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| badb0e7803 |
@@ -14,6 +14,7 @@ SOURCE = [
|
||||
"/home/tom/ab/ripe/renios",
|
||||
"/home/tom/ab/renpy-deps",
|
||||
"/home/tom/ab/pygame_sdl2",
|
||||
"/home/tom/ab/renpyweb",
|
||||
]
|
||||
|
||||
version = ".".join(str(i) for i in version_tuple)
|
||||
|
||||
@@ -694,3 +694,83 @@ translate japanese strings:
|
||||
old "Image cache: [cache_pct:.1f]% ([cache_size_mb:.1f] MB)"
|
||||
new "イメージキャッシュ: [cache_pct:.1f]% ([cache_size_mb:.1f] MB)"
|
||||
|
||||
# renpy/common/00accessibility.rpy:76
|
||||
old "Font Override"
|
||||
new "フォントオーバーライド"
|
||||
|
||||
# renpy/common/00accessibility.rpy:80
|
||||
old "Default"
|
||||
new "デフォルト"
|
||||
|
||||
# renpy/common/00accessibility.rpy:84
|
||||
old "DejaVu Sans"
|
||||
new "DejaVu Sans"
|
||||
|
||||
# renpy/common/00accessibility.rpy:88
|
||||
old "Opendyslexic"
|
||||
new "Opendyslexic"
|
||||
|
||||
# renpy/common/00accessibility.rpy:94
|
||||
old "Text Size Scaling"
|
||||
new "テキストサイズのスケーリング"
|
||||
|
||||
# renpy/common/00accessibility.rpy:100
|
||||
old "Reset"
|
||||
new "リセット"
|
||||
|
||||
# renpy/common/00accessibility.rpy:105
|
||||
old "Line Spacing Scaling"
|
||||
new "行間のスケーリング"
|
||||
|
||||
# renpy/common/00accessibility.rpy:117
|
||||
old "Self-Voicing"
|
||||
new "セルフボイシング"
|
||||
|
||||
# renpy/common/00accessibility.rpy:121
|
||||
old "Off"
|
||||
new "オフ"
|
||||
|
||||
# renpy/common/00accessibility.rpy:125
|
||||
old "Text-to-speech"
|
||||
new "テキストを読む"
|
||||
|
||||
# renpy/common/00accessibility.rpy:129
|
||||
old "Clipboard"
|
||||
new "クリップボード"
|
||||
|
||||
# renpy/common/00accessibility.rpy:133
|
||||
old "Debug"
|
||||
new "デバッグ"
|
||||
|
||||
# renpy/common/00preferences.rpy:430
|
||||
old "font transform"
|
||||
new "フォント変換"
|
||||
|
||||
# renpy/common/00preferences.rpy:433
|
||||
old "font size"
|
||||
new "フォントサイズ"
|
||||
|
||||
# renpy/common/00preferences.rpy:441
|
||||
old "font line spacing"
|
||||
new "フォントの行間"
|
||||
|
||||
# renpy/common/_developer/developer.rpym:63
|
||||
old "Image Attributes"
|
||||
new "画像属性"
|
||||
|
||||
# renpy/common/_developer/developer.rpym:90
|
||||
old "[name] [attributes] (hidden)"
|
||||
new "[name] [attributes] (hidden)"
|
||||
|
||||
# renpy/common/_developer/developer.rpym:94
|
||||
old "[name] [attributes]"
|
||||
new "[name] [attributes]"
|
||||
|
||||
# renpy/common/_developer/developer.rpym:154
|
||||
old "Hide deleted"
|
||||
new "消去済みを隠す"
|
||||
|
||||
# renpy/common/_developer/developer.rpym:154
|
||||
old "Show deleted"
|
||||
new "消去済みを表示する"
|
||||
|
||||
|
||||
@@ -177,3 +177,11 @@ translate japanese strings:
|
||||
old "jump <label>: jumps to label"
|
||||
new "jump <ラベル>: ラベルにジャンプ"
|
||||
|
||||
# renpy/common/00console.rpy:685
|
||||
old "short: Shorten the representation of objects on the console (default)."
|
||||
new "short: コンソール上のオブジェクトを短く表現する(デフォルト)"
|
||||
|
||||
# renpy/common/00console.rpy:690
|
||||
old "long: Print the full representation of objects on the console."
|
||||
new "long: コンソール上のオブジェクトを全て表現する"
|
||||
|
||||
|
||||
@@ -235,3 +235,27 @@ translate japanese strings:
|
||||
old "Tearing"
|
||||
new "ティアリング"
|
||||
|
||||
# renpy/common/_errorhandling.rpym:542
|
||||
old "Copy BBCode"
|
||||
new "BBCode でコピー"
|
||||
|
||||
# renpy/common/_errorhandling.rpym:544
|
||||
old "Copies the traceback.txt file to the clipboard as BBcode for forums like https://lemmasoft.renai.us/."
|
||||
new "クリップボードに traceback.txt を https://lemmasoft.renai.us/ 等のフォーラムに適した BBcode 形式でコピーする。"
|
||||
|
||||
# renpy/common/_errorhandling.rpym:546
|
||||
old "Copy Markdown"
|
||||
new "Markdown でコピー"
|
||||
|
||||
# renpy/common/_errorhandling.rpym:548
|
||||
old "Copies the traceback.txt file to the clipboard as Markdown for Discord."
|
||||
new "クリップボードに traceback.txt を Discord に適した Markdown 形式でコピーする。"
|
||||
|
||||
# renpy/common/_errorhandling.rpym:683
|
||||
old "Copies the errors.txt file to the clipboard as BBcode for forums like https://lemmasoft.renai.us/."
|
||||
new "クリップボードに errors.txt を https://lemmasoft.renai.us/ 等のフォーラムに適した BBcode 形式でコピーする。"
|
||||
|
||||
# renpy/common/_errorhandling.rpym:687
|
||||
old "Copies the errors.txt file to the clipboard as Markdown for Discord."
|
||||
new "クリップボードに errors.txt を Discord に適した Markdown 形式でコピーする。"
|
||||
|
||||
|
||||
@@ -51,7 +51,7 @@ translate japanese strings:
|
||||
|
||||
# android.rpy:35
|
||||
old "Choose \"Build\" to build the current project, or attach an Android device and choose \"Build & Install\" to build and install it on the device."
|
||||
new "「ビルド」を選択して現在のプロジェクトをビルドするか、Android デバイスを接続して「ビルド & インストール」を選択し、ビルド後そのデバイスにインストールしてください。"
|
||||
new "「ビルド」を選択して現在のプロジェクトをビルドするか、Android デバイスを接続して「ビルドとインストール」を選択し、そのデバイスにインストールしてください。"
|
||||
|
||||
# android.rpy:37
|
||||
old "Attempts to emulate an Android phone.\n\nTouch input is emulated through the mouse, but only when the button is held down. Escape is mapped to the menu button, and PageUp is mapped to the back button."
|
||||
@@ -135,7 +135,7 @@ translate japanese strings:
|
||||
|
||||
# android.rpy:365
|
||||
old "Configure"
|
||||
new "設定"
|
||||
new "構成の設定"
|
||||
|
||||
# android.rpy:369
|
||||
old "Build Package"
|
||||
@@ -143,7 +143,7 @@ translate japanese strings:
|
||||
|
||||
# android.rpy:373
|
||||
old "Build & Install"
|
||||
new "ビルド & インストール"
|
||||
new "ビルドとインストール"
|
||||
|
||||
# android.rpy:377
|
||||
old "Build, Install & Launch"
|
||||
@@ -623,7 +623,7 @@ translate japanese strings:
|
||||
|
||||
# interface.rpy:386
|
||||
old "File and directory names must consist of ASCII characters."
|
||||
new "ファイル、ディレクトリー名はアスキーコードの文字列で構成される必要があります。"
|
||||
new "ファイル、ディレクトリー名はアスキーコードの文字列でなければなりません。"
|
||||
|
||||
# interface.rpy:454
|
||||
old "PROCESSING"
|
||||
@@ -1321,3 +1321,379 @@ translate japanese strings:
|
||||
# front_page.rpy:221
|
||||
old "Actions"
|
||||
new "アクション"
|
||||
|
||||
|
||||
translate japanese strings:
|
||||
|
||||
# game/add_file.rpy:37
|
||||
old "The file name may not be empty."
|
||||
new "ファイル名が与えられていません。"
|
||||
|
||||
# game/android.rpy:31
|
||||
old "A 64-bit/x64 Java 8 Development Kit is required to build Android packages on Windows. The JDK is different from the JRE, so it's possible you have Java without having the JDK.\n\nPlease {a=http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html}download and install the JDK{/a}, then restart the Ren'Py launcher."
|
||||
new "ウィンドウズでアンドロイドパッケージをビルドするには、 64-bit/x64 Java 8 Development Kit が必要になります。 JDK は JRE とは違うもので、Java には含まれていません。\n\n{a=http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html}から JDK をダンロードしてインストールし{/a}、それから Ren'Py ランチャーを再起動してください。"
|
||||
|
||||
# game/android.rpy:50
|
||||
old "Selects the Debug build, which can be accessed through Android Studio. Changing between debug and release builds requires an uninstall from your device."
|
||||
new "Android Studio からアクセスできるデバッグビルドを選択する。 デバッグビルドとリリースビルドを切り替えるには、デバイスからアンインストールする必要があります。"
|
||||
|
||||
# game/android.rpy:51
|
||||
old "Selects the Release build, which can be uploaded to stores. Changing between debug and release builds requires an uninstall from your device."
|
||||
new "ストアへアップロード可能なリリースビルドを選択する。 デバッグビルドとリリースビルドを切り替えるには、デバイスからアンインストールする必要があります。"
|
||||
|
||||
# game/androidstrings.rpy:7
|
||||
old "{} is not a directory."
|
||||
new "{} はディレクトリーではありません。"
|
||||
|
||||
# game/androidstrings.rpy:8
|
||||
old "{} does not contain a Ren'Py game."
|
||||
new "{} に Ren'Py のゲームは含まれていません。"
|
||||
|
||||
# game/androidstrings.rpy:9
|
||||
old "Run configure before attempting to build the app."
|
||||
new "アプリをビルドする前に構成を変更する。"
|
||||
|
||||
# game/androidstrings.rpy:10
|
||||
old "Google Play support is enabled, but build.google_play_key is not defined."
|
||||
new "Google Play サポートは有効になりましたが、 build.google_play_key が定義されていません。"
|
||||
|
||||
# game/androidstrings.rpy:11
|
||||
old "Updating project."
|
||||
new "プロジェクトを更新しています。"
|
||||
|
||||
# game/androidstrings.rpy:12
|
||||
old "Creating assets directory."
|
||||
new "アセットディレクトリーを作成しています"
|
||||
|
||||
# game/androidstrings.rpy:13
|
||||
old "Creating expansion file."
|
||||
new "拡張ファイルを作成しています。"
|
||||
|
||||
# game/androidstrings.rpy:14
|
||||
old "Packaging internal data."
|
||||
new "内部データをパッケージングしています。"
|
||||
|
||||
# game/androidstrings.rpy:15
|
||||
old "I'm using Gradle to build the package."
|
||||
new "パッケージのビルドに Gradle を使用しています。"
|
||||
|
||||
# game/androidstrings.rpy:16
|
||||
old "Uploading expansion file."
|
||||
new "拡張ファイルをアップロードしています。"
|
||||
|
||||
# game/androidstrings.rpy:17
|
||||
old "The build seems to have failed."
|
||||
new "ビルドに失敗したようです"
|
||||
|
||||
# game/androidstrings.rpy:18
|
||||
old "Launching app."
|
||||
new "アプリを起動しています。"
|
||||
|
||||
# game/androidstrings.rpy:19
|
||||
old "The build seems to have succeeded."
|
||||
new "ビルドに成功したようです。"
|
||||
|
||||
# game/androidstrings.rpy:20
|
||||
old "The arm64-v8a version works on newer Android devices, the armeabi-v7a version works on older devices, and the x86_64 version works on the simulator and chromebooks."
|
||||
new "arm64-v8a version は新しいアンドロイドデバイスで動きます。 armeabi-v7a version は古いデバイスで動きます。 the x86_64 version はシミュレーターやクロームブックで動きます。"
|
||||
|
||||
# game/androidstrings.rpy:21
|
||||
old "What is the full name of your application? This name will appear in the list of installed applications."
|
||||
new "アプリのフルネームはなんですか? フルネームはインストール済みアプリの一覧に表示されます。"
|
||||
|
||||
# game/androidstrings.rpy:22
|
||||
old "What is the short name of your application? This name will be used in the launcher, and for application shortcuts."
|
||||
new "アプリのショートネームは何ですか? ショートネームはランチャーやショートカットで使われます。"
|
||||
|
||||
# game/androidstrings.rpy:23
|
||||
old "What is the name of the package?\n\nThis is usually of the form com.domain.program or com.domain.email.program. It may only contain ASCII letters and dots. It must contain at least one dot."
|
||||
new "パッケージ名はなんですか?\n\nこれは通常 com.domain.program や com.domain.email.program の形を取ります。 ASCII 文字とドットのみで構成され、最低一つのドットを含まなければなりません。"
|
||||
|
||||
# game/androidstrings.rpy:24
|
||||
old "The package name may not be empty."
|
||||
new "パッケージ名が与えられていません。"
|
||||
|
||||
# game/androidstrings.rpy:25
|
||||
old "The package name may not contain spaces."
|
||||
new "パッケージ名はスペースを含んではいけません。"
|
||||
|
||||
# game/androidstrings.rpy:26
|
||||
old "The package name must contain at least one dot."
|
||||
new "パッケージ名は最低一つのドットを含まなければなりません。"
|
||||
|
||||
# game/androidstrings.rpy:27
|
||||
old "The package name may not contain two dots in a row, or begin or end with a dot."
|
||||
new "パッケージ名は2つのドットが連続したり、最初や最後がドットになってはいけません。"
|
||||
|
||||
# game/androidstrings.rpy:28
|
||||
old "Each part of the package name must start with a letter, and contain only letters, numbers, and underscores."
|
||||
new "パッケージ名の各部分は文字から始めまり、文字・数字・アンダースコアのみを使用しなければなりません"
|
||||
|
||||
# game/androidstrings.rpy:29
|
||||
old "{} is a Java keyword, and can't be used as part of a package name."
|
||||
new "{} は Java のキーワードのため、パッケージ名に使用することはできません。."
|
||||
|
||||
# game/androidstrings.rpy:30
|
||||
old "What is the application's version?\n\nThis should be the human-readable version that you would present to a person. It must contain only numbers and dots."
|
||||
new "アプリケーションのバージョンはなんですか?\n\nバージョンは他の人に分かりやすい名前にします。数字とドットのみが使用できます。"
|
||||
|
||||
# game/androidstrings.rpy:31
|
||||
old "The version number must contain only numbers and dots."
|
||||
new "バージョンナンバーは数字とドットのみが使用できます。"
|
||||
|
||||
# game/androidstrings.rpy:32
|
||||
old "What is the version code?\n\nThis must be a positive integer number, and the value should increase between versions."
|
||||
new "バージョンコードは何ですか?\n\nこれは正の整数で、バージョンが上がるごとに増えていきます。"
|
||||
|
||||
# game/androidstrings.rpy:33
|
||||
old "The numeric version must contain only numbers."
|
||||
new "バージョンコードは数字のみが使用できます。"
|
||||
|
||||
# game/androidstrings.rpy:34
|
||||
old "How would you like your application to be displayed?"
|
||||
new "どのようにアプリケーションを表示したいですか?"
|
||||
|
||||
# game/androidstrings.rpy:35
|
||||
old "In landscape orientation."
|
||||
new "ランドスケープ(横向き)"
|
||||
|
||||
# game/androidstrings.rpy:36
|
||||
old "In portrait orientation."
|
||||
new "ポートレイト(縦向き)"
|
||||
|
||||
# game/androidstrings.rpy:37
|
||||
old "In the user's preferred orientation."
|
||||
new "ユーザーが選択した向き"
|
||||
|
||||
# game/androidstrings.rpy:38
|
||||
old "Which app store would you like to support in-app purchasing through?"
|
||||
new "アプリ内課金をどのアプリストアに対応させますか?"
|
||||
|
||||
# game/androidstrings.rpy:39
|
||||
old "Google Play."
|
||||
new "Google Play"
|
||||
|
||||
# game/androidstrings.rpy:40
|
||||
old "Amazon App Store."
|
||||
new "Amazon App Store"
|
||||
|
||||
# game/androidstrings.rpy:41
|
||||
old "Both, in one app."
|
||||
new "一つのアプリで両方とも"
|
||||
|
||||
# game/androidstrings.rpy:42
|
||||
old "Neither."
|
||||
new "どちらも対応させない"
|
||||
|
||||
# game/androidstrings.rpy:43
|
||||
old "Would you like to create an expansion APK?"
|
||||
new "APK 拡張ファイルを作成しますか?"
|
||||
|
||||
# game/androidstrings.rpy:44
|
||||
old "No. Size limit of 100 MB on Google Play, but can be distributed through other stores and sideloaded."
|
||||
new "いいえ。Google Play では100MBのサイズ制限がありますが、他のストアを通したり、直接配布することが可能です。"
|
||||
|
||||
# game/androidstrings.rpy:45
|
||||
old "Yes. 2 GB size limit, but won't work outside of Google Play. (Read the documentation to get this to work.)"
|
||||
new "はい。2GBのサイズまで作成できますが、 Google Play 以外では動きません。(ドキュメンテーションを参照してください。)"
|
||||
|
||||
# game/androidstrings.rpy:46
|
||||
old "Do you want to allow the app to access the Internet?"
|
||||
new "アプリのインターネット接続を許可しますか?"
|
||||
|
||||
# game/androidstrings.rpy:47
|
||||
old "Do you want to automatically update the generated project?"
|
||||
new "作成したプロジェクトを自動的に更新させますか?"
|
||||
|
||||
# game/androidstrings.rpy:48
|
||||
old "Yes. This is the best choice for most projects."
|
||||
new "はい。多くのプロジェクトで最良の選択です。"
|
||||
|
||||
# game/androidstrings.rpy:49
|
||||
old "No. This may require manual updates when Ren'Py or the project configuration changes."
|
||||
new "いいえ。Ren'Py やプロジェクトの構成が変更されるごとに、手動でアップデートする必要があります。"
|
||||
|
||||
# game/androidstrings.rpy:50
|
||||
old "Unknown configuration variable: {}"
|
||||
new "未知の構成変数: {}"
|
||||
|
||||
# game/androidstrings.rpy:51
|
||||
old "I'm compiling a short test program, to see if you have a working JDK on your system."
|
||||
new "小さなテストプログラムをコンパイルして、あなたのシステムで JDK が動作するか確認しています。"
|
||||
|
||||
# game/androidstrings.rpy:52
|
||||
old "I was unable to use javac to compile a test file. If you haven't installed the Java Development Kit yet, please download it from:\n\nhttp://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html\n\nThe JDK is different from the JRE, so it's possible you have Java without having the JDK. Without a working JDK, I can't continue."
|
||||
new "テストファイルのコンパイルに javac が利用できません。Java Development Kit をダウンロードしていないなら、\n\nhttp://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html\n\nからダウンロードしてください。 JDK は JRE とは違うもので、Java には含まれていません。JDK がなければ継続できません。"
|
||||
|
||||
# game/androidstrings.rpy:53
|
||||
old "The version of Java on your computer does not appear to be JDK 8, which is the only version supported by the Android SDK. If you need to install JDK 8, you can download it from:\n\nhttp://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html\n\nYou can also set the JAVA_HOME environment variable to use a different version of Java."
|
||||
new "あなたのコンピューターにある Java のバージョンは JDK 8 ではないようです。JDK 8 は Android SDK がサポートする唯一のバージョンです。JDK 8 は:\n\nhttp://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html\n\nからダウンロードできます。 異なるバージョンの JAVA を使う場合は、JAVA_HOME の環境変数を設定します。"
|
||||
|
||||
# game/androidstrings.rpy:54
|
||||
old "The JDK is present and working. Good!"
|
||||
new "JDK が動作することを確認しました。"
|
||||
|
||||
# game/androidstrings.rpy:55
|
||||
old "The Android SDK has already been unpacked."
|
||||
new "Android SDK の解凍は完了しています。"
|
||||
|
||||
# game/androidstrings.rpy:56
|
||||
old "Do you accept the Android SDK Terms and Conditions?"
|
||||
new "Android SDK の契約内容・条件を承諾しますか?"
|
||||
|
||||
# game/androidstrings.rpy:57
|
||||
old "I'm downloading the Android SDK. This might take a while."
|
||||
new "Android SDK をダウンロードしています。この処理にはしばらくかかります。"
|
||||
|
||||
# game/androidstrings.rpy:58
|
||||
old "I'm extracting the Android SDK."
|
||||
new "Android SDK を解凍しています。"
|
||||
|
||||
# game/androidstrings.rpy:59
|
||||
old "I've finished unpacking the Android SDK."
|
||||
new "Android SDK の解凍を完了しました。"
|
||||
|
||||
# game/androidstrings.rpy:60
|
||||
old "I'm about to download and install the required Android packages. This might take a while."
|
||||
new "必要な Android パッケージをダウンロードしてインストールしようとしています。この処理にはしばらくかかります。"
|
||||
|
||||
# game/androidstrings.rpy:61
|
||||
old "I was unable to accept the Android licenses."
|
||||
new "Android ライセンスを承諾出来ませんでした。"
|
||||
|
||||
# game/androidstrings.rpy:62
|
||||
old "I was unable to install the required Android packages."
|
||||
new "必要な Android パッケージをインストールできませんでした。"
|
||||
|
||||
# game/androidstrings.rpy:63
|
||||
old "I've finished installing the required Android packages."
|
||||
new "必要な Android パッケージのインストールが終了しました。"
|
||||
|
||||
# game/androidstrings.rpy:64
|
||||
old "You set the keystore yourself, so I'll assume it's how you want it."
|
||||
new "keystore が設定されているため、あなた自身で設定したいのだと判断しました。"
|
||||
|
||||
# game/androidstrings.rpy:65
|
||||
old "You've already created an Android keystore, so I won't create a new one for you."
|
||||
new "Android keystore が既に作成済みのため、新しい keystore の作成は行いません。"
|
||||
|
||||
# game/androidstrings.rpy:66
|
||||
old "I can create an application signing key for you. Signing an application with this key allows it to be placed in the Android Market and other app stores.\n\nDo you want to create a key?"
|
||||
new "アプリケーションに署名するキーを発行できます。このキーでアプリケーションに署名すると、アンドロイドマーケットや他のストアで配布できるようになります。\n\nキーを作成しますか?"
|
||||
|
||||
# game/androidstrings.rpy:67
|
||||
old "I will create the key in the android.keystore file.\n\nYou need to back this file up. If you lose it, you will not be able to upgrade your application.\n\n\\You also need to keep the key safe. If evil people get this file, they could make fake versions of your application, and potentially steal your users' data.\n\nWill you make a backup of android.keystore, and keep it in a safe place?"
|
||||
new "android.keystore ファイルを作成します。\n\nこのファイルはバックアップしてください。もし失くした場合はアプリをアップグレードすることが出来なくなります。\n\nまた、このファイルは安全な場所に保管してください。このファイルが悪意のある人間の手に渡ると、アプリのフェイクバージョンを作られたり、ユーザーデータを盗まれる恐れがあります。\n\nandroid.keystore のバックアップを作成し、安全な場所に保存しますか?"
|
||||
|
||||
# game/androidstrings.rpy:68
|
||||
old "Please enter your name or the name of your organization."
|
||||
new "あなたの名前か組織名を入力してください。"
|
||||
|
||||
# game/androidstrings.rpy:69
|
||||
old "Could not create android.keystore. Is keytool in your path?"
|
||||
new "android.keystore を作成できませんでした。keytool があなたのパスに存在しますか?"
|
||||
|
||||
# game/androidstrings.rpy:70
|
||||
old "I've finished creating android.keystore. Please back it up, and keep it in a safe place."
|
||||
new "android.keystore の作成を終了しました。 このファイルをバックアップして、安全な場所に保管してください。"
|
||||
|
||||
# game/androidstrings.rpy:71
|
||||
old "It looks like you're ready to start packaging games."
|
||||
new "ゲームのパッケージングの準備が整ったようです。"
|
||||
|
||||
# game/choose_theme.rpy:507
|
||||
old "changing the theme"
|
||||
new "テーマを変更しています。"
|
||||
|
||||
# game/front_page.rpy:252
|
||||
old "Web"
|
||||
new "Web"
|
||||
|
||||
# game/front_page.rpy:252
|
||||
old "(Beta)"
|
||||
new "(Beta)"
|
||||
|
||||
# game/gui7.rpy:429
|
||||
old "creating a new project"
|
||||
new "新しいプロジェクトを作成しています。"
|
||||
|
||||
# game/gui7.rpy:433
|
||||
old "activating the new project"
|
||||
new "新しいプロジェクトを認証しています。"
|
||||
|
||||
# game/interface.rpy:372
|
||||
old "opening the log file"
|
||||
new "ログファイルを開いています。"
|
||||
|
||||
# game/itch.rpy:43
|
||||
old "Downloading the itch.io butler."
|
||||
new "itch.io butler をダウンロードしています。"
|
||||
|
||||
# game/updater.rpy:101
|
||||
old "The update channel controls the version of Ren'Py the updater will download."
|
||||
new "アップロードチャンネルはアップデーターのバージョンをコントロールします。"
|
||||
|
||||
# game/updater.rpy:110
|
||||
old "• This version is installed and up-to-date."
|
||||
new "• このバージョンは最新の状態でインストールされています。"
|
||||
|
||||
# game/updater.rpy:118
|
||||
old "%B %d, %Y"
|
||||
new "%B %d, %Y"
|
||||
|
||||
# game/updater.rpy:188
|
||||
old "Fetching the list of update channels"
|
||||
new "アップデートチャンネルのリストを取得しています。"
|
||||
|
||||
# game/updater.rpy:194
|
||||
old "downloading the list of update channels"
|
||||
new "アップデートチャンネルのリストをダウンロードしています。"
|
||||
|
||||
# game/updater.rpy:198
|
||||
old "parsing the list of update channels"
|
||||
new "アップデートチャンネルのリストを解析しています。"
|
||||
|
||||
# game/web.rpy:118
|
||||
old "Web: [project.current.display_name!q]"
|
||||
new "Web: [project.current.display_name!q]"
|
||||
|
||||
# game/web.rpy:148
|
||||
old "Build Web Application"
|
||||
new "ウェブアプリケーションをビルドする"
|
||||
|
||||
# game/web.rpy:149
|
||||
old "Build and Open in Browser"
|
||||
new "ビルドしてブラウザで開く"
|
||||
|
||||
# game/web.rpy:150
|
||||
old "Open in Browser"
|
||||
new "ブラウザで開く"
|
||||
|
||||
# game/web.rpy:151
|
||||
old "Open build directory"
|
||||
new "ビルドしたディレクトリーを開く"
|
||||
|
||||
# game/web.rpy:155
|
||||
old "Support:"
|
||||
new "サポート:"
|
||||
|
||||
# game/web.rpy:163
|
||||
old "RenPyWeb Home"
|
||||
new "RenPyWeb ホーム"
|
||||
|
||||
# game/web.rpy:164
|
||||
old "Beuc's Patreon"
|
||||
new "Beuc's Patreon"
|
||||
|
||||
# game/web.rpy:182
|
||||
old "Ren'Py web applications require the entire game to be downloaded to the player's computer before it can start."
|
||||
new "Ren'Py ウェブアプリケーションは、ゲームをスタートする前に、プレイヤーのコンピューターにデータを全てダウンロードする必要があります。"
|
||||
|
||||
# game/web.rpy:186
|
||||
old "Current limitations in the web platform mean that loading large images, audio files, or movies may cause audio or framerate glitches, and lower performance in general."
|
||||
new "現在のウェブプラットホームの限界により、一般的なパフォーマンスの低下や、大きな画像・音声・動画ファイルのロードによる音声やフレームレートの異常が発生します。"
|
||||
|
||||
# game/web.rpy:195
|
||||
old "Before packaging web apps, you'll need to download RenPyWeb, Ren'Py's web support. Would you like to download RenPyWeb now?"
|
||||
new "ウェブアプリをパッケージングするために、RenPyWeb (Ren'Py's web support) をダウンロードする必要があります。 RenPyWeb をダウンロードしますか?"
|
||||
|
||||
|
||||
@@ -166,7 +166,7 @@ translate japanese strings:
|
||||
|
||||
# screens.rpy:352
|
||||
old "## Used to display the main menu when Ren'Py starts."
