Compare commits
2 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 45b8382242 | |||
| a9f4c518f8 |
Executable
+6
@@ -0,0 +1,6 @@
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#!/bin/bash
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cd $(dirname $(dirname $(readlink -f $0)))
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nice lib/py3-linux-x86_64/python add.py "$@"
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nice lib/py2-linux-x86_64/python add.py "$@"
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Executable
+21
@@ -0,0 +1,21 @@
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#!/bin/bash
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set -e
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cd $(dirname $(dirname $(readlink -f $0)))
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git status
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sleep 2
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(
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set -e
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. ~/.virtualenvs/renpy/bin/activate
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cd sphinx
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./build.sh
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)
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nice rpy build --python 3
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nice rpy build --python 2
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nice lib/py3-linux-x86_64/python distribute.py
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nice lib/py2-linux-x86_64/python distribute.py
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@@ -31,7 +31,7 @@ echo "Submitted dmg for notarization."
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$(dirname $0)/wait_notarization.py
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sleep 15
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sleep 60
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xcrun stapler staple "$DMGBASE"
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@@ -31,7 +31,7 @@ echo "Submitted app for notarization."
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$(dirname $0)/wait_notarization.py
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sleep 15
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sleep 60
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xcrun stapler staple "$APP"
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@@ -369,7 +369,7 @@ The new RENPY_PATH_TO_SAVES environment variable makes it possible to control
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where Ren'Py places system-level saves. The RENPY_MULTIPERSISTENT variable has
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been documented, and controls the same thing with multipersistent data.
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The new :var:`config.at_exit_callbacks` function are called when the game
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The new :var:`config.at_exit_callbacks` functions are called when the game
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quits. This is intended to allow the game to save additional data created
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by the developer.
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