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916 Commits
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| 3d8b6cbecb |
@@ -18,7 +18,7 @@ doc/reference
|
||||
doc/shared.css
|
||||
doc/tutorials
|
||||
doc/www.renpy.org
|
||||
testing
|
||||
testing*
|
||||
translations.rpy
|
||||
launchertrans.rpy
|
||||
jcc
|
||||
@@ -49,7 +49,6 @@ renpygame-1.2.zip
|
||||
speedtest
|
||||
styles.txt
|
||||
renpygame-demo/game/saves
|
||||
./lib
|
||||
Lucy Sprites.zip
|
||||
translate
|
||||
close_bugs.py
|
||||
@@ -58,3 +57,37 @@ scite-6.10.zip
|
||||
scite-renpy-20090803.zip
|
||||
module/cython.sh
|
||||
old_demo
|
||||
opengl.txt
|
||||
Microsoft.VC90.CRT.manifest
|
||||
console.exe
|
||||
msvcr90.dll
|
||||
python26.dll
|
||||
renpy.exe
|
||||
lib/windows-x86
|
||||
doc/*
|
||||
updates/prerelease
|
||||
module/gen
|
||||
log.txt
|
||||
lib/linux-x86
|
||||
lib/python
|
||||
lib/update-version.txt
|
||||
sphinx/game/saves
|
||||
tutorial/game/saves
|
||||
doc
|
||||
unparse.py
|
||||
module/glrtt_fbo.c
|
||||
module/glrtt_fbo.html
|
||||
tutorial/game/cache
|
||||
renpy.exe.log
|
||||
renpy/vc_version.py
|
||||
.pydevproject
|
||||
.project
|
||||
.settings
|
||||
LICENSE.txt
|
||||
template/README.html
|
||||
the_question/README.html
|
||||
tutorial/README.html
|
||||
trace.txt
|
||||
renpy/angle/*.pyx
|
||||
renpy/angle/*.pxd
|
||||
renpy-ppc.zip
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
|
||||
New in Ren'Py 6.10.2
|
||||
--------------------
|
||||
|
||||
|
||||
@@ -1,761 +0,0 @@
|
||||
Ren'Py itself is covered by the terms of the following (MIT) license:
|
||||
|
||||
|
||||
Permission is hereby granted, free of charge, to any person
|
||||
obtaining a copy of this software and associated documentation files
|
||||
(the "Software"), to deal in the Software without restriction,
|
||||
including without limitation the rights to use, copy, modify, merge,
|
||||
publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
and to permit persons to whom the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be
|
||||
included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
|
||||
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
|
||||
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
||||
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
|
||||
Please see each individual source file for a list of copyright
|
||||
holders. The artwork in the demo is released by various copyright
|
||||
holders, under the same terms.
|
||||
|
||||
|
||||
The Ren'Py module, the Ren'Py windows binaries, and the various Ren'Py
|
||||
launchers may contain code taken from the following projects:
|
||||
|
||||
* Python (Python License)
|
||||
* Pygame (LGPL)
|
||||
* SDL (LGPL)
|
||||
* SDL_image (LGPL)
|
||||
* SDL_ttf (LGPL)
|
||||
* SDL_mixer (LGPL)
|
||||
* Freetype (LGPL)
|
||||
* FFmpeg (LGPL)
|
||||
* Fribidi (LGPL)
|
||||
* jpeg (JPEG License)
|
||||
* libpng (PNG license)
|
||||
* zlib (Zlib License)
|
||||
* bzip2 (Bzip2 License)
|
||||
* pyobjc (MIT License)
|
||||
|
||||
The Linux build may also include code from:
|
||||
|
||||
* directfb (LGPL)
|
||||
* svgalib (LGPL)
|
||||
|
||||
For the purpose of LGPL compliance, the source code to all LGPL
|
||||
software we depend on is either in the Ren'Py package (available from
|
||||
http://www.renpy.org/), or in the renpy-deps package
|
||||
(http://www.renpy.org/dl/lgpl/). We believe compliance can be achieved
|
||||
by including a copy of this license with every copy of Ren'Py you
|
||||
distribute, and referring to it in your project's README file.
|
||||
|
||||
The default Ren'Py build distributes Ren'Py alongside jEdit, which is
|
||||
licensed under the GNU GPL. The source code to jEdit is distributed as
|
||||
part of the renpy-deps package (http://www.renpy.org/dl/lgpl/).
|
||||
|
||||
|
||||
GNU Lesser General Public License
|
||||
=================================
|
||||
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 2.1, February 1999
|
||||
|
||||
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
||||
51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
[This is the first released version of the Lesser GPL. It also counts
|
||||
as the successor of the GNU Library Public License, version 2, hence
|
||||
the version number 2.1.]
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
Licenses are intended to guarantee your freedom to share and change
|
||||
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|
||||
|
||||
This license, the Lesser General Public License, applies to some
|
||||
specially designated software packages--typically libraries--of the
|
||||
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|
||||
can use it too, but we suggest you first think carefully about whether
|
||||
this license or the ordinary General Public License is the better
|
||||
strategy to use in any particular case, based on the explanations
|
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|
||||
|
||||
When we speak of free software, we are referring to freedom of use,
|
||||
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|
||||
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|
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|
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|
||||
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||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
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|
||||
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|
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|
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For example, if you distribute copies of the library, whether gratis
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|
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|
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We protect your rights with a two-step method: (1) we copyright the
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|
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|
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To protect each distributor, we want to make it very clear that
|
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|
||||
modified by someone else and passed on, the recipients should know
|
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|
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|
||||
introduced by others.
|
||||
|
||||
Finally, software patents pose a constant threat to the existence of
|
||||
any free program. We wish to make sure that a company cannot
|
||||
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|
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|
||||
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|
||||
consistent with the full freedom of use specified in this license.
|
||||
|
||||
Most GNU software, including some libraries, is covered by the
|
||||
ordinary GNU General Public License. This license, the GNU Lesser
|
||||
General Public License, applies to certain designated libraries, and
|
||||
is quite different from the ordinary General Public License. We use
|
||||
this license for certain libraries in order to permit linking those
|
||||
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|
||||
|
||||
When a program is linked with a library, whether statically or using
|
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a shared library, the combination of the two is legally speaking a
|
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|
||||
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|
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|
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|
||||
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|
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|
||||
We call this license the "Lesser" General Public License because it
|
||||
does Less to protect the user's freedom than the ordinary General
|
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|
||||
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For example, on rare occasions, there may be a special need to
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|
||||
becomes a de-facto standard. To achieve this, non-free programs must
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|
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|
||||
case, there is little to gain by limiting the free library to free
|
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|
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|
||||
In other cases, permission to use a particular library in non-free
|
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|
||||
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|
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|
||||
operating system, as well as its variant, the GNU/Linux operating
|
||||
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|
||||
|
||||
Although the Lesser General Public License is Less protective of the
|
||||
users' freedom, it does ensure that the user of a program that is
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linked with the Library has the freedom and the wherewithal to run
|
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that program using a modified version of the Library.
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The precise terms and conditions for copying, distribution and
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former contains code derived from the library, whereas the latter must
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be combined with the library in order to run.
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|
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GNU LESSER GENERAL PUBLIC LICENSE
|
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TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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|
||||
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Each licensee is addressed as "you".
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A "library" means a collection of software functions and/or data
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straightforwardly into another language. (Hereinafter, translation is
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included without limitation in the term "modification".)
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|
||||
"Source code" for a work means the preferred form of the work for
|
||||
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Activities other than copying, distribution and modification are not
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|
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|
||||
How to Apply These Terms to Your New Libraries
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|
||||
If you develop a new library, and you want it to be of the greatest
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||||
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||||
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|
||||
This library is free software; you can redistribute it and/or
|
||||
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|
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||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
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|
||||
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|
||||
|
||||
<signature of Ty Coon>, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
||||
|
||||
|
||||
Python License
|
||||
==============
|
||||
|
||||
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||||
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||||
Jpeg License
|
||||
============
|
||||
|
||||
In plain English:
|
||||
|
||||
1. We don't promise that this software works. (But if you find any bugs,
|
||||
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|
||||
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|
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|
||||
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|
||||
|
||||
In legalese:
|
||||
|
||||
The authors make NO WARRANTY or representation, either express or implied,
|
||||
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|
||||
This software is copyright (C) 1991-1998, Thomas G. Lane.
|
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Permission is hereby granted to use, copy, modify, and distribute this
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|
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|
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(3) Permission for use of this software is granted only if the user accepts
|
||||
full responsibility for any undesirable consequences; the authors accept
|
||||
NO LIABILITY for damages of any kind.
|
||||
|
||||
These conditions apply to any software derived from or based on the IJG code,
|
||||
not just to the unmodified library. If you use our work, you ought to
|
||||
acknowledge us.
|
||||
|
||||
Permission is NOT granted for the use of any IJG author's name or company name
|
||||
in advertising or publicity relating to this software or products derived from
|
||||
it. This software may be referred to only as "the Independent JPEG Group's
|
||||
software".
|
||||
|
||||
We specifically permit and encourage the use of this software as the basis of
|
||||
commercial products, provided that all warranty or liability claims are
|
||||
assumed by the product vendor.
|
||||
|
||||
|
||||
PNG License
|
||||
===========
|
||||
|
||||
The PNG Reference Library is supplied "AS IS". The Contributing Authors
|
||||
and Group 42, Inc. disclaim all warranties, expressed or implied,
|
||||
including, without limitation, the warranties of merchantability and of
|
||||
fitness for any purpose. The Contributing Authors and Group 42, Inc.
|
||||
assume no liability for direct, indirect, incidental, special, exemplary,
|
||||
or consequential damages, which may result from the use of the PNG
|
||||
Reference Library, even if advised of the possibility of such damage.
|
||||
|
||||
Permission is hereby granted to use, copy, modify, and distribute this
|
||||
source code, or portions hereof, for any purpose, without fee, subject
|
||||
to the following restrictions:
|
||||
|
||||
1. The origin of this source code must not be misrepresented.
|
||||
|
||||
2. Altered versions must be plainly marked as such and must not
|
||||
be misrepresented as being the original source.
|
||||
|
||||
3. This Copyright notice may not be removed or altered from any
|
||||
source or altered source distribution.
|
||||
|
||||
The Contributing Authors and Group 42, Inc. specifically permit, without
|
||||
fee, and encourage the use of this source code as a component to
|
||||
supporting the PNG file format in commercial products. If you use this
|
||||
source code in a product, acknowledgment is not required but would be
|
||||
appreciated.
|
||||
|
||||
Zlib License
|
||||
============
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
|
||||
Bzip2 License
|
||||
=============
|
||||
|
||||
This program, "bzip2", the associated library "libbzip2", and all
|
||||
documentation, are copyright (C) 1996-2005 Julian R Seward. All
|
||||
rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions
|
||||
are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
|
||||
2. The origin of this software must not be misrepresented; you must
|
||||
not claim that you wrote the original software. If you use this
|
||||
software in a product, an acknowledgment in the product
|
||||
documentation would be appreciated but is not required.
|
||||
|
||||
3. Altered source versions must be plainly marked as such, and must
|
||||
not be misrepresented as being the original software.
|
||||
|
||||
4. The name of the author may not be used to endorse or promote
|
||||
products derived from this software without specific prior written
|
||||
permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
|
||||
OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
|
||||
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
|
||||
GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
@@ -5,9 +5,11 @@ if [ "x$1" = "x" ]; then
|
||||
exit
|
||||
fi
|
||||
|
||||
rsync -av updates tom@onegeek.org:/home/tom/WWW.update/renpy/
|
||||
|
||||
mkdir ~/ab/website/renpy/dl/$1
|
||||
cp dists/renpy-$1-* ~/ab/website/renpy/dl/$1
|
||||
cp CHANGELOG.txt ~/ab/website/renpy/dl/$1
|
||||
cp renpy-ppc.zip ~/ab/website/renpy/dl/$1
|
||||
|
||||
cd ~/ab/website
|
||||
./upload.sh
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
|
||||
ln -s ../help.html tutorial/README.html
|
||||
ln -s ../help.html the_question/README.html
|
||||
ln -s ../help.html template/README.html
|
||||
|
||||
ln -s sphinx/source/license.rst LICENSE.txt
|
||||
@@ -1,21 +1,39 @@
|
||||
#!/usr/bin/env python
|
||||
|
||||
import modulefinder
|
||||
import shutil
|
||||
from distutils.core import setup
|
||||
import py2exe
|
||||
import py2exe #@UnresolvedImport @UnusedImport
|
||||
import sys
|
||||
import zipfile
|
||||
import traceback
|
||||
import os
|
||||
|
||||
# The pythonpath on my system.
|
||||
sys.path.insert(0, 'c:\\msys\\1.0\\newbuild25\\install\\bin')
|
||||
sys.path.insert(0, 'c:\\msys\\1.0\\newbuild25\\install\\python')
|
||||
sys.path.insert(0, 'c:\\msys\\1.0\\newbuild\\install\\bin')
|
||||
sys.path.insert(0, 'c:\\msys\\1.0\\newbuild\\install\\python')
|
||||
|
||||
def move_from_dist(fn):
|
||||
"""
|
||||
Moves the file `fn` from the dist directory to the main
|
||||
directory. (This means we don't need symlinks on windows.)