|
||||
new "## Ren'py が起動した時に表示されるメインメニューを表示するスクリーンです。"
|
||||
new "## Ren'Py が起動した時に表示されるメインメニューを表示するスクリーンです。"
|
||||
|
||||
# screens.rpy:354
|
||||
old "## http://www.renpy.org/doc/html/screen_special.html#main-menu"
|
||||
|
||||
@@ -20,7 +20,7 @@ label start:
|
||||
|
||||
# 背景を表示します。デフォルトではプレースホルダー(仮画像)を使用しますが、
|
||||
# images ディレクトリーにファイル(ファイル名は "bg room.png" や "bg room.jpg")
|
||||
# を追加することにより表示できます。
|
||||
# を追加することで表示できます。
|
||||
|
||||
scene bg room
|
||||
|
||||
@@ -39,14 +39,10 @@ label start:
|
||||
|
||||
with dissolve
|
||||
|
||||
# 音楽を再生します。ここではタグを利用して無音を再生していますが、
|
||||
# game ディレクトリーに "music.ogg" などと命名したファイルを追加すると
|
||||
# play music "music.ogg" の形で再生することができます。
|
||||
# 音楽を再生します。
|
||||
# game ディレクトリーに "music.ogg" などのファイルを追加すると再生できます。
|
||||
|
||||
# 効果音を再生する時は play audio "filename" を使用します。
|
||||
# play music とは違って複数の効果音を同時に再生することができます。
|
||||
|
||||
play music "<silence .5>"
|
||||
# play music "music.ogg"
|
||||
|
||||
# 以下は台詞を表示します。
|
||||
|
||||
|
||||
@@ -760,6 +760,10 @@
|
||||
old "Clipboard"
|
||||
new "클립보드"
|
||||
|
||||
# 00accessibility.rpy:146
|
||||
old "The options on this menu are intended to improve accessibility. They may not work with all games, and some combinations of options may render the game unplayable. This is not an issue with the game or engine. For the best results when changing fonts, try to keep the text size the same as it originally was."
|
||||
new "이 메뉴의 옵션은 접근성을 향상시키기 위한 것입니다. 모든 게임에서 작동하지 않을 수 있고 일부 옵션 조합은 게임을 플레이할 수 없게 만들 수 있으며 이러한 경우 게임이나 엔진의 문제가 아닙니다. 글꼴을 변경할 때 최상의 결과를 얻으려면 글자 크기를 원래대로 유지하십시오."
|
||||
|
||||
# 00preferences.rpy:430
|
||||
old "font transform"
|
||||
new "글꼴 변형"
|
||||
@@ -770,4 +774,4 @@
|
||||
|
||||
# 00preferences.rpy:441
|
||||
old "font line spacing"
|
||||
new "글꼴 줄 간격"
|
||||
new "글꼴 줄 간격"
|
||||
|
||||
@@ -175,7 +175,7 @@
|
||||
# 00console.rpy:536
|
||||
old "jump <label>: jumps to label"
|
||||
new "jump <label>: label로 점프한다"
|
||||
|
||||
|
||||
# 00console.rpy:685
|
||||
old "short: Shorten the representation of objects on the console (default)."
|
||||
new "short: 콘솔에서 오브젝트 표시를 줄인다 (기본값)."
|
||||
|
||||
@@ -207,7 +207,7 @@
|
||||
# _errorhandling.rpym:668
|
||||
old "Copies the errors.txt file to the clipboard."
|
||||
new "errors.txt 파일을 클립보드로 복사합니다."
|
||||
|
||||
|
||||
# _errorhandling.rpym:542
|
||||
old "Copy BBCode"
|
||||
new "BB코드 복사"
|
||||
|
||||
@@ -1525,8 +1525,12 @@
|
||||
new "빌드 및 브라우저에서 열기"
|
||||
|
||||
# web.rpy:150
|
||||
old "Open without Build"
|
||||
new "빌드하지 않고 열기"
|
||||
old "Open in Browser"
|
||||
new "브라우저에서 열기"
|
||||
|
||||
# web.rpy:151
|
||||
old "Open build directory"
|
||||
new "빌드 디렉토리 열기"
|
||||
|
||||
# web.rpy:154
|
||||
old "Support:"
|
||||
@@ -1538,7 +1542,7 @@
|
||||
|
||||
# web.rpy:163
|
||||
old "Beuc's Patreon"
|
||||
new "Beuc의 페트론"
|
||||
new "Beuc의 페이트리온"
|
||||
|
||||
# web.rpy:181
|
||||
old "Ren'Py web applications require the entire game to be downloaded to the player's computer before it can start."
|
||||
@@ -1555,7 +1559,7 @@
|
||||
# updater.rpy:188
|
||||
old "Fetching the list of update channels"
|
||||
new "업데이트 채널 목록 가져오기"
|
||||
|
||||
|
||||
# choose_theme.rpy:507
|
||||
old "changing the theme"
|
||||
new "테마를 바꾸는 중"
|
||||
|
||||
@@ -1,54 +1,106 @@
|
||||
|
||||
translate piglatin strings:
|
||||
|
||||
# renpy/common/00accessibility.rpy:76
|
||||
# renpy/common/00accessibility.rpy:28
|
||||
old "Self-voicing disabled."
|
||||
new "Elfsay-oicingvay isabledday."
|
||||
|
||||
# renpy/common/00accessibility.rpy:29
|
||||
old "Clipboard voicing enabled. "
|
||||
new "Lipboardcay oicingvay enableday. "
|
||||
|
||||
# renpy/common/00accessibility.rpy:30
|
||||
old "Self-voicing enabled. "
|
||||
new "Elfsay-oicingvay enableday. "
|
||||
|
||||
# renpy/common/00accessibility.rpy:32
|
||||
old "bar"
|
||||
new "arbay"
|
||||
|
||||
# renpy/common/00accessibility.rpy:33
|
||||
old "selected"
|
||||
new "electedsay"
|
||||
|
||||
# renpy/common/00accessibility.rpy:34
|
||||
old "viewport"
|
||||
new "iewportvay"
|
||||
|
||||
# renpy/common/00accessibility.rpy:35
|
||||
old "horizontal scroll"
|
||||
new "orizontalhay crollsay"
|
||||
|
||||
# renpy/common/00accessibility.rpy:36
|
||||
old "vertical scroll"
|
||||
new "erticalvay crollsay"
|
||||
|
||||
# renpy/common/00accessibility.rpy:37
|
||||
old "activate"
|
||||
new "activateay"
|
||||
|
||||
# renpy/common/00accessibility.rpy:38
|
||||
old "deactivate"
|
||||
new "eactivateday"
|
||||
|
||||
# renpy/common/00accessibility.rpy:39
|
||||
old "increase"
|
||||
new "increaseay"
|
||||
|
||||
# renpy/common/00accessibility.rpy:40
|
||||
old "decrease"
|
||||
new "ecreaseday"
|
||||
|
||||
# renpy/common/00accessibility.rpy:128
|
||||
old "Font Override"
|
||||
new "Ontfay Verrideoay"
|
||||
|
||||
# renpy/common/00accessibility.rpy:80
|
||||
# renpy/common/00accessibility.rpy:132
|
||||
old "Default"
|
||||
new "Efaultday"
|
||||
|
||||
# renpy/common/00accessibility.rpy:84
|
||||
# renpy/common/00accessibility.rpy:136
|
||||
old "DejaVu Sans"
|
||||
new "Ejavuday Anssay"
|
||||
|
||||
# renpy/common/00accessibility.rpy:88
|
||||
# renpy/common/00accessibility.rpy:140
|
||||
old "Opendyslexic"
|
||||
new "Pendyslexicoay"
|
||||
|
||||
# renpy/common/00accessibility.rpy:94
|
||||
# renpy/common/00accessibility.rpy:146
|
||||
old "Text Size Scaling"
|
||||
new "Exttay Izesay Calingsay"
|
||||
|
||||
# renpy/common/00accessibility.rpy:100
|
||||
# renpy/common/00accessibility.rpy:152
|
||||
old "Reset"
|
||||
new "Esetray"
|
||||
|
||||
# renpy/common/00accessibility.rpy:105
|
||||
# renpy/common/00accessibility.rpy:157
|
||||
old "Line Spacing Scaling"
|
||||
new "Inelay Pacingsay Calingsay"
|
||||
|
||||
# renpy/common/00accessibility.rpy:117
|
||||
# renpy/common/00accessibility.rpy:169
|
||||
old "Self-Voicing"
|
||||
new "Elfsay-Oicingvay"
|
||||
|
||||
# renpy/common/00accessibility.rpy:121
|
||||
# renpy/common/00accessibility.rpy:173
|
||||
old "Off"
|
||||
new "Ffoay"
|
||||
|
||||
# renpy/common/00accessibility.rpy:125
|
||||
# renpy/common/00accessibility.rpy:177
|
||||
old "Text-to-speech"
|
||||
new "Exttay-otay-peechsay"
|
||||
|
||||
# renpy/common/00accessibility.rpy:129
|
||||
# renpy/common/00accessibility.rpy:181
|
||||
old "Clipboard"
|
||||
new "Lipboardcay"
|
||||
|
||||
# renpy/common/00accessibility.rpy:133
|
||||
# renpy/common/00accessibility.rpy:185
|
||||
old "Debug"
|
||||
new "Ebugday"
|
||||
|
||||
# renpy/common/00accessibility.rpy:191
|
||||
old "The options on this menu are intended to improve accessibility. They may not work with all games, and some combinations of options may render the game unplayable. This is not an issue with the game or engine. For the best results when changing fonts, try to keep the text size the same as it originally was."
|
||||
new "Hetay optionsay onay histay enumay areay intendeday otay improveay accessibilityay. Heytay aymay otnay orkway ithway allay amesgay, anday omesay ombinationscay ofay optionsay aymay enderray hetay amegay unplayableay. Histay isay otnay anay issueay ithway hetay amegay oray engineay. Orfay hetay estbay esultsray henway angingchay ontsfay, ytray otay eepkay hetay exttay izesay hetay amesay asay itay originallyay asway."
|
||||
|
||||
# renpy/common/00action_file.rpy:26
|
||||
old "{#weekday}Monday"
|
||||
new "{#weekday}Ondaymay"
|
||||
@@ -393,59 +445,11 @@ translate piglatin strings:
|
||||
old "Saved screenshot as %s."
|
||||
new "Avedsay creenshotsay asay %say."
|
||||
|
||||
# renpy/common/00library.rpy:175
|
||||
old "Self-voicing disabled."
|
||||
new "Elfsay-oicingvay isabledday."
|
||||
|
||||
# renpy/common/00library.rpy:176
|
||||
old "Clipboard voicing enabled. "
|
||||
new "Lipboardcay oicingvay enableday. "
|
||||
|
||||
# renpy/common/00library.rpy:177
|
||||
old "Self-voicing enabled. "
|
||||
new "Elfsay-oicingvay enableday. "
|
||||
|
||||
# renpy/common/00library.rpy:179
|
||||
old "bar"
|
||||
new "arbay"
|
||||
|
||||
# renpy/common/00library.rpy:180
|
||||
old "selected"
|
||||
new "electedsay"
|
||||
|
||||
# renpy/common/00library.rpy:181
|
||||
old "viewport"
|
||||
new "iewportvay"
|
||||
|
||||
# renpy/common/00library.rpy:182
|
||||
old "horizontal scroll"
|
||||
new "orizontalhay crollsay"
|
||||
|
||||
# renpy/common/00library.rpy:183
|
||||
old "vertical scroll"
|
||||
new "erticalvay crollsay"
|
||||
|
||||
# renpy/common/00library.rpy:184
|
||||
old "activate"
|
||||
new "activateay"
|
||||
|
||||
# renpy/common/00library.rpy:185
|
||||
old "deactivate"
|
||||
new "eactivateday"
|
||||
|
||||
# renpy/common/00library.rpy:186
|
||||
old "increase"
|
||||
new "increaseay"
|
||||
|
||||
# renpy/common/00library.rpy:187
|
||||
old "decrease"
|
||||
new "ecreaseday"
|
||||
|
||||
# renpy/common/00library.rpy:222
|
||||
# renpy/common/00library.rpy:195
|
||||
old "Skip Mode"
|
||||
new "Kipsay Odemay"
|
||||
|
||||
# renpy/common/00library.rpy:308
|
||||
# renpy/common/00library.rpy:281
|
||||
old "This program contains free software under a number of licenses, including the MIT License and GNU Lesser General Public License. A complete list of software, including links to full source code, can be found {a=https://www.renpy.org/l/license}here{/a}."
|
||||
new "Histay rogrampay ontainscay eefray oftwaresay underay aay umbernay ofay icenseslay, includingay hetay Itmay Icenselay anday Nugay Esserlay Eneralgay Ublicpay Icenselay. Aay ompletecay istlay ofay oftwaresay, includingay inkslay otay ullfay ourcesay odecay, ancay ebay oundfay {a=https://www.renpy.org/l/license}erehay{/a}."
|
||||
|
||||
@@ -693,23 +697,23 @@ translate piglatin strings:
|
||||
old "The updates were cancelled."
|
||||
new "Hetay updatesay ereway ancelledcay."
|
||||
|
||||
# renpy/common/00gallery.rpy:587
|
||||
# renpy/common/00gallery.rpy:592
|
||||
old "Image [index] of [count] locked."
|
||||
new "Mageiay [index] ofay [count] ockedlay."
|
||||
|
||||
# renpy/common/00gallery.rpy:607
|
||||
# renpy/common/00gallery.rpy:612
|
||||
old "prev"
|
||||
new "revpay"
|
||||
|
||||
# renpy/common/00gallery.rpy:608
|
||||
# renpy/common/00gallery.rpy:613
|
||||
old "next"
|
||||
new "extnay"
|
||||
|
||||
# renpy/common/00gallery.rpy:609
|
||||
# renpy/common/00gallery.rpy:614
|
||||
old "slideshow"
|
||||
new "ideshowslay"
|
||||
|
||||
# renpy/common/00gallery.rpy:610
|
||||
# renpy/common/00gallery.rpy:615
|
||||
old "return"
|
||||
new "eturnray"
|
||||
|
||||
|
||||
@@ -1562,30 +1562,34 @@ translate piglatin strings:
|
||||
new "Uildbay anday Penoay inay Rowserbay"
|
||||
|
||||
# game/web.rpy:150
|
||||
old "Open without Build"
|
||||
new "Penoay ithoutway Uildbay"
|
||||
old "Open in Browser"
|
||||
new "Penoay inay Rowserbay"
|
||||
|
||||
# game/web.rpy:154
|
||||
# game/web.rpy:151
|
||||
old "Open build directory"
|
||||
new "Penoay uildbay irectoryday"
|
||||
|
||||
# game/web.rpy:155
|
||||
old "Support:"
|
||||
new "Upportsay:"
|
||||
|
||||
# game/web.rpy:162
|
||||
# game/web.rpy:163
|
||||
old "RenPyWeb Home"
|
||||
new "Enpywebray Omehay"
|
||||
|
||||
# game/web.rpy:163
|
||||
# game/web.rpy:164
|
||||
old "Beuc's Patreon"
|
||||
new "Eucbay'say Atreonpay"
|
||||
|
||||
# game/web.rpy:181
|
||||
# game/web.rpy:182
|
||||
old "Ren'Py web applications require the entire game to be downloaded to the player's computer before it can start."
|
||||
new "Enray'Ypay ebway applicationsay equireray hetay entireay amegay otay ebay ownloadedday otay hetay ayerplay'say omputercay eforebay itay ancay artstay."
|
||||
|
||||
# game/web.rpy:185
|
||||
# game/web.rpy:186
|
||||
old "Current limitations in the web platform mean that loading large images, audio files, or movies may cause audio or framerate glitches, and lower performance in general."
|
||||
new "Urrentcay imitationslay inay hetay ebway atformplay eanmay hattay oadinglay argelay imagesay, audioay ilesfay, oray oviesmay aymay ausecay audioay oray ameratefray itchesglay, anday owerlay erformancepay inay eneralgay."
|
||||
|
||||
# game/web.rpy:194
|
||||
# game/web.rpy:195
|
||||
old "Before packaging web apps, you'll need to download RenPyWeb, Ren'Py's web support. Would you like to download RenPyWeb now?"
|
||||
new "Eforebay ackagingpay ebway appsay, ouyay'llay eednay otay ownloadday Enpywebray, Enray'Ypay'say ebway upportsay. Ouldway ouyay ikelay otay ownloadday Enpywebray ownay?"
|
||||
|
||||
|
||||
@@ -876,3 +876,7 @@ translate russian strings:
|
||||
# 00preferences.rpy:441
|
||||
old "font line spacing"
|
||||
new "межстрочный интервал"
|
||||
|
||||
# renpy/common/00accessibility.rpy:191
|
||||
old "The options on this menu are intended to improve accessibility. They may not work with all games, and some combinations of options may render the game unplayable. This is not an issue with the game or engine. For the best results when changing fonts, try to keep the text size the same as it originally was."
|
||||
new "Параметры этого меню предназначены для увеличения доступности. Они могут работать не со всеми играми, а некоторые комбинации опций могут сделать игру отображаемой некорректно. Это не проблема с игрой или движком. Для достижения наилучших результатов при изменении шрифтов старайтесь сохранять размер текста таким, каким он был изначально."
|
||||
|
||||
@@ -1517,9 +1517,9 @@ translate russian strings:
|
||||
old "Web"
|
||||
new "Веб-инструменты"
|
||||
|
||||
# front_page.rpy:252
|
||||
old "Web (Beta)"
|
||||
new "Веб-инструменты (Бета)"
|
||||
# game/front_page.rpy:252
|
||||
old "(Beta)"
|
||||
new "(Бета)"
|
||||
|
||||
# interface.rpy:394
|
||||
old "While [what!qt], an error occured:"
|
||||
@@ -1596,3 +1596,11 @@ translate russian strings:
|
||||
# updater.rpy:198
|
||||
old "parsing the list of update channels"
|
||||
new "разбор списка каналов обновления"
|
||||
|
||||
# game/web.rpy:150
|
||||
old "Open in Browser"
|
||||
new "Открыть в браузере"
|
||||
|
||||
# game/web.rpy:151
|
||||
old "Open build directory"
|
||||
new "Открыть папку сборки"
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
|
||||
translate spanish strings:
|
||||
translate spanish strings:
|
||||
|
||||
# 00action_file.rpy:26
|
||||
old "{#weekday}Monday"
|
||||
@@ -653,7 +652,7 @@ translate spanish strings:
|
||||
|
||||
# 00accessibility.rpy:76
|
||||
old "Font Override"
|
||||
new "Invalidar Fuente"
|
||||
new "Cambiar Fuente"
|
||||
|
||||
# 00accessibility.rpy:80
|
||||
old "Default"
|
||||
@@ -669,7 +668,7 @@ translate spanish strings:
|
||||
|
||||
# 00accessibility.rpy:94
|
||||
old "Text Size Scaling"
|
||||
new "Tamaño de la Escala del Texto"
|
||||
new "Escala del tamaño del texto"
|
||||
|
||||
# 00accessibility.rpy:100
|
||||
old "Reset"
|
||||
@@ -677,7 +676,7 @@ translate spanish strings:
|
||||
|
||||
# 00accessibility.rpy:105
|
||||
old "Line Spacing Scaling"
|
||||
new "Escalado del espaciado de línea"
|
||||
new "Escala del espacio de línea"
|
||||
|
||||
# 00accessibility.rpy:117
|
||||
old "Self-Voicing"
|
||||
@@ -735,3 +734,7 @@ translate spanish strings:
|
||||
old "Show deleted"
|
||||
new "Mostrar borrados"
|
||||
|
||||
# renpy/common/00accessibility.rpy:146
|
||||
old "The options on this menu are intended to improve accessibility. They may not work with all games, and some combinations of options may render the game unplayable. This is not an issue with the game or engine. For the best results when changing fonts, try to keep the text size the same as it originally was."
|
||||
new "Las opciones en este menú están destinadas a mejorar la accesibilidad. Es posible que no funcionen con todos los juegos, y algunas combinaciones de opciones pueden hacer que el juego no se pueda jugar. Esto no es un problema con el juego o el motor. Para obtener los mejores resultados al cambiar las fuentes, intente mantener el tamaño del texto igual al original."
|
||||
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
|
||||
translate spanish strings:
|
||||
translate spanish strings:
|
||||
|
||||
# _developer/developer.rpym:38
|
||||
old "Developer Menu"
|
||||
@@ -187,15 +186,13 @@ translate spanish strings:
|
||||
|
||||
# 00console.rpy:639
|
||||
old "jump <label>: jumps to label"
|
||||
new "jump <label>: salta a la etiqueta"
|
||||
|
||||
translate spanish strings:
|
||||
|
||||
# 00console.rpy:680
|
||||
old "short: Shorten the representation of objects on the console (default)."
|
||||
new "corto: Acorta la representación de los objetos en la consola (predeterminado)."
|
||||
|
||||
# 00console.rpy:685
|
||||
old "long: Print the full representation of objects on the console."
|
||||
new "largo: imprime la representación completa de los objetos en la consola."
|
||||
|
||||
new "jump <label>: salta a la etiqueta"
|
||||
|
||||
# 00console.rpy:680
|
||||
old "short: Shorten the representation of objects on the console (default)."
|
||||
new "corto: Acorta la representación de los objetos en la consola (predeterminado)."
|
||||
|
||||
# 00console.rpy:685
|
||||
old "long: Print the full representation of objects on the console."
|
||||
new "largo: imprime la representación completa de los objetos en la consola."
|
||||
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
|
||||
translate spanish strings:
|
||||
translate spanish strings:
|
||||
|
||||
# 00gltest.rpy:70
|
||||
old "Renderer"
|
||||
@@ -211,31 +210,29 @@ translate spanish strings:
|
||||
|
||||
# _errorhandling.rpym:667
|
||||
old "Copies the errors.txt file to the clipboard."
|
||||
new "Copia el archivo errors.txt al portapapeles."
|
||||
|
||||
translate spanish strings:
|
||||
|
||||
# _errorhandling.rpym:542
|
||||
old "Copy BBCode"
|
||||
new "Copiar BBCode"
|
||||
|
||||
# _errorhandling.rpym:544
|
||||
old "Copies the traceback.txt file to the clipboard as BBcode for forums like https://lemmasoft.renai.us/."
|
||||
new "Copia el archivo traceback.txt en el portapapeles como BBcode para foros como https://lemmasoft.renai.us/."
|
||||
|
||||
# _errorhandling.rpym:546
|
||||
old "Copy Markdown"
|
||||
new "Copiar Markdown"
|
||||
|
||||
# _errorhandling.rpym:548
|
||||
old "Copies the traceback.txt file to the clipboard as Markdown for Discord."
|
||||
new "Copia el archivo traceback.txt al portapapeles como Markdown paara Discord."
|
||||
|
||||
# _errorhandling.rpym:683
|
||||
old "Copies the errors.txt file to the clipboard as BBcode for forums like https://lemmasoft.renai.us/."
|
||||
new "Copia el archivo errors.txt en el portapapeles como BBcode para foros como https://lemmasoft.renai.us/."
|
||||
|
||||
# _errorhandling.rpym:687
|
||||
old "Copies the errors.txt file to the clipboard as Markdown for Discord."
|
||||
new "Copia el archivo errors.txt al portapapeles como Markdown para Discord."
|
||||
|
||||
new "Copia el archivo errors.txt al portapapeles."
|
||||
|
||||
# _errorhandling.rpym:542
|
||||
old "Copy BBCode"
|
||||
new "Copiar BBCode"
|
||||
|
||||
# _errorhandling.rpym:544
|
||||
old "Copies the traceback.txt file to the clipboard as BBcode for forums like https://lemmasoft.renai.us/."
|
||||
new "Copia el archivo traceback.txt en el portapapeles como BBcode para foros como https://lemmasoft.renai.us/."
|
||||
|
||||
# _errorhandling.rpym:546
|
||||
old "Copy Markdown"
|
||||
new "Copiar Markdown"
|
||||
|
||||
# _errorhandling.rpym:548
|
||||
old "Copies the traceback.txt file to the clipboard as Markdown for Discord."
|
||||
new "Copia el archivo traceback.txt al portapapeles como Markdown paara Discord."
|
||||
|
||||
# _errorhandling.rpym:683
|
||||
old "Copies the errors.txt file to the clipboard as BBcode for forums like https://lemmasoft.renai.us/."
|
||||
new "Copia el archivo errors.txt en el portapapeles como BBcode para foros como https://lemmasoft.renai.us/."
|
||||
|
||||
# _errorhandling.rpym:687
|
||||
old "Copies the errors.txt file to the clipboard as Markdown for Discord."
|
||||
new "Copia el archivo errors.txt al portapapeles como Markdown para Discord."
|
||||
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
|
||||
translate spanish strings:
|
||||
translate spanish strings:
|
||||
|
||||
# gui.rpy:2
|
||||
old "## Initialization"
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
|
||||
translate spanish strings:
|
||||
translate spanish strings:
|
||||
|
||||
# about.rpy:39
|
||||
old "[version!q]"
|
||||
@@ -1577,7 +1576,7 @@ translate spanish strings:
|
||||
|
||||
# game/itch.rpy:43
|
||||
old "Downloading the itch.io butler."
|
||||
new "DEscargando el butler de itch.io"
|
||||
new "Descargando el butler de itch.io"
|
||||
|
||||
# game/updater.rpy:101
|
||||
old "The update channel controls the version of Ren'Py the updater will download."
|
||||
@@ -1643,3 +1642,11 @@ translate spanish strings:
|
||||
old "Before packaging web apps, you'll need to download RenPyWeb, Ren'Py's web support. Would you like to download RenPyWeb now?"
|
||||
new "Antes de empaquetar aplicaciones web, deberá descargar RenPyWeb, el soporte web de Ren'Py. ¿Te gustaría descargar RenPyWeb ahora?"
|
||||
|
||||
# game/web.rpy:150
|
||||
old "Open in Browser"
|
||||
new "Abrir en Navegador"
|
||||
|
||||
# game/web.rpy:151
|
||||
old "Open build directory"
|
||||
new "Abrir directorio de construcción"
|
||||
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
|
||||
translate spanish strings:
|
||||
translate spanish strings:
|
||||
|
||||
# _layout/classic_joystick_preferences.rpym:94
|
||||
old "Joystick Mapping"
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
|
||||
translate spanish strings:
|
||||
translate spanish strings:
|
||||
|
||||
# options.rpy:1
|
||||
old "## This file contains options that can be changed to customize your game."
|
||||
@@ -139,11 +138,11 @@ translate spanish strings:
|
||||
|
||||
# options.rpy:152
|
||||
old "## Icon"
|
||||
new "## Icono"
|
||||
new "## Ícono"
|
||||
|
||||
# options.rpy:154
|
||||
old "## The icon displayed on the taskbar or dock."
|
||||
new "## El icono mostrado en la barra de tareas."
|
||||
new "## El ícono mostrado en la barra de tareas."
|
||||
|
||||
# options.rpy:159
|
||||
old "## Build configuration"
|
||||
|
||||
@@ -279,7 +279,7 @@ translate spanish strings:
|
||||
|
||||
# screens.rpy:646
|
||||
old "{#file_time}%A, %B %d %Y, %H:%M"
|
||||
new "{#file_time}%A, %d %B %Y, %H:%M"
|
||||
new "{#file_time}%A, %d de %B %Y, %H:%M"
|
||||
|
||||
# screens.rpy:646
|
||||
old "empty slot"
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
# TODO: Translation updated at 2019-05-11 23:37
|
||||
|
||||
|
||||
translate turkish strings:
|
||||
|
||||
# 00console.rpy:271
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
# TODO: Translation updated at 2019-05-11 23:37
|
||||
|
||||
|
||||
translate turkish strings:
|
||||
|
||||
# 00gltest.rpy:70
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
# TODO: Translation updated at 2019-05-11 23:37
|
||||
|
||||
|
||||
translate turkish strings:
|
||||
|
||||
# gui.rpy:2
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
# TODO: Translation updated at 2019-05-11 23:37
|
||||
|
||||
|
||||
translate turkish strings:
|
||||
|
||||
# about.rpy:39
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
# TODO: Translation updated at 2019-05-11 23:37
|
||||
|
||||
|
||||
translate turkish strings:
|
||||
|
||||
# options.rpy:1
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
# TODO: Translation updated at 2019-05-11 23:37
|
||||
|
||||
|
||||
translate turkish strings:
|
||||
|
||||
# screens.rpy:9
|
||||
|
||||
+1
-1
@@ -40,7 +40,7 @@ except ImportError:
|
||||
vc_version = 0
|
||||
|
||||
# The tuple giving the version number.
|
||||
version_tuple = (7, 3, 0, vc_version)
|
||||
version_tuple = (7, 3, 2, vc_version)
|
||||
|
||||
# The name of this version.
|
||||
version_name = "The world (wide web) is not enough."
