
|
||||
shutil.rmtree("updates/prerelease")
|
||||
|
||||
os.rename("dists/" + prefix, "updates/prerelease")
|
||||
os.unlink("updates/prerelease/lib/update-version.txt")
|
||||
|
||||
makeupdate.make_update("updates/prerelease", revno)
|
||||
|
||||
|
||||
os.chdir("..")
|
||||
|
||||
if os.path.exists("updates/prerelease"):
|
||||
shutil.rmtree("updates/prerelease")
|
||||
|
||||
os.rename("dists/" + prefix, "updates/prerelease")
|
||||
os.unlink("updates/prerelease/lib/update-version.txt")
|
||||
|
||||
makeupdate.make_update("updates/prerelease", str(revno))
|
||||
|
||||
os.chmod("renpy.py", 0755)
|
||||
|
||||
print
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
#@PydevCodeAnalysisIgnore
|
||||
"""Easy to use dialogs.
|
||||
|
||||
Message(msg) -- display a message and an OK button.
|
||||
|
||||
@@ -42,7 +42,7 @@ class BinFile(object):
|
||||
c = self.u16()
|
||||
|
||||
rv = u""
|
||||
for i in range(c):
|
||||
for _i in range(c):
|
||||
rv += unichr(self.u16())
|
||||
|
||||
return rv
|
||||
@@ -78,7 +78,7 @@ def parse_data(bf, offset):
|
||||
l = [ ]
|
||||
|
||||
bf.seek(data_offset - resource_virtual)
|
||||
for i in range(data_len):
|
||||
for _i in range(data_len):
|
||||
l.append(chr(bf.u8()))
|
||||
|
||||
return (code_page, "".join(l))
|
||||
@@ -87,16 +87,16 @@ def parse_data(bf, offset):
|
||||
def parse_directory(bf, offset):
|
||||
|
||||
bf.seek(offset)
|
||||
char = bf.u32()
|
||||
timedate = bf.u32()
|
||||
major = bf.u16()
|
||||
minor = bf.u16()
|
||||
char = bf.u32() #@UnusedVariable
|
||||
timedate = bf.u32() #@UnusedVariable
|
||||
major = bf.u16() #@UnusedVariable
|
||||
minor = bf.u16() #@UnusedVariable
|
||||
n_named = bf.u16()
|
||||
n_id = bf.u16()
|
||||
|
||||
entries = [ ]
|
||||
|
||||
for i in range(n_named + n_id):
|
||||
for _i in range(n_named + n_id):
|
||||
entries.append((bf.u32(), bf.u32()))
|
||||
|
||||
rv = { }
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
import os
|
||||
import os.path
|
||||
import zipfile
|
||||
import tarfile
|
||||
@@ -373,7 +372,7 @@ def distribute(
|
||||
extension is allowed by the game.
|
||||
"""
|
||||
|
||||
for a, b in multi_files:
|
||||
for _a, b in multi_files:
|
||||
if b == "/game/" + fn:
|
||||
return
|
||||
|
||||
@@ -398,8 +397,9 @@ def distribute(
|
||||
win_files.append((rb + "Microsoft.VC90.CRT.manifest", "/Microsoft.VC90.CRT.manifest"))
|
||||
|
||||
win_files.append((rb + "lib", "/lib"))
|
||||
win_files.append((rb + "lib/dxwebsetup.exe", "/lib/dxwebsetup.exe"))
|
||||
win_files.extend(tree(rb + "lib/windows-x86", "/lib/windows-x86"))
|
||||
|
||||
|
||||
if os.path.exists(project_path + "/icon.ico"):
|
||||
file_data[rb + "renpy.exe"] = change_icon.change_icons(
|
||||
rb + "renpy.exe",
|
||||
|
||||
@@ -103,6 +103,9 @@ init -1 python hide:
|
||||
# Disable opengl.
|
||||
config.gl_enable = False
|
||||
|
||||
# Disable logging.
|
||||
config.log_enable = False
|
||||
|
||||
python early:
|
||||
config.save_directory = "launcher-2"
|
||||
|
||||
@@ -130,3 +133,4 @@ init -1 python hide:
|
||||
config.window_icon = "logo.png"
|
||||
config.windows_icon = "logo32.png"
|
||||
|
||||
config.new_substitutions = False
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
#@PydevCodeAnalysisIgnore
|
||||
|
||||
"""pefile, Portable Executable reader module
|
||||
|
||||
|
||||
@@ -25,11 +27,9 @@ __version__ = '1.2.10-%d' % int( __revision__[21:-2] )
|
||||
__contact__ = 'ero@dkbza.org'
|
||||
|
||||
|
||||
import os
|
||||
import struct
|
||||
import time
|
||||
import math
|
||||
import re
|
||||
import exceptions
|
||||
import string
|
||||
import array
|
||||
@@ -844,9 +844,10 @@ class SectionStructure(Structure):
|
||||
"""Check whether the section contains the file offset provided."""