|
||||
"""
|
||||
|
||||
if os.path.isdir(fn):
|
||||
shutil.rmtree(fn)
|
||||
elif os.path.exists(fn):
|
||||
os.unlink(fn)
|
||||
|
||||
os.rename("dist/" + fn, fn)
|
||||
|
||||
import renpy
|
||||
renpy.setup_modulefinder(modulefinder) #@UndefinedVariable
|
||||
|
||||
def main():
|
||||
|
||||
sys.argv[1:] = [ 'py2exe', '--bundle', '2', '-a', '--dll-excludes', 'w9xpopen.exe', ]
|
||||
# sys.argv[1:] = [ 'py2exe', '-a', '--dll-excludes', 'w9xpopen.exe', ]
|
||||
sys.argv[1:] = [ 'py2exe', '-a', '--dll-excludes', 'w9xpopen.exe', ]
|
||||
|
||||
setup(name="RenPy",
|
||||
setup(name="Ren'Py",
|
||||
windows=[ dict(script="renpy.py",
|
||||
dest_base="renpy",
|
||||
icon_resources=[ (1, "newicon.ico") ],
|
||||
@@ -24,14 +42,13 @@ def main():
|
||||
|
||||
console=[ dict(script="renpy.py", dest_base="console") ],
|
||||
|
||||
zipfile='renpy.code',
|
||||
zipfile='lib/windows-x86/renpy.code',
|
||||
|
||||
options={ 'py2exe' : { 'excludes' : [ 'doctest',
|
||||
'pygame.macosx',
|
||||
'pygame.surfarray',
|
||||
'pygame.mixer',
|
||||
'pygame.mixer_music',
|
||||
'pygame.font',
|
||||
'_ssl',
|
||||
'_hashlib',
|
||||
'win32con',
|
||||
@@ -41,21 +58,24 @@ def main():
|
||||
'gettext',
|
||||
'os2emxpath',
|
||||
'macpath',
|
||||
'posixpath',
|
||||
],
|
||||
'optimize' : 2,
|
||||
} },
|
||||
)
|
||||
|
||||
|
||||
zfold = zipfile.ZipFile("dist/renpy.code")
|
||||
zfnew = zipfile.ZipFile("renpy.code", "w", zipfile.ZIP_STORED)
|
||||
zfold = zipfile.ZipFile("dist/lib/windows-x86/renpy.code")
|
||||
zfnew = zipfile.ZipFile("dist/lib/windows-x86/renpy.code.new", "w", zipfile.ZIP_STORED)
|
||||
|
||||
seen = { }
|
||||
|
||||
for fn in zfold.namelist():
|
||||
if fn.startswith("renpy/"):
|
||||
continue
|
||||
|
||||
# Keep around .pyo files that load pyd files.
|
||||
pydfn = fn.replace("/", ".").replace(".pyo", ".pyd")
|
||||
if not os.path.exists("dist/lib/windows-x86/" + pydfn):
|
||||
continue
|
||||
|
||||
if fn in seen:
|
||||
continue
|
||||
@@ -70,11 +90,21 @@ def main():
|
||||
zfold.close()
|
||||
zfnew.close()
|
||||
|
||||
os.unlink("dist/lib/windows-x86/renpy.code")
|
||||
os.rename("dist/lib/windows-x86/renpy.code.new", "dist/lib/windows-x86/renpy.code")
|
||||
|
||||
shutil.copy("c:/Python26/Microsoft.VC90.CRT.manifest", "Microsoft.VC90.CRT.manifest")
|
||||
shutil.copy("c:/Python26/msvcr90.dll", "msvcr90.dll")
|
||||
|
||||
move_from_dist("lib/windows-x86")
|
||||
move_from_dist("console.exe")
|
||||
move_from_dist("python26.dll")
|
||||
move_from_dist("renpy.exe")
|
||||
|
||||
|
||||
try:
|
||||
main()
|
||||
except:
|
||||
traceback.print_exc()
|
||||
|
||||
print
|
||||
print "Press return to quit."
|
||||
raw_input()
|
||||
|
||||
|
||||
@@ -1,84 +0,0 @@
|
||||
1#!/usr/bin/env python
|
||||
|
||||
import collections
|
||||
import glob
|
||||
import re
|
||||
import sys
|
||||
import time
|
||||
|
||||
# A map from string to filename, line number where the string is found.
|
||||
strings = collections.defaultdict(list)
|
||||
|
||||
def process(fn):
|
||||
|
||||
lineno = 0
|
||||
|
||||
for data in file(fn, "r"):
|
||||
|
||||
lineno += 1
|
||||
|
||||
matches = [ ]
|
||||
|
||||
matches += re.finditer(r'\bu\"(\\"|[^"])+\"', data)
|
||||
matches += re.finditer(r"\bu\'(\\'|[^'])+\'", data)
|
||||
|
||||
for m in matches:
|
||||
s = m.group(0)[2:-1]
|
||||
|
||||
if "\\u" in s:
|
||||
continue
|
||||
|
||||
if len(s) == 1:
|
||||
continue
|
||||
|
||||
strings[s].append("%s:%d" % (fn, lineno))
|
||||
|
||||
if __name__ == "__main__":
|
||||
|
||||
files = [ ]
|
||||
|
||||
files += glob.glob("launcher2/*.rpy")
|
||||
files += glob.glob("common/*.rpy")
|
||||
files += glob.glob("common/_layout/*.rpym")
|
||||
files += glob.glob("common/_compat/*.rpym")
|
||||
|
||||
for fn in files:
|
||||
process(fn)
|
||||
|
||||
|
||||
converse = [ ]
|
||||
|
||||
for k, v in strings.iteritems():
|
||||
v = " ".join(sorted(v))
|
||||
converse.append((v, k))
|
||||
|
||||
converse.sort()
|
||||
|
||||
print """\
|
||||
# Ren'Py Visual Novel Engine
|
||||
# Copyright (C) 2009 PyTom <pytom@bishoujo.us>
|
||||
# This file is distributed under the same license as the Ren'Py package.
|
||||
#
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: mainline\\n"
|
||||
"Report-Msgid-Bugs-To: PyTom <pytom@bishoujo.us>\\n"
|
||||
"POT-Creation-Date: %s\\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\\n"
|
||||
"MIME-Version: 1.0\\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\\n"
|
||||
"Content-Transfer-Encoding: 8bit\\n"
|
||||
""" % time.strftime("%Y-%m-%d %H:%M%z")
|
||||
|
||||
for v, k in converse:
|
||||
print
|
||||
print "#:", v
|
||||
print "#, python-format"
|
||||
print "msgid \"%s\"" % k
|
||||
print "msgstr \"\""
|
||||
|
||||
|
||||
|
||||
@@ -3,8 +3,6 @@
|
||||
import collections
|
||||
import glob
|
||||
import re
|
||||
import sys
|
||||
import time
|
||||
import os
|
||||
|
||||
# A map from string to filename, line number where the string is found.
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
# This file contains warpers that are used by ATL. They need to be defined
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init -1210 python:
|
||||
@@ -29,6 +29,38 @@ init -1210 python:
|
||||
store.offscreenleft = Position(xpos=0.0, xanchor=1.0)
|
||||
store.offscreenright = Position(xpos=1.0, xanchor=0.0)
|
||||
|
||||
if version <= (6, 10, 2):
|
||||
# Before 6.11, we used the image placement to handle
|
||||
# the location of things on the screen.
|
||||
style.image_placement.xpos = 0.5
|
||||
style.image_placement.ypos = 1.0
|
||||
style.image_placement.xanchor = 0.5
|
||||
style.image_placement.yanchor = 1.0
|
||||
|
||||
config.transform_uses_child_position = False
|
||||
config.default_transform = None
|
||||
config.start_scene_black = True
|
||||
|
||||
if version <= (6, 11, 0):
|
||||
config.movetransition_respects_offsets = False
|
||||
|
||||
if version <= (6, 11, 2):
|
||||
config.imagereference_respects_position = True
|
||||
config.predict_screens = False
|
||||
config.choice_screen_chosen = False
|
||||
|
||||
if version <= (6, 12, 0):
|
||||
config.keep_running_transform = False
|
||||
config.image_attributes = False
|
||||
config.new_character_image_argument = False
|
||||
config.save_physical_size = False
|
||||
|
||||
if version <= (6, 12, 2):
|
||||
style.default.language = "western"
|
||||
style.default.layout = "greedy"
|
||||
config.old_substitutions = True
|
||||
config.new_substitutions = False
|
||||
config.broken_line_spacing = True
|
||||
|
||||
|
||||
init 1210 python hide::
|
||||
@@ -83,3 +115,8 @@ init 1210 python hide::
|
||||
|
||||
for i in layout.compat_funcs:
|
||||
i()
|
||||
|
||||
if config.hyperlink_styler or config.hyperlink_callback or config.hyperlink_focus:
|
||||
style.default.hyperlink_functions = (config.hyperlink_styler, config.hyperlink_callback, config.hyperlink_focus)
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
# This file contains a number of definitions of standard
|
||||
@@ -24,6 +24,15 @@ init -1110:
|
||||
|
||||
transform truecenter:
|
||||
xpos 0.5 xanchor 0.5 ypos 0.5 yanchor 0.5
|
||||
|
||||
transform topleft:
|
||||
xpos 0.0 xanchor 0.0 ypos 0.0 yanchor 0.0
|
||||
|
||||
transform topright:
|
||||
xpos 1.0 xanchor 1.0 ypos 0.0 yanchor 0.0
|
||||
|
||||
transform top:
|
||||
xpos 0.5 xanchor 0.5 ypos 0.0 yanchor 0.0
|
||||
|
||||
# Offscreen positions for use with the move transition. Images at
|
||||
# these positions are still shown (and consume
|
||||
@@ -35,20 +44,17 @@ init -1110:
|
||||
xpos 1.0 xanchor 0.0 ypos 1.0 yanchor 1.0
|
||||
|
||||
transform default:
|
||||
reset
|
||||
center
|
||||
alpha 1 rotate None zoom 1 xzoom 1 yzoom 1 align (0, 0) alignaround (0, 0) subpixel False size None crop None
|
||||
xpos 0.5 xanchor 0.5 ypos 1.0 yanchor 1.0
|
||||
|
||||
python:
|
||||
config.default_transform = right
|
||||
config.default_transform = default
|
||||
|
||||
|
||||
init -1110 python:
|
||||
|
||||
_define = define = object()
|
||||
|
||||
# Positions ##############################################################
|
||||
|
||||
|
||||
# Transitions ############################################################
|
||||
|
||||
# Simple transitions.
|
||||
@@ -90,6 +96,55 @@ init -1110 python:
|
||||
|
||||
# This defines a family of move transitions.
|
||||
def move_transitions(prefix, delay, time_warp=None, in_time_warp=None, out_time_warp=None, old=False, layers=[ 'master' ], **kwargs):
|
||||
"""
|
||||
:doc: transition_family
|
||||
|
||||
This defines a family of move transitions, similar to the move and ease
|
||||
transitions. For a given `prefix`, this defines the transitions:
|
||||
|
||||
* *prefix*- A transition that takes `delay` seconds to move images that
|
||||
changed positions to their new locations.
|
||||
|
||||
* *prefix*\ inleft, *prefix*\ inright, *prefix*\ intop, *prefix*\ inbottom - Transitions
|
||||
that take `delay` seconds to move images that changed positions to their
|
||||
new locations, with newly shown images coming in from the appropriate
|
||||
side.
|
||||
|
||||
* *prefix*\ outleft, *prefix*\ outright, *prefix*\ outtop, *prefix*\ outbottom -
|
||||
Transitions that take `delay` seconds to move images that changed
|
||||
positions to their new locations, with newly hidden images leaving via
|
||||
the appropriate side.
|
||||
|
||||
`time_warp`, `in_time_warp`, `out_time_warp`
|
||||
Time warp functions that are given a time from 0.0 to 1.0 representing
|
||||
the fraction of the move complete, and return a value in the same
|
||||
range giving the fraction of a linear move that is complete.
|
||||
|
||||
This can be used to define functions that ease the images around,
|
||||
rather than moving them at a constant speed.
|
||||
|
||||
The three argument are used for images remaining on the screen,
|
||||
newly shown images, and newly hidden images, respectively.
|
||||
|
||||
`old`
|
||||
If true, the transitions to move the old displayables, rather than the new ones.
|
||||
|
||||
`layers`
|
||||
The layers the transition will apply to.
|
||||
|
||||
Additional keyword arguments are passed (indirectly) to the moves. The
|
||||
most useful additional keyword argument is probably subpixel=True,
|
||||
which causes a subpixel move to be used.