|
||||
|
||||
+13
-4
@@ -589,6 +589,7 @@ class Say(Node):
|
||||
'attributes',
|
||||
'arguments',
|
||||
'temporary_attributes',
|
||||
'rollback',
|
||||
]
|
||||
|
||||
def diff_info(self):
|
||||
@@ -600,6 +601,7 @@ class Say(Node):
|
||||
self.interact = True
|
||||
self.arguments = None
|
||||
self.temporary_attributes = None
|
||||
self.rollback = "normal"
|
||||
return self
|
||||
|
||||
def __init__(self, loc, who, what, with_, interact=True, attributes=None, arguments=None, temporary_attributes=None):
|
||||
@@ -1516,7 +1518,6 @@ class Return(Node):
|
||||
class Menu(Node):
|
||||
|
||||
translation_relevant = True
|
||||
rollback = "force"
|
||||
|
||||
__slots__ = [
|
||||
'items',
|
||||
@@ -1525,6 +1526,7 @@ class Menu(Node):
|
||||
'has_caption',
|
||||
'arguments',
|
||||
'item_arguments',
|
||||
'rollback',
|
||||
]
|
||||
|
||||
def __new__(cls, *args, **kwargs):
|
||||
@@ -1532,6 +1534,7 @@ class Menu(Node):
|
||||
self.has_caption = False
|
||||
self.arguments = None
|
||||
self.item_arguments = None
|
||||
self.rollback = "force"
|
||||
return self
|
||||
|
||||
def __init__(self, loc, items, set, with_, has_caption, arguments, item_arguments): # @ReservedAssignment
|
||||
@@ -1951,12 +1954,18 @@ class UserStatement(Node):
|
||||
renpy.easy.predict(i)
|
||||
|
||||
if self.parsed and renpy.statements.get("predict_all", self.parsed):
|
||||
return [ i[0] for i in self.subparses ] + [ self.next ]
|
||||
return [ i.block[0] for i in self.subparses ] + [ self.next ]
|
||||
|
||||
next_list = self.call("predict_next")
|
||||
if self.next:
|
||||
next_label = self.next.name
|
||||
else:
|
||||
next_label = None
|
||||
|
||||
next_list = self.call("predict_next", next_label)
|
||||
|
||||
if next_list is not None:
|
||||
return [ renpy.game.script.lookup(i) for i in next_list if i is not None ]
|
||||
nexts = [ renpy.game.script.lookup_or_none(i) for i in next_list if i is not None ]
|
||||
return [ i for i in nexts if i is not None ]
|
||||
|
||||
return [ self.next ]
|
||||
|
||||
|
||||
+6
-1
@@ -388,7 +388,12 @@ class ATLTransformBase(renpy.object.Object):
|
||||
self.atl_st_offset = t.atl_st_offset
|
||||
|
||||
if self.child is renpy.display.motion.null:
|
||||
self.child = t.child
|
||||
|
||||
if t.child and t.child._duplicatable:
|
||||
self.child = t.child._duplicate(None)
|
||||
else:
|
||||
self.child = t.child
|
||||
|
||||
self.raw_child = t.raw_child
|
||||
|
||||
def __call__(self, *args, **kwargs):
|
||||
|
||||
+2
-5
@@ -893,7 +893,7 @@ class ADVCharacter(object):
|
||||
show_image = (self.image_tag,) + attrs + tuple(wanted) + tuple( "-" + i for i in remove)
|
||||
|
||||
if predict:
|
||||
images.predict_show(show_image)
|
||||
images.predict_show(layer, show_image)
|
||||
else:
|
||||
renpy.exports.show(show_image)
|
||||
return True
|
||||
@@ -974,7 +974,7 @@ class ADVCharacter(object):
|
||||
delta = ()
|
||||
|
||||
trans, layer = renpy.config.say_attribute_transition_callback(
|
||||
self.image_tag, mode, *delta)
|
||||
self.image_tag, mode, *delta)
|
||||
|
||||
if trans is not None:
|
||||
if layer is None:
|
||||
@@ -1170,9 +1170,6 @@ class ADVCharacter(object):
|
||||
|
||||
old_attr_state = self.handle_say_attributes(True, True)
|
||||
|
||||
if renpy.config.speaking_attribute is not None:
|
||||
self.resolve_say_attributes(True, wanted=[ renpy.config.speaking_attribute ])
|
||||
|
||||
old_side_image_attributes = renpy.store._side_image_attributes
|
||||
|
||||
if self.image_tag:
|
||||
|
||||
@@ -19,10 +19,61 @@
|
||||
# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
||||
# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
init -1500 python:
|
||||
|
||||
##########################################################################
|
||||
# Self-voicing
|
||||
|
||||
# Strings used internally in Ren'Py.
|
||||
_("Self-voicing disabled.")
|
||||
_("Clipboard voicing enabled. ")
|
||||
_("Self-voicing enabled. ")
|
||||
|
||||
_("bar")
|
||||
_("selected")
|
||||
_("viewport")
|
||||
_("horizontal scroll")
|
||||
_("vertical scroll")
|
||||
_("activate")
|
||||
_("deactivate")
|
||||
_("increase")
|
||||
_("decrease")
|
||||
|
||||
|
||||
# The character that's used for descriptive text.
|
||||
config.descriptive_text_character = None
|
||||
|
||||
def alt(what, interact=True):
|
||||
"""
|
||||
Uses the narrator to speak `what` if self-voicing is enabled.
|
||||
"""
|
||||
|
||||
if _preferences.self_voicing:
|
||||
|
||||
c = config.descriptive_text_character
|
||||
|
||||
if c is None:
|
||||
c = narrator
|
||||
|
||||
return c(what, interact=interact)
|
||||
|
||||
# Old name for alt.
|
||||
sv = alt
|
||||
|
||||
|
||||
init -1500 python hide:
|
||||
|
||||
##########################################################################
|
||||
# Font Transforms.
|
||||
|
||||
store.__opendyslexic = { }
|
||||
|
||||
def opendyslexic(f):
|
||||
|
||||
rv = store.__opendyslexic.get(f, None)
|
||||
if rv is not None:
|
||||
return rv
|
||||
|
||||
# Generated with fc-query --format=%{charset} OpenDyslexic3-Regular.ttf
|
||||
charset = "20-7e a0-107 10a-113 116-11b 11e-123 126-12b 12e-133 136-137 139-148 14a-14d 150-15b 15e-16b 16e-17e 186 188-189 18e-192 194 197 19d 1a0-1a1 1a9 1ac 1af-1b4 1c0-1c3 1cd-1df 1e6-1e7 1fe-1ff 218-21b 228-22b 241-244 24b-24c 250-254 256-259 25b-25c 261-262 265 268 26a-26b 26f-270 272 274-276 279-27a 280-281 283 289-28a 28c-28f 294-295 298-299 29b-29c 29f 2a1-2a2 2c6-2c7 2d8-2dd 309 31b 323 326 32d 331 3b2 3b8 3c0 3c7 401 403 405-408 40c 40e 410 412 415 418 41c-41e 420-422 425 427 42f-430 432 435 437 439 43e 440-441 443 445 44f 451 453 455-458 45b-45c 45e 472 498-499 4ae 4b1 4c0 4d0 4d2-4df 4e2-4f5 4f8-4f9 1e04-1e05 1e0c-1e0f 1e12-1e13 1e24-1e25 1e2e-1e2f 1e36-1e37 1e3c-1e3f 1e44-1e47 1e4a-1e4d 1e50-1e53 1e62-1e63 1e6c-1e71 1e80-1e85 1e92-1e93 1ea0-1ef9 2013-2014 2018-201a 201c-201e 2020-2022 2026 2030 2039-203a 203d 2044 20ac 2122 2126 215b-215e 2202 2206 220f 2211-2212 2219-221a 221e 222b 2248 2260 2264-2265 25ca 2c64 2c6d 2c72-2c73 2e18 fb01-fb02"
|
||||
|
||||
@@ -37,6 +88,7 @@ init -1500 python hide:
|
||||
|
||||
rv.add(f, None, None)
|
||||
|
||||
store.__opendyslexic[f] = rv
|
||||
return rv
|
||||
|
||||
config.font_transforms["opendyslexic"] = opendyslexic
|
||||
@@ -136,7 +188,7 @@ screen _accessibility():
|
||||
|
||||
vbox:
|
||||
|
||||
text ("The options on this menu are intended to improve accessibility. They may not work with all games, and some combinations of options may render the game unplayable. This is not an issue with the game or engine. For the best results when changing fonts, try to keep the text size the same as it originally was.")
|
||||
text _("The options on this menu are intended to improve accessibility. They may not work with all games, and some combinations of options may render the game unplayable. This is not an issue with the game or engine. For the best results when changing fonts, try to keep the text size the same as it originally was.")
|
||||
|
||||
hbox:
|
||||
spacing gui._scale(25)
|
||||
|
||||
@@ -564,6 +564,9 @@ init -1500 python:
|
||||
def get_selected(self):
|
||||
return renpy.is_selected(self.yes)
|
||||
|
||||
def get_tooltip(self):
|
||||
return renpy.display.behavior.get_tooltip(self.yes)
|
||||
|
||||
|
||||
@renpy.pure
|
||||
class Scroll(Action, DictEquality):
|
||||
|
||||
@@ -149,12 +149,15 @@ init -1500 python in build:
|
||||
(".android.json", "android"),
|
||||
("android-*.png", "android"),
|
||||
("android-*.jpg", "android"),
|
||||
("ouya_icon.png", "android"),
|
||||
("ouya_icon.png", None),
|
||||
|
||||
("ios-presplash.*", "ios"),
|
||||
("ios-launchimage.png", None),
|
||||
("ios-icon.png", None),
|
||||
|
||||
("web-presplash.png", "web"),
|
||||
("web-presplash.jpg", "web"),
|
||||
|
||||
])
|
||||
|
||||
base_patterns = [ ]
|
||||
|
||||
@@ -185,9 +185,10 @@ init -1900 python:
|
||||
|
||||
if version <= (7, 2, 2):
|
||||
config.say_attribute_transition_callback_attrs = False
|
||||
config.keep_side_render_order = False
|
||||
|
||||
if version <= (7, 3, 0):
|
||||
config.keep_side_render_order = False
|
||||
config.force_sound = False
|
||||
|
||||
# The version of Ren'Py this script is intended for, or
|
||||
# None if it's intended for the current version.
|
||||
|
||||
@@ -41,6 +41,9 @@ init -1500 python:
|
||||
|
||||
def check(self, all_prior):
|
||||
for i in self.images:
|
||||
|
||||
print(i, renpy.seen_image(i))
|
||||
|
||||
if not renpy.seen_image(i):
|
||||
return False
|
||||
|
||||
@@ -92,6 +95,8 @@ init -1500 python:
|
||||
else:
|
||||
d = config.default_transform(d)
|
||||
|
||||
d = renpy.display.layout.AdjustTimes(d, None, None)
|
||||
|
||||
displayables.append(d)
|
||||
|
||||
renpy.show_screen("_gallery", locked=locked, index=index + 1, count=count, displayables=displayables, gallery=self.gallery)
|
||||
|
||||
@@ -182,7 +182,7 @@ init -1500 python in iap:
|
||||
def init(self):
|
||||
restore(False)
|
||||
|
||||
if renpy.ios:
|
||||
if renpy.renpy.ios:
|
||||
import pyobjus
|
||||
IAPHelper = pyobjus.autoclass(b"IAPHelper")
|
||||
NSMutableArray = pyobjus.autoclass(b"NSMutableArray")
|
||||
@@ -583,9 +583,9 @@ init -1500 python in iap:
|
||||
persistent._iap_purchases[p.identifier] = False
|
||||
|
||||
# Set up the back end.
|
||||
if renpy.android:
|
||||
if renpy.renpy.android:
|
||||
backend = init_android()
|
||||
elif renpy.ios:
|
||||
elif renpy.renpy.ios:
|
||||
backend = IOSBackend()
|
||||
else:
|
||||
backend = NoneBackend()
|
||||
|
||||
@@ -168,33 +168,6 @@ init -1700 python:
|
||||
extend.record_say = False
|
||||
|
||||
|
||||
##########################################################################
|
||||
# Self-voicing
|
||||
|
||||
# Strings used internally in Ren'Py.
|
||||
_("Self-voicing disabled.")
|
||||
_("Clipboard voicing enabled. ")
|
||||
_("Self-voicing enabled. ")
|
||||
|
||||
_("bar")
|
||||
_("selected")
|
||||
_("viewport")
|
||||
_("horizontal scroll")
|
||||
_("vertical scroll")
|
||||
_("activate")
|
||||
_("deactivate")
|
||||
_("increase")
|
||||
_("decrease")
|
||||
|
||||
def sv(what, interact=True):
|
||||
"""
|
||||
Uses the narrator to speak `what` iff self-voicing is enabled.
|
||||
"""
|
||||
|
||||
if _preferences.self_voicing:
|
||||
return narrator(what, interact=interact)
|
||||
|
||||
|
||||
##########################################################################
|
||||
# Skip indicator
|
||||
|
||||
@@ -326,6 +299,7 @@ init -1000 python:
|
||||
|
||||
for i in """
|
||||
adv
|
||||
alt
|
||||
anim
|
||||
blinds
|
||||
center
|
||||
@@ -419,9 +393,9 @@ init 1700 python hide:
|
||||
|
||||
|
||||
|
||||
# Used by renpy.return() to return.
|
||||
# Used by renpy.return_statement() to return.
|
||||
label _renpy_return:
|
||||
return
|
||||
return _return
|
||||
|
||||
# Entry point for the developer screen. The rest of it is loaded from
|
||||
# _developer.rpym
|
||||
|
||||
@@ -24,9 +24,8 @@
|
||||
|
||||
init -1600 python hide:
|
||||
|
||||
# Set to true in the very unlikely event you want to manually init
|
||||
# the sound system.
|
||||
config.force_sound = False
|
||||
# Set to False if you don't want sound to initialize without any mixers.
|
||||
config.force_sound = True
|
||||
|
||||
# basics: True if the game will have music.
|
||||
config.has_music = True
|
||||
|
||||
@@ -195,7 +195,8 @@ label _start:
|
||||
|
||||
scene black
|
||||
|
||||
call _gl_test
|
||||
if not _restart:
|
||||
call _gl_test
|
||||
|
||||
python hide:
|
||||
renpy.warp.warp()
|
||||
|
||||
@@ -356,6 +356,23 @@ def run_periodic(var, st):
|
||||
return var.periodic(st)
|
||||
|
||||
|
||||
def get_tooltip(action):
|
||||
|
||||
if isinstance(action, (list, tuple)):
|
||||
for i in action:
|
||||
rv = get_tooltip(i)
|
||||
if rv is not None:
|
||||
return rv
|
||||
|
||||
return None
|
||||
|
||||
func = getattr(action, "get_tooltip", None)
|
||||
if func is None:
|
||||
return None
|
||||
|
||||
return func()
|
||||
|
||||
|
||||
def is_selected(action):
|
||||
"""
|
||||
:name: renpy.is_selected
|
||||
@@ -603,7 +620,7 @@ class SayBehavior(renpy.display.layout.Null):
|
||||
|
||||
if not renpy.config.enable_rollback_side:
|
||||
rollback_side = "disable"
|
||||
if renpy.mobile:
|
||||
if renpy.exports.mobile:
|
||||
rollback_side = renpy.game.preferences.mobile_rollback_side
|
||||
else:
|
||||
rollback_side = renpy.game.preferences.desktop_rollback_side
|
||||
@@ -722,6 +739,12 @@ class Button(renpy.display.layout.Window):
|
||||
|
||||
return self
|
||||
|
||||
def _get_tooltip(self):
|
||||
if self._tooltip is not None:
|
||||
return self._tooltip
|
||||
|
||||
return get_tooltip(self.action)
|
||||
|
||||
def predict_one_action(self):
|
||||
predict_action(self.clicked)
|
||||
predict_action(self.hovered)
|
||||
@@ -1596,6 +1619,10 @@ class Bar(renpy.display.core.Displayable):
|
||||
adjustment = value.get_adjustment()
|
||||
renpy.game.interface.timeout(0)
|
||||
|
||||
tooltip = value.get_tooltip()
|
||||
if tooltip is not None:
|
||||
properties.setdefault("tooltip", tooltip)
|
||||
|
||||
else:
|
||||
adjustment = Adjustment(range, value, step=step, page=page, changed=changed)
|
||||
|
||||
|
||||
+10
-5
@@ -316,7 +316,7 @@ class Displayable(renpy.object.Object):
|
||||
def __ne__(self, o):
|
||||
return not (self == o)
|
||||
|
||||
def __init__(self, focus=None, default=False, style='default', _args=None, tooltip=None, **properties):
|
||||
def __init__(self, focus=None, default=False, style='default', _args=None, tooltip=None, default_focus=False, **properties):
|
||||
|
||||
global default_style
|
||||
|
||||
@@ -326,7 +326,7 @@ class Displayable(renpy.object.Object):
|
||||
self.style = renpy.style.Style(style, properties) # @UndefinedVariable
|
||||
|
||||
self.focus_name = focus
|
||||
self.default = default
|
||||
self.default = default or default_focus
|
||||
self._tooltip = tooltip
|
||||
|
||||
if _args is not None:
|
||||
@@ -367,6 +367,13 @@ class Displayable(renpy.object.Object):
|
||||
|
||||
return self
|
||||
|
||||
def _get_tooltip(self):
|
||||
"""
|
||||
Returns the tooltip of this displayable.
|
||||
"""
|
||||
|
||||
return self._tooltip
|
||||
|
||||
def _in_current_store(self):
|
||||
"""
|
||||
Returns a version of this displayable that will not change as it is
|
||||
@@ -1406,15 +1413,13 @@ class SceneLists(renpy.object.Object):
|
||||
else:
|
||||
at = 0
|
||||
|
||||
surf = renpy.display.render.render(sle.displayable, width, height, st, at)
|
||||
surf = renpy.display.render.render_for_size(sle.displayable, width, height, st, at)
|
||||
|
||||
sw = surf.width
|
||||
sh = surf.height
|
||||
|
||||
x, y = place(width, height, sw, sh, sle.displayable.get_placement())
|
||||
|
||||
surf.kill()
|
||||
|
||||
return (x, y, sw, sh)
|
||||
|
||||
|
||||
|
||||
@@ -149,10 +149,12 @@ def init_emulator():
|
||||
if name == "touch":
|
||||
emulator = touch_emulator
|
||||
overlay = [ renpy.store.DynamicDisplayable(dynamic_keyboard) ]
|
||||
|
||||
elif name == "ios-touch":
|
||||
emulator = touch_emulator
|
||||
overlay = [ renpy.store.DynamicDisplayable(dynamic_keyboard) ]
|
||||
ios = True
|
||||
|
||||
elif name == "tv":
|
||||
emulator = tv_emulator
|
||||
overlay = [ renpy.display.motion.Transform(
|
||||
@@ -161,6 +163,16 @@ def init_emulator():
|
||||
yalign=0.5,
|
||||
size=(int(renpy.config.screen_height * 16.0 / 9.0), renpy.config.screen_height),
|
||||
) ]
|
||||
|
||||
else:
|
||||
emulator = null_emulator
|
||||
overlay = [ ]
|
||||
|
||||
if emulator is not null_emulator:
|
||||
renpy.exports.windows = False
|
||||
renpy.exports.linux = False
|
||||
renpy.exports.macintosh = False
|
||||
renpy.exports.web = False
|
||||
renpy.exports.android = renpy.exports.variant("android")
|
||||
renpy.exports.ios = renpy.exports.variant("ios")
|
||||
renpy.exports.mobile = renpy.exports.android or renpy.exports.ios # @UndefinedVariable
|
||||
|
||||
+17
-7
@@ -106,7 +106,7 @@ def set_focused(widget, arg, screen):
|
||||
if widget is None:
|
||||
new_tooltip = None
|
||||
else:
|
||||
new_tooltip = widget._tooltip
|
||||
new_tooltip = widget._get_tooltip()
|
||||
|
||||
if tooltip != new_tooltip:
|
||||
tooltip = new_tooltip
|
||||
@@ -281,16 +281,26 @@ def before_interact(roots):
|
||||
else:
|
||||
current = None
|
||||
|
||||
# Otherwise, focus the default widget, or nothing.
|
||||
# Otherwise, focus the default widget.
|
||||
if current is None:
|
||||
|
||||
defaults = [ ]
|
||||
|
||||
for f, n, screen in fwn:
|
||||
if f.default:
|
||||
current = f
|
||||
set_focused(f, None, screen)
|
||||
break
|
||||
else:
|
||||
set_focused(None, None, None)
|
||||
defaults.append((f.default, f, screen))
|
||||
|
||||
if defaults:
|
||||
if len(defaults) > 1:
|
||||
defaults.sort()
|
||||
|
||||
_, f, screen = defaults[-1]
|
||||
|
||||
current = f
|
||||
set_focused(f, None, screen)
|
||||
|
||||
if current is None:
|
||||
set_focused(None, None, None)
|
||||
|
||||
# Finally, mark the current widget as the focused widget, and
|
||||
# all other widgets as unfocused.
|
||||
|
||||
@@ -442,6 +442,8 @@ class Cache(object):
|
||||
self.preload_lock.wait()
|
||||
self.preload_lock.release()
|
||||
|
||||
self.preload_thread_pass()
|
||||
|
||||
def preload_thread_pass(self):
|
||||
|
||||
while self.preloads and self.keep_preloading:
|
||||
|
||||
+11
-5
@@ -1038,7 +1038,7 @@ class SizeGroup(renpy.object.Object):
|
||||
maxwidth = 0
|
||||
|
||||
for i in self.members:
|
||||
rend = i.render(width, height, st, at)
|
||||
rend = renpy.display.render.render_for_size(i, width, height, st, at)
|
||||
maxwidth = max(rend.width, maxwidth)
|
||||
|
||||
self._width = maxwidth
|
||||
@@ -1096,6 +1096,9 @@ class Window(Container):
|
||||
if size_group and size_group in size_groups:
|
||||
xminimum = max(xminimum, size_groups[size_group].width(width, height, st, at))
|
||||
|
||||
width = max(xminimum, width)
|
||||
height = max(yminimum, height)
|
||||
|
||||
left_margin = scale(style.left_margin, width)
|
||||
left_padding = scale(style.left_padding, width)
|
||||
|
||||
@@ -1525,6 +1528,9 @@ class Side(Container):
|
||||
|
||||
def render(self, width, height, st, at):
|
||||
|
||||
if renpy.config.developer and len(self.positions) != len(self.children):
|
||||
raise Exception("A side has the wrong number of children.")
|
||||
|
||||
pos_d = { }
|
||||
pos_i = { }
|
||||
|
||||
@@ -1567,10 +1573,8 @@ class Side(Container):
|
||||
if pos not in pos_d:
|
||||
return owidth, oheight
|
||||
|
||||
rend = render(pos_d[pos], width, height, st, at)
|
||||
rv = max(owidth, rend.width), max(oheight, rend.height)
|
||||
rend.kill()
|
||||
return rv
|
||||
rend = renpy.display.render.render_for_size(pos_d[pos], width, height, st, at)
|
||||
return max(owidth, rend.width), max(oheight, rend.height)
|
||||
|
||||
cwidth, cheight = sizeit('c', width, height, 0, 0)
|
||||
cwidth, top = sizeit('t', cwidth, height, cwidth, top)
|
||||
@@ -1865,6 +1869,8 @@ class Flatten(Container):
|
||||
|
||||
return rv
|
||||
|
||||
def get_placement(self):
|
||||
return self.child.get_placement()
|
||||
|
||||
class AlphaMask(Container):
|
||||
"""
|
||||
|
||||
+41
-10
@@ -56,6 +56,9 @@ frame_time = 0
|
||||
# Are we doing a per_frame update?
|
||||
per_frame = False
|
||||
|
||||
# Are we rendering for the purpose of sizing something.
|
||||
sizing = False
|
||||
|
||||
def adjust_render_cache_times(old_time, new_time):
|
||||
"""
|
||||
This adjusts the render cache such that if a render starts at
|
||||
@@ -258,30 +261,57 @@ cpdef render(d, object widtho, object heighto, double st, double at):
|
||||
rv.render_of.append(d)
|
||||
renpy.plog(4, "after clipping")
|
||||
|
||||
render_cache_d[wh] = rv
|
||||
|
||||
if wh is not orig_wh:
|
||||
render_cache_d[orig_wh] = rv
|
||||
if not sizing:
|
||||
|
||||
# This lookup is needed because invalidations are possible.
|
||||
render_cache_d = render_cache[id_d]
|
||||
render_cache_d[wh] = rv
|
||||
|
||||
if wh is not orig_wh:
|
||||
render_cache_d[orig_wh] = rv
|
||||
|
||||
renpy.plog(2, "end render {!r}", d)
|
||||
|
||||
return rv
|
||||
|
||||
def render_for_size(d, width, height, st, at):
|
||||
"""
|
||||
This returns a render of `d` that's useful for getting the size or
|
||||
screen location, but not for actual rendering.
|
||||
"""
|
||||
|
||||
global sizing
|
||||
|
||||
id_d = id(d)
|
||||
orig_wh = (width, height, frame_time-st, frame_time-at)
|
||||
render_cache_d = render_cache[id_d]
|
||||
rv = render_cache_d.get(orig_wh, None)
|
||||
|
||||
if rv is not None:
|
||||
return rv
|
||||
|
||||
old_sizing = sizing
|
||||
sizing = True
|
||||
|
||||
try:
|
||||
return render(d, width, height, st, at)
|
||||
finally:
|
||||
sizing = old_sizing
|
||||
|
||||
|
||||
def invalidate(d):
|
||||
"""
|
||||
Removes d from the render cache. If we're not in a redraw, triggers
|
||||
a redraw to start.
|
||||
"""
|
||||
|
||||
for v in render_cache[id(d)].values():
|
||||
v.kill_cache()
|
||||
|
||||
if per_frame:
|
||||
if (not rendering) and (not per_frame) and (not sizing):
|
||||
redraw(d, 0)
|
||||
return
|
||||
|
||||
if not rendering:
|
||||
redraw(d, 0)
|
||||
|
||||
for v in render_cache[id(d)].values():
|
||||
v.kill_cache()
|
||||
|
||||
def check_redraws():
|
||||
"""
|
||||
@@ -1025,6 +1055,7 @@ cdef class Render:
|
||||
rv.operation_alpha = self.operation_alpha
|
||||
rv.operation_complete = self.operation_complete
|
||||
rv.nearest = self.nearest
|
||||
rv.text_input = self.text_input
|
||||
|
||||
return rv
|
||||
|
||||
|
||||
@@ -680,7 +680,7 @@ class ScreenDisplayable(renpy.display.layout.Container):
|
||||
rv.focus_screen = self
|
||||
|
||||
hiding = (self.phase == OLD) or (self.phase == HIDE)
|
||||
sensitive = renpy.python.py_eval(self.screen.sensitive)
|
||||
sensitive = renpy.python.py_eval(self.screen.sensitive, locals=self.scope)
|
||||
|
||||
rv.blit(child, (0, 0), focus=sensitive and not hiding, main=not hiding)
|
||||
rv.modal = self.modal and not hiding
|
||||
@@ -698,8 +698,8 @@ class ScreenDisplayable(renpy.display.layout.Container):
|
||||
if (self.phase == OLD) or (self.phase == HIDE):
|
||||
return
|
||||
|
||||
if not renpy.python.py_eval(self.screen.sensitive):
|
||||
return
|
||||
if not renpy.python.py_eval(self.screen.sensitive, locals=self.scope):
|
||||
ev = renpy.display.interface.time_event
|
||||
|
||||
try:
|
||||
push_current_screen(self)
|
||||
|
||||
@@ -993,9 +993,6 @@ class Transform(Container):
|
||||
rv.take_execution_state(self)
|
||||
rv._unique()
|
||||
|
||||
if rv.child and rv.child._duplicatable:
|
||||
rv.child = rv.child._duplicate(None)
|
||||
|
||||
return rv
|
||||
|
||||
def _in_current_store(self):
|
||||
|
||||
@@ -106,10 +106,10 @@ class Viewport(renpy.display.layout.Container):
|
||||
|
||||
self._show()
|
||||
|
||||
if isinstance(replaces, Viewport):
|
||||
if isinstance(replaces, Viewport) and replaces.offsets:
|
||||
self.xadjustment.range = replaces.xadjustment.range
|
||||
self.yadjustment.range = replaces.yadjustment.range
|
||||
self.xadjustment.value = replaces.xadjustment.value
|
||||
self.yadjustment.range = replaces.yadjustment.range
|
||||
self.yadjustment.value = replaces.yadjustment.value
|
||||
self.xoffset = replaces.xoffset
|
||||
self.yoffset = replaces.yoffset
|
||||
@@ -206,7 +206,7 @@ class Viewport(renpy.display.layout.Container):
|
||||
width = max(width, self.style.xminimum)
|
||||
height = max(height, self.style.yminimum)
|
||||
|
||||
if self.set_adjustments:
|
||||
if (not renpy.display.render.sizing) and self.set_adjustments:
|
||||
|
||||
xarange = max(cw - width, 0)
|
||||
|
||||
|
||||
+8
-1
@@ -1081,6 +1081,12 @@ def display_menu(items,
|
||||
`screen`
|
||||
The name of the screen used to display the menu.