|
||||
|
||||
if not self.PointerToRawData:
|
||||
# bss and other sections containing only uninitialized data must have 0
|
||||
# and do not take space in the file
|
||||
return False
|
||||
# bss and other sections containing only uninitialized data must have 0
|
||||
# and do not take space in the file
|
||||
return False
|
||||
|
||||
return self.PointerToRawData <= offset < self.PointerToRawData + self.SizeOfRawData
|
||||
|
||||
|
||||
@@ -3183,7 +3184,7 @@ class PE:
|
||||
try:
|
||||
# If the RVA is invalid all would blow up. Some EXEs seem to be
|
||||
# specially nasty and have an invalid RVA.
|
||||
data = self.get_data(rva, 2)
|
||||
self.get_data(rva, 2)
|
||||
except PEFormatError, e:
|
||||
return None
|
||||
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
#@PydevCodeAnalysisIgnore
|
||||
"""Common operations on Posix pathnames.
|
||||
|
||||
Instead of importing this module directly, import os and refer to
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
init -999:
|
||||
$ config.script_version = (6, 12, 0)
|
||||
$ config.script_version = (6, 13, 7)
|
||||
|
||||
|
||||
|
||||
@@ -5,8 +5,13 @@ init 1 python:
|
||||
("Roundrect", "roundrect", "Basic Blue"),
|
||||
("Bordered", "bordered", "Dramatic Flesh"),
|
||||
("Diamond", "diamond", "Colorblind"),
|
||||
("TV", "tv", "Fine China"),
|
||||
("Regal", "regal", "Fine China"),
|
||||
("Austen", "austen", "White Chocolate"),
|
||||
("TV", "tv", "Old Polaroid"),
|
||||
("3D", "threeD", "Colorblind"),
|
||||
("Glow", "glow", "Really Red"),
|
||||
("Marker", "marker", "Creamsicle"),
|
||||
("Crayon", "crayon", "First Valentines"),
|
||||
]
|
||||
|
||||
# This is a map from theme function to template text that sensibly calls
|
||||
@@ -65,6 +70,11 @@ init 1 python:
|
||||
theme_templates["diamond"] = theme_templates["roundrect"].replace("roundrect", "diamond")
|
||||
theme_templates["tv"] = theme_templates["roundrect"].replace("roundrect", "tv")
|
||||
theme_templates["glow"] = theme_templates["roundrect"].replace("roundrect", "glow")
|
||||
theme_templates["regal"] = theme_templates["roundrect"].replace("roundrect", "regal")
|
||||
theme_templates["crayon"] = theme_templates["roundrect"].replace("roundrect", "crayon")
|
||||
theme_templates["threeD"] = theme_templates["roundrect"].replace("roundrect", "threeD")
|
||||
theme_templates["marker"] = theme_templates["roundrect"].replace("roundrect", "marker")
|
||||
theme_templates["austen"] = theme_templates["roundrect"].replace("roundrect", "austen")
|
||||
|
||||
# This is a map from theme name to the code needed to implement that
|
||||
# theme.
|
||||
@@ -288,5 +298,177 @@ init 1 python:
|
||||
'widget': '#7AA27B',
|
||||
'widget_hover': '#A3C7A3',
|
||||
'widget_selected': '#ffffff',
|
||||
'widget_text': '#CDE0CE'}}
|
||||
'widget_text': '#CDE0CE'},
|
||||
'Mint Chocolate': {'disabled': '#ffe69c',
|
||||
'disabled_text': '#ddbc7e',
|
||||
'frame': '#8ab395',
|
||||
'gm_root': '#7a4229',
|
||||
'label': '#7a4229',
|
||||
'mm_root': '#7a4229',
|
||||
'widget': '#ffe69c',
|
||||
'widget_hover': '#f5c153',
|
||||
'widget_selected': '#7a4229',
|
||||
'widget_text': '#b5743a'},
|
||||
'Parachute Pants': {'disabled': '#53c7bb',
|
||||
'disabled_text': '#97d7bd',
|
||||
'frame': '#457b9f',
|
||||
'gm_root': '#37397f',
|
||||
'label': '#cce2ae',
|
||||