|
||||
|
||||
::
|
||||
|
||||
# This defines all of the pre-defined transitions beginning
|
||||
# with "move".
|
||||
init python:
|
||||
define.move_transitions("move", 0.5)
|
||||
|
||||
"""
|
||||
|
||||
moves = {
|
||||
"" : MoveTransition(
|
||||
delay,
|
||||
@@ -193,4 +248,4 @@ init 1110 python:
|
||||
|
||||
# This is necessary to ensure that config.default_transform works.
|
||||
if config.default_transform:
|
||||
config.default_transform.show()
|
||||
config.default_transform._show()
|
||||
|
||||
@@ -0,0 +1,329 @@
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init -1135 python:
|
||||
|
||||
class __GalleryAllPriorCondition(object):
|
||||
|
||||
def check(self, all_prior):
|
||||
return all_prior
|
||||
|
||||
|
||||
class __GalleryArbitraryCondition(object):
|
||||
def __init__(self, condition):
|
||||
self.condition = condition
|
||||
|
||||
def check(self, all_prior):
|
||||
return eval(self.condition)
|
||||
|
||||
|
||||
class __GalleryUnlockCondition(object):
|
||||
def __init__(self, images):
|
||||
self.images = images
|
||||
|
||||
def check(self, all_prior):
|
||||
for i in self.images:
|
||||
if not renpy.seen_image(i):
|
||||
return False
|
||||
|
||||
return True
|
||||
|
||||
|
||||
class __GalleryImage(object):
|
||||
def __init__(self, gallery, displayables):
|
||||
|
||||
# The gallery object we belong to.
|
||||
self.gallery = gallery
|
||||
|
||||
# A list of conditions for this image to be displayed.
|
||||
self.conditions = [ ]
|
||||
|
||||
# A list of displayables to show.
|
||||
self.displayables = displayables
|
||||
|
||||
# A list of transforms to apply to those displayables, or None
|
||||
# to not apply a transform.
|
||||
self.transforms = [ None ] * len(displayables)
|
||||
|
||||
|
||||
def check_unlock(self, all_prior):
|
||||
"""
|
||||
Returns True if the image is unlocked.
|
||||
"""
|
||||
|
||||
for i in self.conditions:
|
||||
if not i.check(all_prior):
|
||||
return False
|
||||
|
||||
return True
|
||||
|
||||
def show(self, locked, index, count):
|
||||
"""
|
||||
Shows this image when it's unlocked.
|
||||
"""
|
||||
|
||||
renpy.transition(self.gallery.transition)
|
||||
ui.saybehavior()
|
||||
|
||||
displayables = [ ]
|
||||
|
||||
for d, transform in zip(self.displayables, self.transforms):
|
||||
|
||||
if transform is not None:
|
||||
d = transform(d)
|
||||
else:
|
||||
d = config.default_transform(d)
|
||||
|
||||
displayables.append(d)
|
||||
|
||||
renpy.show_screen("_gallery", locked=locked, index=index + 1, count=count, displayables=displayables, gallery=self.gallery)
|
||||
ui.interact()
|
||||
|
||||
class __GalleryButton(object):
|
||||
def __init__(self, gallery):
|
||||
self.gallery = gallery
|
||||
self.images = [ ]
|
||||
self.conditions = [ ]
|
||||
|
||||
def check_unlock(self):
|
||||
for i in self.conditions:
|
||||
if not i.check(True):
|
||||
return False
|
||||
|
||||
for i in self.images:
|
||||
if i.check_unlock(False):
|
||||
return True
|
||||
|
||||
return False
|
||||
|
||||
def show(self):
|
||||
|
||||
all_prior = True
|
||||
|
||||
for i, img in enumerate(self.images):
|
||||
locked = not img.check_unlock(all_prior)
|
||||
img.show(locked, i, len(self.images))
|
||||
|
||||
renpy.transition(self.gallery.transition)
|
||||
|
||||
class Gallery(object):
|
||||
"""
|
||||
:doc: gallery class
|
||||
|
||||
This class supports the creation of an image gallery by handling the
|
||||
locking of images, providing an action that can show one or more images,
|
||||
and a providing method that creates buttons that use that action.
|
||||
|
||||
.. attribute:: transition
|
||||
|
||||
The transition that is used when changing images.
|
||||
|
||||
.. attribute:: locked_button
|
||||
|
||||
The default displayable used by make_button for a locked button.
|
||||
|
||||
.. attribute:: hover_border
|
||||
|
||||
The default hover border used by make_button.
|
||||
|
||||
.. attribute:: idle_border
|
||||
|
||||
The default idle border used by make_button.
|
||||
"""
|
||||
|
||||
transition = None
|
||||
|
||||
hover_border = None
|
||||
idle_border = None
|
||||
|
||||
locked_button = None
|
||||
|
||||
def __init__(self):
|
||||
|
||||
# A map from button name (or image) to __GalleryButton object.
|
||||
self.buttons = { }
|
||||
|
||||
self.button_ = None
|
||||
self.image_ = None
|
||||
self.unlockable = None
|
||||
|
||||
def button(self, name):
|
||||
"""
|
||||
:doc: gallery method
|
||||
|
||||
Creates a new button, named `name`.
|
||||
|
||||
`name`
|
||||
The name of the button being created.
|
||||
"""
|
||||
|
||||
self.button_ = __GalleryButton(self)
|
||||
self.unlockable = self.button_
|
||||
self.buttons[name] = self.button_
|
||||
|
||||
def image(self, *displayables):
|
||||
"""
|
||||
:doc: gallery method
|
||||
|
||||
Adds a new image to the current button, where an image consists
|
||||
of one or more displayables.
|
||||
"""
|
||||
|
||||
self.image_ = __GalleryImage(self, displayables)
|
||||
self.button_.images.append(self.image_)
|
||||
self.unlockable = self.image_
|
||||
|
||||
display = image
|
||||
|
||||
def transform(self, *transforms):
|
||||
"""
|
||||
:doc: gallery method
|
||||
|
||||
Applies transforms to the last image registered. This should be
|
||||
called with the same number of transforms as the image has
|
||||
displayables. The transforms are applied to the corresponding
|
||||
displayables.
|
||||
|
||||
If a transform is None, the default transform is used.
|
||||
"""
|
||||
|
||||
self.image_.transforms = transforms
|
||||
|
||||
def unlock(self, *images):
|
||||
"""
|
||||
:doc: gallery method
|
||||
|
||||
A condition that takes one or more image names as argument, and
|
||||
is satisfied when all the named images have been seen by the
|
||||
player. The image names should be given as strings.
|
||||
"""
|
||||
|
||||
self.unlockable.conditions.append(__GalleryUnlockCondition(images))
|
||||
|
||||
def condition(self, expression):
|
||||
"""
|
||||
:doc: gallery method
|
||||
|
||||
A condition that is satisfied when an expression evaluates to true.
|
||||
|
||||
`expression`
|
||||
A string giving a python expression.
|
||||
"""
|
||||
|
||||
if not isinstance(expression, basestring):
|
||||
raise Exception("Gallery condition must be a string containing an expression.")
|
||||
|
||||
self.unlockable.conditions.append(__GalleryArbitraryCondition(expression))
|
||||
|
||||
def allprior(self):
|
||||
"""
|
||||
:doc: gallery method
|
||||
|
||||
A condition that is true if all prior images associated with the
|
||||
current button have been unlocked.
|
||||
"""
|
||||
|
||||
self.unlockable.conditions.append(__GalleryAllPriorCondition())
|
||||
|
||||
def unlock_image(self, *images):
|
||||
"""
|
||||
:doc: gallery method
|
||||
|
||||
A convenience method that is equivalent to calling image and unlock
|
||||
with the same parameters. This will cause an image to be displayed
|
||||
if it has been seen before.
|
||||
|
||||
The images should be specified as strings giving image names.
|
||||
"""
|
||||
|
||||
self.image(*images)
|
||||
self.unlock(*images)
|
||||
|
||||
def Action(self, name):
|
||||
"""
|
||||
:doc: gallery method
|
||||
|
||||
An action that displays the images associated with the given button
|
||||
name.
|
||||
"""
|
||||
|
||||
if name not in self.buttons:
|
||||
raise Exception("{0!r} is not a button defined in this gallery.".format(name))
|
||||
|
||||
b = self.buttons[name]
|
||||
|
||||
if b.check_unlock():
|
||||
return ui.invokesinnewcontext(b.show)
|
||||
else:
|
||||
return None
|
||||
|
||||
def make_button(self, name, unlocked, locked=None, hover_border=None, idle_border=None, **properties):
|
||||
"""
|
||||
:doc: gallery method
|
||||
|
||||
This creates a button that displays the images associated with the given
|
||||
button name.
|
||||
|
||||
`name`
|
||||
The name of the button that will be created.
|
||||
|
||||
`unlocked`
|
||||
A displayable that is displayed for this button when it is
|
||||
unlocked.
|
||||
|
||||
`locked`
|
||||
A displayable that is displayed for this button when it is
|
||||
locked. If None, the locked_button field of the gallery
|
||||
object is used instead.
|
||||
|
||||
`hover_border`
|
||||
A displayable that is used to overlay this button when when
|
||||
it is unlocked and has focus. If None, the hover_border
|
||||
field of the gallery object is used.
|
||||
|
||||
`idle_border`
|
||||
A displayable that is used to overlay this button when when
|
||||
it is unlocked but unfocused. If None, the idle_border
|
||||
field of the gallery object is used.
|
||||
|
||||
Additional keyword arguments become style properties of the
|
||||
created button object.
|
||||
"""
|
||||
|
||||
action = self.Action(name)
|
||||
|
||||
if locked is None:
|
||||
locked = self.locked_button
|
||||
|
||||
if hover_border is None:
|
||||
hover_border = self.hover_border
|
||||
|
||||
if idle_border is None:
|
||||
idle_border = self.idle_border
|
||||
|
||||
return Button(action=action, child=unlocked, insensitive_child=locked, hover_foreground=hover_border, idle_foreground=idle_border, **properties)
|
||||
|
||||
|
||||
init -1135:
|
||||
|
||||
# Displays a set of images in the gallery, or indicates that the images
|
||||
# are locked. This is given the following arguments:
|
||||
#
|
||||
# locked
|
||||
# True if the image is locked.
|
||||
# displayables
|
||||
# A list of transformed displayables that should be shown to the user.
|
||||
# index
|
||||
# A 1-based index of the image being shown.
|
||||
# count
|
||||
# The number of images attached to the current button.
|
||||
# gallery
|
||||
# The image gallery object.
|
||||
screen _gallery:
|
||||
if locked:
|
||||
add "#000"
|
||||
text "Image [index] of [count] locked." align (0.5, 0.5)
|
||||
else:
|
||||
for d in displayables:
|
||||
add d
|
||||
|
||||
@@ -0,0 +1,377 @@
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
# This contains code to choose between OpenGL and Software rendering, when
|
||||
# a system supports both.
|
||||
|
||||
init -1024:
|
||||
|
||||
python hide:
|
||||
import os
|
||||
store.__dxwebsetup = os.path.join(config.renpy_base, "lib", "dxwebsetup.exe")
|
||||
|
||||
python:
|
||||
class _SetRenderer(Action):
|
||||
"""
|
||||
Sets the preferred renderer to one of "auto", "angle", "gl", or
|
||||
"sw".
|
||||
"""
|
||||
|
||||
def __init__(self, renderer):
|
||||
self.renderer = renderer
|
||||
|
||||
def __call__(self):
|
||||
_preferences.renderer = self.renderer
|
||||
renpy.restart_interaction()
|
||||
|
||||
def get_selected(self):
|
||||
return _preferences.renderer == self.renderer
|
||||
|
||||
# This is displayed to ask the user to choose the renderer he or she
|
||||
# wants to use. It takes no parameters, doesn't return anything, and
|
||||
# is expected to call _SetRenderer actions and quit when done.
|
||||
#
|
||||
# This screen can be customized by the creator, provided the actions
|
||||
# remain available.
|
||||
screen _choose_renderer:
|
||||
|
||||
frame:
|
||||
style_group ""
|
||||
|
||||
xalign .5
|
||||
yalign .33
|
||||
xpadding 20
|
||||
ypadding 20
|
||||
|
||||
xmaximum 400
|
||||
|
||||
has vbox
|
||||
|
||||
label _("Graphics Acceleration")
|
||||
|
||||
null height 10
|
||||
|
||||
textbutton _("Automatically Choose"):
|
||||
action _SetRenderer("auto")
|
||||
xfill True
|
||||
|
||||
if renpy.renpy.windows:
|
||||
textbutton _("Force Angle/DirectX Renderer"):
|
||||
action _SetRenderer("angle")
|
||||
xfill True
|
||||
|
||||
textbutton _("Force OpenGL Renderer"):
|
||||
action _SetRenderer("gl")
|
||||
xfill True
|
||||
|
||||
textbutton _("Force Software Renderer"):
|
||||
action _SetRenderer("sw")
|
||||
xfill True
|
||||
|
||||
null height 10
|
||||
|
||||
text _("Changes will take effect the next time this program is run.") substitute True
|
||||
|
||||
null height 10
|
||||
|
||||
textbutton _(u"Quit"):
|
||||
action Quit(confirm=False)
|
||||
xfill True
|
||||
|
||||
if not renpy.display.interface.safe_mode:
|
||||
textbutton _("Return"):
|
||||
action Return(0)
|
||||
xfill True
|
||||
|
||||
|
||||
# This is displayed when a display performance problem occurs.
|
||||
#
|
||||
# `problem` is the kind of problem that is occuring. It can be:
|
||||
# - "sw" if the software renderer was selected.
|
||||
# - "slow" if the performance test failed.
|
||||
# - "fixed" if we're operating w/o shaders.
|
||||
# - other things, added in the future.
|
||||
#
|
||||
# `url` is the url of a web page on renpy.org that will include
|
||||
# info on troubleshooting display problems.
|
||||
screen _performance_warning:
|
||||
|
||||
frame:
|
||||
style_group ""
|
||||
|
||||
xalign .5
|
||||
yalign .33
|
||||
|
||||
xpadding 20
|
||||
ypadding 20
|
||||
|
||||
xmaximum 400
|
||||
|
||||
has vbox
|
||||
|
||||
label _("Performance Warning")
|
||||
|
||||
null height 10
|
||||
|
||||
if problem == "sw":
|
||||
text _("This computer is using software rendering.")