|
||||
|
||||
Note that most Ren'Py games do not use menu captions, but use narration
|
||||
instead. To display a menu using narration, write::
|
||||
|
||||
$ narrator("Which direction would you like to go?", interact=False)
|
||||
$ result = renpy.display_menu([ ("East", "east"), ("West", "west") ])
|
||||
|
||||
"""
|
||||
|
||||
menu_args, menu_kwargs = get_menu_args()
|
||||
@@ -1833,13 +1839,14 @@ def call(label, *args, **kwargs):
|
||||
raise renpy.game.CallException(label, args, kwargs, from_current=from_current)
|
||||
|
||||
|
||||
def return_statement():
|
||||
def return_statement(value=None):
|
||||
"""
|
||||
:doc: se_call
|
||||
|
||||
Causes Ren'Py to return from the current Ren'Py-level call.
|
||||
"""
|
||||
|
||||
renpy.store._return = value
|
||||
jump("_renpy_return")
|
||||
|
||||
|
||||
|
||||
+20
-3
@@ -507,7 +507,6 @@ KEYWORDS = set([
|
||||
'python',
|
||||
'return',
|
||||
'scene',
|
||||
'set',
|
||||
'show',
|
||||
'with',
|
||||
'while',
|
||||
@@ -755,6 +754,12 @@ class Lexer(object):
|
||||
if not self.subblock:
|
||||
self.error('%s expects a non-empty block.' % stmt)
|
||||
|
||||
def has_block(self):
|
||||
"""
|
||||
Called to check if the current line has a non-empty block.
|
||||
"""
|
||||
return bool(self.subblock)
|
||||
|
||||
def subblock_lexer(self, init=False):
|
||||
"""
|
||||
Returns a new lexer object, equiped to parse the block
|
||||
@@ -1382,7 +1387,7 @@ class Lexer(object):
|
||||
|
||||
return sp
|
||||
|
||||
def renpy_block(self):
|
||||
def renpy_block(self, empty=False):
|
||||
|
||||
if self.subparses is None:
|
||||
raise Exception("A renpy_block can only be parsed inside a creator-defined statement.")
|
||||
@@ -1406,6 +1411,12 @@ class Lexer(object):
|
||||
parse_errors.append(e.message)
|
||||
self.advance()
|
||||
|
||||
if not block:
|
||||
if empty:
|
||||
block.append(ast.Pass(self.get_location()))
|
||||
else:
|
||||
self.error("At least one Ren'Py statement is expected.")
|
||||
|
||||
sp = SubParse(block)
|
||||
self.subparses.append(sp)
|
||||
|
||||
@@ -1679,6 +1690,12 @@ def parse_menu(stmtl, loc, arguments):
|
||||
|
||||
rv.append(ast.Menu(loc, items, set, with_, has_say or has_caption, arguments, item_arguments))
|
||||
|
||||
for index, i in enumerate(rv):
|
||||
if index:
|
||||
i.rollback = "normal"
|
||||
else:
|
||||
i.rollback = "force"
|
||||
|
||||
return rv
|
||||
|
||||
|
||||
@@ -2693,7 +2710,7 @@ def finish_say(l, loc, who, what, attributes=None, temporary_attributes=None):
|
||||
for i in what:
|
||||
|
||||
if i == "{clear}":
|
||||
rv.append(ast.UserStatement(loc, "nvl clear", [ ]))
|
||||
rv.append(ast.UserStatement(loc, "nvl clear", [ ], (("nvl", "clear"), { })))
|
||||
else:
|
||||
rv.append(ast.Say(loc, who, i, with_, attributes=attributes, interact=interact, arguments=arguments, temporary_attributes=temporary_attributes))
|
||||
|
||||
|
||||
+50
-5
@@ -1046,9 +1046,51 @@ class RevertableObject(object):
|
||||
self.__dict__.update(compressed)
|
||||
|
||||
|
||||
# An object that handles deterministic randomness, or something.
|
||||
class RollbackRandom(random.Random):
|
||||
"""
|
||||
This is used for Random objects returned by renpy.random.Random.
|
||||
"""
|
||||
|
||||
def __init__(self):
|
||||
log = renpy.game.log
|
||||
|
||||
if log is not None:
|
||||
log.mutated[id(self)] = None
|
||||
|
||||
super(RollbackRandom, self).__init__()
|
||||
|
||||
def _clean(self):
|
||||
return self.getstate()
|
||||
|
||||
def _compress(self, clean):
|
||||
return clean
|
||||
|
||||
def _rollback(self, compressed):
|
||||
super(RollbackRandom, self).setstate(compressed)
|
||||
|
||||
setstate = mutator(random.Random.setstate)
|
||||
jumpahead = mutator(random.Random.jumpahead)
|
||||
getrandbits = mutator(random.Random.getrandbits)
|
||||
seed = mutator(random.Random.seed)
|
||||
random = mutator(random.Random.random)
|
||||
|
||||
def Random(self, seed=None):
|
||||
"""
|
||||
Returns a new RNG object separate from the main one.
|
||||
"""
|
||||
|
||||
if seed is None:
|
||||
seed = self.random()
|
||||
|
||||
new = RollbackRandom()
|
||||
new.seed(seed)
|
||||
return new
|
||||
|
||||
|
||||
class DetRandom(random.Random):
|
||||
"""
|
||||
This is renpy.random.
|
||||
"""
|
||||
|
||||
def __init__(self):
|
||||
super(DetRandom, self).__init__()
|
||||
@@ -1091,7 +1133,10 @@ class DetRandom(random.Random):
|
||||
Returns a new RNG object separate from the main one.
|
||||
"""
|
||||
|
||||
new = DetRandom()
|
||||
if seed is None:
|
||||
seed = self.random()
|
||||
|
||||
new = RollbackRandom()
|
||||
new.seed(seed)
|
||||
return new
|
||||
|
||||
@@ -1601,9 +1646,9 @@ class RollbackLog(renpy.object.Object):
|
||||
fwd_name, fwd_data = self.forward[0]
|
||||
|
||||
if (self.current.context.current == fwd_name
|
||||
and data == fwd_data
|
||||
and (keep_rollback or self.rolled_forward)
|
||||
):
|
||||
and data == fwd_data
|
||||
and (keep_rollback or self.rolled_forward)
|
||||
):
|
||||
self.forward.pop(0)
|
||||
else:
|
||||
del self.forward[:]
|
||||
|
||||
@@ -911,6 +911,19 @@ class Script(object):
|
||||
|
||||
return label in self.namemap
|
||||
|
||||
def lookup_or_none(self, label):
|
||||
"""
|
||||
Looks up the label if it exists, or returns None if it does not.
|
||||
"""
|
||||
|
||||
if label is None:
|
||||
return None
|
||||
|
||||
if not self.has_label(label):
|
||||
return None
|
||||
|
||||
return self.lookup(label)
|
||||
|
||||
def analyze(self):
|
||||
"""
|
||||
Analyzes all statements that need analysis.
|
||||
|
||||
+30
-5
@@ -461,6 +461,28 @@ class SLBlock(SLNode):
|
||||
def has_python(self):
|
||||
return any(i.has_python() for i in self.children)
|
||||
|
||||
def has_noncondition_child(self):
|
||||
"""
|
||||
Returns true if this block has a child that is not an SLIf statement,
|
||||
or false otherwise.
|
||||
"""
|
||||
|
||||
worklist = list(self.children)
|
||||
|
||||
while worklist:
|
||||
|
||||
n = worklist.pop(0)
|
||||
|
||||
if type(n) is SLBlock:
|
||||
worklist.extend(n.children)
|
||||
elif isinstance(n, SLIf):
|
||||
for _, block in n.entries:
|
||||
worklist.append(block)
|
||||
else:
|
||||
return True
|
||||
|
||||
return False
|
||||
|
||||
|
||||
list_or_tuple = (list, tuple)
|
||||
|
||||
@@ -728,11 +750,13 @@ class SLDisplayable(SLBlock):
|
||||
|
||||
if cache.constant and (cache.style_prefix == context.style_prefix):
|
||||
|
||||
for i, scope, local_scope in cache.constant_uses_scope:
|
||||
for i, local_scope in cache.constant_uses_scope:
|
||||
|
||||
if local_scope:
|
||||
scope = dict(scope)
|
||||
scope = dict(context.scope)
|
||||
scope.update(local_scope)
|
||||
else:
|
||||
scope = context.scope
|
||||
|
||||
if copy_on_change:
|
||||
if i._scope(scope, False):
|
||||
@@ -1063,7 +1087,7 @@ class SLDisplayable(SLBlock):
|
||||
if i in ctx.scope:
|
||||
local_scope[i] = ctx.scope[i]
|
||||
|
||||
ctx.uses_scope.append((main, ctx.scope, local_scope))
|
||||
ctx.uses_scope.append((main, local_scope))
|
||||
|
||||
cache.constant_uses_scope = ctx.uses_scope
|
||||
|
||||
@@ -1733,7 +1757,7 @@ class SLUse(SLNode):
|
||||
target = renpy.display.screen.get_screen_variant(target_name)
|
||||
|
||||
if target is None:
|
||||
raise Exception("A screen named {} does not exist.".format(self.target))
|
||||
raise Exception("A screen named {} does not exist.".format(target_name))
|
||||
|
||||
ast = target.ast.not_const_ast
|
||||
|
||||
@@ -1755,6 +1779,7 @@ class SLUse(SLNode):
|
||||
ctx = SLContext(context)
|
||||
ctx.new_cache = context.new_cache[self.serial] = { }
|
||||
ctx.miss_cache = context.miss_cache.get(self.serial, None) or { }
|
||||
ctx.uses_scope = [ ]
|
||||
|
||||
if self.id:
|
||||
|
||||
@@ -1811,6 +1836,7 @@ class SLUse(SLNode):
|
||||
# Run the child screen.
|
||||
ctx.scope = scope
|
||||
ctx.parent = weakref.ref(context)
|
||||
|
||||
ctx.transclude = self.block
|
||||
|
||||
try:
|
||||
@@ -1867,7 +1893,6 @@ class SLTransclude(SLNode):
|
||||
|
||||
ctx.children = context.children
|
||||
ctx.showif = context.showif
|
||||
ctx.uses_scope = context.uses_scope
|
||||
|
||||
try:
|
||||
renpy.ui.stack.append(ctx)
|
||||
|
||||
@@ -302,9 +302,6 @@ class Parser(object):
|
||||
|
||||
parse_keyword(l, 'expected a keyword argument, colon, or end of line.', True)
|
||||
|
||||
# The index of the child we're adding to this statement.
|
||||
child_index = 0
|
||||
|
||||
# A list of lexers we need to parse the contents of.
|
||||
lexers = [ ]
|
||||
|
||||
@@ -328,7 +325,7 @@ class Parser(object):
|
||||
if not can_has:
|
||||
l.error("The has statement is not allowed here.")
|
||||
|
||||
if child_index != 0:
|
||||
if target.has_noncondition_child():
|
||||
l.error("The has statement may not be given after a child has been supplied.")
|
||||
|
||||
c = self.parse_statement(loc, l, layout_mode=True, keyword=keyword)
|
||||
@@ -352,7 +349,6 @@ class Parser(object):
|
||||
# If not none, add the child to our AST.
|
||||
if c is not None:
|
||||
target.children.append(c)
|
||||
child_index += 1
|
||||
|
||||
if c.has_python():
|
||||
keyword = False
|
||||
|
||||
@@ -51,15 +51,14 @@ position_property_names = [
|
||||
"xysize",
|
||||
"alt",
|
||||
"debug",
|
||||
"tooltip",
|
||||
]
|
||||
|
||||
position_properties = [ Style(i) for i in position_property_names ]
|
||||
position_properties = [ Style(i) for i in position_property_names ] + [ Keyword("tooltip") ]
|
||||
text_position_properties = [ PrefixStyle("text_", i) for i in position_property_names ]
|
||||
side_position_properties = [ PrefixStyle("side_", i) for i in position_property_names ]
|
||||
side_position_properties = [ PrefixStyle("side_", i) for i in position_property_names ] + [ Keyword("tooltip") ]
|
||||
viewport_position_properties = [ PrefixStyle("viewport_", i) for i in position_property_names ]
|
||||
scrollbar_position_properties = [ PrefixStyle("scrollbar_", i) for i in position_property_names ]
|
||||
vscrollbar_position_properties = [ PrefixStyle("vscrollbar_", i) for i in position_property_names ]
|
||||
scrollbar_position_properties = [ PrefixStyle("scrollbar_", i) for i in position_property_names ] + [ Keyword("tooltip") ]
|
||||
vscrollbar_position_properties = [ PrefixStyle("vscrollbar_", i) for i in position_property_names ] + [ Keyword("tooltip") ]
|
||||
|
||||
text_property_names = [
|
||||
"antialias",
|
||||
@@ -206,6 +205,7 @@ ui_properties = [
|
||||
Keyword("style_suffix"),
|
||||
Keyword("focus"),
|
||||
Keyword("default"),
|
||||
Keyword("default_focus"),
|
||||
]
|
||||
|
||||
property_groups = {
|
||||
|
||||
+6
-3
@@ -51,7 +51,7 @@ def register(
|
||||
force_begin_rollback=False,
|
||||
post_execute=None,
|
||||
post_label=None,
|
||||
predict_all=False,
|
||||
predict_all=True,
|
||||
predict_next=None,
|
||||
):
|
||||
"""
|
||||
@@ -149,10 +149,13 @@ def register(
|
||||
label. This can be used to create a unique return point.
|
||||
|
||||
`predict_all`
|
||||
If True, then all sub-parses of this statement are considered to be
|
||||
equally likely as the next statement, for prediction purposes.
|
||||
If True, then this predicts all sub-parses of this statement and
|
||||
the statement after this statement.
|
||||
|
||||
`predict_next`
|
||||
This is called with a single argument, the label of the statement
|
||||
that would run after this statement.
|
||||
|
||||
This should be called to predict the statements that can run after
|
||||
this one. It's expected to return a list of of labels or SubParse
|
||||
objects. This is not called if `predict_all` is true.
|
||||
|
||||
+1
-1
@@ -1686,7 +1686,7 @@ class Text(renpy.display.core.Displayable):
|
||||
# Tokenize the text.
|
||||
tokens = self.tokenize(text)
|
||||
|
||||
if renpy.config.custom_text_tags or (renpy.config.replace_text is not None):
|
||||
if renpy.config.custom_text_tags or renpy.config.self_closing_custom_text_tags or (renpy.config.replace_text is not None):
|
||||
tokens = self.apply_custom_tags(tokens)
|
||||
|
||||
# self.tokens is a list of pairs, where the first component of
|
||||
|
||||
@@ -54,6 +54,9 @@ class Action(renpy.object.Object):
|
||||
def get_selected(self):
|
||||
return False
|
||||
|
||||
def get_tooltip(self):
|
||||
return None
|
||||
|
||||
def periodic(self, st):
|
||||
return
|
||||
|
||||
@@ -84,6 +87,9 @@ class BarValue(renpy.object.Object):
|
||||
def get_style(self):
|
||||
return "bar", "vbar"
|
||||
|
||||
def get_tooltip(self):
|
||||
return None
|
||||
|
||||
|
||||
##############################################################################
|
||||
# Things we can add to. These have two methods: add is called with the
|
||||
|
||||
+13
-4
@@ -101,10 +101,17 @@ def new_command(args):
|
||||
|
||||
def run_command(args):
|
||||
|
||||
subprocess.call([
|
||||
RENPY / "run.sh",
|
||||
CURRENT.resolve()
|
||||
] + args.args)
|
||||
dash_args = [ i for i in args.args if i.startswith("-") if (i != "--") ]
|
||||
nodash_args = [ i for i in args.args if not i.startswith("-") ]
|
||||
|
||||
if args.lint:
|
||||
dash_args.insert(0, "--lint")
|
||||
if args.compile:
|
||||
dash_args.insert(0, "--compile")
|
||||
|
||||
args = [ RENPY / "run.sh" ] + dash_args + [ CURRENT.resolve() ] + nodash_args
|
||||
|
||||
os.execv(args[0], args)
|
||||
|
||||
|
||||
def main():
|
||||
@@ -133,6 +140,8 @@ def main():
|
||||
|
||||
sp = asp.add_parser('run')
|
||||
sp.set_defaults(func=run_command)
|
||||
sp.add_argument("--lint", action="store_true")
|
||||
sp.add_argument("--compile", action="store_true")
|
||||
sp.add_argument("args", nargs=argparse.REMAINDER)
|
||||
|
||||
args = ap.parse_args()
|
||||
|
||||
@@ -66,6 +66,10 @@ due to the Android software and hardware are:
|
||||
`this page <http://developer.android.com/guide/appendix/media-formats.html>`_
|
||||
for a list of supported video formats.
|
||||
|
||||
* Text input (such as :func:`renpy.input`) is limited to the input methods
|
||||
that do not require completions to work. (Western languages probably work,
|
||||
while other languages might not.)
|
||||
|
||||
In addition, there are a few changes that may be necessary due to
|
||||
human factors:
|
||||
|
||||
|
||||
+11
-1
@@ -71,6 +71,10 @@ The parse method takes a Lexer object:
|
||||
block is present. `stmt` should be a string, it will be added
|
||||
to the message with an error.
|
||||
|
||||
.. method:: has_block()
|
||||
|
||||
True if the current line has a non-empty block.
|
||||
|
||||
.. method:: match(re)
|
||||
|
||||
Matches an arbitrary regexp string.
|
||||
@@ -181,7 +185,7 @@ The parse method takes a Lexer object:
|
||||
transfered to the statement after the creator-defined statement.
|
||||
(Which might be the statement created using post_execute).
|
||||
|
||||
.. method:: renpy_block()
|
||||
.. method:: renpy_block(empty=False)
|
||||
|
||||
This parses all of the remaining lines in the current block
|
||||
as Ren'Py script, and returns a SubParse corresponding to the
|
||||
@@ -204,6 +208,12 @@ The parse method takes a Lexer object:
|
||||
|
||||
return { "child" : child }
|
||||
|
||||
`empty`
|
||||
If True, allows an empty block to be parsed. (An empty block
|
||||
is equivalent to a block with a single ``pass`` statement.)
|
||||
|
||||
If False, an empty block triggers an error.
|
||||
|
||||
|
||||
.. method:: catch_error()
|
||||
|
||||
|
||||
@@ -2,6 +2,78 @@
|
||||
Full Changelog
|
||||
==============
|
||||
|
||||
.. _renpy-7.3.2
|
||||
|
||||
7.3.2
|
||||
=====
|
||||
|
||||
Fixes
|
||||
-----
|
||||
|
||||
Fix a regression in the platform variables, caused by the previous
|
||||
release.
|
||||
|
||||
Translations
|
||||
------------
|
||||
|
||||
Update the spanish translation.
|
||||
|
||||
|
||||
.. _renpy-7.3.1:
|
||||
|
||||
7.3.1
|
||||
=====
|
||||
|
||||
Changes
|
||||
-------
|
||||
|
||||
Descriptive text (text that is intended to be show when self-voicing is
|
||||
enabled, so that scenes can be described to the vision impared) has been
|
||||
updated. Descriptive text is now accessed using the ``alt`` character
|
||||
(the old ``sv`` character has been retained as an alias.) It's also now
|
||||
possible to display descriptive text using a custom character, rather than
|
||||
the narrator.
|
||||
|
||||
Ren'Py now always initializes the media playback system, so that a movie
|
||||
can be played even if no audio will be played.
|
||||
|
||||
The `default` property of most displayables, which is used to choose a
|
||||
displayable to be focused by default, has been renamed to `default_focus`
|
||||
so that it does not conflict with the ``default`` statement. It also now
|
||||
takes an integer, with the displayable with the highest focus number
|
||||
getting focus.
|
||||
|
||||
The :func:`Flatten` displayable now passes positions from the child.
|
||||
|
||||
Seeded random number generators created with renpy.random.Random now
|
||||
support rollback.
|
||||
|
||||
When emulating Android or iOS, the platform variables (like renpy.android,
|
||||
renpy.ios, renpy.windows, and renpy.mobile) are set properly.
|
||||
|
||||
Renpyweb now stores the date and time that a save file was created.
|
||||
|
||||
|
||||
Fixes
|
||||
-----
|
||||
|
||||
This release fixes a fairly major issue that could cause screens that
|
||||
interpolate text to not update, or update improperly.
|
||||
|
||||
This release properly runs the image prediction routine from the
|
||||
image prediction thread.
|
||||
|
||||
A problem with the {clear} text tag has been fixed.
|
||||
|
||||
The :var:`config.end_game_transition`, which was not working properly
|
||||
in most circumstances, has been fixed.
|
||||
|
||||
Translations
|
||||
------------
|
||||
|
||||
The Russian, Korean, and Spanish translations were updated.
|
||||
|
||||
|
||||
.. _renpy-7.3.0:
|
||||
|
||||
7.3.0
|
||||
@@ -108,6 +180,12 @@ and iOS.
|
||||
Ren'Py now produces 64-bit arm binaries for Android. These will be
|
||||
required by the Google Play store later this year.
|
||||
|
||||
Text input on Android was rewritten again, to fix problems where the user
|
||||
was unable to advance. Completion was eliminated, as it was the source
|
||||
of the problems. While languages that require input methods will need
|
||||
a larger rewrite to function, Ren'Py should now properly handle all direct
|
||||
input keyboards.
|
||||
|
||||
Translations
|
||||
------------
|
||||
|
||||
@@ -116,7 +194,7 @@ by Arda Güler.
|
||||
|
||||
The Ren'Py tutorial game has been translated into Spanish by Moshibit.
|
||||
|
||||
French, Korean, Russian and Spanish translations have been updated for
|
||||
French, Japanese, Korean, Russian and Spanish translations have been updated for
|
||||
this release.
|
||||
|
||||
|
||||
@@ -147,6 +225,9 @@ The interface of :var:`config.say_attribute_transition_callback` has been
|
||||
changed in an incompatible way, to allow sets of old and new tags to be
|
||||
given.
|
||||
|
||||
:class:`Action` and :class:`BarValue` now support a get_tooltip method,
|
||||
which allows the object to supply a default tooltip.
|
||||
|
||||
Fixes
|
||||
-----
|
||||
|
||||
|
||||
@@ -426,7 +426,7 @@ Occasionally Used
|
||||
|
||||
If true, Ren'Py will attempt to determine the name of the language
|
||||
to use based on the locale of the player's system. If successful,
|
||||
this languagfe will be used as the default language.
|
||||
this language will be used as the default language.
|
||||
|
||||
.. var:: config.enter_sound = None
|
||||
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -66,6 +66,10 @@ Here's an example of the first three steps::
|
||||
|
||||
# Step 2. Add buttons and images to the gallery.
|
||||
|
||||
# A button with an image that is always unlocked.
|
||||
g.button("title")
|
||||
g.image("title")
|
||||
|
||||
# A button that contains an image that automatically unlocks.
|
||||
g.button("dawn")
|
||||
g.image("dawn1")
|
||||
@@ -158,6 +162,8 @@ Here's an example of the first three steps::
|
||||
|
||||
add g.make_button("dark mary", "gal-dark_mary.png", xalign=0.5, yalign=0.5)
|
||||
add g.make_button("dawn mary", "gal-dawn_mary.png", xalign=0.5, yalign=0.5)
|
||||
add g.make_button("title", "title.png", xalign=0.5, yalign=0.5)
|
||||
|
||||
|
||||
# The screen is responsible for returning to the main menu. It could also
|
||||
# navigate to other gallery screens.
|
||||
|
||||
@@ -173,6 +173,14 @@ sensitive, and when it is selected.
|
||||
|
||||
The default implemention returns False.
|
||||
|
||||
.. method:: get_tooltip(self)
|
||||
|
||||
This gets a default tooltip for this button, if a specific
|
||||
tooltip is not assigned. It should return the tooltip value,
|
||||
or None if a tooltip is not known.
|
||||
|
||||
This defaults to returning None.
|
||||
|
||||
.. method:: periodic(self, st)
|
||||
|
||||
This method is called once at the start of each interaction,
|
||||
@@ -232,6 +240,14 @@ the adjustment and styles.
|
||||
|
||||
This defaults to ("bar", "vbar").
|
||||
|
||||
.. method:: get_tooltip(self)
|
||||
|
||||
This gets a default tooltip for this button, if a specific
|
||||
tooltip is not assigned. It should return the tooltip value,
|
||||
or None if a tooltip is not known.
|
||||
|
||||
This defaults to returning None.
|
||||
|
||||
.. method:: replaces(self, other)
|
||||
|
||||
This is called when a BarValue replaces another BarValue, such
|
||||
|
||||
+20
-15
@@ -174,20 +174,18 @@ All user interface statements take the following common properties:
|
||||
|
||||
`at`
|
||||
This can be a transform, or a list of transforms, or an anonymous
|
||||
transform (a transform that is defined directly in at)
|
||||
transform (a transform that is defined directly in at) ::
|
||||
|
||||
::
|
||||
transform hello_t:
|
||||
align (0.7, 0.5) alpha 0.0
|
||||
linear 0.5 alpha 1.0
|
||||
|
||||
transform hello_t:
|
||||
align (0.7, 0.5) alpha 0.0
|
||||
linear 0.5 alpha 1.0
|
||||
|
||||
screen hello_title():
|
||||
text "Hello." at hello_t
|
||||
text "Hello.":
|
||||
at transform:
|
||||
align (0.2, 0.5) alpha 0.0
|
||||
linear 0.5 alpha 1.0
|
||||
screen hello_title():
|
||||
text "Hello." at hello_t
|
||||
text "Hello.":
|
||||
at transform:
|
||||
align (0.2, 0.5) alpha 0.0
|
||||
linear 0.5 alpha 1.0
|
||||
|
||||
This transforms are used to wrap this displayable. The show, hide,
|
||||
replace, and replaced external events are delivered to a transform
|
||||
@@ -198,9 +196,10 @@ All user interface statements take the following common properties:
|
||||
a transform wraps a textbutton that is added to the vbox, this
|
||||
second transform is not given events.
|
||||
|
||||
`default`
|
||||
If given and true, the displayable is focused by default. Only one
|
||||
displayable should have this.
|
||||
`default_focus`
|
||||
If given and true, the displayable is focused by default. When
|
||||
multiple displayables have this, the values are compared and the
|
||||
displayable with the greatest default focus becomes the default.
|
||||
|
||||
`id`
|
||||
An identifier for the user-interface statement. When a screen is
|
||||
@@ -262,6 +261,9 @@ All user interface statements take the following common properties:
|
||||
:func:`GetTooltip` function. See the :ref:`tooltips` section for
|
||||
more details.
|
||||
|
||||
Objects passed to tooltip must support equality. If equality is
|
||||
not supported, an infinite loop may occur.
|
||||
|
||||
`arguments`
|
||||
A tuple or list containing additional positional arguments that
|
||||
are given to the displayable.
|
||||
@@ -1810,6 +1812,9 @@ When showif's children have transforms, it will supply them with ATL
|
||||
events to manage the show and hide process, so that Ren'Py can animate
|
||||
the show and hide process.
|
||||
|
||||
The ``showif`` statement wraps its children in a displayable that manages
|
||||
the show and hide process.
|
||||
|
||||
Multiple showif statements can be grouped together into a single
|
||||
``showif``/``elif``/``else`` construct, similiar to an if statement.
|
||||
**Unlike the if statement, showif executes all of its blocks, including Python, even if the condition is false.**
|
||||
|
||||
@@ -96,7 +96,7 @@ Descriptive Text
|
||||
disabled. Self-voicing text uses the :var:`sv` variable, which is defined to
|
||||
be similar to a character.
|
||||
|
||||
.. var:: sv = ...
|
||||
.. var:: alt = ...
|
||||
|
||||
A character-like object that uses the narrator to speak text if
|
||||
self-voicing is enabled.
