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Author SHA1 Message Date
Tom Rothamel 5b0d862ccd Fix documentation. 2018-06-29 20:47:20 -04:00
Tom Rothamel 889f79f51d Update credits. 2018-06-29 19:36:38 -04:00
3 changed files with 5 additions and 4 deletions
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@@ -25,7 +25,7 @@ info.
There is also a new {clear} text tag that works with monologue. When
the {clear} tag is part of a line by itself, it is the equivalent of
the ``nvl clear`` statement. See :ref:`nvl-monologue-mode` for more
the ``nvl clear`` statement. See :ref:`NVL Monlologue Mode <nvl-monologue-mode>` for more
about this.
Updater Changes
@@ -49,7 +49,7 @@ Ren'Py can now automatically save the game upon quit, in a reliable
fashion. (As compared to the previous autosave, which could fail or
be cycled out.) This is controlled by the :var:`_quit_slot` variable.
File actions (like :ref:`FileSave`, :ref:`FileLoad`, and :ref:`FileAction`)
File actions (like :func:`FileSave`, :func:`FileLoad`, and :func:`FileAction`)
can now take a slot=True argument. When this is given, the action loads
a named slot, without involving the page.
+1
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@@ -90,6 +90,7 @@ the omission in future versions.
* Maissara Moustafa
* Marcel
* Markus Koschany
* Max le Fou
* Maxwell Paul Brickner
* Merumelu
* mikey (ATP Projects)
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@@ -67,9 +67,9 @@ While nvl-mode games generally have more text per paragraph, this
example demonstrates a basic NVL-mode script. (Suitable for use in a
kinetic novel that does not have transitions.)
.. _nvl-monologe-mode:
.. _nvl-monologue-mode:
:ref:`Monologue mode <monologue-modes>` works with NVL-mode as well.
:ref:`Monologue mode <monologue-mode>` works with NVL-mode as well.
Including the ``{clear}`` text tag on a line by itself is the equivalent
of an ``nvl clear`` statement without leaving monologue mode. For example::