|
||||
elif problem == "fixed":
|
||||
text _("This computer is not using shaders.")
|
||||
elif problem == "slow":
|
||||
text _("This computer is displaying graphics slowly.")
|
||||
else:
|
||||
text _("This computer has a problem displaying graphics: [problem].") substitute True
|
||||
|
||||
null height 10
|
||||
|
||||
if directx_update:
|
||||
text _("Its graphics drivers may be out of date or not operating correctly. This can lead to slow or incorrect graphics display. Updating DirectX could fix this problem.")
|
||||
else:
|
||||
text _("Its graphics drivers may be out of date or not operating correctly. This can lead to slow or incorrect graphics display.")
|
||||
|
||||
if directx_update:
|
||||
null height 10
|
||||
|
||||
textbutton _("Update DirectX"):
|
||||
action directx_update
|
||||
xfill True
|
||||
|
||||
null height 10
|
||||
|
||||
textbutton _("Continue, Show this warning again"):
|
||||
action Return(True)
|
||||
xfill True
|
||||
|
||||
textbutton _("Continue, Don't show warning again"):
|
||||
action Return(False)
|
||||
xfill True
|
||||
|
||||
null height 10
|
||||
|
||||
textbutton _("Quit"):
|
||||
action Quit(confirm=False)
|
||||
xfill True
|
||||
|
||||
# Used while a directx update is ongoing.
|
||||
screen _directx_update:
|
||||
|
||||
frame:
|
||||
style_group ""
|
||||
|
||||
xalign .5
|
||||
yalign .33
|
||||
|
||||
xpadding 20
|
||||
ypadding 20
|
||||
|
||||
xmaximum 400
|
||||
|
||||
has vbox
|
||||
|
||||
label _("Updating DirectX.")
|
||||
|
||||
null height 10
|
||||
|
||||
text _("DirectX web setup has been started. It may start minimized in the taskbar. Please follow the prompts to install DirectX.")
|
||||
|
||||
null height 10
|
||||
|
||||
text _("{b}Note:{/b} Microsoft's DirectX web setup program will, by default, install the Bing toolbar. If you do not want this toolbar, uncheck the appropriate box.")
|
||||
|
||||
null height 10
|
||||
|
||||
text _("When setup finishes, please click below to restart this program.")
|
||||
|
||||
textbutton _("Restart") action Return(True)
|
||||
|
||||
|
||||
|
||||
init -1024 python:
|
||||
# The image that we fill the screen with in GL-test mode.
|
||||
config.gl_test_image = "black"
|
||||
|
||||
class __GLTest(renpy.Displayable):
|
||||
"""
|
||||
This counts the number of times it's been rendered, and
|
||||
the number of seconds it's been displayed, and uses them
|
||||
to make the decisions as to if OpenGL is working or not.
|
||||
"""
|
||||
|
||||
def __init__(self, frames, fps, timeout):
|
||||
super(__GLTest, self).__init__()
|
||||
|
||||
self.target = 1.0 * frames / fps
|
||||
self.frames = frames
|
||||
self.timeout = timeout
|
||||
|
||||
self.times = [ ]
|
||||
self.success = False
|
||||
|
||||
renpy.renpy.display.log.write("- Target is {0} frames in {1} seconds.".format(frames, self.target))
|
||||
|
||||
def render(self, width, height, st, at):
|
||||
rv = renpy.Render(width, height)
|
||||
|
||||
if self.success:
|
||||
return rv
|
||||
|
||||
self.times.append(st)
|
||||
|
||||
renpy.redraw(self, 0)
|
||||
|
||||
renpy.renpy.display.log.write("- Frame drawn at %f seconds." % st)
|
||||
|
||||
if len(self.times) >= self.frames:
|
||||
frames_timing = self.times[-1] - self.times[-self.frames]
|
||||
|
||||
renpy.renpy.display.log.write("- %f seconds to render %d frames.", frames_timing, self.frames)
|
||||
|
||||
if frames_timing <= self.target:
|
||||
self.success = True
|
||||
renpy.timeout(0)
|
||||
|
||||
return rv
|
||||
|
||||
def event(self, ev, x, y, st):
|
||||
|
||||
if self.success:
|
||||
return True
|
||||
|
||||
if st > self.timeout:
|
||||
return False
|
||||
|
||||
renpy.timeout(self.timeout - st)
|
||||
|
||||
config.performance_test = True
|
||||
|
||||
def __gl_test():
|
||||
|
||||
import os
|
||||
|
||||
# If we've entered safe mode, display the renderer choice screen.
|
||||
# This screen will cause us to quit.
|
||||
|
||||
if _restart:
|
||||
return
|
||||
|
||||
if not config.gl_enable:
|
||||
return
|
||||
|
||||
if renpy.display.interface.safe_mode:
|
||||
renpy.call_in_new_context("_choose_renderer")
|
||||
|
||||
if not config.performance_test:
|
||||
return
|
||||
|
||||
_gl_performance_test()
|
||||
|
||||
def _gl_performance_test():
|
||||
|
||||
import os
|
||||
|
||||
if not _preferences.performance_test and "RENPY_PERFORMANCE_TEST" not in os.environ:
|
||||
return
|
||||
|
||||
# Don't bother on androuid - there's nothing the user can do.
|
||||
if renpy.renpy.android:
|
||||
return
|
||||
|
||||
renpy.renpy.display.log.write("Performance test:")
|
||||
|
||||
# This will cause the screen to start displaying.
|
||||
ui.pausebehavior(0)
|
||||
ui.interact(suppress_underlay=True, suppress_overlay=True)
|
||||
|
||||
# The problem we have.
|
||||
problem = None
|
||||
|
||||
renderer_info = renpy.get_renderer_info()
|
||||
|
||||
# Software renderer check.
|
||||
if config.renderer != "sw" and renderer_info["renderer"] == "sw":
|
||||
problem = "sw"
|
||||
|
||||
# Speed check.
|
||||
if problem is None:
|
||||
|
||||
# The parameters of the performance test. If we do not hit FPS fps
|
||||
# over FRAMES frames before DELAY seconds are up, we fail.
|
||||
FRAMES = 5
|
||||
FPS = 15
|
||||
DELAY = 1.5
|
||||
|
||||
renpy.transition(Dissolve(DELAY), always=True, force=True)
|
||||
ui.add(__GLTest(FRAMES, FPS, DELAY))
|
||||
result = ui.interact(suppress_overlay=True, suppress_underlay=True)
|
||||
|
||||
if not result:
|
||||
problem = "slow"
|
||||
|
||||
# Lack of shaders check.
|
||||
if problem is None:
|
||||
if not "RENPY_GL_ENVIRON" in os.environ:
|
||||
if renderer_info["renderer"] == "gl" and renderer_info["environ"] == "fixed":
|
||||
problem = "fixed"
|
||||
|
||||
if problem is None:
|
||||
return
|
||||
|
||||
if renpy.renpy.windows and os.path.exists(__dxwebsetup):
|
||||
directx_update = Jump("_directx_update")
|
||||
else:
|
||||
directx_update = None
|
||||
|
||||
# Give the warning message to the user.
|
||||
renpy.show_screen("_performance_warning", problem=problem, directx_update=directx_update, _transient=True)
|
||||
result = ui.interact(suppress_overlay=True, suppress_underlay=True)
|
||||
|
||||
|
||||
# Store the user's choice, and continue.
|
||||
_preferences.performance_test = result
|
||||
return
|
||||
|
||||
|
||||
label _gl_test:
|
||||
|
||||
# Show the test image.
|
||||
scene
|
||||
show expression config.gl_test_image
|
||||
|
||||
$ __gl_test()
|
||||
|
||||
# Hide the test image.
|
||||
scene
|
||||
|
||||
return
|
||||
|
||||
# We can assume we're on windows here. We're also always restart once we
|
||||
# make it here.
|
||||
label _directx_update:
|
||||
|
||||
if renpy.has_label("directx_update"):
|
||||
jump expression "directx_update"
|
||||
|
||||
label _directx_update_main:
|
||||
|
||||
python hide:
|
||||
import subprocess
|
||||
import sys
|
||||
|
||||
# Start dxsetup. We have to go through start to ensure that UAC
|
||||
# doesn't cause problems.
|
||||
subprocess.Popen(["start", __dxwebsetup], shell=True)
|
||||
|
||||
renpy.show_screen("_directx_update")
|
||||
ui.interact(suppress_overlay=True, suppress_underlay=True)
|
||||
|
||||
# Restart the current program.
|
||||
subprocess.Popen(sys.argv)
|
||||
renpy.quit()
|
||||
|
||||
label _choose_renderer:
|
||||
scene expression "#000"
|
||||
|
||||
$ renpy.call_screen("_choose_renderer")
|
||||
return
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init -1105 python:
|
||||
@@ -14,17 +14,6 @@ init -1105 python:
|
||||
layout.compat_funcs = [ ]
|
||||
layout.provided = set()
|
||||
|
||||
# This takes care of actually displaying button menus.
|
||||
def _display_button_menu(menuitems):
|
||||
|
||||
narration = [ s for s, i in menuitems if i is None and s ]
|
||||
menuitems = [ (s, i) for s, i in menuitems if i is not None or not s ]
|
||||
|
||||
if narration:
|
||||
renpy.say(None, "\n".join(narration), interact=False)
|
||||
|
||||
return renpy.display_menu(menuitems)
|
||||
|
||||
init -1105 python hide:
|
||||
|
||||
# Called to indicate that the given kind of layout has been
|
||||
@@ -56,6 +45,21 @@ init -1105 python hide:
|
||||
joystick_preferences=layout.classic_joystick_preferences,
|
||||
)
|
||||
|
||||
if renpy.has_screen("main_menu"):
|
||||
defaults["main_menu"] = layout.screen_main_menu
|
||||
|
||||
if renpy.has_screen("load") and renpy.has_screen("save"):
|
||||
defaults["load_save"] = layout.screen_load_save
|
||||
|
||||
if renpy.has_screen("yesno_prompt"):
|
||||
defaults["yesno_prompt"] = layout.screen_yesno_prompt
|
||||
|
||||
if renpy.has_screen("preferences"):
|
||||
defaults["preferences"] = layout.screen_preferences
|
||||
|
||||
if renpy.has_screen("joystick_preferences"):
|
||||
defaults["joystick_preferences"] = layout.screen_joystick_preferences
|
||||
|
||||
for k, v in defaults.iteritems():
|
||||
if k not in layout.provided:
|
||||
v()
|
||||
@@ -196,7 +200,7 @@ init -1105 python hide:
|
||||
@layout
|
||||
def button_menu():
|
||||
|
||||
store.menu = _display_button_menu
|
||||
config.narrator_menu = True
|
||||
|
||||
style.menu.box_spacing = 2
|
||||
style.menu_window.set_parent(style.default)
|
||||
@@ -343,11 +347,88 @@ init -1105 python hide:
|
||||
config.load_save_selected_idle[variant] = selected_idle
|
||||
config.load_save_selected_hover[variant] = selected_hover
|
||||
config.load_save_hotspots[variant] = hotspots
|
||||
|
||||
|
||||
@layout
|
||||
def screen_main_menu():
|
||||
renpy.load_module("_layout/screen_main_menu")
|
||||
|
||||
@layout
|
||||
def screen_load_save():
|
||||
renpy.load_module("_layout/screen_load_save")
|
||||
|
||||
@layout
|
||||
def screen_preferences():
|
||||
renpy.load_module("_layout/screen_preferences")
|
||||
|
||||
@layout
|
||||
def screen_joystick_preferences():
|
||||
renpy.load_module("_layout/screen_joystick_preferences")
|
||||
|
||||
@layout
|
||||
def screen_yesno_prompt():
|
||||
renpy.load_module("_layout/screen_yesno_prompt")
|
||||
|
||||
layout.ARE_YOU_SURE = u"Are you sure?"
|
||||
layout.DELETE_SAVE = u"Are you sure you want to delete this save?"
|
||||
layout.OVERWRITE_SAVE = u"Are you sure you want to overwrite your save?"