|
||||
@@ -105,12 +105,19 @@ Descriptive Text
|
||||
|
||||
e "Hang on, this is gonna be a bumpy ride!"
|
||||
|
||||
sv "And then the sun exploded..."
|
||||
alt "And then the sun exploded..."
|
||||
|
||||
# A complex and exciting cut scene.
|
||||
show event sun_exploding
|
||||
pause 10
|
||||
|
||||
There is a variable that controls descriptive text:
|
||||
|
||||
.. var:: config.descriptive_text_character = None
|
||||
|
||||
If not None, this should be a character object that is used to
|
||||
display the descriptive text.
|
||||
|
||||
A self-voicing debug mode can be enabled by typing Shift+Alt+V. This will
|
||||
display the text that would be voiced on the screen for development
|
||||
purposes.
|
||||
|
||||
+177
-153
@@ -1,211 +1,235 @@
|
||||
<ul class='sponsors'>
|
||||
<li> 017Bluefield (7.1.2–7.2)
|
||||
<li> __skwrl__ (6.99.14.3–7.2.2)
|
||||
<li> __skwrl__ (6.99.14.3–7.3.0)
|
||||
<li> Adia Alderson (6.99.13–7.1.2)
|
||||
<li> Aleema (6.99.13–7.2.2)
|
||||
<li> <a href="http://alexdodge.net/" rel="nofollow">Alex Dodge</a> (6.99.14–7.2.2)
|
||||
<li> <a href="https://rabidb.com/" rel="nofollow">AlexSSZ</a> (6.99.13–7.2.2)
|
||||
<li> <a href="https://alic-szecsei.com" rel="nofollow">Alic Szecsei</a> (6.99.14.3–7.2.2)
|
||||
<li> Almost Human (7.2–7.2.2)
|
||||
<li> Ana Raffali (7.2–7.2.2)
|
||||
<li> Andurin (7.1.2–7.2.2)
|
||||
<li> Anne Camlin (7.0–7.2.2)
|
||||
<li> Aleema (6.99.13–7.3.2)
|
||||
<li> <a href="http://alexdodge.net/" rel="nofollow">Alex Dodge</a> (6.99.14–7.3.0)
|
||||
<li> <a href="https://rabidb.com/" rel="nofollow">AlexSSZ</a> (6.99.13–7.3.2)
|
||||
<li> <a href="https://alic-szecsei.com" rel="nofollow">Alic Szecsei</a> (6.99.14.3–7.3.2)
|
||||
<li> Almost Human (7.2–7.3.0)
|
||||
<li> Almost Human (7.3.0–7.3.2)
|
||||
<li> Amelia Aronsohn (7.3.0–7.3.2)
|
||||
<li> Ana Raffali (7.2–7.3.2)
|
||||
<li> Andurin (7.1.2–7.3.2)
|
||||
<li> Anne Camlin (7.0–7.3.2)
|
||||
<li> <a href="https://lemmasoft.renai.us/forums/viewtopic.php?f=51&t=34131" rel="nofollow">AR09FQF-AQ09FRF</a> (6.99.14.1–7.0)
|
||||
<li> Ariane Barnes (7.3.0–7.3.2)
|
||||
<li> Asatiir (6.99.13–7.0)
|
||||
<li> <a href="https://www.renpy.org/agegate?url=https://www.patreon.com/ASLPro3D" rel="nofollow">ASLPro3D</a> (7.0–7.2.2)
|
||||
<li> <a href="https://www.atwistedspirit.com/" rel="nofollow">ATwistedSpirit</a> (7.1–7.2.2)
|
||||
<li> Ashley (7.3.0–7.3.2)
|
||||
<li> <a href="https://www.renpy.org/agegate?url=https://www.patreon.com/ASLPro3D" rel="nofollow">ASLPro3D</a> (7.0–7.3.0)
|
||||
<li> <a href="https://www.atwistedspirit.com/" rel="nofollow">ATwistedSpirit</a> (7.1–7.3.2)
|
||||
<li> <a href="https://patchworkprincess.moe/" rel="nofollow">Azura (Vanessa Parker)</a> (7.0–7.1)
|
||||
<li> <a href="https://www.youtube.com/channel/UC3Xm0sk-rRCtD-yVp64WPWQ" rel="nofollow">BadGamer</a> (6.99.14.3–7.2.2)
|
||||
<li> <a href="https://www.youtube.com/channel/UC3Xm0sk-rRCtD-yVp64WPWQ" rel="nofollow">BadGamer</a> (6.99.14.3–7.3.0)
|
||||
<li> Balrog Gaming (7.3.0–7.3.2)
|
||||
<li> Belfort and Bastion (6.99.13–7.1)
|
||||
<li> Biotikos Development (6.99.13–7.2.2)
|
||||
<li> Biotikos Development (6.99.13–7.3.2)
|
||||
<li> Bob (6.99.13–7.0)
|
||||
<li> <a href="https://bobcgames.itch.io" rel="nofollow">Bob Conway</a> (6.99.14.1–7.2.2)
|
||||
<li> Bob Reus (7.1–7.2.2)
|
||||
<li> bob_xxii (7.2–7.2.2)
|
||||
<li> Booom313's tinker corner (6.99.14–7.2.2)
|
||||
<li> Boreas Bear (6.99.13–7.2.2)
|
||||
<li> <a href="http://boyslaughplus.moe" rel="nofollow">Boys Laugh +</a> (6.99.13–7.2.2)
|
||||
<li> <a href="https://bobcgames.itch.io" rel="nofollow">Bob Conway</a> (6.99.14.1–7.3.2)
|
||||
<li> Bob Reus (7.1–7.3.2)
|
||||
<li> bob_xxii (7.2–7.3.2)
|
||||
<li> Booom313's tinker corner (6.99.14–7.3.2)
|
||||
<li> Boreas Bear (6.99.13–7.3.2)
|
||||
<li> <a href="http://boyslaughplus.moe" rel="nofollow">Boys Laugh +</a> (6.99.13–7.3.2)
|
||||
<li> Brett Douglas (6.99.14–6.99.14.3)
|
||||
<li> Brimney (6.99.13–7.2.2)
|
||||
<li> <a href="https://www.renpy.org/agegate?url=https://www.brunimultimedia.com" rel="nofollow">Bruni Multimedia</a> (6.99.14–7.2.2)
|
||||
<li> <a href="https://briankellum.net" rel="nofollow">Brian Kellum</a> (7.3.0–7.3.2)
|
||||
<li> Brimney (6.99.13–7.3.2)
|
||||
<li> <a href="https://www.renpy.org/agegate?url=https://www.brunimultimedia.com" rel="nofollow">Bruni Multimedia</a> (6.99.14–7.3.2)
|
||||
<li> <a href="http://www.bura.cl" rel="nofollow">BURA</a> (6.99.13)
|
||||
<li> Cameron Woodard (6.99.14.3–7.2.2)
|
||||
<li> Cara Hillstock (6.99.13–7.2.2)
|
||||
<li> <a href="https://www.celebrityhunter.com.br" rel="nofollow">Celebrity Hunter</a> (7.1–7.2.2)
|
||||
<li> Charlene Gilbert (6.99.13–7.2.2)
|
||||
<li> <a href="http://charliethegoldfish.com" rel="nofollow">Charlie Francis Cassidy</a> (6.99.13–7.2.2)
|
||||
<li> Cameron Woodard (6.99.14.3–7.3.2)
|
||||
<li> Cara Hillstock (6.99.13–7.3.2)
|
||||
<li> <a href="https://www.catmpro.com/" rel="nofollow">CatMoun-P</a> (7.3.0–7.3.2)
|
||||
<li> <a href="https://www.celebrityhunter.com.br" rel="nofollow">Celebrity Hunter</a> (7.1–7.3.2)
|
||||
<li> Charlene Gilbert (6.99.13–7.3.2)
|
||||
<li> <a href="http://charliethegoldfish.com" rel="nofollow">Charlie Francis Cassidy</a> (6.99.13–7.3.2)
|
||||
<li> Chekhov's Ghost (7.1–7.2)
|
||||
<li> Cherry Kiss Games (6.99.14.1–7.2.2)
|
||||
<li> Chrysoula Tzavelas (6.99.13–7.2.2)
|
||||
<li> <a href="https://cloverfirefly.itch.io" rel="nofollow">cloverfirefly</a> (6.99.13–7.2.2)
|
||||
<li> CobaltCore (7.1.1–7.2.2)
|
||||
<li> CobraPL (7.1–7.2.2)
|
||||
<li> <a href="https://www.renpy.org/agegate?url=https://obscurasoft.com/" rel="nofollow">Coming Out On Top</a> (6.99.13–7.2.2)
|
||||
<li> <a href="http://www.computerart.club/" rel="nofollow">computerart.club</a> (6.99.14–7.2.2)
|
||||
<li> CookieNomNom (7.1.1–7.2.2)
|
||||
<li> Crazy Cactus (6.99.14.3–7.2.2)
|
||||
<li> <a href="https://www.renpy.org/agegate?url=http://cricketbat.me" rel="nofollow">cricketbat_</a> (7.0–7.2.2)
|
||||
<li> Cherry Kiss Games (6.99.14.1–7.3.2)
|
||||
<li> Christopher S. Ma (7.3.0)
|
||||
<li> Chrysoula Tzavelas (6.99.13–7.3.2)
|
||||
<li> <a href="https://cloverfirefly.itch.io" rel="nofollow">cloverfirefly</a> (6.99.13–7.3.2)
|
||||
<li> Clyde Duensing III (7.3.0–7.3.2)
|
||||
<li> CobaltCore (7.1.1–7.3.2)
|
||||
<li> CobraPL (7.1–7.3.2)
|
||||
<li> <a href="https://www.renpy.org/agegate?url=https://obscurasoft.com/" rel="nofollow">Coming Out On Top</a> (6.99.13–7.3.2)
|
||||
<li> <a href="http://www.computerart.club/" rel="nofollow">computerart.club</a> (6.99.14–7.3.2)
|
||||
<li> CookieNomNom (7.1.1–7.3.2)
|
||||
<li> Crazy Cactus (6.99.14.3–7.3.2)
|
||||
<li> <a href="https://www.renpy.org/agegate?url=http://cricketbat.me" rel="nofollow">cricketbat_</a> (7.0–7.3.2)
|
||||
<li> <a href="http://cultofape.com" rel="nofollow">CultOfApe</a> (6.99.14–7.0)
|
||||
<li> Culture4Jam (6.99.13–7.2.2)
|
||||
<li> Culture4Jam (6.99.13–7.3.2)
|
||||
<li> Daniel Burns (7.1–7.2)
|
||||
<li> <a href="https://www.renpy.org/agegate?url=http://www.darkministry.net" rel="nofollow">Dark Ministry</a> (7.2–7.2.2)
|
||||
<li> <a href="https://www.renpy.org/agegate?url=http://www.darkministry.net" rel="nofollow">Dark Ministry</a> (7.2–7.3.0)
|
||||
<li> <a href="http://dark-aii.net" rel="nofollow">Dark-Aii</a> (6.99.14.1–6.99.14.3)
|
||||
<li> <a href="http://www.darksirengames.com" rel="nofollow">DarkSirenGames</a> (6.99.13–7.2.2)
|
||||
<li> Darryl Taylor (7.0–7.2.2)
|
||||
<li> David Koster (6.99.14–7.2.2)
|
||||
<li> David Yingling (6.99.14.1–7.2.2)
|
||||
<li> Dee (7.1–7.2.2)
|
||||
<li> Denny Cheng (6.99.14.2–7.2.2)
|
||||
<li> Dharker Studios Ltd (6.99.13–6.99.14, 7.1.1–7.2.2)
|
||||
<li> <a href="http://coriginate.com" rel="nofollow">Ds110</a> (6.99.13–7.2.2)
|
||||
<li> DuoDevelopers (7.1.1–7.2.2)
|
||||
<li> E. William Brown (6.99.13–7.2.2)
|
||||
<li> DarkDrake1371 (7.3.0–7.3.2)
|
||||
<li> <a href="http://www.darksirengames.com" rel="nofollow">DarkSirenGames</a> (6.99.13–7.3.2)
|
||||
<li> Darryl Taylor (7.0–7.3.2)
|
||||
<li> David Koster (6.99.14–7.3.2)
|
||||
<li> David Yingling (6.99.14.1–7.3.2)
|
||||
<li> Dee (7.1–7.3.2)
|
||||
<li> Denny Cheng (6.99.14.2–7.3.2)
|
||||
<li> Dharker Studios Ltd (6.99.13–6.99.14, 7.1.1–7.3.2)
|
||||
<li> Drake Wells (7.3.0–7.3.2)
|
||||
<li> <a href="http://coriginate.com" rel="nofollow">Ds110</a> (6.99.13–7.3.2)
|
||||
<li> DuoDevelopers (7.1.1–7.3.2)
|
||||
<li> E. William Brown (6.99.13–7.3.0)
|
||||
<li> <a href="https://twitter.com/WC_EchoFrost" rel="nofollow">EchoFrost (Watercress)</a> (6.99.14.2–7.2)
|
||||
<li> <a href="https://www.youtube.com/c/ElaineDoesCoding" rel="nofollow">ElaineDoesCoding</a> (7.0–7.2.2)
|
||||
<li> eric chi hung ng (7.0–7.2.2)
|
||||
<li> Euan 'Xolf' Robertson (6.99.13–7.2.2)
|
||||
<li> Eileen Koven (7.3.0–7.3.2)
|
||||
<li> <a href="https://www.youtube.com/c/ElaineDoesCoding" rel="nofollow">ElaineDoesCoding</a> (7.0–7.3.2)
|
||||
<li> eric chi hung ng (7.0–7.3.0)
|
||||
<li> Ertal Games (7.1.1–7.3.2)
|
||||
<li> Euan 'Xolf' Robertson (6.99.13–7.3.2)
|
||||
<li> Eve Hallows (6.99.13–6.99.14)
|
||||
<li> Exiscoming (6.99.14–7.2.2)
|
||||
<li> Exiscoming (6.99.14–7.3.2)
|
||||
<li> Fuseblower (7.0–7.2)
|
||||
<li> George (7.1–7.2.2)
|
||||
<li> George (7.1–7.3.2)
|
||||
<li> <a href="http://www.gtbono.com" rel="nofollow">Giovanni Tempobono</a> (7.1–7.1.2)
|
||||
<li> <a href="https://goldengamebarn.com/" rel="nofollow">Golden Game Barn</a> (6.99.13–7.2.2)
|
||||
<li> <a href="https://twitter.com/goodtalesvn" rel="nofollow">Good Tales</a> (7.1–7.2.2)
|
||||
<li> Great Chicken Studio (6.99.14–7.2.2)
|
||||
<li> Grimiku (7.0–7.2.2)
|
||||
<li> <a href="https://goldengamebarn.com/" rel="nofollow">Golden Game Barn</a> (6.99.13–7.3.2)
|
||||
<li> <a href="https://twitter.com/goodtalesvn" rel="nofollow">Good Tales</a> (7.1–7.3.2)
|
||||
<li> Great Chicken Studio (6.99.14–7.3.2)
|
||||
<li> Grimiku (7.0–7.3.2)
|
||||
<li> Gunso (6.99.13–7.2)
|
||||
<li> HAG Productions (7.1.1–7.2.2)
|
||||
<li> <a href="http://hanb.jp" rel="nofollow">HanbitGaram (MOEWORK Entertainment)</a> (7.1–7.2.2)
|
||||
<li> HAG Productions (7.1.1–7.3.2)
|
||||
<li> <a href="http://hanb.jp" rel="nofollow">HanbitGaram (MOEWORK Entertainment)</a> (7.1–7.3.2)
|
||||
<li> Happimochi (6.99.13–6.99.14)
|
||||
<li> HopesGaming (7.1.1–7.2.2)
|
||||
<li> HopesGaming (7.1.1–7.3.2)
|
||||
<li> <a href="https://ijemin.com" rel="nofollow">I_Jemin</a> (6.99.13–7.0)
|
||||
<li> <a href="https://irredeemable.net/" rel="nofollow">Irredeemable Games</a> (6.99.14–7.2.2)
|
||||
<li> J. C. Holder (6.99.13–7.2.2)
|
||||
<li> <a href="https://www.irinakuksova.ie" rel="nofollow">Irina Kuksova</a> (7.3.0–7.3.2)
|
||||
<li> <a href="https://irredeemable.net/" rel="nofollow">Irredeemable Games</a> (6.99.14–7.3.2)
|
||||
<li> J. C. Holder (6.99.13–7.3.2)
|
||||
<li> James Tyner (6.99.13–7.1)
|
||||
<li> JeongPyo Lee (6.99.13–7.2.2)
|
||||
<li> Joanna B (6.99.13–7.2.2)
|
||||
<li> JoeBanks (7.1–7.2.2)
|
||||
<li> Jonas Kyratzes (7.1.1–7.2.2)
|
||||
<li> jonnymelabo (6.99.13–7.2.2)
|
||||
<li> Joseph Denicola (7.2–7.2.2)
|
||||
<li> JeongPyo Lee (6.99.13–7.3.2)
|
||||
<li> Joanna B (6.99.13–7.3.2)
|
||||
<li> JoeBanks (7.1–7.3.2)
|
||||
<li> Jonas Kyratzes (7.1.1–7.3.2)
|
||||
<li> jonnymelabo (6.99.13–7.3.2)
|
||||
<li> Joseph Denicola (7.2–7.3.2)
|
||||
<li> Josh Kaplan (6.99.13–6.99.14.2)
|
||||
<li> K. Starbuck (6.99.13–6.99.14)
|
||||
<li> Kampmichi (7.1.1–7.2.2)
|
||||
<li> Katryna Starks (7.2.1–7.2.2)
|
||||
<li> Kayde Initials (6.99.13–7.2.2)
|
||||
<li> <a href="http://kexboy.com" rel="nofollow">KEXBOY</a> (6.99.13–7.2.2)
|
||||
<li> Kikai Digital (7.0–7.2.2)
|
||||
<li> <a href="http://www.gamesbykinmoku.com" rel="nofollow">Kinmoku</a> (6.99.13–7.2.2)
|
||||
<li> <a href="http://krsm94.web.fc2.com/" rel="nofollow">Klast Halc (crAsm)</a> (6.99.14.2–7.2.2)
|
||||
<li> Kosmos Games (6.99.14–7.2.2)
|
||||
<li> Kampmichi (7.1.1–7.3.2)
|
||||
<li> Katryna Starks (7.2.1–7.3.2)
|
||||
<li> Kayde Initials (6.99.13–7.3.2)
|
||||
<li> <a href="http://kexboy.com" rel="nofollow">KEXBOY</a> (6.99.13–7.3.2)
|
||||
<li> Kikai Digital (7.0–7.3.2)
|
||||
<li> <a href="http://www.gamesbykinmoku.com" rel="nofollow">Kinmoku</a> (6.99.13–7.3.2)
|
||||
<li> <a href="http://krsm94.web.fc2.com/" rel="nofollow">Klast Halc (crAsm)</a> (6.99.14.2–7.3.2)
|
||||
<li> Kosmos Games (6.99.14–7.3.2)
|
||||
<li> <a href="https://de.koubaibu.tech/" rel="nofollow">Koubaibu Technology Group</a> (7.1–7.1.2)
|
||||
<li> Kraig Halfpap (6.99.14.2–7.2.2)
|
||||
<li> L C (7.2–7.2.2)
|
||||
<li> <a href="https://www.renpy.org/agegate?url=https://la-cucaracha-studios.itch.io/" rel="nofollow">La Cucaracha Studios</a> (7.1.2–7.2.2)
|
||||
<li> lain105/EckoMars (6.99.13–7.2.2)
|
||||
<li> <a href="http://waltz.moe/portfolio/" rel="nofollow">Laiska</a> (7.2–7.2.2)
|
||||
<li> LateWhiteRabbit (6.99.14–7.2.2)
|
||||
<li> <a href="https://lernakow.itch.io" rel="nofollow">Lernakow</a> (6.99.14.3–7.2.2)
|
||||
<li> Kraig Halfpap (6.99.14.2–7.3.2)
|
||||
<li> L C (7.2–7.3.2)
|
||||
<li> <a href="https://www.renpy.org/agegate?url=https://la-cucaracha-studios.itch.io/" rel="nofollow">La Cucaracha Studios</a> (7.1.2–7.3.2)
|
||||
<li> lain105/EckoMars (6.99.13–7.3.2)
|
||||
<li> <a href="http://waltz.moe/portfolio/" rel="nofollow">Laiska</a> (7.2–7.3.2)
|
||||
<li> LateWhiteRabbit (6.99.14–7.3.2)
|
||||
<li> <a href="https://lernakow.itch.io" rel="nofollow">Lernakow</a> (6.99.14.3–7.3.2)
|
||||
<li> LewdKitty (7.0–7.2)
|
||||
<li> LewdKitty (7.2.1–7.2.2)
|
||||
<li> <a href="https://www.renpy.org/agegate?url=https://www.lewdlab.com/" rel="nofollow">Lewdlab</a> (6.99.14.1–7.2.2)
|
||||
<li> <a href="https://lemmasoft.renai.us/forums/viewtopic.php?f=66&t=48011&p=482643" rel="nofollow">Lezalith</a> (7.1–7.2.2)
|
||||
<li> LewdKitty (7.2.1–7.3.2)
|
||||
<li> <a href="https://www.renpy.org/agegate?url=https://www.lewdlab.com/" rel="nofollow">Lewdlab</a> (6.99.14.1–7.3.2)
|
||||
<li> <a href="https://lemmasoft.renai.us/forums/viewtopic.php?f=66&t=48011&p=482643" rel="nofollow">Lezalith</a> (7.1–7.3.2)
|
||||
<li> Lictor (6.99.14.2–7.1.2)
|
||||
<li> Little Napoleon (7.1–7.2.2)
|
||||
<li> <a href="http://trash.moe/" rel="nofollow">Lore</a> (6.99.13–7.2.2)
|
||||
<li> Luke Jackson (6.99.13–7.2.2)
|
||||
<li> <a href="http://luscious-spirit-studios.tumblr.com/" rel="nofollow">Luscious Spirit Studios</a> (6.99.13–7.2.2)
|
||||
<li> <a href="https://www.renpy.org/agegate?url=https://www.patreon.com/Luxee" rel="nofollow">Luxee</a> (6.99.14.3–7.2.2)
|
||||
<li> Maeve Bandruid (6.99.13–7.2.2)
|
||||
<li> <a href="https://www.renpy.org/agegate?url=https://www.patreon.com/manitu" rel="nofollow">MANITU Games CO.</a> (6.99.13–7.2.2)
|
||||
<li> <a href="https://manorstories.fr" rel="nofollow">ManorStories</a> (6.99.14–7.2.2)
|
||||
<li> <a href="http://www.marionettecode.com/" rel="nofollow">Marionette</a> (6.99.14–7.2.2)
|
||||
<li> Little Napoleon (7.1–7.3.2)
|
||||
<li> <a href="http://trash.moe/" rel="nofollow">Lore</a> (6.99.13–7.3.2)
|
||||
<li> Luke Jackson (6.99.13–7.3.2)
|
||||
<li> <a href="http://luscious-spirit-studios.tumblr.com/" rel="nofollow">Luscious Spirit Studios</a> (6.99.13–7.3.0)
|
||||
<li> <a href="https://www.renpy.org/agegate?url=https://www.patreon.com/Luxee" rel="nofollow">Luxee</a> (6.99.14.3–7.3.2)
|
||||
<li> Maeve Bandruid (6.99.13–7.3.2)
|
||||
<li> <a href="https://www.renpy.org/agegate?url=https://www.patreon.com/manitu" rel="nofollow">MANITU Games CO.</a> (6.99.13–7.3.2)
|
||||
<li> <a href="https://manorstories.fr" rel="nofollow">ManorStories</a> (6.99.14–7.3.2)
|
||||
<li> <a href="http://www.marionettecode.com/" rel="nofollow">Marionette</a> (6.99.14–7.3.2)
|
||||
<li> Matthew (7.2)
|
||||
<li> Matthew Preston (7.2)
|
||||
<li> Matthew Preston (7.2–7.2.2)
|
||||
<li> Matthew Preston (7.2–7.3.2)
|
||||
<li> MAW.3D.Art (6.99.13)
|
||||
<li> Max J Sher (6.99.13–7.2.2)
|
||||
<li> MCatter Dev (7.1–7.2.2)
|
||||
<li> <a href="https://meagantrott.com" rel="nofollow">Meagan Trott</a> (6.99.13–7.2.2)
|
||||
<li> <a href="http://metasepia.icecavern.net" rel="nofollow">Metasepia Games</a> (6.99.13–7.2.2)
|
||||
<li> Meyvol (6.99.14.1–7.2.2)
|
||||
<li> Michael Lewis (7.2–7.2.2)
|
||||
<li> Michael Simon (7.1.1–7.2.2)
|
||||
<li> Michaela Laws (6.99.13–7.2.2)
|
||||
<li> Max J Sher (6.99.13–7.3.2)
|
||||
<li> MCatter Dev (7.1–7.3.2)
|
||||
<li> <a href="https://meagantrott.com" rel="nofollow">Meagan Trott</a> (6.99.13–7.3.2)
|
||||
<li> <a href="http://metasepia.icecavern.net" rel="nofollow">Metasepia Games</a> (6.99.13–7.3.2)
|
||||
<li> Meyvol (6.99.14.1–7.3.2)
|
||||
<li> <a href="https://store.steampowered.com/developer/mia" rel="nofollow">Mia Blais-Côté</a> (7.3.0–7.3.2)
|
||||
<li> Michael Lewis (7.2–7.3.2)
|
||||
<li> Michael Simon (7.1.1–7.3.2)
|
||||
<li> Michaela Laws (6.99.13–7.3.2)
|
||||
<li> <a href="http://www.milkteestudios.com" rel="nofollow">Milktee Studios</a> (7.0–7.1)
|
||||
<li> Miss Skizzors (7.0–7.2.2)
|
||||
<li> Montse Latre (7.1.1–7.2.2)
|
||||
<li> <a href="https://moonlitworks.com/" rel="nofollow">Moonlit Works</a> (7.0–7.2.2)
|
||||
<li> <a href="https://mrvaldez.ph/" rel="nofollow">MrValdez</a> (7.0–7.2.2)
|
||||
<li> Miss Skizzors (7.0–7.3.2)
|
||||
<li> <a href="https://moonlitworks.com/" rel="nofollow">Moonlit Works</a> (7.0–7.3.0)
|
||||
<li> <a href="https://mrvaldez.ph/" rel="nofollow">MrValdez</a> (7.0–7.3.2)
|
||||
<li> <a href="https://ms45.itch.io" rel="nofollow">Ms .45</a> (6.99.13)
|
||||
<li> nasredin (6.99.14.3–7.2.2)
|
||||
<li> Natalie Van Sistine (7.0–7.2.2)
|
||||
<li> <a href="https://cafe.naver.com/vmo.cafe" rel="nofollow">Naver cafe VMO</a> (7.1–7.2.2)
|
||||
<li> <a href="https://www.patreon.com/muplur" rel="nofollow">MUPLUR</a> (7.3.0–7.3.2)
|
||||
<li> nasredin (6.99.14.3–7.3.2)
|
||||
<li> Natalie Van Sistine (7.0–7.3.2)
|
||||
<li> <a href="https://cafe.naver.com/vmo.cafe" rel="nofollow">Naver cafe VMO</a> (7.1–7.3.2)
|
||||
<li> <a href="http://cafe.naver.com/vmo" rel="nofollow">NaverCafe VMO</a> (6.99.13–7.1)
|
||||
<li> Neigan (7.0)
|
||||
<li> Nicholas Swenson (6.99.14–7.2.2)
|
||||
<li> <a href="https://www.patreon.com/nikraria" rel="nofollow">nikraria</a> (6.99.13–7.2.2)
|
||||
<li> Nova Alamak (6.99.14.3–7.2.2)
|
||||
<li> Nicholas Swenson (6.99.14–7.3.2)
|
||||
<li> <a href="https://www.patreon.com/nikraria" rel="nofollow">nikraria</a> (6.99.13–7.3.2)
|
||||
<li> Nova Alamak (6.99.14.3–7.3.2)
|
||||
<li> <a href="http://devety.com" rel="nofollow">Oleksii olety Kyrylchuk</a> (6.99.14.1–6.99.14.2)
|
||||
<li> Panda Penguin Games (7.2–7.2.2)
|
||||
<li> Panda Penguin Games (7.2–7.3.2)
|
||||
<li> Panthera Morag (6.99.13–7.2)
|
||||
<li> Patchwork Princess (7.1–7.2.2)
|
||||
<li> Patchwork Princess (7.1–7.3.0)
|
||||
<li> Patricia (6.99.13–7.1.1)
|
||||
<li> <a href="http://peachpattch.com/" rel="nofollow">peachpattch</a> (6.99.14–7.2.2)
|
||||
<li> philat (6.99.14.1–7.2.2)
|
||||
<li> Pi3shark (7.2–7.2.2)
|
||||
<li> plasterbrain (6.99.13–7.2.2)
|
||||
<li> Paul Birchenough (7.3.0)
|
||||
<li> <a href="http://peachpattch.com/" rel="nofollow">peachpattch</a> (6.99.14–7.3.2)
|
||||
<li> Pete Goodwin (7.3.0–7.3.2)
|
||||
<li> philat (6.99.14.1–7.3.2)
|
||||
<li> Pi3shark (7.2–7.3.2)
|
||||
<li> plasterbrain (6.99.13–7.3.2)
|
||||
<li> Ploppertje (6.99.13–6.99.14.3)
|
||||
<li> Podge (6.99.13–7.2.2)
|
||||
<li> Podge (6.99.13–7.3.2)
|
||||
<li> Puriwit Sesupaponphong (6.99.13)
|
||||
