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2 Commits

Author SHA1 Message Date
Tom Rothamel 05af3ba5f3 Merge branch 'master' into maintenance/6.17.5 2014-05-01 22:49:41 -04:00
Tom Rothamel be57060071 Disable 6.18-isms, change version. 2014-05-01 21:35:12 -04:00
4 changed files with 19 additions and 19 deletions
+2 -2
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@@ -40,10 +40,10 @@ except ImportError:
vc_version = 0
# The tuple giving the version number.
version_tuple = (6, 18, 0, vc_version)
version_tuple = (6, 17, 5, vc_version)
# The name of this version.
version_name = "TBD."
version_name = "In This Decade..."
# A verbose string giving the version.
version = "Ren'Py " + ".".join(str(i) for i in version_tuple)
+1 -1
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@@ -102,7 +102,7 @@ init -1600 python:
)
# Should we use the autoreload system?
config.autoreload = True
config.autoreload = False
init -1600 python:
+15 -15
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@@ -1872,21 +1872,21 @@ def screen_statement(l, loc):
return rv
@statement("screen2")
def screen2_statement(l, loc):
# The guts of screen language parsing is in screenlang.py. It
# assumes we ate the "screen" keyword before it's called.
screen = renpy.sl2.slparser.parse_screen(l, loc)
l.advance()
rv = ast.Screen(loc, screen)
if not l.init:
rv = ast.Init(loc, [ rv ], -500)
return rv
# @statement("screen2")
# def screen2_statement(l, loc):
#
# # The guts of screen language parsing is in screenlang.py. It
# # assumes we ate the "screen" keyword before it's called.
# screen = renpy.sl2.slparser.parse_screen(l, loc)
#
# l.advance()
#
# rv = ast.Screen(loc, screen)
#
# if not l.init:
# rv = ast.Init(loc, [ rv ], -500)
#
# return rv
def translate_strings(init_loc, language, l):
+1 -1
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@@ -654,7 +654,7 @@ Rarely or Internally Used
released games, but setting it to a number will allow for
automated demonstrations of games without much human interaction.
.. var:: config.autoreload = True
.. var:: config.autoreload = False
If true, shift+R will toggle automatic reloading. When automatic
reloading is enabled, Ren'Py will reload the game whenever a used