|
||||
layout.LOADING = u"Loading will lose unsaved progress.\nAre you sure you want to do this?"
|
||||
layout.QUIT = u"Are you sure you want to quit?"
|
||||
layout.MAIN_MENU = u"Are you sure you want to return to the main menu?\nThis will lose unsaved progress."
|
||||
|
||||
@layout
|
||||
def invoke_yesno_prompt(*args):
|
||||
_enter_menu()
|
||||
return layout.yesno_prompt(*args)
|
||||
|
||||
@layout
|
||||
def yesno_screen(message, yes=None, no=None):
|
||||
"""
|
||||
:doc: other
|
||||
|
||||
This causes the a yes/no prompt screen with the given message
|
||||
to be displayed. The screen will be hidden when the user hits
|
||||
yes or no.
|
||||
|
||||
`message`
|
||||
The message that will be displayed.
|
||||
|
||||
`yes`
|
||||
An action that is run when the user chooses yes.
|
||||
|
||||
`no`
|
||||
An action that is run when the user chooses no.
|
||||
"""
|
||||
|
||||
if renpy.has_screen("yesno_prompt"):
|
||||
|
||||
yes_action = [ Hide("yesno_prompt") ]
|
||||
no_action = [ Hide("yesno_prompt") ]
|
||||
|
||||
if yes is not None:
|
||||
yes_action.append(yes)
|
||||
if no is not None:
|
||||
no_action.append(no)
|
||||
|
||||
renpy.show_screen(
|
||||
"yesno_prompt",
|
||||
message=message,
|
||||
yes_action=yes_action,
|
||||
no_action=no_action)
|
||||
|
||||
renpy.restart_interaction()
|
||||
|
||||
return
|
||||
|
||||
if renpy.invoke_in_new_context(layout.invoke_yesno_prompt, None, message):
|
||||
if yes is not None:
|
||||
yes()
|
||||
else:
|
||||
if no is not None:
|
||||
no()
|
||||
|
||||
|
||||
def __auto_save_extra_info():
|
||||
return save_name
|
||||
|
||||
config.auto_save_extra_info = __auto_save_extra_info
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
# This file consists of renpy functions that aren't expected to be
|
||||
@@ -47,6 +47,12 @@ init -1180 python:
|
||||
# preference when the game is first run.
|
||||
config.default_text_cps = None
|
||||
|
||||
# If not None, the default value of afm_time
|
||||
config.default_afm_time = None
|
||||
|
||||
# If not None, the default value of afm_enable
|
||||
config.default_afm_enable = None
|
||||
|
||||
# Should we automatically define images?
|
||||
config.automatic_images = None
|
||||
|
||||
@@ -58,6 +64,13 @@ init -1180 python:
|
||||
|
||||
# Layers to clear when entering the menus.
|
||||
config.menu_clear_layers = [ ]
|
||||
|
||||
# Should we start the game with scene black or just scene?
|
||||
config.start_scene_black = False
|
||||
|
||||
# Voice and Sound samples.
|
||||
config.sample_sound = None
|
||||
config.sample_voice = None
|
||||
|
||||
# This is updated to give the user an idea of where a save is
|
||||
# taking place.
|
||||
@@ -81,8 +94,20 @@ init -1180 python:
|
||||
|
||||
|
||||
def _default_empty_window():
|
||||
store.narrator("", interact=False)
|
||||
|
||||
who = _last_say_who
|
||||
|
||||
if who is not None:
|
||||
who = eval(who)
|
||||
|
||||
if who is None:
|
||||
who = narrator
|
||||
|
||||
if isinstance(who, NVLCharacter):
|
||||
nvl_show_core()
|
||||
else:
|
||||
store.narrator("", interact=False)
|
||||
|
||||
config.empty_window = _default_empty_window
|
||||
|
||||
style.skip_indicator = Style(style.default, heavy=True, help='The skip indicator.')
|
||||
@@ -96,7 +121,6 @@ init -1180 python:
|
||||
|
||||
_intra_jumps = renpy.curry(_intra_jumps_core)
|
||||
|
||||
|
||||
# The function that's used to translate strings in the game menu.
|
||||
def _(s):
|
||||
"""
|
||||
@@ -111,11 +135,33 @@ init -1180 python:
|
||||
|
||||
return s
|
||||
|
||||
config.extend_interjection = "{fast}"
|
||||
|
||||
def extend(what, interact=True):
|
||||
who = _last_say_who
|
||||
|
||||
if who is not None:
|
||||
who = eval(who)
|
||||
|
||||
if who is None:
|
||||
who = narrator
|
||||
|
||||
if isinstance(who, basestring):
|
||||
who = unknown.copy(who)
|
||||
|
||||
# This ensures extend works even with NVL mode.
|
||||
who.do_extend()
|
||||
|
||||
what = _last_say_what + config.extend_interjection + what
|
||||
|
||||
renpy.exports.say(who, what, interact=interact)
|
||||
store._last_say_what = what
|
||||
|
||||
extend.record_say = False
|
||||
|
||||
# Are the windows currently hidden?
|
||||
_windows_hidden = False
|
||||
|
||||
init -1180 python:
|
||||
|
||||
def toggle_skipping():
|
||||
|
||||
if not config.skipping:
|
||||
@@ -130,27 +176,29 @@ init -1180 python:
|
||||
|
||||
config.help = None
|
||||
|
||||
def _help():
|
||||
if not config.help:
|
||||
def _help(help=None):
|
||||
|
||||
if help is None:
|
||||
help = config.help
|
||||
|
||||
if help is None:
|
||||
return
|
||||
|
||||
if renpy.has_label(config.help):
|
||||
renpy.call_in_new_context(config.help)
|
||||
if renpy.has_label(help):
|
||||
renpy.call_in_new_context(help)
|
||||
return
|
||||
|
||||
_preferences.fullscreen = False
|
||||
|
||||
try:
|
||||
import webbrowser
|
||||
webbrowser.open_new("file:///" + config.basedir + "/" + config.help)
|
||||
webbrowser.open_new("file:///" + config.basedir + "/" + help)
|
||||
except:
|
||||
pass
|
||||
|
||||
|
||||
init -1180 python hide:
|
||||
|
||||
|
||||
# Called to make a screenshot happen.
|
||||
def screenshot():
|
||||
def _screenshot():
|
||||
import os.path
|
||||
import os
|
||||
import __main__
|
||||
@@ -181,17 +229,37 @@ init -1180 python hide:
|
||||
except:
|
||||
import traceback
|
||||
traceback.print_exc()
|
||||
|
||||
if config.screenshot_callback is not None:
|
||||
config.screenshot_callback(fn)
|
||||
|
||||
def _screenshot_callback(fn):
|
||||
renpy.notify(_("Saved screenshot as %s.") % fn)
|
||||
|
||||
config.screenshot_callback = _screenshot_callback
|
||||
|
||||
|
||||
_predict_screens = [ ]
|
||||
|
||||
init -1180 python hide:
|
||||
|
||||
def dump_styles():
|
||||
if config.developer:
|
||||
renpy.style.write_text("styles.txt")
|
||||
|
||||
# This is run when entering the game menu.
|
||||
config.game_menu_action = None
|
||||
|
||||
def invoke_game_menu():
|
||||
if renpy.context()._menu:
|
||||
renpy.jump("_noisy_return")
|
||||
if renpy.context()._main_menu:
|
||||
return
|
||||
else:
|
||||
renpy.jump("_noisy_return")
|
||||
else:
|
||||
renpy.call_in_new_context('_game_menu')
|
||||
if config.game_menu_action:
|
||||
renpy.display.behavior.run(config.game_menu_action)
|
||||
else:
|
||||
renpy.call_in_new_context('_game_menu')
|
||||
|
||||
def keymap_toggle_skipping():
|
||||
if renpy.context()._menu:
|
||||
@@ -223,7 +291,7 @@ init -1180 python hide:
|
||||
# the launcher.
|
||||
km = renpy.Keymap(
|
||||
rollback = renpy.rollback,
|
||||
screenshot = screenshot,
|
||||
screenshot = _screenshot,
|
||||
toggle_fullscreen = renpy.toggle_fullscreen,
|
||||
toggle_music = renpy.toggle_music,
|
||||
toggle_skip = keymap_toggle_skipping,
|
||||
@@ -237,6 +305,7 @@ init -1180 python hide:
|
||||
quit = renpy.quit_event,
|
||||
iconify = renpy.iconify,
|
||||
help = _help,
|
||||
choose_renderer = renpy.curried_call_in_new_context("_choose_renderer"),
|
||||
)
|
||||
|
||||
config.underlay = [ km ]
|
||||
@@ -266,7 +335,7 @@ init -1180 python hide:
|
||||
|
||||
config.overlay_functions.append(skip_indicator)
|
||||
|
||||
|
||||
# Hyperlink functions. Duplicated in _errorhandling.rpym.
|
||||
def hyperlink_styler(target):
|
||||
return style.hyperlink_text
|
||||
|
||||
@@ -280,34 +349,43 @@ init -1180 python hide:
|
||||
else:
|
||||
renpy.call_in_new_context(target)
|
||||
|
||||
config.hyperlink_styler = hyperlink_styler
|
||||
config.hyperlink_callback = hyperlink_function
|
||||
style.default.hyperlink_functions = (hyperlink_styler, hyperlink_function, None)
|
||||
|
||||
# Prediction of screens.
|
||||
def predict():
|
||||
|
||||
for s in _predict_screens:
|
||||
if renpy.has_screen(s):
|
||||
renpy.predict_screen(s)
|
||||
|
||||
s = _game_menu_screen
|
||||
|
||||
if s is None:
|
||||
return
|
||||
|
||||
if renpy.has_screen(s):
|
||||
renpy.predict_screen(s)
|
||||
return
|
||||
|
||||
if s.endswith("_screen"):
|
||||
s = s[:-7]
|
||||
if renpy.has_screen(s):
|
||||
renpy.predict_screen(s)
|
||||
return
|
||||
|
||||
|
||||
config.predict_callbacks.append(predict)
|
||||
|
||||
def imagemap_auto_function(auto_param, variant):
|
||||
rv = auto_param % variant
|
||||
|
||||
if renpy.loadable(rv):
|
||||
return rv
|
||||
else:
|
||||
return None
|
||||
|
||||
|
||||
config.extend_interjection = "{fast}"
|
||||
|
||||
init -1180 python:
|
||||
def extend(what, interact=True):
|
||||
who = _last_say_who
|
||||
|
||||
if who is not None:
|
||||
who = eval(who)
|
||||
|
||||
if who is None:
|
||||
who = narrator
|
||||
|
||||
if isinstance(who, basestring):
|
||||
who = unknown.copy(who)
|
||||
|
||||
# This ensures extend works even with NVL mode.
|
||||
who.do_extend()
|
||||
|
||||
what = _last_say_what + config.extend_interjection + what
|
||||
|
||||
renpy.exports.say(who, what, interact=interact)
|
||||
store._last_say_what = what
|
||||
|
||||
extend.record_say = False
|
||||
config.imagemap_auto_function = imagemap_auto_function
|
||||
|
||||
|
||||
label _hide_windows:
|
||||
@@ -332,17 +410,15 @@ label _hide_windows:
|
||||
label _save_reload_game:
|
||||
python hide:
|
||||
renpy.take_screenshot((config.thumbnail_width, config.thumbnail_height))
|
||||
|
||||
renpy.music.stop()
|
||||
|
||||
ui.add(Solid((0, 0, 0, 255)))
|
||||
ui.text("Saving game...",
|
||||
size=32, xalign=0.5, yalign=0.5, color=(255, 255, 255, 255))
|
||||
|
||||
renpy.pause(0)
|
||||
renpy.save("reload", "reload save game")
|
||||
|
||||
renpy.music.stop()
|
||||
|
||||
persistent._reload_save = "reload"
|
||||
renpy.save("_reload-1", "reload save game")
|
||||
|
||||
ui.add(Solid((0, 0, 0, 255)))
|
||||
ui.text("Reloading script...",
|
||||
@@ -353,13 +429,12 @@ label _save_reload_game:
|
||||
renpy.utter_restart()
|
||||
|
||||
label _load_reload_game:
|
||||
|
||||
if not persistent._reload_save:
|
||||
return
|
||||
|
||||
if not renpy.can_load("_reload-1"):
|
||||
return
|
||||
|
||||
python hide:
|
||||
save = persistent._reload_save
|
||||
persistent._reload_save = 0
|
||||
renpy.rename_save("_reload-1", "_reload-2")
|
||||
|
||||
ui.add(Solid((0, 0, 0, 255)))
|
||||
ui.text("Reloading game...",
|
||||
@@ -368,7 +443,7 @@ label _load_reload_game:
|
||||
ui.pausebehavior(0)
|
||||
ui.interact(suppress_underlay=True, suppress_overlay=True)
|
||||
|
||||
renpy.load(save)
|
||||
renpy.load("_reload-2")
|
||||
|
||||
return
|
||||
|
||||
@@ -391,48 +466,17 @@ init 1180 python:
|
||||
if config.default_text_cps is not None:
|
||||
_preferences.text_cps = config.default_text_cps
|
||||
|
||||
if config.developer:
|
||||
|
||||
def _inspector(l):
|
||||
|
||||
ui.add("#000")
|
||||
ui.window(xmargin=20, ymargin=20, style='default')
|
||||
ui.vbox()
|
||||
|
||||
ui.text("Style Inspector")
|
||||
ui.text("")
|
||||
|
||||
|
||||
if not l:
|
||||
ui.text("Nothing to inspect.")