<li> Puriwit Sesupaponphong (6.99.13–7.1)
|
||||
<li> Pyonkotchi (7.1–7.3.2)
|
||||
<li> Pólyí Konrád (7.1–7.1.1)
|
||||
<li> <a href="http://www.cottoncandycyanide.com/" rel="nofollow">Quantum Suicide</a> (7.1–7.2)
|
||||
<li> <a href="http://razzartvisual.com/" rel="nofollow">Razz</a> (6.99.13–7.2.2)
|
||||
<li> <a href="http://razzartvisual.com/" rel="nofollow">Razz</a> (6.99.13–7.3.2)
|
||||
<li> <a href="https://twitter.com/ragnarhomsar" rel="nofollow">Realga</a> (7.0–7.1)
|
||||
<li> René Dudfield (6.99.13–7.2.2)
|
||||
<li> Richard (6.99.14–7.2.2)
|
||||
<li> <a href="http://impqueen.com/" rel="nofollow">Rinmaru</a> (6.99.13–7.2.2)
|
||||
<li> Rizia Praja (6.99.14.1–7.2.2)
|
||||
<li> Robyn Rosenfeld (7.1, 7.2–7.2.2)
|
||||
<li> <a href="http://redlotusdesignz.com" rel="nofollow">Red Lotus Designz</a> (7.3.0–7.3.2)
|
||||
<li> René Dudfield (6.99.13–7.3.2)
|
||||
<li> Richard (6.99.14–7.3.2)
|
||||
<li> <a href="http://impqueen.com/" rel="nofollow">Rinmaru</a> (6.99.13–7.3.0)
|
||||
<li> Rizia Praja (6.99.14.1–7.3.2)
|
||||
<li> Robyn Rosenfeld (7.1, 7.2–7.3.2)
|
||||
<li> <a href="http://sunkoiwish.com/" rel="nofollow">Royce A Xaiyeon</a> (6.99.13–7.2)
|
||||
<li> Ryan Balgos (6.99.14–7.2.2)
|
||||
<li> Rui Jiang (7.3.0–7.3.2)
|
||||
<li> Ryan Balgos (6.99.14–7.3.2)
|
||||
<li> Ryan Whited (6.99.14–7.1)
|
||||
<li> <a href="https://saiffyros.wordpress.com/" rel="nofollow">Saiffyros</a> (6.99.14–7.2.2)
|
||||
<li> Sam Yang (6.99.13–7.2.2)
|
||||
<li> <a href="https://saiffyros.wordpress.com/" rel="nofollow">Saiffyros</a> (6.99.14–7.3.2)
|
||||
<li> Sam Yang (6.99.13–7.3.0)
|
||||
<li> Simply Aria (6.99.14–7.2)
|
||||
<li> <a href="http://sleepyagents.co.uk" rel="nofollow">Sleepy Agents</a> (6.99.13–7.2.2)
|
||||
<li> Snowlocke (7.0–7.2.2)
|
||||
<li> <a href="https://www.skybeargames.com" rel="nofollow">Sky Bear Games</a> (7.3.0–7.3.2)
|
||||
<li> <a href="http://sleepyagents.co.uk" rel="nofollow">Sleepy Agents</a> (6.99.13–7.3.2)
|
||||
<li> Snowlocke (7.0–7.3.2)
|
||||
<li> <a href="http://store.steampowered.com/app/570350/Sorry_Entschuldigung__A_Psychological_Horror_Visual_Novel/" rel="nofollow">Sorry. (Entschuldigung)</a> (6.99.14.2–7.1)
|
||||
<li> Spyros Panagiotopoulos (6.99.14–7.1)
|
||||
<li> Steamgirl (6.99.13–6.99.14, 7.2–7.2.2)
|
||||
<li> Steamlynx (6.99.14.1–7.2.2)
|
||||
<li> Stefan Gagne (6.99.13–7.2.2)
|
||||
<li> <a href="https://www.renpy.org/agegate?url=http://www.patreon.com/errilhl" rel="nofollow">Studio Errilhl</a> (6.99.14.3–7.2.2)
|
||||
<li> <a href="https://vnstudioelan.com/" rel="nofollow">Studio Élan</a> (7.2.1–7.2.2)
|
||||
<li> Steamgirl (6.99.13–6.99.14, 7.2–7.3.2)
|
||||
<li> Steamlynx (6.99.14.1–7.3.2)
|
||||
<li> Stefan Gagne (6.99.13–7.3.2)
|
||||
<li> <a href="https://www.renpy.org/agegate?url=http://www.patreon.com/errilhl" rel="nofollow">Studio Errilhl</a> (6.99.14.3–7.3.2)
|
||||
<li> <a href="https://vnstudioelan.com/" rel="nofollow">Studio Élan</a> (7.2.1–7.3.2)
|
||||
<li> <a href="https://play.google.com/store/apps/developer?id=Suhaimizs&hl=en" rel="nofollow">Suhaimizs</a> (7.2)
|
||||
<li> Taosym (6.99.13–7.2.2)
|
||||
<li> <a href="https://ladyisak.itch.io/" rel="nofollow">Sych Games</a> (7.3.0–7.3.2)
|
||||
<li> T-Patch (7.3.0–7.3.2)
|
||||
<li> Taosym (6.99.13–7.3.2)
|
||||
<li> Team Borsch (7.3.0–7.3.2)
|
||||
<li> Teofilo Hurtado (6.99.14–7.1.1)
|
||||
<li> the66 (7.2–7.2.2)
|
||||
<li> the66 (7.2–7.3.2)
|
||||
<li> Thomas Charlie (6.99.13–7.2)
|
||||
<li> Timothy Landreth (6.99.13–7.2.2)
|
||||
<li> Timothy Young (6.99.14.1–7.2.2)
|
||||
<li> TJ Huckabee (6.99.13–7.2.2)
|
||||
<li> Timothy Landreth (6.99.13–7.3.2)
|
||||
<li> Timothy Young (6.99.14.1–7.3.2)
|
||||
<li> TJ Huckabee (6.99.13–7.3.2)
|
||||
<li> ToastCrust (6.99.13–6.99.14)
|
||||
<li> Tobias Wüthrich (6.99.13–6.99.14.3)
|
||||
<li> <a href="http://tremmigames.tk/" rel="nofollow">tremmiGames</a> (7.0–7.2.2)
|
||||
<li> trooper6 (6.99.13–7.2.2)
|
||||
<li> <a href="https://www.youtube.com/tryinmorning" rel="nofollow">tryinmorning</a> (6.99.13–7.2.2)
|
||||
<li> <a href="https://studiomugenjohncel.wordpress.com/" rel="nofollow">Uncle Mugen (Mugenjohncel</a> (6.99.14.2–7.2.2)
|
||||
<li> <a href="http://www.visualsaga.com/" rel="nofollow">Visual Saga</a> (6.99.13–7.2.2)
|
||||
<li> <a href="https://www.renpy.org/agegate?url=https://www.patreon.com/tremmiGames" rel="nofollow">tremmiGames</a> (7.0–7.3.2)
|
||||
<li> trooper6 (6.99.13–7.3.2)
|
||||
<li> <a href="https://www.youtube.com/tryinmorning" rel="nofollow">tryinmorning</a> (6.99.13–7.3.2)
|
||||
<li> <a href="https://studiomugenjohncel.wordpress.com/" rel="nofollow">Uncle Mugen (Mugenjohncel</a> (6.99.14.2–7.3.2)
|
||||
<li> <a href="http://www.visualsaga.com/" rel="nofollow">Visual Saga</a> (6.99.13–7.3.2)
|
||||
<li> Vollschauer (6.99.13–6.99.14)
|
||||
<li> <a href="http://vxlloyd.com" rel="nofollow">VX Lloyd</a> (6.99.14.3–7.0)
|
||||
<li> Wayne Wollesen (6.99.14.3–7.1.1)
|
||||
<li> <a href="https://www.facebook.com/weeabooriot" rel="nofollow">Weeabooriot Cosplay</a> (6.99.13–7.2.2)
|
||||
<li> <a href="https://arcaniinteractive.com/" rel="nofollow">William Lucht</a> (7.0–7.2.2)
|
||||
<li> <a href="https://www.facebook.com/weeabooriot" rel="nofollow">Weeabooriot Cosplay</a> (6.99.13–7.3.2)
|
||||
<li> <a href="https://arcaniinteractive.com/" rel="nofollow">William Lucht</a> (7.0–7.3.2)
|
||||
<li> William Tumeo (6.99.13–7.1.2)
|
||||
<li> <a href="http://winterwolves.com/ambersmagicshop.htm" rel="nofollow">Winter Wolves</a> (6.99.13–7.2.2)
|
||||
<li> <a href="https://www.wolfbiteinteractive.com/" rel="nofollow">WolfBite Interactive</a> (7.2–7.2.2)
|
||||
<li> Y Press Games (7.2–7.2.2)
|
||||
<li> <a href="http://astralore.com/" rel="nofollow">Yakmala!</a> (6.99.13–7.2.2)
|
||||
<li> <a href="http://winterwolves.com/ambersmagicshop.htm" rel="nofollow">Winter Wolves</a> (6.99.13–7.3.2)
|
||||
<li> <a href="https://www.wolfbiteinteractive.com/" rel="nofollow">WolfBite Interactive</a> (7.2–7.3.2)
|
||||
<li> Y Press Games (7.2–7.3.2)
|
||||
<li> <a href="http://astralore.com/" rel="nofollow">Yakmala!</a> (6.99.13–7.3.2)
|
||||
</ul>
|
||||
|
||||
@@ -382,7 +382,7 @@ The default language is chosen using the following method:
|
||||
used.
|
||||
* If this is the first time the game has been run and
|
||||
:var:`config.enable_language_autodetect` is True, Ren'Py tries to
|
||||
autodtetect the language using :var:`config.locale_to_language_function`.
|
||||
autodetect the language using :var:`config.locale_to_language_function`.
|
||||
* If this is the first time the game has been run,
|
||||
:var:`config.default_language` is used. (This defaults to the None
|
||||
language.)
|
||||
|
||||
@@ -134,7 +134,7 @@ class, we'll present them with the `self` parameter.
|
||||
|
||||
Base class for creator-defined displayables.
|
||||
|
||||
.. method:: __init__(**properties):
|
||||
.. method:: __init__(**properties)
|
||||
|
||||
A subclass may override the constructor, perhaps adding new
|
||||
parameters. If it does, it should pass all unknown keyword
|
||||
|
||||
@@ -1039,3 +1039,51 @@
|
||||
# _errorhandling.rpym:668
|
||||
old "Copies the errors.txt file to the clipboard."
|
||||
new "errors.txt 파일을 클립보드로 복사합니다."
|
||||
|
||||
# 00accessibility.rpy:76
|
||||
old "Font Override"
|
||||
new "글꼴 덮어쓰기"
|
||||
|
||||
# 00accessibility.rpy:80
|
||||
old "Default"
|
||||
new "기본"
|
||||
|
||||
# 00accessibility.rpy:84
|
||||
old "DejaVu Sans"
|
||||
new "DejaVu Sans"
|
||||
|
||||
# 00accessibility.rpy:88
|
||||
old "Opendyslexic"
|
||||
new "Opendyslexic"
|
||||
|
||||
# 00accessibility.rpy:94
|
||||
old "Text Size Scaling"
|
||||
new "글자 크기 조절"
|
||||
|
||||
# 00accessibility.rpy:100
|
||||
old "Reset"
|
||||
new "초기화"
|
||||
|
||||
# 00accessibility.rpy:105
|
||||
old "Line Spacing Scaling"
|
||||
new "줄 간격 조절"
|
||||
|
||||
# 00accessibility.rpy:117
|
||||
old "Self-Voicing"
|
||||
new "대사 읽기"
|
||||
|
||||
# 00accessibility.rpy:121
|
||||
old "Off"
|
||||
new "끄기"
|
||||
|
||||
# 00accessibility.rpy:125
|
||||
old "Text-to-speech"
|
||||
new "텍스트 음성 변환"
|
||||
|
||||
# 00accessibility.rpy:129
|
||||
old "Clipboard"
|
||||
new "클립보드"
|
||||
|
||||
# 00accessibility.rpy:146
|
||||
old "The options on this menu are intended to improve accessibility. They may not work with all games, and some combinations of options may render the game unplayable. This is not an issue with the game or engine. For the best results when changing fonts, try to keep the text size the same as it originally was."
|
||||
new "이 메뉴의 옵션은 접근성을 향상시키기 위한 것입니다. 모든 게임에서 작동하지 않을 수 있고 일부 옵션 조합은 게임을 플레이할 수 없게 만들 수 있으며 이러한 경우 게임이나 엔진의 문제가 아닙니다. 글꼴을 변경할 때 최상의 결과를 얻으려면 글자 크기를 원래대로 유지하십시오."
|
||||
|
||||
+1146
-1051
File diff suppressed because it is too large
Load Diff
@@ -1,15 +1,15 @@
|
||||
|
||||
translate spanish strings:
|
||||
|
||||
# options.rpy:15
|
||||
old "The Question"
|
||||
new "La Pregunta"
|
||||
|
||||
# options.rpy:26
|
||||
old "Ren'Py 7 Edition"
|
||||
new "Edición Ren'Py 7"
|
||||
|
||||
# options.rpy:32
|
||||
old "Character Art: Deji.\nOriginal Character Art: derik.\n\nBackground Art: Mugenjohncel.\nOriginal Background Art: DaFool\n\nMusic By: Alessio\n\nWritten By: mikey"
|
||||
new "Arte de Personajes: Deji.\nArte de Personajes Original: derik.\n\nArte de Fondos: Mugenjohncel.\nArte de Fondos Original: DaFool\n\nMúsica: Alessic\n\nEscrito por: mikey"
|
||||
|
||||
|
||||
translate spanish strings:
|
||||
|
||||
# options.rpy:15
|
||||
old "The Question"
|
||||
new "La Pregunta"
|
||||
|
||||
# options.rpy:26
|
||||
old "Ren'Py 7 Edition"
|
||||
new "Edición Ren'Py 7"
|
||||
|
||||
# options.rpy:32
|
||||
old "Character Art: Deji.\nOriginal Character Art: derik.\n\nBackground Art: Mugenjohncel.\nOriginal Background Art: DaFool\n\nMusic By: Alessio\n\nWritten By: mikey"
|
||||
new "Arte de Personajes: Deji.\nArte de Personajes Original: derik.\n\nArte de Fondos: Mugenjohncel.\nArte de Fondos Original: DaFool\n\nMúsica: Alessic\n\nEscrito por: mikey"
|
||||
|
||||
|
||||
@@ -1,403 +1,403 @@
|
||||
|
||||
translate spanish strings:
|
||||
|
||||
# screens.rpy:251
|
||||
old "Back"
|
||||
new "Atrás"
|
||||
|
||||
# screens.rpy:252
|
||||
old "History"
|
||||
new "Historial"
|
||||
|
||||
# screens.rpy:253
|
||||
old "Skip"
|
||||
new "Saltar"
|
||||
|
||||
# screens.rpy:254
|
||||
old "Auto"
|
||||
new "Auto"
|
||||
|
||||
# screens.rpy:255
|
||||
old "Save"
|
||||
new "Guardar"
|
||||
|
||||
# screens.rpy:256
|
||||
old "Q.Save"
|
||||
new "Guardar R."
|
||||
|
||||
# screens.rpy:257
|
||||
old "Q.Load"
|
||||
new "Cargar R."
|
||||
|
||||
# screens.rpy:258
|
||||
old "Prefs"
|
||||
new "Prefs."
|
||||
|
||||
# screens.rpy:299
|
||||
old "Start"
|
||||
new "Comenzar"
|
||||
|
||||
# screens.rpy:307
|
||||
old "Load"
|
||||
new "Cargar"
|
||||
|
||||
# screens.rpy:309
|
||||
old "Preferences"
|
||||
new "Opciones"
|
||||
|
||||
# screens.rpy:313
|
||||
old "End Replay"
|
||||
new "Finaliza repetición"
|
||||
|
||||
# screens.rpy:317
|
||||
old "Main Menu"
|
||||
new "Menú principal"
|
||||
|
||||
# screens.rpy:319
|
||||
old "About"
|
||||
new "Acerca de"
|
||||
|
||||
# screens.rpy:324
|
||||
old "Help"
|
||||
new "Ayuda"
|
||||
|
||||
# screens.rpy:327
|
||||
old "Quit"
|
||||
new "Salir"
|
||||
|
||||
# screens.rpy:467
|
||||
old "Return"
|
||||
new "Volver"
|
||||
|
||||
# screens.rpy:551
|
||||
old "[config.version!t]\n"
|
||||
new "[config.version!t]\n"
|
||||
|
||||
# screens.rpy:555
|
||||
old "Updated Character Art"
|
||||
new "Nuevo Arte de Personajes"
|
||||
|
||||
# screens.rpy:556
|
||||
old "Deji"
|
||||
new "Deji"
|
||||
|
||||
# screens.rpy:560
|
||||
old "Original Character Art"
|
||||
new "Arte de Personajes Original"
|
||||
|
||||
# screens.rpy:561
|
||||
old "Derik"
|
||||
new "Derik"
|
||||
|
||||
# screens.rpy:567
|
||||
old "Updated Background Art"
|
||||
new "Nuevo Arte de Fondos"
|
||||
|
||||
# screens.rpy:568
|
||||
old "Mugenjohncel"
|
||||
new "Mugenjohncel"
|
||||
|
||||
# screens.rpy:572
|
||||
old "Original Background Art"
|
||||
new "Arte de Fondos Original"
|
||||
|
||||
# screens.rpy:573
|
||||
old "DaFool"
|
||||
new "DaFool"
|
||||
|
||||
# screens.rpy:579
|
||||
old "Music By"
|
||||
new "Música"
|
||||
|
||||
# screens.rpy:580
|
||||
old "Alessio"
|
||||
new "Alessio"
|
||||
|
||||
# screens.rpy:586
|
||||
old "Update Written By"
|
||||
new "Nuevo Guión"
|
||||
|
||||
# screens.rpy:587
|
||||
old "Lore"
|
||||
new "Lore"
|
||||
|
||||
# screens.rpy:591
|
||||
old "Originally Written By "
|
||||
new "Guión Original"
|
||||
|
||||
# screens.rpy:592
|
||||
old "mikey (ATP Projects)"
|
||||
new "mikey (ATP Projects)"
|
||||
|
||||
# screens.rpy:595
|
||||
old "\nMade with {a=https://www.renpy.org/}Ren'Py{/a} [renpy.version_only]"
|
||||
new "\nHecho con {a=https://www.renpy.org/}Ren'Py{/a} [renpy.version_only].\n\n[renpy.license!t]"
|
||||
|
||||
# screens.rpy:597
|
||||
old "[renpy.license!t]"
|
||||
new "[renpy.license!t]"
|
||||
|
||||
# screens.rpy:643
|
||||
old "Page {}"
|
||||
new "Página {}"
|
||||
|
||||
# screens.rpy:643
|
||||
old "Automatic saves"
|
||||
new "Grabación automática"
|
||||
|
||||
# screens.rpy:643
|
||||
old "Quick saves"
|
||||
new "Grabación rápida"
|
||||
|
||||
# screens.rpy:685
|
||||
old "{#file_time}%A, %B %d %Y, %H:%M"
|
||||
new "{#file_time}%A, %d %B %Y, %H:%M"
|
||||
|
||||
# screens.rpy:685
|
||||
old "empty slot"
|
||||
new "vacío"
|
||||
|
||||
# screens.rpy:702
|
||||
old "<"
|
||||
new "<"
|
||||
|
||||
# screens.rpy:705
|
||||
old "{#auto_page}A"
|
||||
new "{#auto_page}A"
|
||||
|
||||
# screens.rpy:708
|
||||
old "{#quick_page}Q"
|
||||
new "{#quick_page}R"
|
||||
|
||||
# screens.rpy:714
|
||||
old ">"
|
||||
new ">"
|
||||
|
||||
# screens.rpy:776
|
||||
old "Display"
|
||||
new "Pantalla"
|
||||
|
||||
# screens.rpy:777
|
||||
old "Window"
|
||||
new "Ventana"
|
||||
|
||||
# screens.rpy:778
|
||||
old "Fullscreen"
|
||||
new "Pant. completa"
|
||||
|
||||
# screens.rpy:782
|
||||
old "Rollback Side"
|
||||
new "Lado de retroceso"
|
||||
|
||||
# screens.rpy:783
|
||||
old "Disable"
|
||||
new "Desactivar"
|
||||
|
||||
# screens.rpy:784
|
||||
old "Left"
|
||||
new "Izquierda"
|
||||
|
||||
# screens.rpy:785
|
||||
old "Right"
|
||||
new "Derecha"
|
||||
|
||||
# screens.rpy:790
|
||||
old "Unseen Text"
|
||||
new "Texto no visto"
|
||||
|
||||
# screens.rpy:791
|
||||
old "After Choices"
|
||||
new "Tras opciones"
|
||||
|
||||
# screens.rpy:792
|
||||
old "Transitions"
|
||||
new "Transiciones"
|
||||
|
||||
# screens.rpy:800
|
||||
old "Language"
|
||||
new "Idioma"
|
||||
|
||||
# screens.rpy:820
|
||||
old "Text Speed"
|
||||
new "Veloc. texto"
|
||||
|
||||
# screens.rpy:824
|
||||
old "Auto-Forward Time"
|
||||
new "Veloc. auto-avance"
|
||||
|
||||
# screens.rpy:831
|
||||
old "Music Volume"
|
||||
new "Volumen música"
|
||||
|
||||
# screens.rpy:838
|
||||
old "Sound Volume"
|
||||
new "Volumen sonido"
|
||||
|
||||
# screens.rpy:844
|
||||
old "Test"
|
||||
new "Prueba"
|
||||
|
||||
# screens.rpy:848
|
||||
old "Voice Volume"
|
||||
new "Volumen voz"
|
||||
|
||||
# screens.rpy:859
|
||||
old "Mute All"
|
||||
new "Silencia todo"
|
||||
|
||||
# screens.rpy:978
|
||||
old "The dialogue history is empty."
|
||||
new "El historial está vacío."
|
||||
|
||||
# screens.rpy:1044
|
||||
old "Keyboard"
|
||||
new "Teclado"
|
||||
|
||||
# screens.rpy:1045
|
||||
old "Mouse"
|
||||
new "Ratón"
|
||||
|
||||
# screens.rpy:1048
|
||||
old "Gamepad"
|
||||
new "Mando"
|
||||
|
||||
# screens.rpy:1061
|
||||
old "Enter"
|
||||
new "Enter"
|
||||
|
||||
# screens.rpy:1062
|
||||
old "Advances dialogue and activates the interface."
|
||||
new "Avanza el diálogo y activa la interfaz."
|
||||
|
||||
# screens.rpy:1065
|
||||
old "Space"
|
||||
new "Espacio"
|
||||
|
||||
# screens.rpy:1066
|
||||
old "Advances dialogue without selecting choices."
|
||||
new "Avanza el dilogo sin seleccionar opciones."
|
||||
|
||||
# screens.rpy:1069
|
||||
old "Arrow Keys"
|
||||
new "Teclas de flecha"
|
||||
|
||||
# screens.rpy:1070
|
||||
old "Navigate the interface."
|
||||
new "Navega la interfaz."
|
||||
|
||||
# screens.rpy:1073
|
||||
old "Escape"
|
||||
new "Escape"
|
||||
|
||||
# screens.rpy:1074
|
||||
old "Accesses the game menu."
|
||||
new "Accede al menú del juego."
|
||||
|
||||
# screens.rpy:1077
|
||||
old "Ctrl"
|
||||
new "Ctrl"
|
||||
|
||||
# screens.rpy:1078
|
||||
old "Skips dialogue while held down."
|
||||
new "Salta el diálogo mientras se presiona."
|
||||
|
||||
# screens.rpy:1081
|
||||
old "Tab"
|
||||
new "Tabulador"
|
||||
|
||||
# screens.rpy:1082
|
||||
old "Toggles dialogue skipping."
|
||||
new "Activa/desactiva el salto de diálogo."
|
||||
|
||||
# screens.rpy:1085
|
||||
old "Page Up"
|
||||
new "Av. pág."
|
||||
|
||||
# screens.rpy:1086
|
||||
old "Rolls back to earlier dialogue."
|
||||
new "Retrocede al diálogo anterior."
|
||||
|
||||
# screens.rpy:1089
|
||||
old "Page Down"
|
||||
new "Re. pág."
|
||||
|
||||
# screens.rpy:1090
|
||||
old "Rolls forward to later dialogue."
|
||||
new "Avanza hacia el diálogo siguiente."
|
||||
|
||||
# screens.rpy:1094
|
||||
old "Hides the user interface."
|
||||
new "Oculta la interfaz."
|
||||
|
||||
# screens.rpy:1098
|
||||
old "Takes a screenshot."
|
||||
new "Captura la pantalla."
|
||||
|
||||
# screens.rpy:1102
|
||||
old "Toggles assistive {a=https://www.renpy.org/l/voicing}self-voicing{/a}."
|
||||
new "Activa/desactiva la asistencia por {a=https://www.renpy.org/l/voicing}voz-automática{/a}."
|
||||
|
||||
# screens.rpy:1108
|
||||
old "Left Click"
|
||||
new "Clic izquierdo"
|
||||
|
||||
# screens.rpy:1112
|
||||
old "Middle Click"
|
||||
new "Clic medio"
|
||||
|
||||
# screens.rpy:1116
|
||||
old "Right Click"
|
||||
new "Clic derecho"
|
||||
|
||||
# screens.rpy:1120
|
||||
old "Mouse Wheel Up\nClick Rollback Side"
|
||||
new "Rueda del ratón arriba\nClic en lado de retroceso"
|
||||
|
||||
# screens.rpy:1124
|
||||
old "Mouse Wheel Down"
|
||||
new "Rueda del ratón abajo"
|
||||
|
||||
# screens.rpy:1131
|
||||
old "Right Trigger\nA/Bottom Button"
|
||||
new "Gatillo derecho\nA/Botón inferior"
|
||||
|
||||
# screens.rpy:1135
|
||||
old "Left Trigger\nLeft Shoulder"
|
||||
new "Gatillo izquierdo\nBotón sup. frontal izq."
|
||||
|
||||
# screens.rpy:1139
|
||||
old "Right Shoulder"
|
||||
new "Botón sup. frontal der."
|
||||
|
||||
# screens.rpy:1143
|
||||
old "D-Pad, Sticks"
|
||||
new "D-Pad, Sticks"
|
||||
|
||||
# screens.rpy:1147
|
||||
old "Start, Guide"
|
||||
new "Comenzar, Guía"
|
||||
|
||||
# screens.rpy:1151
|
||||
old "Y/Top Button"
|
||||
new "Y/Botón superior"
|
||||
|
||||
# screens.rpy:1154
|
||||
old "Calibrate"
|
||||
new "Calibrar"
|
||||
|
||||
# screens.rpy:1219
|
||||
old "Yes"
|
||||
new "Sí"
|
||||
|
||||
# screens.rpy:1220
|
||||
old "No"
|
||||
new "No"
|
||||
|
||||
# screens.rpy:1266
|
||||
old "Skipping"
|
||||
new "Saltando"
|
||||
|
||||
# screens.rpy:1487
|
||||
old "Menu"
|
||||
new "Menú"
|
||||
|
||||
|
||||
translate spanish strings:
|
||||
|
||||
# screens.rpy:251
|
||||
old "Back"
|
||||
new "Atrás"
|
||||
|
||||
# screens.rpy:252
|
||||
old "History"
|
||||
new "Historial"
|
||||
|
||||
# screens.rpy:253
|
||||
old "Skip"
|
||||
new "Saltar"
|
||||
|
||||
# screens.rpy:254
|
||||
old "Auto"
|
||||
new "Auto"
|
||||
|
||||
# screens.rpy:255
|
||||
old "Save"
|
||||
new "Guardar"
|
||||
|
||||
# screens.rpy:256
|
||||
old "Q.Save"
|
||||
new "Guardar R."