'mm_root': '#37397f',
|
||||
'widget': '#53c7bb',
|
||||
'widget_hover': '#97d7bd',
|
||||
'widget_selected': '#37397f',
|
||||
'widget_text': '#457b9f'},
|
||||
'Strawberry Orchard': {'disabled': '#b3c292',
|
||||
'disabled_text': '#525748',
|
||||
'frame': '#d8ebae',
|
||||
'gm_root': '#e7f3cb',
|
||||
'label': '#525748',
|
||||
'mm_root': '#e7f3cb',
|
||||
'widget': '#525748',
|
||||
'widget_hover': '#f45c73',
|
||||
'widget_selected': '#ffce95',
|
||||
'widget_text': '#e7f3cb'},
|
||||
'Grape Jelly': {'disabled': '#81859a',
|
||||
'disabled_text': '#5e2862',
|
||||
'frame': '#8ea9b0',
|
||||
'gm_root': '#5e2862',
|
||||
'label': '#ffffff',
|
||||
'mm_root': '#5e2862',
|
||||
'widget': '#c45693',
|
||||
'widget_hover': '#5e2862',
|
||||
'widget_selected': '#e59eae',
|
||||
'widget_text': '#ffffff'},
|
||||
'Dreamscape': {'disabled': '#966077',
|
||||
'disabled_text': '#c75f77',
|
||||
'frame': '#836177',
|
||||
'gm_root': '#c75f77',
|
||||
'label': '#fefab6',
|
||||
'mm_root': '#c75f77',
|
||||
'widget': '#77a493',
|
||||
'widget_hover': '#8accb3',
|
||||
'widget_selected': '#c75f77',
|
||||
'widget_text': '#ffffff'},
|
||||
'Unrequited Love': {'disabled': '#dbe4dd',
|
||||
'disabled_text': '#bd9ca9',
|
||||
'frame': '#fffeed',
|
||||
'gm_root': '#b38698',
|
||||
'label': '#23000e',
|
||||
'mm_root': '#b38698',
|
||||
'widget': '#7fa1b3',
|
||||
'widget_hover': '#b38698',
|
||||
'widget_selected': '#fffeed',
|
||||
'widget_text': '#ffffff'},
|
||||
|
||||
'Watermellon': {'disabled': '#f9cdad',
|
||||
'disabled_text': '#fc9d9a',
|
||||
'frame': '#f9cdad',
|
||||
'gm_root': '#83af9b',
|
||||
'label': '#fe4365',
|
||||
'mm_root': '#83af9b',
|
||||
'widget': '#fc9d9a',
|
||||
'widget_hover': '#fe4365',
|
||||
'widget_selected': '#e5fcc2',
|
||||
'widget_text': '#ffffff'},
|
||||
'City Lights': {'disabled': '#638e89',
|
||||
'disabled_text': '#594f4f',
|
||||
'frame': '#547980',
|
||||
'gm_root': '#594f4f',
|
||||
'label': '#e5fcc2',
|
||||
'mm_root': '#594f4f',
|
||||
'widget': '#45ada8',
|
||||
'widget_hover': '#2e5860',
|
||||
'widget_selected': '#e5fcc2',
|
||||
'widget_text': '#9de0ad'},
|
||||
'Vampire Bite': {'disabled': '#971140',
|
||||
'disabled_text': '#bd4b40',
|
||||
'frame': '#bd1550',
|
||||
'gm_root': '#490a3d',
|
||||
'label': '#f8ca00',
|
||||
'mm_root': '#490a3d',
|
||||
'widget': '#e97f02',
|
||||
'widget_hover': '#f5a240',
|
||||
'widget_selected': '#490a3d',
|
||||
'widget_text': '#bd1550'},
|
||||
'Underground Rave': {'disabled': '#57cdff',
|
||||
'disabled_text': '#717be5',
|
||||
'frame': '#04b4ff',
|
||||
'gm_root': '#cd249b',
|
||||
'label': '#000000',
|
||||
'mm_root': '#cd249b',
|
||||
'widget': '#8833ce',
|
||||
'widget_hover': '#cd249b',
|
||||
'widget_selected': '#b6d754',
|
||||
'widget_text': '#000000'},
|
||||
'Tree Frog': {'disabled': '#ffffff',
|
||||
'disabled_text': '#1c140d',
|
||||
'frame': '#cbe86b',
|
||||
'gm_root': '#ffffff',
|
||||
'label': '#1c140d',
|
||||
'mm_root': '#ffffff',
|
||||
'widget': '#1c140d',
|
||||
'widget_hover': '#86827e',
|
||||
'widget_selected': '#f2e9e1',
|
||||
'widget_text': '#cbe86b'},
|
||||
'Sun Kissed': {'disabled': '#ffffff',
|
||||
'disabled_text': '#ec4c51',
|
||||
'frame': '#f0874d',
|
||||
'gm_root': '#f8c821',
|
||||
'label': '#ffffff',
|
||||
'mm_root': '#f8c821',
|
||||
'widget': '#ec4c51',
|