|
||||
if config.default_afm_time is not None:
|
||||
_preferences.afm_time = config.default_afm_time
|
||||
|
||||
for depth, width, height, d in l:
|
||||
if config.default_afm_enable is not None:
|
||||
_preferences.afm_enable = config.default_afm_enable
|
||||
_preferences.using_afm_enable = True
|
||||
else:
|
||||
_preferences.afm_enable = True
|
||||
_preferences.using_afm_enable = False
|
||||
|
||||
|
||||
s = d.style
|
||||
|
||||
while s:
|
||||
if s.name:
|
||||
break
|
||||
|
||||
if s.parent:
|
||||
s = style.get(s.parent)
|
||||
else:
|
||||
break
|
||||
|
||||
name = s.name[0] + "".join([ "[%r]" % i for i in s.name[1:] ])
|
||||
|
||||
ui.text(" " * depth + u" \u2022 " + d.__class__.__name__ + " : " + name + " (%dx%d)" % (width, height))
|
||||
|
||||
ui.text("")
|
||||
ui.text("(click to continue)")
|
||||
|
||||
ui.close()
|
||||
ui.saybehavior()
|
||||
ui.interact(suppress_overlay=True, suppress_underlay=True)
|
||||
|
||||
return
|
||||
|
||||
config.inspector = _inspector
|
||||
|
||||
##############################################################################
|
||||
# Code that originated in 00gamemenu.rpy
|
||||
@@ -517,28 +561,15 @@ init -1180 python:
|
||||
|
||||
ui.interact()
|
||||
|
||||
|
||||
# Run at the end of init, to set up autosaving based on the user's
|
||||
# choices.
|
||||
init 1180 python:
|
||||
|
||||
if config.has_autosave:
|
||||
config.autosave_slots = 10
|
||||
else:
|
||||
config.autosave_frequency = None
|
||||
|
||||
label _enter_menu:
|
||||
python hide:
|
||||
def _enter_menu():
|
||||
renpy.movie_stop(only_fullscreen=True)
|
||||
renpy.take_screenshot((config.thumbnail_width, config.thumbnail_height))
|
||||
|
||||
for i in config.menu_clear_layers:
|
||||
renpy.scene(layer=i)
|
||||
|
||||
renpy.context()._menu = True
|
||||
|
||||
# This may be changed, if we are already in the main menu.
|
||||
renpy.context().main_menu = False
|
||||
renpy.context()._menu = True
|
||||
renpy.context()._main_menu = False
|
||||
renpy.context_dynamic("main_menu")
|
||||
renpy.context_dynamic("_window_subtitle")
|
||||
renpy.context_dynamic("_window")
|
||||
@@ -554,11 +585,18 @@ label _enter_menu:
|
||||
for i in config.clear_layers:
|
||||
renpy.scene(layer=i)
|
||||
|
||||
return
|
||||
# Run at the end of init, to set up autosaving based on the user's
|
||||
# choices.
|
||||
init 1180 python:
|
||||
|
||||
if config.has_autosave:
|
||||
config.autosave_slots = 10
|
||||
else:
|
||||
config.autosave_frequency = None
|
||||
|
||||
# Factored this all into one place, to make our lives a bit easier.
|
||||
label _enter_game_menu:
|
||||
call _enter_menu from _call__enter_menu_2
|
||||
$ _enter_menu()
|
||||
|
||||
$ renpy.transition(config.enter_transition)
|
||||
|
||||
@@ -578,9 +616,14 @@ label _game_menu(_game_menu_screen=_game_menu_screen):
|
||||
$ renpy.play(config.enter_sound)
|
||||
|
||||
call _enter_game_menu from _call__enter_game_menu_0
|
||||
|
||||
|
||||
if renpy.has_label("game_menu"):
|
||||
jump expression "game_menu"
|
||||
|
||||
if renpy.has_screen(_game_menu_screen):
|
||||
$ renpy.show_screen(_game_menu_screen)
|
||||
$ ui.interact()
|
||||
jump _noisy_return
|
||||
|
||||
jump expression _game_menu_screen
|
||||
|
||||
@@ -622,7 +665,7 @@ label _noisy_return:
|
||||
# Return to the game.
|
||||
label _return:
|
||||
|
||||
if renpy.context().main_menu:
|
||||
if renpy.context()._main_menu:
|
||||
$ renpy.transition(config.game_main_transition)
|
||||
jump _main_menu_screen
|
||||
|
||||
@@ -631,7 +674,6 @@ label _return:
|
||||
return
|
||||
|
||||
label _confirm_quit:
|
||||
call _enter_menu from _call__enter_menu_3
|
||||
|
||||
if renpy.has_label("confirm_quit"):
|
||||
jump expression "confirm_quit"
|
||||
@@ -657,6 +699,7 @@ init -1180 python hide:
|
||||
# after_load.
|
||||
label _after_load:
|
||||
$ renpy.context()._menu = False
|
||||
$ renpy.context()._main_menu = False
|
||||
|
||||
if config.after_load_transition:
|
||||
$ renpy.transition(config.after_load_transition, force=True)
|
||||
@@ -673,17 +716,25 @@ label _start:
|
||||
|
||||
python hide:
|
||||
renpy.context()._menu = False
|
||||
renpy.context()._main_menu = False
|
||||
|
||||
for i in config.start_callbacks:
|
||||
i()
|
||||
|
||||
|
||||
$ renpy.block_rollback()
|
||||
|
||||
call _gl_test
|
||||
|
||||
call _load_reload_game from _call__load_reload_game_1
|
||||
|
||||
if not _restart and config.auto_load and renpy.can_load(config.auto_load):
|
||||
$ renpy.load(config.auto_load)
|
||||
|
||||
scene black
|
||||
|
||||
if config.start_scene_black:
|
||||
scene black
|
||||
else:
|
||||
scene
|
||||
|
||||
if not _restart:
|
||||
$ ui.pausebehavior(0)
|
||||
$ ui.interact(suppress_underlay=True, suppress_overlay=True)
|
||||
@@ -691,7 +742,9 @@ label _start:
|
||||
$ renpy.block_rollback()
|
||||
|
||||
$ _old_game_menu_screen = _game_menu_screen
|
||||
$ _old_predict_screens = _predict_screens
|
||||
$ _game_menu_screen = None
|
||||
$ _predict_screens = [ 'main_menu' ]
|
||||
|
||||
if renpy.has_label("splashscreen") and not _restart:
|
||||
call expression "splashscreen" from _call_splashscreen_1
|
||||
@@ -707,7 +760,10 @@ label _start:
|
||||
$ renpy.music.stop()
|
||||
|
||||
# Clean out any residual scene from the splashscreen.
|
||||
scene black
|
||||
if config.start_scene_black:
|
||||
scene black
|
||||
else:
|
||||
scene
|
||||
|
||||
|
||||
# This has to be python, to deal with a case where _restart may
|
||||
@@ -736,13 +792,13 @@ label _invoke_main_menu:
|
||||
# initialize it.
|
||||
label _main_menu(_main_menu_screen="_main_menu_screen"):
|
||||
|
||||
call _enter_menu from _call__enter_menu_1
|
||||
$ _enter_menu()
|
||||
|
||||
python:
|
||||
renpy.dynamic("_load_prompt")
|
||||
_load_prompt = False
|
||||
|
||||
renpy.context().main_menu = True
|
||||
renpy.context()._main_menu = True
|
||||
store.main_menu = True
|
||||
|
||||
jump expression _main_menu_screen
|
||||
@@ -756,11 +812,11 @@ label _main_menu_screen:
|
||||
jump expression "main_menu"
|
||||
|
||||
# New name.
|
||||
if renpy.has_label("main_menu_screen"):
|
||||
elif renpy.has_label("main_menu_screen"):
|
||||
jump expression "main_menu_screen"
|
||||
|
||||
# Compatibility name.
|
||||
if renpy.has_label("_library_main_menu"):
|
||||
elif renpy.has_label("_library_main_menu"):
|
||||
jump expression "_library_main_menu"
|
||||
|
||||
return
|
||||
@@ -805,7 +861,7 @@ init 1180 python hide:
|
||||
continue
|
||||
|
||||
# Reject if it already exists.
|
||||
if name in renpy.exports.images:
|
||||
if name in renpy.display.image.images:
|
||||
continue
|
||||
|
||||
renpy.image(name, fn)
|
||||
@@ -827,6 +883,25 @@ label _developer:
|
||||
if not config.developer:
|
||||
return
|
||||
|
||||
call _enter_menu from _call__enter_menu_4
|
||||
$ _enter_menu()
|
||||
|
||||
jump expression "_developer_screen"
|
||||
|
||||
|
||||
# Translations.
|
||||
init -1180 python:
|
||||
|
||||
def _language_activate():
|
||||
|
||||
if persistent._language:
|
||||
language = persistent._language
|
||||
else:
|
||||
language = "translations"
|
||||
|
||||
if renpy.loadable(language + ".rpt"):
|
||||
config.translator = renpy.Translator(language)
|
||||
else:
|
||||
config.translator = None
|
||||
|
||||
_language_activate()
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
# Common stuff that's used by the various Ren'Py menus. This includes
|
||||
@@ -35,6 +35,8 @@ label _quit_prompt:
|
||||
return
|
||||
|
||||
label _main_menu_prompt:
|
||||
$ renpy.loadsave.force_autosave()
|
||||
|
||||
if layout.yesno_prompt(None, layout.MAIN_MENU):
|
||||
$ renpy.full_restart(transition=config.game_main_transition)
|
||||
else:
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
# This file contains code that sets up the various mixers, based on how
|
||||
@@ -21,7 +21,7 @@ init -1130 python hide:
|
||||
for i in xrange(0, 8):
|
||||
renpy.music.register_channel(i)
|
||||
|
||||
renpy.music.register_channel("movie", "music", False, stop_on_mute=False)
|
||||
renpy.music.register_channel("movie", "music", False, stop_on_mute=False, buffer_queue=False)
|
||||
|
||||
# Set up default names for some of the channels.
|
||||
renpy.music.alias_channel(0, "sound")
|
||||
|
||||
@@ -0,0 +1,221 @@
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
# This file contains the code to implement Ren'Py's music room function,
|
||||
# which consists of the ability to set up a playlist (the aforementioned
|
||||
# "music room"), and then a series of actions that let the player
|
||||
# navigate through the music room.
|
||||
|
||||
init -1135 python:
|
||||
|
||||
class __MusicRoomPlay(Action):
|
||||
"""
|
||||
The action returned by MusicRoom.Play when called with a file.
|
||||
"""
|
||||
|
||||
def __init__(self, mr, filename):
|
||||
self.mr = mr
|
||||
self.filename = filename
|
||||
self.selected = self.get_selected()
|
||||
|
||||
def __call__(self):
|
||||
self.mr.play(self.filename, 0)
|
||||
|
||||
def get_sensitive(self):
|
||||
return self.mr.is_unlocked(self.filename)
|
||||
|
||||
def get_selected(self):
|
||||
return renpy.music.get_playing(self.mr.channel) == self.filename
|
||||
|
||||
def periodic(self, st):
|
||||
if self.selected != self.get_selected():
|
||||
renpy.restart_interaction()
|
||||
|
||||
return .1
|
||||
|
||||
class MusicRoom(object):
|
||||
"""
|
||||
:doc: music_room class
|
||||
|
||||
A music room that contains a series of songs that can be unlocked
|
||||
by the user, and actions that can play entries from the list in
|
||||
order.
|
||||
"""
|
||||
|
||||
def __init__(self, channel="music", fadeout=0.0, fadein=0.0):
|
||||
"""
|
||||
`channel`
|
||||
The channel that this music room will operate on.
|
||||
|
||||
`fadeout`
|
||||
The number of seconds it takes to fade out the old
|
||||
music when changing tracks.
|
||||
|
||||
`fadein`
|
||||
The number of seconds it takes to fade in the new
|
||||
music when changing tracks.
|
||||
"""
|
||||
|
||||
self.channel = channel
|
||||
self.fadeout = fadeout
|
||||
self.fadein = fadein
|
||||
|
||||
# The list of strings giving the titles of songs that make up the
|
||||
# playlist.
|
||||
self.playlist = [ ]
|
||||
|
||||
# A set of filenames, so we can quickly check if a valid filename
|
||||
# has been provided.
|
||||
self.filenames = set()
|
||||
|
||||
# The set of songs that are always unlocked.
|
||||
self.always_unlocked = set()
|
||||
|
||||
|
||||
def add(self, filename, always_unlocked=False):
|
||||
"""
|
||||
:doc: music_room method
|
||||
|
||||
Adds the music file `filename` to this music room. The music room
|
||||
will play unlocked files in the order that they are added to the
|
||||
room.