|
||||
|
||||
# screens.rpy:257
|
||||
old "Q.Load"
|
||||
new "Cargar R."
|
||||
|
||||
# screens.rpy:258
|
||||
old "Prefs"
|
||||
new "Prefs."
|
||||
|
||||
# screens.rpy:299
|
||||
old "Start"
|
||||
new "Comenzar"
|
||||
|
||||
# screens.rpy:307
|
||||
old "Load"
|
||||
new "Cargar"
|
||||
|
||||
# screens.rpy:309
|
||||
old "Preferences"
|
||||
new "Opciones"
|
||||
|
||||
# screens.rpy:313
|
||||
old "End Replay"
|
||||
new "Finaliza repetición"
|
||||
|
||||
# screens.rpy:317
|
||||
old "Main Menu"
|
||||
new "Menú principal"
|
||||
|
||||
# screens.rpy:319
|
||||
old "About"
|
||||
new "Acerca de"
|
||||
|
||||
# screens.rpy:324
|
||||
old "Help"
|
||||
new "Ayuda"
|
||||
|
||||
# screens.rpy:327
|
||||
old "Quit"
|
||||
new "Salir"
|
||||
|
||||
# screens.rpy:467
|
||||
old "Return"
|
||||
new "Volver"
|
||||
|
||||
# screens.rpy:551
|
||||
old "[config.version!t]\n"
|
||||
new "[config.version!t]\n"
|
||||
|
||||
# screens.rpy:555
|
||||
old "Updated Character Art"
|
||||
new "Nuevo Arte de Personajes"
|
||||
|
||||
# screens.rpy:556
|
||||
old "Deji"
|
||||
new "Deji"
|
||||
|
||||
# screens.rpy:560
|
||||
old "Original Character Art"
|
||||
new "Arte de Personajes Original"
|
||||
|
||||
# screens.rpy:561
|
||||
old "Derik"
|
||||
new "Derik"
|
||||
|
||||
# screens.rpy:567
|
||||
old "Updated Background Art"
|
||||
new "Nuevo Arte de Fondos"
|
||||
|
||||
# screens.rpy:568
|
||||
old "Mugenjohncel"
|
||||
new "Mugenjohncel"
|
||||
|
||||
# screens.rpy:572
|
||||
old "Original Background Art"
|
||||
new "Arte de Fondos Original"
|
||||
|
||||
# screens.rpy:573
|
||||
old "DaFool"
|
||||
new "DaFool"
|
||||
|
||||
# screens.rpy:579
|
||||
old "Music By"
|
||||
new "Música"
|
||||
|
||||
# screens.rpy:580
|
||||
old "Alessio"
|
||||
new "Alessio"
|
||||
|
||||
# screens.rpy:586
|
||||
old "Update Written By"
|
||||
new "Nuevo Guión"
|
||||
|
||||
# screens.rpy:587
|
||||
old "Lore"
|
||||
new "Lore"
|
||||
|
||||
# screens.rpy:591
|
||||
old "Originally Written By "
|
||||
new "Guión Original"
|
||||
|
||||
# screens.rpy:592
|
||||
old "mikey (ATP Projects)"
|
||||
new "mikey (ATP Projects)"
|
||||
|
||||
# screens.rpy:595
|
||||
old "\nMade with {a=https://www.renpy.org/}Ren'Py{/a} [renpy.version_only]"
|
||||
new "\nHecho con {a=https://www.renpy.org/}Ren'Py{/a} [renpy.version_only].\n\n[renpy.license!t]"
|
||||
|
||||
# screens.rpy:597
|
||||
old "[renpy.license!t]"
|
||||
new "[renpy.license!t]"
|
||||
|
||||
# screens.rpy:643
|
||||
old "Page {}"
|
||||
new "Página {}"
|
||||
|
||||
# screens.rpy:643
|
||||
old "Automatic saves"
|
||||
new "Grabación automática"
|
||||
|
||||
# screens.rpy:643
|
||||
old "Quick saves"
|
||||
new "Grabación rápida"
|
||||
|
||||
# screens.rpy:685
|
||||
old "{#file_time}%A, %B %d %Y, %H:%M"
|
||||
new "{#file_time}%A, %d de %B %Y, %H:%M"
|
||||
|
||||
# screens.rpy:685
|
||||
old "empty slot"
|
||||
new "vacío"
|
||||
|
||||
# screens.rpy:702
|
||||
old "<"
|
||||
new "<"
|
||||
|
||||
# screens.rpy:705
|
||||
old "{#auto_page}A"
|
||||
new "{#auto_page}A"
|
||||
|
||||
# screens.rpy:708
|
||||
old "{#quick_page}Q"
|
||||
new "{#quick_page}R"
|
||||
|
||||
# screens.rpy:714
|
||||
old ">"
|
||||
new ">"
|
||||
|
||||
# screens.rpy:776
|
||||
old "Display"
|
||||
new "Pantalla"
|
||||
|
||||
# screens.rpy:777
|
||||
old "Window"
|
||||
new "Ventana"
|
||||
|
||||
# screens.rpy:778
|
||||
old "Fullscreen"
|
||||
new "Pant. completa"
|
||||
|
||||
# screens.rpy:782
|
||||
old "Rollback Side"
|
||||
new "Lado de retroceso"
|
||||
|
||||
# screens.rpy:783
|
||||
old "Disable"
|
||||
new "Desactivar"
|
||||
|
||||
# screens.rpy:784
|
||||
old "Left"
|
||||
new "Izquierda"
|
||||
|
||||
# screens.rpy:785
|
||||
old "Right"
|
||||
new "Derecha"
|
||||
|
||||
# screens.rpy:790
|
||||
old "Unseen Text"
|
||||
new "Texto no visto"
|
||||
|
||||
# screens.rpy:791
|
||||
old "After Choices"
|
||||
new "Tras opciones"
|
||||
|
||||
# screens.rpy:792
|
||||
old "Transitions"
|
||||
new "Transiciones"
|
||||
|
||||
# screens.rpy:800
|
||||
old "Language"
|
||||
new "Idioma"
|
||||
|
||||
# screens.rpy:820
|
||||
old "Text Speed"
|
||||
new "Veloc. texto"
|
||||
|
||||
# screens.rpy:824
|
||||
old "Auto-Forward Time"
|
||||
new "Veloc. auto-avance"
|
||||
|
||||
# screens.rpy:831
|
||||
old "Music Volume"
|
||||
new "Volumen música"
|
||||
|
||||
# screens.rpy:838
|
||||
old "Sound Volume"
|
||||
new "Volumen sonido"
|
||||
|
||||
# screens.rpy:844
|
||||
old "Test"
|
||||
new "Prueba"
|
||||
|
||||
# screens.rpy:848
|
||||
old "Voice Volume"
|
||||
new "Volumen voz"
|
||||
|
||||
# screens.rpy:859
|
||||
old "Mute All"
|
||||
new "Silencia todo"
|
||||
|
||||
# screens.rpy:978
|
||||
old "The dialogue history is empty."
|
||||
new "El historial está vacío."
|
||||
|
||||
# screens.rpy:1044
|
||||
old "Keyboard"
|
||||
new "Teclado"
|
||||
|
||||
# screens.rpy:1045
|
||||
old "Mouse"
|
||||
new "Ratón"
|
||||
|
||||
# screens.rpy:1048
|
||||
old "Gamepad"
|
||||
new "Mando"
|
||||
|
||||
# screens.rpy:1061
|
||||
old "Enter"
|
||||
new "Enter"
|
||||
|
||||
# screens.rpy:1062
|
||||
old "Advances dialogue and activates the interface."
|
||||
new "Avanza el diálogo y activa la interfaz."
|
||||
|
||||
# screens.rpy:1065
|
||||
old "Space"
|
||||
new "Espacio"
|
||||
|
||||
# screens.rpy:1066
|
||||
old "Advances dialogue without selecting choices."
|
||||
new "Avanza el dilogo sin seleccionar opciones."
|
||||
|
||||
# screens.rpy:1069
|
||||
old "Arrow Keys"
|
||||
new "Teclas de flecha"
|
||||
|
||||
# screens.rpy:1070
|
||||
old "Navigate the interface."
|
||||
new "Navega la interfaz."
|
||||
|
||||
# screens.rpy:1073
|
||||
old "Escape"
|
||||
new "Escape"
|
||||
|
||||
# screens.rpy:1074
|
||||
old "Accesses the game menu."
|
||||
new "Accede al menú del juego."
|
||||
|
||||
# screens.rpy:1077
|
||||
old "Ctrl"
|
||||
new "Ctrl"
|
||||
|
||||
# screens.rpy:1078
|
||||
old "Skips dialogue while held down."
|
||||
new "Salta el diálogo mientras se presiona."
|
||||
|
||||
# screens.rpy:1081
|
||||
old "Tab"
|
||||
new "Tabulador"
|
||||
|
||||
# screens.rpy:1082
|
||||
old "Toggles dialogue skipping."
|
||||
new "Activa/desactiva el salto de diálogo."
|
||||
|
||||
# screens.rpy:1085
|
||||
old "Page Up"
|
||||
new "Av. pág."
|
||||
|
||||
# screens.rpy:1086
|
||||
old "Rolls back to earlier dialogue."
|
||||
new "Retrocede al diálogo anterior."
|
||||
|
||||
# screens.rpy:1089
|
||||
old "Page Down"
|
||||
new "Re. pág."
|
||||
|
||||
# screens.rpy:1090
|
||||
old "Rolls forward to later dialogue."
|
||||
new "Avanza hacia el diálogo siguiente."
|
||||
|
||||
# screens.rpy:1094
|
||||
old "Hides the user interface."
|
||||
new "Oculta la interfaz."
|
||||
|
||||
# screens.rpy:1098
|
||||
old "Takes a screenshot."
|
||||
new "Captura la pantalla."
|
||||
|
||||
# screens.rpy:1102
|
||||
old "Toggles assistive {a=https://www.renpy.org/l/voicing}self-voicing{/a}."
|
||||
new "Activa/desactiva la asistencia por {a=https://www.renpy.org/l/voicing}voz-automática{/a}."
|
||||
|
||||
# screens.rpy:1108
|
||||
old "Left Click"
|
||||
new "Clic izquierdo"
|
||||
|
||||
# screens.rpy:1112
|
||||
old "Middle Click"
|
||||
new "Clic medio"
|
||||
|
||||
# screens.rpy:1116
|
||||
old "Right Click"
|
||||
new "Clic derecho"
|
||||
|
||||
# screens.rpy:1120
|
||||
old "Mouse Wheel Up\nClick Rollback Side"
|
||||
new "Rueda del ratón arriba\nClic en lado de retroceso"
|
||||
|
||||
# screens.rpy:1124
|
||||
old "Mouse Wheel Down"
|
||||
new "Rueda del ratón abajo"
|
||||
|
||||
# screens.rpy:1131
|
||||
old "Right Trigger\nA/Bottom Button"
|
||||
new "Gatillo derecho\nA/Botón inferior"
|
||||
|
||||
# screens.rpy:1135
|
||||
old "Left Trigger\nLeft Shoulder"
|
||||
new "Gatillo izquierdo\nBotón sup. frontal izq."
|
||||
|
||||
# screens.rpy:1139
|
||||
old "Right Shoulder"
|
||||
new "Botón sup. frontal der."
|
||||
|
||||
# screens.rpy:1143
|
||||
old "D-Pad, Sticks"
|
||||
new "D-Pad, Sticks"
|
||||
|
||||
# screens.rpy:1147
|
||||
old "Start, Guide"
|
||||
new "Comenzar, Guía"
|
||||
|
||||
# screens.rpy:1151
|
||||
old "Y/Top Button"
|
||||
new "Y/Botón superior"
|
||||
|
||||
# screens.rpy:1154
|
||||
old "Calibrate"
|
||||
new "Calibrar"
|
||||
|
||||
# screens.rpy:1219
|
||||
old "Yes"
|
||||
new "Sí"
|
||||
|
||||
# screens.rpy:1220
|
||||
old "No"
|
||||
new "No"
|
||||
|
||||
# screens.rpy:1266
|
||||
old "Skipping"
|
||||
new "Saltando"
|
||||
|
||||
# screens.rpy:1487
|
||||
old "Menu"
|
||||
new "Menú"
|
||||
|
||||
|
||||
@@ -1,450 +1,450 @@
|
||||
|
||||
# game/script.rpy:19
|
||||
translate spanish start_915cb944:
|
||||
|
||||
# "It's only when I hear the sounds of shuffling feet and supplies being put away that I realize that the lecture's over."
|
||||
"Sólo cuando escucho los sonidos de los pies arrastrandose y los suministros que se guardan, me doy cuenta de que la conferencia ha terminado."
|
||||
|
||||
# game/script.rpy:21
|
||||
translate spanish start_d48fb984:
|
||||
|
||||
# "Professor Eileen's lectures are usually interesting, but today I just couldn't concentrate on it."
|
||||
"Las conferencias del profesora Eileen suelen ser interesantes, pero hoy no pude concentrarme."
|
||||
|
||||
# game/script.rpy:23
|
||||
translate spanish start_622654e3:
|
||||
|
||||
# "I've had a lot of other thoughts on my mind...thoughts that culminate in a question."
|
||||
"He tenido muchos otros pensamientos en mi mente ... pensamientos que culminan en una pregunta."
|
||||
|
||||
# game/script.rpy:25
|
||||
translate spanish start_5aee3489:
|
||||
|
||||
# "It's a question that I've been meaning to ask a certain someone."
|
||||
"Es una pregunta que he querido hacer a alguien en particular."
|
||||
|
||||
# game/script.rpy:30
|
||||
translate spanish start_66c6d238:
|
||||
|
||||
# "When we come out of the university, I spot her right away."
|
||||
"Cuando salimos de la universidad, la veo enseguida."
|
||||
|
||||
# game/script.rpy:35
|
||||
translate spanish start_1d44d9d7:
|
||||
|
||||
# "I've known Sylvie since we were kids. She's got a big heart and she's always been a good friend to me."
|
||||
"Conozco a Sylvie desde que éramos niños. Ella tiene un gran corazón y siempre ha sido una buena amiga para mí."
|
||||
|
||||
# game/script.rpy:37
|
||||
translate spanish start_1c8af99f:
|
||||
|
||||
# "But recently... I've felt that I want something more."
|
||||
"Pero recientemente ... he sentido que quiero algo más."
|
||||
|
||||
# game/script.rpy:39
|
||||
translate spanish start_17a1771f:
|
||||
|
||||
# "More than just talking, more than just walking home together when our classes end."
|
||||
"Más que solo hablar, más que solo caminar juntos a casa cuando nuestras clases terminan."
|
||||
|
||||
# game/script.rpy:58
|
||||
translate spanish rightaway_cf214f74:
|
||||
|
||||
# s "Hi there! How was class?"
|
||||
s "¡Hola! ¿Como estuvo la clase?"
|
||||
|
||||
# game/script.rpy:60
|
||||
translate spanish rightaway_f5f51c33:
|
||||
|
||||
# m "Good..."
|
||||
m "Buena..."
|
||||
|
||||
# game/script.rpy:62
|
||||
translate spanish rightaway_027fd9f0:
|
||||
|
||||
# "I can't bring myself to admit that it all went in one ear and out the other."
|
||||
"No puedo admitir que todo entro por un oído y salio por el otro."
|
||||
|
||||
# game/script.rpy:64
|
||||
translate spanish rightaway_1e626e6b:
|
||||
|
||||
# m "Are you going home now? Wanna walk back with me?"
|
||||
m "¿Vas a casa ahora? ¿Quieres volver conmigo?"
|
||||
|
||||
# game/script.rpy:66
|
||||
translate spanish rightaway_ed1dfb9d:
|
||||
|
||||
# s "Sure!"
|
||||
s "¡Por supuesto!"
|
||||
|
||||
# game/script.rpy:71
|
||||
translate spanish rightaway_03faae39:
|
||||
|
||||
# "After a short while, we reach the meadows just outside the neighborhood where we both live."
|
||||
"Después de poco tiempo, llegamos a los prados a las afueras del vecindario donde ambos vivimos."
|
||||
|
||||
# game/script.rpy:73
|
||||
translate spanish rightaway_b3b54d3c:
|
||||
|
||||
# "It's a scenic view I've grown used to. Autumn is especially beautiful here."
|
||||
"Es una vista panorámica a la que me he acostumbrado. El otoño es especialmente hermoso aquí."
|
||||
|
||||
# game/script.rpy:75
|
||||
translate spanish rightaway_8f173bb5:
|
||||
|
||||
# "When we were children, we played in these meadows a lot, so they're full of memories."
|
||||
"Cuando éramos niños, jugábamos mucho en estas praderas, así que están llenos de recuerdos."
|
||||
|
||||
# game/script.rpy:77
|
||||
translate spanish rightaway_aa84c954:
|
||||
|
||||
# m "Hey... Umm..."
|
||||
m "Hey... Umm..."
|
||||
|
||||
# game/script.rpy:82
|
||||
translate spanish rightaway_79becbf8:
|
||||
|
||||
# "She turns to me and smiles. She looks so welcoming that I feel my nervousness melt away."
|
||||
"Ella se vuelve hacia mí y sonríe. Se ve tan acogedora que siento que mi nerviosismo se desvanece."
|
||||
|
||||
# game/script.rpy:84
|
||||
translate spanish rightaway_6a5d032c:
|
||||
|
||||
# "I'll ask her...!"
|
||||
"¡Le preguntaré...!"
|
||||
|
||||
# game/script.rpy:86
|
||||
translate spanish rightaway_29e68260:
|
||||
|
||||
# m "Ummm... Will you..."
|
||||
m "Ummm ... ¿Quieres ..."
|
||||
|
||||
# game/script.rpy:88
|
||||
translate spanish rightaway_6c267868:
|
||||
|
||||
# m "Will you be my artist for a visual novel?"
|
||||
m "¿Serás mi artista para una novela visual?"
|
||||
|
||||
# game/script.rpy:92
|
||||
translate spanish rightaway_16b8cb94:
|
||||
|
||||
# "Silence."
|
||||
"Silencio."
|
||||
|
||||
# game/script.rpy:94
|
||||
translate spanish rightaway_289664f3:
|
||||
|
||||
# "She looks so shocked that I begin to fear the worst. But then..."
|
||||
"Ella se ve tan sorprendida que empiezo a temer lo peor. Pero entonces..."
|
||||
|
||||
# game/script.rpy:98
|
||||
translate spanish rightaway_8cb5deeb:
|
||||
|
||||
# s "Sure, but what's a \"visual novel?\"" nointeract
|
||||
s "Claro, pero ¿qué es una \"novela visual?\"" nointeract
|
||||
|
||||
# game/script.rpy:111
|
||||
translate spanish game_65cca574:
|
||||
|
||||
# m "It's a kind of videogame you can play on your computer or a console."
|
||||
m "Es un tipo de videojuego que puedes jugar en tu computadora o en una consola."
|
||||
|
||||
# game/script.rpy:113
|
||||
translate spanish game_da120cd2:
|
||||
|
||||
# m "Visual novels tell a story with pictures and music."
|
||||
m "Las novelas visuales cuentan una historia con imágenes y música."
|
||||
|
||||
# game/script.rpy:115
|
||||
translate spanish game_0157c4d2:
|
||||
|
||||
# m "Sometimes, you also get to make choices that affect the outcome of the story."
|
||||
m "A veces, también puedes tomar decisiones que afectan el resultado de la historia."
|
||||
|
||||
# game/script.rpy:117
|
||||
translate spanish game_68b33461:
|
||||
|
||||
# s "So it's like those choose-your-adventure books?"
|
||||
s "¿Así que es como esos libros de elige tu aventura?"
|
||||
|
||||
# game/script.rpy:119
|
||||
translate spanish game_fa834128:
|
||||
|
||||
# m "Exactly! I've got lots of different ideas that I think would work."
|
||||
m "¡Exactamente! Tengo muchas ideas diferentes que creo que funcionarían."
|
||||
|
||||
# game/script.rpy:121
|
||||
translate spanish game_d9b28ade:
|
||||
|
||||
# m "And I thought maybe you could help me...since I know how you like to draw."
|
||||
m "Y pensé que quizás podrías ayudarme ... ya que sé cómo te gusta dibujar."
|
||||
|
||||
# game/script.rpy:123
|
||||
translate spanish game_eaa56bc9:
|
||||
|
||||
# m "It'd be hard for me to make a visual novel alone."
|
||||
m "Me sería difícil hacer una novela visual por mi cuenta."
|
||||
|
||||
# game/script.rpy:127
|
||||
translate spanish game_9befd1bf:
|
||||
|
||||
# s "Well, sure! I can try. I just hope I don't disappoint you."
|
||||
s "Bueno, claro! Puedo probar. Solo espero no decepcionarte."
|
||||
|
||||
# game/script.rpy:129
|
||||
translate spanish game_c788ae90:
|
||||
|
||||
# m "You know you could never disappoint me, Sylvie."
|
||||
m "Sabes que nunca podrías decepcionarme, Sylvie."
|
||||
|
||||
# game/script.rpy:138
|
||||
translate spanish book_4221b3bd:
|
||||
|
||||
# m "It's like an interactive book that you can read on a computer or a console."
|
||||
m "Es como un libro interactivo que puede leer en una computadora o una consola."
|
||||
|
||||
# game/script.rpy:142
|
||||
translate spanish book_4cfd8044:
|
||||
|
||||
# s "Interactive?"
|
||||
s "¿Interactivo?"
|
||||
|
||||
# game/script.rpy:144
|
||||
translate spanish book_b9c732c8:
|
||||
|
||||
# m "You can make choices that lead to different events and endings in the story."
|
||||
m "Puede tomar decisiones que conduzcan a diferentes eventos y finales en la historia."
|
||||
|
||||
# game/script.rpy:146
|
||||
translate spanish book_1c7ac61a:
|
||||
|
||||
# s "So where does the \"visual\" part come in?"
|
||||
s "Entonces, ¿dónde entra la parte \"visual\"?"
|
||||
|
||||
# game/script.rpy:148
|
||||
translate spanish book_763f25a8:
|
||||
|
||||
# m "Visual novels have pictures and even music, sound effects, and sometimes voice acting to go along with the text."
|
||||
m "Las novelas visuales tienen imágenes e incluso música, efectos de sonido y, a veces, actuación de voz para acompañar el texto."
|
||||
|
||||
# game/script.rpy:152
|
||||
translate spanish book_2277f2aa:
|
||||
|
||||
# s "I see! That certainly sounds like fun. I actually used to make webcomics way back when, so I've got lots of story ideas."
|
||||
s "¡Veo! Eso ciertamente suena divertido. De hecho, solía hacer webcomics hace mucho tiempo, así que tengo muchas ideas para historias."
|
||||
|
||||
# game/script.rpy:154
|
||||
translate spanish book_ccd3e9b0:
|
||||
|
||||
# m "That's great! So...would you be interested in working with me as an artist?"
|
||||
m "¡Eso es genial! Entonces ... ¿te interesaría trabajar conmigo como artista?"
|
||||
|
||||
# game/script.rpy:156
|
||||
translate spanish book_e325967b:
|
||||
|
||||
# s "I'd love to!"
|
||||
s "¡Me encantaría!"
|
||||
|
||||
# game/script.rpy:165
|
||||
translate spanish marry_4509e340:
|
||||
|
||||
# "And so, we become a visual novel creating duo."
|
||||
"Y así, nos convertimos en dúo creador de novelas visuales."
|
||||
|
||||
# game/script.rpy:170
|
||||
translate spanish marry_0f82ff7f:
|
||||
|
||||
# "Over the years, we make lots of games and have a lot of fun making them."
|
||||
"A lo largo de los años, hacimos muchos juegos y nos divertimos mucho haciéndolos."
|
||||
|
||||
# game/script.rpy:174
|
||||
translate spanish marry_08e24a18:
|
||||
|
||||
# "Our first game is based on one of Sylvie's ideas, but afterwards I get to come up with stories of my own, too."
|
||||
"Nuestro primer juego se basa en una de las ideas de Sylvie, pero luego también se me ocurren historias propias."
|
||||
|
||||
# game/script.rpy:176
|
||||
translate spanish marry_285256a1:
|
||||
|
||||
# "We take turns coming up with stories and characters and support each other to make some great games!"
|
||||
"¡Nos turnamos para crear historias y personajes y nos apoyamos mutuamente para hacer algunos juegos geniales!"
|
||||
|
||||
# game/script.rpy:178
|
||||
translate spanish marry_27260f18:
|
||||
|
||||
# "And one day..."
|
||||
"Y un día..."
|
||||
|
||||
# game/script.rpy:183
|
||||
translate spanish marry_bf690666:
|
||||
|
||||
# s "Hey..."
|
||||
s "Hey..."
|
||||
|
||||
# game/script.rpy:185
|
||||
translate spanish marry_7a5c1899:
|
||||
|
||||
# m "Yes?"
|
||||
m "¿Sí?"
|
||||
|
||||
# game/script.rpy:189
|
||||
translate spanish marry_3c154e68:
|
||||
|
||||
# s "Will you marry me?"
|
||||
s "¿Te casarías conmigo?"
|
||||
|
||||
# game/script.rpy:191
|
||||
translate spanish marry_8bcbc4b9:
|
||||
|
||||
# m "What? Where did this come from?"
|
||||
m "¿Qué? ¿De dónde viene esto?"
|
||||
|
||||
# game/script.rpy:195
|
||||
translate spanish marry_f913278c:
|
||||
|
||||
# s "Come on, how long have we been dating?"
|
||||
s "Vamos, ¿cuánto tiempo hemos estado saliendo?"
|
||||
|
||||
# game/script.rpy:197
|
||||
translate spanish marry_4ba892a0:
|
||||
|
||||
# m "A while..."
|
||||
m "Durante un rato..."
|
||||
|
||||
# game/script.rpy:201
|
||||
translate spanish marry_39d7f0df:
|
||||
|
||||
# s "These last few years we've been making visual novels together, spending time together, helping each other..."
|
||||
s "Estos últimos años hemos estado haciendo novelas visuales juntos, pasando tiempo juntos, ayudándonos mutuamente ..."
|
||||
|
||||
# game/script.rpy:203
|
||||
translate spanish marry_1516df50:
|
||||
|
||||
# s "I've gotten to know you and care about you better than anyone else. And I think the same goes for you, right?"
|
||||
s "Te conozco y me preocupo por ti mejor que nadie. Y creo que lo mismo va para ti, ¿verdad?"
|
||||
|
||||
# game/script.rpy:205
|
||||
translate spanish marry_3234b0ab:
|
||||
|
||||
# m "Sylvie..."
|
||||
m "Sylvie..."
|
||||
|
||||
# game/script.rpy:209
|
||||
translate spanish marry_8179b35b:
|
||||
|
||||
# s "But I know you're the indecisive type. If I held back, who knows when you'd propose?"
|
||||
s "Pero sé que eres del tipo indeciso. Si me contuviera, ¿quién sabe cuándo lo propondrías?"
|
||||
|
||||
# game/script.rpy:213
|
||||
translate spanish marry_373937d9:
|
||||
|
||||
# s "So will you marry me?"
|
||||
s "¿Entonces te casarás conmigo?"
|
||||
|
||||
# game/script.rpy:215
|
||||
translate spanish marry_857958dc:
|
||||
|
||||
# m "Of course I will! I've actually been meaning to propose, honest!"
|
||||
m "¡Por su puesto que lo hare! En realidad he querido proponelo, ¡soy honesto!"
|
||||
|
||||
# game/script.rpy:217
|
||||
translate spanish marry_81ed468b:
|
||||
|
||||
# s "I know, I know."
|
||||
s "Lo sé, lo sé."
|
||||
|
||||
# game/script.rpy:219
|
||||
translate spanish marry_1c4ae954:
|
||||
|
||||
# m "I guess... I was too worried about timing. I wanted to ask the right question at the right time."
|
||||
m "Supongo ... estaba demasiado preocupado por el tiempo. Quería hacer la pregunta correcta en el momento adecuado."
|
||||
|
||||
# game/script.rpy:223
|
||||
translate spanish marry_0db38565:
|
||||
|
||||
# s "You worry too much. If only this were a visual novel and I could pick an option to give you more courage!"
|
||||
s "Te preocupas demasiado. ¡Si solo fuera una novela visual y pudiera elegir una opción para darle más valor!"