||||
'widget_hover': '#dc454a',
|
||||
'widget_selected': '#f8c821',
|
||||
'widget_text': '#ffffff'},
|
||||
'Vintage Faded': {'disabled': '#b17d6f',
|
||||
'disabled_text': '#8c4e3d',
|
||||
'frame': '#ab7464',
|
||||
'gm_root': '#935844',
|
||||
'label': '#f7d3c8',
|
||||
'mm_root': '#935844',
|
||||
'widget': '#8c4e3d',
|
||||
'widget_hover': '#734032',
|
||||
'widget_selected': '#fcf5ed',
|
||||
'widget_text': '#e2b9ad'},
|
||||
'Vintage': {'disabled': '#883e35',
|
||||
'disabled_text': '#b86258',
|
||||
'frame': '#b86258',
|
||||
'gm_root': '#a24637',
|
||||
'label': '#ffffff',
|
||||
'mm_root': '#a24637',
|
||||
'widget': '#6c2921',
|
||||
'widget_hover': '#832f26',
|
||||
'widget_selected': '#ffc7c0',
|
||||
'widget_text': '#fff4eb'},
|
||||
'Earth Tones': {'disabled': '#12612f',
|
||||
'disabled_text': '#2c6e44',
|
||||
'frame': '#00551f',
|
||||
'gm_root': '#6b4a27',
|
||||
'label': '#ffffff',
|
||||
'mm_root': '#568153',
|
||||
'widget': '#ad8c31',
|
||||
'widget_hover': '#568153',
|
||||
'widget_selected': '#f2edc4',
|
||||
'widget_text': '#ffffff'},
|
||||
'Kindergarten': {'disabled': '#1ca4b2',
|
||||
'disabled_text': '#22d5b3',
|
||||
'frame': '#22d5b3',
|
||||
'gm_root': '#ffeca6',
|
||||
'label': '#ffffff',
|
||||
'mm_root': '#ffeca6',
|
||||
'widget': '#1781b1',
|
||||
'widget_hover': '#12678e',
|
||||
'widget_selected': '#f2edc4',
|
||||
'widget_text': '#fdfbee'},
|
||||
'Phone Operator': {'disabled': '#929292',
|
||||
'disabled_text': '#ababab',
|
||||
'frame': '#d2d2d2',
|
||||
'gm_root': '#59667a',
|
||||
'label': '#343e4d',
|
||||
'mm_root': '#59667a',
|
||||
'widget': '#59667a',
|
||||
'widget_hover': '#343e4d',
|
||||
'widget_selected': '#bed4f6',
|
||||
'widget_text': '#ffffff'},
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
init python:
|
||||
|
||||
import urllib
|
||||
import urllib2
|
||||
import bz2
|
||||
import os
|
||||
@@ -71,6 +72,7 @@ init python:
|
||||
bz = os.path.join(self.local, relative + ".new.bz2")
|
||||
new = os.path.join(self.local, relative + ".new")
|
||||
|
||||
relative = urllib.quote(relative)
|
||||
url = self.remote + "/" + relative + ".bz2"
|
||||
|
||||
try:
|
||||
|
||||
@@ -6,9 +6,10 @@ sys.path.append('/home/tom/ab/keys/')
|
||||
import os
|
||||
import bz2
|
||||
import hashlib
|
||||
import public
|
||||
import private
|
||||
import public #@UnresolvedImport
|
||||
import private #@UnresolvedImport
|
||||
import shutil
|
||||
import time
|
||||
|
||||
def sha(s):
|
||||
"""
|
||||
@@ -40,6 +41,8 @@ def make_update(root, version):
|
||||
|
||||
for dir, dirs, files in os.walk(root):
|
||||
|
||||
all = set(dirs + files)
|
||||
|
||||
for fn in dirs + files:
|
||||
|
||||
path = os.path.join(dir, fn)
|
||||
@@ -58,7 +61,7 @@ def make_update(root, version):
|
||||
elif relpath.endswith(".rpyb.bz2"):
|
||||
continue
|
||||
|
||||
elif relpath.endswith(".pyo.bz2"):
|
||||
elif relpath.endswith(".pyo.bz2") and relpath.replace(".pyo", ".py") in all:
|
||||
continue
|
||||
|
||||
elif relpath.endswith(".bz2"):
|
||||
@@ -89,7 +92,7 @@ def make_update(root, version):
|
||||
out.close()
|
||||
|
||||
f = file(os.path.join(root, "version"), "w")
|
||||
f.write(version)
|
||||
f.write(version + "-" + str(time.time()))
|
||||
f.write("\n")
|
||||
f.write("the latest Ren'Py pre-release")
|
||||
f.close()
|
||||
|
||||