|
||||
|
||||
# game/script.rpy:228
|
||||
translate spanish marry_ca27786f:
|
||||
|
||||
# "We get married shortly after that."
|
||||
"Nos casamos poco después de eso."
|
||||
|
||||
# game/script.rpy:230
|
||||
translate spanish marry_621ed4fc:
|
||||
|
||||
# "Our visual novel duo lives on even after we're married...and I try my best to be more decisive."
|
||||
"Nuestro dúo de novelas visuales sigue vivo incluso después de que nos casemos ... y hago todo lo posible por ser más decisivo."
|
||||
|
||||
# game/script.rpy:232
|
||||
translate spanish marry_3c7f0bf0:
|
||||
|
||||
# "Together, we live happily ever after even now."
|
||||
"Juntos, vivimos felices para siempre incluso ahora."
|
||||
|
||||
# game/script.rpy:234
|
||||
translate spanish marry_2ad49007:
|
||||
|
||||
# "{b}Good Ending{/b}."
|
||||
"{b}Final Bueno{/b}."
|
||||
|
||||
# game/script.rpy:240
|
||||
translate spanish later_3c679c17:
|
||||
|
||||
# "I can't get up the nerve to ask right now. With a gulp, I decide to ask her later."
|
||||
"No puedo preguntar ahora por los nervios. Con un trago, decido preguntarle después."
|
||||
|
||||
# game/script.rpy:245
|
||||
translate spanish later_a77741b6:
|
||||
|
||||
# "But I'm an indecisive person."
|
||||
"Pero soy una persona indecisa."
|
||||
|
||||
# game/script.rpy:247
|
||||
translate spanish later_982e14b6:
|
||||
|
||||
# "I couldn't ask her that day and I end up never being able to ask her."
|
||||
"No pude preguntarle ese día y al final nunca pude preguntárselo."
|
||||
|
||||
# game/script.rpy:249
|
||||
translate spanish later_f0f9a061:
|
||||
|
||||
# "I guess I'll never know the answer to my question now..."
|
||||
"Supongo que ahora nunca sabré la respuesta a mi pregunta..."
|
||||
|
||||
# game/script.rpy:251
|
||||
translate spanish later_f5219ac2:
|
||||
|
||||
# "{b}Bad Ending{/b}."
|
||||
"{b}Final Malo{/b}."
|
||||
|
||||
translate spanish strings:
|
||||
|
||||
# script.rpy:2
|
||||
old "Sylvie"
|
||||
new "Sylvie"
|
||||
|
||||
# script.rpy:3
|
||||
old "Me"
|
||||
new "Yo"
|
||||
|
||||
# script.rpy:41
|
||||
old "As soon as she catches my eye, I decide..."
|
||||
new "Tan pronto como ella llama mi atención, decido ..."
|
||||
|
||||
# script.rpy:41
|
||||
old "To ask her right away."
|
||||
new "Preguntarle de inmediato."
|
||||
|
||||
# script.rpy:41
|
||||
old "To ask her later."
|
||||
new "Preguntarle después."
|
||||
|
||||
# script.rpy:98
|
||||
old "It's a videogame."
|
||||
new "Es un videojuego."
|
||||
|
||||
# script.rpy:98
|
||||
old "It's an interactive book."
|
||||
new "Es un libro interactivo."
|
||||
|
||||
# game/script.rpy:19
|
||||
translate spanish start_915cb944:
|
||||
|
||||
# "It's only when I hear the sounds of shuffling feet and supplies being put away that I realize that the lecture's over."
|
||||
"Sólo cuando escucho los sonidos de los pies arrastrandose y los suministros que se guardan, me doy cuenta de que la conferencia ha terminado."
|
||||
|
||||
# game/script.rpy:21
|
||||
translate spanish start_d48fb984:
|
||||
|
||||
# "Professor Eileen's lectures are usually interesting, but today I just couldn't concentrate on it."
|
||||
"Las conferencias del profesora Eileen suelen ser interesantes, pero hoy no pude concentrarme."
|
||||
|
||||
# game/script.rpy:23
|
||||
translate spanish start_622654e3:
|
||||
|
||||
# "I've had a lot of other thoughts on my mind...thoughts that culminate in a question."
|
||||
"He tenido muchos otros pensamientos en mi mente ... pensamientos que culminan en una pregunta."
|
||||
|
||||
# game/script.rpy:25
|
||||
translate spanish start_5aee3489:
|
||||
|
||||
# "It's a question that I've been meaning to ask a certain someone."
|
||||
"Es una pregunta que he querido hacer a alguien en particular."
|
||||
|
||||
# game/script.rpy:30
|
||||
translate spanish start_66c6d238:
|
||||
|
||||
# "When we come out of the university, I spot her right away."
|
||||
"Cuando salimos de la universidad, la veo enseguida."
|
||||
|
||||
# game/script.rpy:35
|
||||
translate spanish start_1d44d9d7:
|
||||
|
||||
# "I've known Sylvie since we were kids. She's got a big heart and she's always been a good friend to me."
|
||||
"Conozco a Sylvie desde que éramos niños. Ella tiene un gran corazón y siempre ha sido una buena amiga para mí."
|
||||
|
||||
# game/script.rpy:37
|
||||
translate spanish start_1c8af99f:
|
||||
|
||||
# "But recently... I've felt that I want something more."
|
||||
"Pero recientemente ... he sentido que quiero algo más."
|
||||
|
||||
# game/script.rpy:39
|
||||
translate spanish start_17a1771f:
|
||||
|
||||
# "More than just talking, more than just walking home together when our classes end."
|
||||
"Más que solo hablar, más que solo caminar juntos a casa cuando nuestras clases terminan."
|
||||
|
||||
# game/script.rpy:58
|
||||
translate spanish rightaway_cf214f74:
|
||||
|
||||
# s "Hi there! How was class?"
|
||||
s "¡Hola! ¿Como estuvo la clase?"
|
||||
|
||||
# game/script.rpy:60
|
||||
translate spanish rightaway_f5f51c33:
|
||||
|
||||
# m "Good..."
|
||||
m "Buena..."
|
||||
|
||||
# game/script.rpy:62
|
||||
translate spanish rightaway_027fd9f0:
|
||||
|
||||
# "I can't bring myself to admit that it all went in one ear and out the other."
|
||||
"No puedo admitir que todo entro por un oído y salio por el otro."
|
||||
|
||||
# game/script.rpy:64
|
||||
translate spanish rightaway_1e626e6b:
|
||||
|
||||
# m "Are you going home now? Wanna walk back with me?"
|
||||
m "¿Vas a casa ahora? ¿Quieres volver conmigo?"
|
||||
|
||||
# game/script.rpy:66
|
||||
translate spanish rightaway_ed1dfb9d:
|
||||
|
||||
# s "Sure!"
|
||||
s "¡Por supuesto!"
|
||||
|
||||
# game/script.rpy:71
|
||||
translate spanish rightaway_03faae39:
|
||||
|
||||
# "After a short while, we reach the meadows just outside the neighborhood where we both live."
|
||||
"Después de poco tiempo, llegamos a los prados a las afueras del vecindario donde ambos vivimos."
|
||||
|
||||
# game/script.rpy:73
|
||||
translate spanish rightaway_b3b54d3c:
|
||||
|
||||
# "It's a scenic view I've grown used to. Autumn is especially beautiful here."
|
||||
"Es una vista panorámica a la que me he acostumbrado. El otoño es especialmente hermoso aquí."
|
||||
|
||||
# game/script.rpy:75
|
||||
translate spanish rightaway_8f173bb5:
|
||||
|
||||
# "When we were children, we played in these meadows a lot, so they're full of memories."
|
||||
"Cuando éramos niños, jugábamos mucho en estas praderas, así que están llenos de recuerdos."
|
||||
|
||||
# game/script.rpy:77
|
||||
translate spanish rightaway_aa84c954:
|
||||
|
||||
# m "Hey... Umm..."
|
||||
m "Hey... Umm..."
|
||||
|
||||
# game/script.rpy:82
|
||||
translate spanish rightaway_79becbf8:
|
||||
|
||||
# "She turns to me and smiles. She looks so welcoming that I feel my nervousness melt away."
|
||||
"Ella se vuelve hacia mí y sonríe. Se ve tan acogedora que siento que mi nerviosismo se desvanece."
|
||||
|
||||
# game/script.rpy:84
|
||||
translate spanish rightaway_6a5d032c:
|
||||
|
||||
# "I'll ask her...!"
|
||||
"¡Le preguntaré...!"
|
||||
|
||||
# game/script.rpy:86
|
||||
translate spanish rightaway_29e68260:
|
||||
|
||||
# m "Ummm... Will you..."
|
||||
m "Ummm ... ¿Quieres ..."
|
||||
|
||||
# game/script.rpy:88
|
||||
translate spanish rightaway_6c267868:
|
||||
|
||||
# m "Will you be my artist for a visual novel?"
|
||||
m "¿Serás mi artista para una novela visual?"
|
||||
|
||||
# game/script.rpy:92
|
||||
translate spanish rightaway_16b8cb94:
|
||||
|
||||
# "Silence."
|
||||
"Silencio."
|
||||
|
||||
# game/script.rpy:94
|
||||
translate spanish rightaway_289664f3:
|
||||
|
||||
# "She looks so shocked that I begin to fear the worst. But then..."
|
||||
"Ella se ve tan sorprendida que empiezo a temer lo peor. Pero entonces..."
|
||||
|
||||
# game/script.rpy:98
|
||||
translate spanish rightaway_8cb5deeb:
|
||||
|
||||
# s "Sure, but what's a \"visual novel?\"" nointeract
|
||||
s "Claro, pero ¿qué es una \"novela visual?\"" nointeract
|
||||
|
||||
# game/script.rpy:111
|
||||
translate spanish game_65cca574:
|
||||
|
||||
# m "It's a kind of videogame you can play on your computer or a console."
|
||||
m "Es un tipo de videojuego que puedes jugar en tu computadora o en una consola."
|
||||
|
||||
# game/script.rpy:113
|
||||
translate spanish game_da120cd2:
|
||||
|
||||
# m "Visual novels tell a story with pictures and music."
|
||||
m "Las novelas visuales cuentan una historia con imágenes y música."
|
||||
|
||||
# game/script.rpy:115
|
||||
translate spanish game_0157c4d2:
|
||||
|
||||
# m "Sometimes, you also get to make choices that affect the outcome of the story."
|
||||
m "A veces, también puedes tomar decisiones que afectan el resultado de la historia."
|
||||
|
||||
# game/script.rpy:117
|
||||
translate spanish game_68b33461:
|
||||
|
||||
# s "So it's like those choose-your-adventure books?"
|
||||
s "¿Así que es como esos libros de elige tu aventura?"
|
||||
|
||||
# game/script.rpy:119
|
||||
translate spanish game_fa834128:
|
||||
|
||||
# m "Exactly! I've got lots of different ideas that I think would work."
|
||||
m "¡Exactamente! Tengo muchas ideas diferentes que creo que funcionarían."
|
||||
|
||||
# game/script.rpy:121
|
||||
translate spanish game_d9b28ade:
|
||||
|
||||
# m "And I thought maybe you could help me...since I know how you like to draw."
|
||||
m "Y pensé que quizás podrías ayudarme ... ya que sé cómo te gusta dibujar."
|
||||
|
||||
# game/script.rpy:123
|
||||
translate spanish game_eaa56bc9:
|
||||
|
||||
# m "It'd be hard for me to make a visual novel alone."
|
||||
m "Me sería difícil hacer una novela visual por mi cuenta."
|
||||
|
||||
# game/script.rpy:127
|
||||
translate spanish game_9befd1bf:
|
||||
|
||||
# s "Well, sure! I can try. I just hope I don't disappoint you."
|
||||
s "Bueno, claro! Puedo probar. Solo espero no decepcionarte."
|
||||
|
||||
# game/script.rpy:129
|
||||
translate spanish game_c788ae90:
|
||||
|
||||
# m "You know you could never disappoint me, Sylvie."
|
||||
m "Sabes que nunca podrías decepcionarme, Sylvie."
|
||||
|
||||
# game/script.rpy:138
|
||||
translate spanish book_4221b3bd:
|
||||
|
||||
# m "It's like an interactive book that you can read on a computer or a console."
|
||||
m "Es como un libro interactivo que puede leer en una computadora o una consola."
|
||||
|
||||
# game/script.rpy:142
|
||||
translate spanish book_4cfd8044:
|
||||
|
||||
# s "Interactive?"
|
||||
s "¿Interactivo?"
|
||||
|
||||
# game/script.rpy:144
|
||||
translate spanish book_b9c732c8:
|
||||
|
||||
# m "You can make choices that lead to different events and endings in the story."
|
||||
m "Puede tomar decisiones que conduzcan a diferentes eventos y finales en la historia."
|
||||
|
||||
# game/script.rpy:146
|
||||
translate spanish book_1c7ac61a:
|
||||
|
||||
# s "So where does the \"visual\" part come in?"
|
||||
s "Entonces, ¿dónde entra la parte \"visual\"?"
|
||||
|
||||
# game/script.rpy:148
|
||||
translate spanish book_763f25a8:
|
||||
|
||||
# m "Visual novels have pictures and even music, sound effects, and sometimes voice acting to go along with the text."
|
||||
m "Las novelas visuales tienen imágenes e incluso música, efectos de sonido y, a veces, actuación de voz para acompañar el texto."
|
||||
|
||||
# game/script.rpy:152
|
||||
translate spanish book_2277f2aa:
|
||||
|
||||
# s "I see! That certainly sounds like fun. I actually used to make webcomics way back when, so I've got lots of story ideas."
|
||||
s "¡Veo! Eso ciertamente suena divertido. De hecho, solía hacer webcomics hace mucho tiempo, así que tengo muchas ideas para historias."
|
||||
|
||||
# game/script.rpy:154
|
||||
translate spanish book_ccd3e9b0:
|
||||
|
||||
# m "That's great! So...would you be interested in working with me as an artist?"
|
||||
m "¡Eso es genial! Entonces ... ¿te interesaría trabajar conmigo como artista?"
|
||||
|
||||
# game/script.rpy:156
|
||||
translate spanish book_e325967b:
|
||||
|
||||
# s "I'd love to!"
|
||||
s "¡Me encantaría!"
|
||||
|
||||
# game/script.rpy:165
|
||||
translate spanish marry_4509e340:
|
||||
|
||||
# "And so, we become a visual novel creating duo."
|
||||
"Y así, nos convertimos en dúo creador de novelas visuales."
|
||||
|
||||
# game/script.rpy:170
|
||||
translate spanish marry_0f82ff7f:
|
||||
|
||||
# "Over the years, we make lots of games and have a lot of fun making them."
|
||||
"A lo largo de los años, hacimos muchos juegos y nos divertimos mucho haciéndolos."
|
||||
|
||||
# game/script.rpy:174
|
||||
translate spanish marry_08e24a18:
|
||||
|
||||
# "Our first game is based on one of Sylvie's ideas, but afterwards I get to come up with stories of my own, too."
|
||||
"Nuestro primer juego se basa en una de las ideas de Sylvie, pero luego también se me ocurren historias propias."
|
||||
|
||||
# game/script.rpy:176
|
||||
translate spanish marry_285256a1:
|
||||
|
||||
# "We take turns coming up with stories and characters and support each other to make some great games!"
|
||||
"¡Nos turnamos para crear historias y personajes y nos apoyamos mutuamente para hacer algunos juegos geniales!"
|
||||
|
||||
# game/script.rpy:178
|
||||
translate spanish marry_27260f18:
|
||||
|
||||
# "And one day..."
|
||||
"Y un día..."
|
||||
|
||||
# game/script.rpy:183
|
||||
translate spanish marry_bf690666:
|
||||
|
||||
# s "Hey..."
|
||||
s "Hey..."
|
||||
|
||||
# game/script.rpy:185
|
||||
translate spanish marry_7a5c1899:
|
||||
|
||||
# m "Yes?"
|
||||
m "¿Sí?"
|
||||
|
||||
# game/script.rpy:189
|
||||
translate spanish marry_3c154e68:
|
||||
|
||||
# s "Will you marry me?"
|
||||
s "¿Te casarías conmigo?"
|
||||
|
||||
# game/script.rpy:191
|
||||
translate spanish marry_8bcbc4b9:
|
||||
|
||||
# m "What? Where did this come from?"
|
||||
m "¿Qué? ¿De dónde viene esto?"
|
||||
|
||||
# game/script.rpy:195
|
||||
translate spanish marry_f913278c:
|
||||
|
||||
# s "Come on, how long have we been dating?"
|
||||
s "Vamos, ¿cuánto tiempo hemos estado saliendo?"
|
||||
|
||||
# game/script.rpy:197
|
||||
translate spanish marry_4ba892a0:
|
||||
|
||||
# m "A while..."
|
||||
m "Durante un rato..."
|
||||
|
||||
# game/script.rpy:201
|
||||
translate spanish marry_39d7f0df:
|
||||
|
||||
# s "These last few years we've been making visual novels together, spending time together, helping each other..."
|
||||
s "Estos últimos años hemos estado haciendo novelas visuales juntos, pasando tiempo juntos, ayudándonos mutuamente ..."
|
||||
|
||||
# game/script.rpy:203
|
||||
translate spanish marry_1516df50:
|
||||
|
||||
# s "I've gotten to know you and care about you better than anyone else. And I think the same goes for you, right?"
|
||||
s "Te conozco y me preocupo por ti mejor que nadie. Y creo que lo mismo va para ti, ¿verdad?"
|
||||
|
||||
# game/script.rpy:205
|
||||
translate spanish marry_3234b0ab:
|
||||
|
||||
# m "Sylvie..."
|
||||
m "Sylvie..."
|
||||
|
||||
# game/script.rpy:209
|
||||
translate spanish marry_8179b35b:
|
||||
|
||||
# s "But I know you're the indecisive type. If I held back, who knows when you'd propose?"
|
||||
s "Pero sé que eres del tipo indeciso. Si me contuviera, ¿quién sabe cuándo lo propondrías?"
|
||||
|
||||
# game/script.rpy:213
|
||||
translate spanish marry_373937d9:
|
||||
|
||||
# s "So will you marry me?"
|
||||
s "¿Entonces te casarás conmigo?"
|
||||
|
||||
# game/script.rpy:215
|
||||
translate spanish marry_857958dc:
|
||||
|
||||
# m "Of course I will! I've actually been meaning to propose, honest!"
|
||||
m "¡Por su puesto que lo hare! En realidad he querido proponelo, ¡soy honesto!"
|
||||
|
||||
# game/script.rpy:217
|
||||
translate spanish marry_81ed468b:
|
||||
|
||||
# s "I know, I know."
|
||||
s "Lo sé, lo sé."
|
||||
|
||||
# game/script.rpy:219
|
||||
translate spanish marry_1c4ae954:
|
||||
|
||||
# m "I guess... I was too worried about timing. I wanted to ask the right question at the right time."
|
||||
m "Supongo ... estaba demasiado preocupado por el tiempo. Quería hacer la pregunta correcta en el momento adecuado."
|
||||
|
||||
# game/script.rpy:223
|
||||
translate spanish marry_0db38565:
|
||||
|
||||
# s "You worry too much. If only this were a visual novel and I could pick an option to give you more courage!"
|
||||
s "Te preocupas demasiado. ¡Si solo fuera una novela visual y pudiera elegir una opción para darle más valor!"
|
||||
|
||||
# game/script.rpy:228
|
||||
translate spanish marry_ca27786f:
|
||||
|
||||
# "We get married shortly after that."
|
||||
"Nos casamos poco después de eso."
|
||||
|
||||
# game/script.rpy:230
|
||||
translate spanish marry_621ed4fc:
|
||||
|
||||
# "Our visual novel duo lives on even after we're married...and I try my best to be more decisive."
|
||||
"Nuestro dúo de novelas visuales sigue vivo incluso después de que nos casemos ... y hago todo lo posible por ser más decisivo."
|
||||
|
||||
# game/script.rpy:232
|
||||
translate spanish marry_3c7f0bf0:
|
||||
|
||||
# "Together, we live happily ever after even now."
|
||||
"Juntos, vivimos felices para siempre incluso ahora."
|
||||
|
||||
# game/script.rpy:234
|
||||
translate spanish marry_2ad49007:
|
||||
|
||||
# "{b}Good Ending{/b}."
|
||||
"{b}Final Bueno{/b}."
|
||||
|
||||
# game/script.rpy:240
|
||||
translate spanish later_3c679c17:
|
||||
|
||||
# "I can't get up the nerve to ask right now. With a gulp, I decide to ask her later."
|
||||
"No puedo preguntar ahora por los nervios. Con un trago, decido preguntarle después."
|
||||
|
||||
# game/script.rpy:245
|
||||
translate spanish later_a77741b6:
|
||||
|
||||
# "But I'm an indecisive person."
|
||||
"Pero soy una persona indecisa."
|
||||
|
||||
# game/script.rpy:247
|
||||
translate spanish later_982e14b6:
|
||||
|
||||
# "I couldn't ask her that day and I end up never being able to ask her."
|
||||
"No pude preguntarle ese día y al final nunca pude preguntárselo."
|
||||
|
||||
# game/script.rpy:249
|
||||
translate spanish later_f0f9a061:
|
||||
|
||||
# "I guess I'll never know the answer to my question now..."
|
||||
"Supongo que ahora nunca sabré la respuesta a mi pregunta..."
|
||||
|
||||
# game/script.rpy:251
|
||||
translate spanish later_f5219ac2:
|
||||
|
||||
# "{b}Bad Ending{/b}."
|
||||
"{b}Final Malo{/b}."
|
||||
|
||||
translate spanish strings:
|
||||
|
||||
# script.rpy:2
|
||||
old "Sylvie"
|
||||
new "Sylvie"
|
||||
|
||||
# script.rpy:3
|
||||
old "Me"
|
||||
new "Yo"
|
||||
|
||||
# script.rpy:41
|
||||
old "As soon as she catches my eye, I decide..."
|
||||
new "Tan pronto como ella llama mi atención, decido ..."
|
||||
|
||||
# script.rpy:41
|
||||
old "To ask her right away."
|
||||
new "Preguntarle de inmediato."
|
||||
|
||||
# script.rpy:41
|
||||
old "To ask her later."
|
||||
new "Preguntarle después."
|
||||
|
||||
# script.rpy:98
|
||||
old "It's a videogame."
|
||||
new "Es un videojuego."
|
||||
|
||||
# script.rpy:98
|
||||
old "It's an interactive book."
|
||||
new "Es un libro interactivo."
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -1,5 +1,4 @@
|
||||
# TODO: Translation updated at 2019-01-15 15:31
|
||||
|
||||
|
||||
translate korean strings:
|
||||
|
||||
# 01example.rpy:473
|
||||
|
||||
@@ -1043,3 +1043,51 @@
|
||||
# _errorhandling.rpym:668
|
||||
old "Copies the errors.txt file to the clipboard."
|
||||
new "errors.txt 파일을 클립보드로 복사합니다."
|
||||
|
||||
# 00accessibility.rpy:76
|
||||
old "Font Override"
|
||||
new "글꼴 덮어쓰기"
|
||||
|
||||
# 00accessibility.rpy:80
|
||||
old "Default"
|
||||
new "기본"
|
||||
|
||||
# 00accessibility.rpy:84
|
||||
old "DejaVu Sans"
|
||||
new "DejaVu Sans"
|
||||
|
||||
# 00accessibility.rpy:88
|
||||
old "Opendyslexic"
|
||||
new "Opendyslexic"
|
||||
|
||||
# 00accessibility.rpy:94
|
||||
old "Text Size Scaling"
|
||||
new "글자 크기 조절"
|
||||
|
||||
# 00accessibility.rpy:100
|
||||
old "Reset"
|
||||
new "초기화"
|
||||
|
||||
# 00accessibility.rpy:105
|
||||
old "Line Spacing Scaling"
|
||||
new "줄 간격 조절"
|
||||
|
||||
# 00accessibility.rpy:117
|
||||
old "Self-Voicing"
|
||||
new "대사 읽기"
|
||||
|
||||
# 00accessibility.rpy:121
|
||||
old "Off"
|
||||
new "끄기"
|
||||
|
||||
# 00accessibility.rpy:125
|
||||
old "Text-to-speech"
|
||||
new "텍스트 음성 변환"
|
||||
|
||||
# 00accessibility.rpy:129
|
||||
old "Clipboard"
|
||||
new "클립보드"
|
||||
|
||||
# 00accessibility.rpy:146
|
||||
old "The options on this menu are intended to improve accessibility. They may not work with all games, and some combinations of options may render the game unplayable. This is not an issue with the game or engine. For the best results when changing fonts, try to keep the text size the same as it originally was."
|
||||
new "이 메뉴의 옵션은 접근성을 향상시키기 위한 것입니다. 모든 게임에서 작동하지 않을 수 있고 일부 옵션 조합은 게임을 플레이할 수 없게 만들 수 있으며 이러한 경우 게임이나 엔진의 문제가 아닙니다. 글꼴을 변경할 때 최상의 결과를 얻으려면 글자 크기를 원래대로 유지하십시오."
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
# TODO: Translation updated at 2019-01-15 15:31
|
||||
|
||||
|
||||
# game/indepth_character.rpy:11
|
||||
translate korean demo_character_e7e1b1bb:
|
||||
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
# TODO: Translation updated at 2019-01-15 15:31
|
||||
|
||||
|
||||
# game/indepth_displayables.rpy:15
|
||||
translate korean simple_displayables_db46fd25:
|
||||
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
# TODO: Translation updated at 2019-01-15 15:31
|
||||
|
||||
|
||||
# game/indepth_minigame.rpy:220
|
||||
translate korean demo_minigame_8f14835c:
|
||||
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
# TODO: Translation updated at 2019-01-15 15:31
|
||||
|
||||
|
||||
# game/indepth_style.rpy:40
|
||||
translate korean new_gui_17a0326e:
|
||||
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
# TODO: Translation updated at 2019-01-15 15:31
|
||||
|
||||
|
||||
# game/indepth_text.rpy:22
|
||||
translate korean a_label_8d79d234:
|
||||
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
# TODO: Translation updated at 2019-01-15 15:31
|
||||
|
||||
|
||||
# game/indepth_transitions.rpy:56
|
||||
translate korean demo_transitions_5bbc72fe:
|
||||
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
# TODO: Translation updated at 2019-01-15 15:31
|
||||
|
||||
|
||||
# game/indepth_translations.rpy:12
|
||||
translate korean translations_c4ef181f:
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
translate korean python:
|
||||
translate korean python:
|
||||
gui.system_font = gui.main_font = gui.text_font = gui.name_text_font = gui.interface_text_font = gui.button_text_font = gui.choice_button_text_font = "../../launcher/game/fonts/NanumGothic.ttf"
|
||||
config.window_title = u"길라잡이"
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
translate korean strings:
|
||||
translate korean strings:
|
||||
|
||||
# screens.rpy:261
|
||||
old "Back"
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
# TODO: Translation updated at 2019-01-15 15:31
|
||||
|
||||
|
||||
# game/script.rpy:156
|
||||
translate korean start_0e6a5bb4:
|
||||
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
# TODO: Translation updated at 2019-01-15 15:31
|
||||
|
||||
|
||||
# game/tutorial_atl.rpy:205
|
||||
translate korean tutorial_positions_a09a3fd1:
|
||||
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
# TODO: Translation updated at 2019-05-03 14:36
|
||||
|
||||
|
||||
# game/tutorial_director.rpy:5
|
||||
translate korean director_e4543d9b:
|
||||
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
# TODO: Translation updated at 2019-01-15 15:31
|
||||
|
||||
|
||||
# game/tutorial_distribute.rpy:3
|
||||
translate korean distribute_7db9b042:
|
||||
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
# TODO: Translation updated at 2019-01-15 15:31
|
||||
|
||||
|
||||
# game/tutorial_nvlmode.rpy:17
|
||||
translate korean tutorial_nvlmode_76b2fe88:
|
||||
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
# TODO: Translation updated at 2019-01-15 15:31
|
||||
|
||||
|
||||
# game/tutorial_playing.rpy:11
|
||||
translate korean tutorial_playing_2985ab86:
|
||||
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
# TODO: Translation updated at 2019-01-15 15:31
|
||||
|
||||
|
||||
# game/tutorial_quickstart.rpy:28
|
||||
translate korean tutorial_create_27048c11:
|
||||
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
# TODO: Translation updated at 2019-01-15 15:31
|
||||
|
||||
|
||||
# game/tutorial_screen_displayables.rpy:3
|
||||
translate korean screen_displayables_7c897a6d:
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user