|
||||
|
||||
`always_unlocked`
|
||||
If true, the music file will be always unlocked. This allows
|
||||
the file to show up in the music room before it has been
|
||||
played in the game.
|
||||
"""
|
||||
|
||||
self.playlist.append(filename)
|
||||
self.filenames.add(filename)
|
||||
|
||||
if always_unlocked:
|
||||
self.always_unlocked.add(filename)
|
||||
|
||||
def is_unlocked(self, filename):
|
||||
"""
|
||||
:doc: music_room method
|
||||
|
||||
Returns true if the filename has been unlocked (or is always
|
||||
unlocked), and false if it is still locked.
|
||||
"""
|
||||
|
||||
if filename in self.always_unlocked:
|
||||
return True
|
||||
|
||||
return renpy.seen_audio(filename)
|
||||
|
||||
def unlocked_playlist(self):
|
||||
"""
|
||||
Returns a list of filenames in the playlist that have been
|
||||
unlocked.
|
||||
"""
|
||||
|
||||
return [ i for i in self.playlist if self.is_unlocked(i) ]
|
||||
|
||||
def play(self, filename=None, offset=0):
|
||||
"""
|
||||
Starts the music room playing. The file we start playing with is
|
||||
selected in two steps.
|
||||
|
||||
If `filename` is an unlocked file, we start by playing it.
|
||||
Otherwise, we start by playing the currently playing file, and if
|
||||
that doesn't exist or isn't unlocked, we start with the first file.
|
||||
|
||||
We then apply `offset`. If `offset` is positive, we advance that many
|
||||
files, otherwise we go back that many files.
|
||||
|
||||
The selected file is then played.
|
||||
|
||||
"""
|
||||
|
||||
playlist = self.unlocked_playlist()
|
||||
|
||||
if not playlist:
|
||||
return
|
||||
|
||||
if filename is None:
|
||||
filename = renpy.music.get_playing(channel=self.channel)
|
||||
|
||||
try:
|
||||
idx = playlist.index(filename)
|
||||
except ValueError:
|
||||
idx = 0
|
||||
|
||||
idx = (idx + offset) % len(playlist)
|
||||
|
||||
playlist = playlist[idx:] + playlist[:idx]
|
||||
|
||||
renpy.music.play(playlist, channel=self.channel, fadeout=self.fadeout, fadein=self.fadein)
|
||||
|
||||
def stop(self):
|
||||
"""
|
||||
Stops the music from playing.
|
||||
"""
|
||||
|
||||
renpy.music.stop(channel=self.channel, fadeout=self.fadeout)
|
||||
|
||||
def next(self):
|
||||
"""
|
||||
Plays the next file in the playlist.
|
||||
"""
|
||||
|
||||
return self.play(None, 1)
|
||||
|
||||
def previous(self):
|
||||
"""
|
||||
Plays the previous file in the playlist.
|
||||
"""
|
||||
|
||||
return self.play(None, -1)
|
||||
|
||||
def Play(self, filename=None):
|
||||
"""
|
||||
:doc: music_room method
|
||||
|
||||
Causes the music room to start playing. If `filename` is given, that
|
||||
file begins playing. Otherwise, the currently playing file starts
|
||||
over (if it's unlocked), or the first file starts playing.
|
||||
|
||||
If `filename` is given, buttons with this action will be insensitive
|
||||
while `filename` is locked, and will be selected when `filename`
|
||||
is playing.
|
||||
"""
|
||||
|
||||
if filename is None:
|
||||
return self.play
|
||||
|
||||
if filename not in self.filenames:
|
||||
raise Exception("{0!r} is not a filename registered with this music room.".format(filename))
|
||||
|
||||
return __MusicRoomPlay(self, filename)
|
||||
|
||||
def Stop(self):
|
||||
"""
|
||||
:doc: music_room method
|
||||
|
||||
Stops the music.
|
||||
"""
|
||||
|
||||
return self.stop
|
||||
|
||||
|
||||
def Next(self):
|
||||
"""
|
||||
:doc: music_room method
|
||||
|
||||
An action that causes the music room to play the next unlocked file
|
||||
in the playlist.
|
||||
"""
|
||||
|
||||
return self.next
|
||||
|
||||
def Previous(self):
|
||||
"""
|
||||
:doc: music_room method
|
||||
|
||||
An action that causes the music room to play the previous unlocked
|
||||
file in the playlist.
|
||||
"""
|
||||
|
||||
return self.previous
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
# This is an implementation of NVL-mode, which can be used to show
|
||||
@@ -79,8 +79,57 @@ init -1100 python:
|
||||
return s[nvl_variant]
|
||||
else:
|
||||
return s
|
||||
|
||||
def nvl_show_core():
|
||||
|
||||
def __nvl_screen_dialogue():
|
||||
"""
|
||||
Returns widget_properties and dialogue for the current NVL
|
||||
mode screen.
|
||||
"""
|
||||
|
||||
widget_properties = { }
|
||||
dialogue = [ ]
|
||||
|
||||
for i, entry in enumerate(nvl_list):
|
||||
if not entry:
|
||||
continue
|
||||
|
||||
who, what, kwargs = entry
|
||||
|
||||
if i == len(nvl_list) - 1:
|
||||
who_id = "who"
|
||||
what_id = "what"
|
||||
window_id = "window"
|
||||
|
||||
else:
|
||||
who_id = "who%d" % i
|
||||
what_id = "what%d" % i
|
||||
window_id = "window%d" % i
|
||||
|
||||
widget_properties[who_id] = kwargs["who_args"]
|
||||
widget_properties[what_id] = kwargs["what_args"]
|
||||
widget_properties[window_id] = kwargs["window_args"]
|
||||
|
||||
dialogue.append((who, what, who_id, what_id, window_id))
|
||||
|
||||
return widget_properties, dialogue
|
||||
|
||||
def __nvl_show_screen(screen_name, **scope):
|
||||
"""
|
||||
Shows an nvl-mode screen. Returns the "what" widget.
|
||||
"""
|
||||
|
||||
widget_properties, dialogue = __nvl_screen_dialogue()
|
||||
|
||||
renpy.show_screen(screen_name, _transient=True, _widget_properties=widget_properties, dialogue=dialogue, **scope)
|
||||
renpy.shown_window()
|
||||
|
||||
return renpy.get_widget(screen_name, "what")
|
||||
|
||||
def nvl_show_core(who=None, what=None):
|
||||
|
||||
# Screen version.
|
||||
if renpy.has_screen("nvl"):
|
||||
return __nvl_show_screen("nvl", items=[ ])
|
||||
|
||||
if renpy.in_rollback():
|
||||
nvl_window = __s(style.nvl_window)['rollback']
|
||||
@@ -166,6 +215,7 @@ init -1100 python:
|
||||
**properties)
|
||||
|
||||
def do_add(self, who, what):
|
||||
|
||||
if store.nvl_list is None:
|
||||
store.nvl_list = [ ]
|
||||
|
||||
@@ -194,16 +244,19 @@ init -1100 python:
|
||||
else:
|
||||
checkpoint = True
|
||||
|
||||
renpy.display_say(nvl_show_core,
|
||||
checkpoint=checkpoint,
|
||||
**display_args)
|
||||
renpy.display_say(
|
||||
who,
|
||||
what,
|
||||
nvl_show_core,
|
||||
checkpoint=checkpoint,
|
||||
**display_args)
|
||||
|
||||
def do_done(self, who, what):
|
||||
|
||||
if self.clear:
|
||||
nvl_clear()
|
||||
|
||||
def do_extend(self):
|
||||
renpy.mode(self.mode)
|
||||
store.nvl_list = store.nvl_list[:-1]
|
||||
|
||||
# The default NVLCharacter.
|
||||
@@ -213,6 +266,7 @@ init -1100 python:
|
||||
what_style='nvl_dialogue',
|
||||
window_style='nvl_entry',
|
||||
type='nvl',
|
||||
mode='nvl',
|
||||
clear=False,
|
||||
kind=adv)
|
||||
|
||||
@@ -221,16 +275,45 @@ init -1100 python:
|
||||
|
||||
# Run clear at the start of the game.
|
||||
config.start_callbacks.append(nvl_clear)
|
||||
|
||||
|
||||
|
||||
def nvl_menu(items):
|
||||
|
||||
renpy.mode('nvl_menu')
|
||||
|
||||
if nvl_list is None:
|
||||
store.nvl_list = [ ]
|
||||
|
||||
screen = None
|
||||
|
||||
if renpy.has_screen("nvl_choice"):
|
||||
screen = "nvl_choice"
|
||||
elif renpy.has_screen("nvl"):
|
||||
screen = "nvl"
|
||||
|
||||
if screen is not None:
|
||||
|
||||
widget_properties, dialogue = __nvl_screen_dialogue()
|
||||
|
||||
return renpy.display_menu(
|
||||
items,
|
||||
widget_properties=widget_properties,
|
||||
screen=screen,
|
||||
scope={ "dialogue" : dialogue },
|
||||
window_style=__s(style.nvl_menu_window),
|
||||
choice_style=__s(style.nvl_menu_choice),
|
||||
choice_chosen_style=__s(style.nvl_menu_choice_chosen),
|
||||
choice_button_style=__s(style.nvl_menu_choice_button),
|
||||
choice_chosen_button_style=__s(style.nvl_menu_choice_chosen_button),
|
||||
type="nvl",
|
||||
)
|
||||
|
||||
|
||||
# Traditional version.
|
||||
ui.layer("transient")
|
||||
ui.clear()
|
||||
ui.close()
|
||||
|
||||
|
||||
ui.window(style=__s(style.nvl_window))
|
||||
ui.vbox(style=__s(style.nvl_vbox))
|
||||
|
||||
@@ -263,29 +346,23 @@ init -1100 python:
|
||||
config.nvl_adv_transition = None
|
||||
config.adv_nvl_transition = None
|
||||
|
||||
init 1140 python:
|
||||
|
||||
if config.nvl_adv_transition or config.adv_nvl_transition:
|
||||
# This is used to execute the nvl and adv mode transitions.
|
||||
def _nvl_adv_callback(mode, old_modes):
|
||||
|
||||
def _nvl_adv_callback(event, interact, type, **kwargs):
|
||||
|
||||
if event != "begin" or not interact or renpy.get_transition():
|
||||
return
|
||||
|
||||
old_type = renpy.last_interact_type()
|
||||
|
||||
if old_type == "say" and type == "nvl":
|
||||
# We have an extra line in the nvl_list as we do this. So
|
||||
# take it out for the duration of the nvl_show.
|
||||
old_nvl_list = store.nvl_list
|
||||
store.nvl_list = old_nvl_list[:-1]
|
||||
nvl_show(config.adv_nvl_transition)
|
||||
store.nvl_list = old_nvl_list
|
||||
elif old_type == "nvl" and type == "say":
|
||||
nvl_hide(config.nvl_adv_transition)
|
||||
|
||||
config.all_character_callbacks.insert(0, _nvl_adv_callback)
|
||||
old = old_modes[0]
|
||||
|
||||
if config.adv_nvl_transition:
|
||||
if mode == "nvl" or mode == "nvl_menu":
|
||||
if old == "say" or old == "menu":
|
||||
nvl_show(config.adv_nvl_transition)
|
||||
|
||||
if config.nvl_adv_transition:
|
||||
if mode == "say" or mode == "menu":
|
||||
if old == "nvl" or old == "nvl_menu":
|
||||
nvl_hide(config.nvl_adv_transition)
|
||||
|
||||
config.mode_callbacks.append(_nvl_adv_callback)
|
||||
|
||||
python early hide:
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
# This file contains code that creates a few new statements. We'll
|
||||
@@ -7,7 +7,8 @@
|
||||
# Statements can be defined by calling renpy.statements.register. This
|
||||
# function takes a string giving the keywords at the start of the
|
||||
# statement, and then up to 4 functions defining the behavior of the
|
||||
# statement: parse, execute, predict, and lint
|
||||
# statement: parse, execute, predict, and lint. If given the keyword
|
||||
# argument block=True, the statement will take a block.
|
||||
#
|
||||
# The parse function takes a lexer object as an argument, and is
|
||||
# expected to return some parser data. The lexer has the following
|
||||
@@ -31,6 +32,13 @@
|
||||
# l.revert(o) - Given the object returned by l.checkpoint(), returns
|
||||
# there.
|
||||
#
|
||||
# l.subblock_lexer() - Return a lexer that gives a sub-block for the
|
||||
# block associated with the current statement.
|
||||
# l.advance() - In a subblock lexer, advance to the next line. This needs
|
||||
# to be called before the above functions can be called on the first line.
|
||||
#
|
||||
#
|
||||
#
|
||||
# The parse function is expected to return an object, which is passed
|
||||
# to the other functions. Parse should call renpy.error with the error
|
||||
# message to report an error.
|
||||
@@ -125,7 +133,7 @@ python early hide:
|
||||
if p["channel"] is not None:
|
||||
channel = eval(p["channel"])
|
||||
else:
|
||||
channel = 7
|
||||
channel = "music"
|
||||
|
||||
renpy.music.play(eval(p["file"]),
|
||||
fadeout=eval(p["fadeout"]),
|
||||
@@ -137,19 +145,24 @@ python early hide:
|
||||
def predict_play_music(p):
|
||||
return [ ]
|
||||
|
||||
def lint_play_music(p):
|
||||
def lint_play_music(p, channel="music"):
|
||||
|
||||
file = _try_eval(p["file"], 'filename')
|
||||
if p["channel"] is not None:
|
||||
_try_eval(p["channel"], 'channel')
|
||||
|
||||
if p["channel"] is not None:
|
||||
channel = _try_eval(p["channel"], 'channel')
|
||||
|
||||
if not isinstance(file, list):
|
||||
file = [ file ]
|
||||
|
||||
for fn in file:
|
||||
if isinstance(fn, basestring) and not renpy.loadable(fn):
|
||||
renpy.error("%r is not loadable" % fn)
|
||||
|
||||
if isinstance(fn, basestring):
|
||||
try:
|
||||
if not renpy.music.playable(fn, channel):
|
||||
renpy.error("%r is not loadable" % fn)
|
||||
except:
|
||||
pass
|
||||
|
||||
renpy.statements.register('play music',
|
||||
parse=parse_play_music,
|
||||
execute=execute_play_music,
|
||||
@@ -191,7 +204,7 @@ python early hide:
|
||||
if p["channel"] is not None:
|
||||
channel = eval(p["channel"])
|
||||
else:
|
||||
channel = 7
|
||||
channel = "music"
|
||||
|
||||
renpy.music.queue(
|
||||
eval(p["file"]),
|
||||
@@ -229,7 +242,7 @@ python early hide:
|
||||
if p["channel"] is not None:
|
||||
channel = eval(p["channel"])
|
||||
else:
|
||||
channel = 7
|
||||
channel = "music"
|
||||
|
||||
renpy.music.stop(fadeout=eval(p["fadeout"]), channel=channel)
|
||||
|
||||
@@ -246,7 +259,7 @@ python early hide:
|
||||
if p["channel"] is not None:
|
||||
channel = eval(p["channel"])
|
||||
else:
|
||||
channel = 0
|
||||
channel = "sound"
|
||||
|
||||
fadeout = eval(p["fadeout"]) or 0
|
||||
|
||||
@@ -254,17 +267,20 @@ python early hide:
|
||||
fadeout=fadeout,
|
||||
fadein=eval(p["fadein"]),
|
||||
channel=channel)
|
||||
|
||||
|
||||
def lint_play_sound(p, lint_play_music=lint_play_music):
|
||||
return lint_play_music(p, channel="sound")
|
||||
|
||||
renpy.statements.register('play sound',
|
||||
parse=parse_play_music,
|
||||
execute=execute_play_sound,
|
||||
lint=lint_play_music)
|
||||
lint=lint_play_sound)
|
||||
|
||||
def execute_queue_sound(p):
|
||||
if p["channel"] is not None:
|
||||
channel = eval(p["channel"])
|
||||
else:
|
||||
channel = 0
|
||||
channel = "sound"
|
||||
|
||||
renpy.sound.queue(eval(p["file"]), channel=channel)
|
||||
|
||||
@@ -278,7 +294,7 @@ python early hide:
|
||||
if p["channel"] is not None:
|
||||
channel = eval(p["channel"])
|
||||
else:
|
||||
channel = 0
|
||||
channel = "sound"
|
||||
|
||||
fadeout = eval(p["fadeout"]) or 0
|
||||
|
||||
@@ -334,7 +350,7 @@ python early hide:
|
||||
if not renpy.music.channel_defined(channel):
|
||||
renpy.error("channel %r is not defined" % channel)
|
||||
|
||||
lint_play_music(p)
|
||||
lint_play_music(p, channel)
|
||||
|
||||
def lint_stop_generic(p):
|
||||
channel = eval(p["channel"])
|
||||
@@ -439,7 +455,6 @@ python early hide:
|
||||
parse=parse_pause,
|
||||
lint=lint_pause,
|
||||
execute=execute_pause)
|
||||
|
||||
|
||||
|
||||
init -1200 python:
|
||||
@@ -453,3 +468,102 @@ init -1200 python:
|
||||
except:
|
||||
renpy.error('unable to evaluate %s %r' % (what, e))
|
||||
|
||||
##############################################################################
|
||||
# Screen-related statements.
|
||||
|
||||
python early hide:
|
||||
|
||||
def parse_show_call_screen(l):
|
||||
|
||||
# Parse a name.
|
||||
name = l.require(l.name)
|
||||
|
||||
# Parse a parameter list. (name -> expression string)
|
||||
parameters = { }
|
||||
|
||||
if l.match(r"\("):
|
||||
|
||||
while True:
|
||||
pname = l.name()
|
||||
if not pname:
|
||||
break
|
||||
|
||||
l.require(r"=")
|
||||
|
||||
expr = l.delimited_python(",)")
|
||||
|
||||
if not expr:
|
||||
l.error("expected expression.")
|
||||
|
||||
parameters[pname] = expr
|
||||
|
||||
if not l.match(r','):
|
||||
break
|
||||
|
||||
l.require(r'\)')
|
||||
l.expect_eol()
|
||||
|
||||
return dict(name=name, parameters=parameters)
|
||||
|
||||
def parse_hide_screen(l):
|
||||
name = l.require(l.name)
|
||||
|
||||
l.expect_eol()
|
||||
|
||||
return dict(name=name)
|
||||
|
||||
def predict_screen(p):
|
||||
if not p["parameters"]:
|
||||
renpy.predict_screen(p["name"])
|
||||
|
||||
def execute_show_screen(p):
|
||||
|
||||
name = p["name"]
|
||||
parameters = p["parameters"]
|
||||
|
||||
kwargs = { }
|
||||
|
||||
for k, v in parameters.iteritems():
|
||||
kwargs[k] = eval(v)
|
||||
|
||||
renpy.show_screen(name, **kwargs)
|
||||
|
||||
def execute_call_screen(p):
|
||||
name = p["name"]
|
||||
parameters = p["parameters"]
|
||||
|
||||
kwargs = { }
|
||||
|
||||
for k, v in parameters.iteritems():
|
||||
kwargs[str(k)] = eval(v)
|
||||
|
||||
store._return = renpy.call_screen(name, **kwargs)
|
||||
|
||||
def execute_hide_screen(p):
|
||||
name = p["name"]
|
||||
renpy.hide_screen(name)
|
||||
|
||||
def lint_screen(p):
|
||||
name = p["name"]
|
||||
if not renpy.has_screen(name):
|
||||
renpy.error("Screen %s does not exist." % name)
|
||||
|
||||
|
||||
renpy.statements.register("show screen",
|
||||
parse=parse_show_call_screen,
|
||||
execute=execute_show_screen,
|
||||
predict=predict_screen,
|
||||
lint=lint_screen)
|
||||
|
||||
renpy.statements.register("call screen",
|
||||
parse=parse_show_call_screen,
|
||||
execute=execute_call_screen,
|
||||
predict=predict_screen,
|
||||
lint=lint_screen)
|
||||
|
||||
renpy.statements.register("hide screen",
|
||||
parse=parse_hide_screen,
|
||||
execute=execute_hide_screen)
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
# This file is responsible for creating and defining the default styles
|
||||
@@ -22,10 +22,14 @@ init -1200 python hide:
|
||||
# Style Declarations #################################################
|
||||
|
||||
style.default = Style(None, help='root of style hierarchy')
|
||||
style.text = Style(style.default, help='style of text')
|
||||
|
||||
style.fixed = Style(style.default, help='fixed layouts')
|
||||
style.hbox = Style(style.default, help='horizontal boxes')
|
||||
style.vbox = Style(style.default, help='vertical boxes')
|
||||
|
||||
style.grid = Style(style.default, help='grid layouts')
|
||||
style.side = Style(style.default, help='side layouts')
|
||||
|
||||
style.window = Style(style.default, help='windows created with ui.window')
|
||||
|
||||
style.image_placement = Style(style.default, help='default placement of images on the screen')
|
||||
@@ -50,7 +54,8 @@ init -1200 python hide:
|
||||
style.menu_choice_chosen_button = Style(style.menu_choice_button, help='buttons containing chosen in-game menu choices')
|
||||
style.menu_window = Style(style.window, help='a window containing a menu')
|
||||
|
||||
style.input_text = Style(style.default, help='text of an input box')
|
||||
style.input = Style(style.default, help='style of an input control')
|
||||
style.input_text = Style(style.input, help='text of an input box')
|
||||
style.input_prompt = Style(style.default, help='prompt of an input box')
|
||||
style.input_window = Style(style.window, help='window of an input box')
|
||||
|
||||
@@ -58,13 +63,16 @@ init -1200 python hide:
|
||||
style.centered_text = Style(style.default, help='centered text')
|
||||
|
||||
style.imagemap = Style(style.image_placement, help='default style of imagemaps')
|
||||
style.imagemap_button = Style(style.default, help='default style of buttons inside imagemaps')
|
||||
|
||||
style.hotspot = Style(style.default, help='default style of hotspots inside imagemaps')
|
||||
style.hotbar = Style(style.default, help='default style of hotbars inside imagemaps')
|
||||
style.imagemap_button = style.hotspot
|
||||
|
||||
style.image_button = Style(style.default, help='default style of image buttons')
|
||||
style.image_button_image = Style(style.default, help='default style of images inside image buttons')
|
||||
|
||||
style.hyperlink = Style(style.default, help=None) # ignored
|
||||
style.hyperlink_text = Style(style.default, help='hyperlinked text')
|
||||
style.ruby_text = Style(style.default, help='ruby text')
|
||||
|
||||
style.viewport = Style(style.default, help='default style of viewports')
|
||||
style.transform = Style(style.motion, help='default style of transforms')
|
||||
@@ -76,6 +84,8 @@ init -1200 python hide:
|
||||
style.list_spacer = Style(style.default)
|
||||
style.list_text = Style(style.default)
|
||||
|
||||
style.tile = Style(style.default, help='default style of tile')
|
||||
|
||||
# The base styles that can be customized by themes.
|
||||
|
||||
style.frame = Style(style.default, help='base style for frames.')
|
||||
@@ -121,7 +131,7 @@ init -1090 python:
|
||||
|
||||
# Text properties.
|
||||
style.default.font = "DejaVuSans.ttf"
|
||||
style.default.language = "western"
|
||||
style.default.language = "unicode"
|
||||
style.default.antialias = True
|
||||
style.default.size = 22
|
||||
style.default.color = (255, 255, 255, 255)
|
||||
@@ -130,6 +140,7 @@ init -1090 python:
|
||||
style.default.italic = False
|
||||
style.default.underline = False
|
||||
style.default.strikethrough = False
|
||||
style.default.kerning = 0.0
|
||||
style.default.drop_shadow = None
|
||||
style.default.drop_shadow_color = (0, 0, 0, 255)
|
||||
style.default.outlines = [ ]
|
||||
@@ -140,11 +151,14 @@ init -1090 python:
|
||||
style.default.first_indent = 0
|
||||
style.default.rest_indent = 0
|
||||
style.default.line_spacing = 0
|
||||
style.default.layout = "greedy"
|
||||
style.default.line_leading = 0
|
||||
style.default.line_overlap_split = 0
|
||||
style.default.layout = "tex"
|
||||
style.default.subtitle_width = 0.9
|
||||
style.default.slow_cps = None
|
||||
style.default.slow_cps_multiplier = 1.0
|
||||
style.default.slow_abortable = False
|
||||
# style.default.hyperlink_functions (set in 00library.rpy)
|
||||
|
||||
# Window properties.
|
||||
style.default.background = None
|
||||
@@ -175,6 +189,7 @@ init -1090 python:
|
||||
style.default.spacing = 0
|
||||
style.default.first_spacing = None
|
||||
style.default.box_layout = None
|
||||
style.default.box_wrap = False
|
||||
|
||||
# Focus properties.
|
||||
style.default.focus_mask = None
|
||||
@@ -213,16 +228,9 @@ init -1090 python:
|
||||
style.window.xfill = True
|
||||
style.window.yfill = False
|
||||
style.window.yminimum = 150 # Includes margins and padding.
|
||||
|
||||
style.window.xalign = 0.5
|
||||
style.window.yalign = 1.0
|
||||
|
||||
# Image placement.
|
||||
style.image_placement.xpos = 0.5
|
||||
style.image_placement.ypos = 1.0
|
||||
style.image_placement.xanchor = 0.5
|
||||
style.image_placement.yanchor = 1.0
|
||||
|
||||
# Dialogue
|
||||
style.say_label.bold = True
|
||||
style.say_vbox.spacing = 8
|
||||
@@ -238,7 +246,7 @@ init -1090 python:
|
||||
# Menus.
|
||||
style.menu_choice.idle_color = "#0ff"
|
||||
style.menu_choice.hover_color = "#ff0"
|
||||
style.input_text.color = "#ff0"
|
||||
style.input.color = "#ff0"
|
||||
|
||||
# Styles used by centered.
|
||||
style.centered_window.xalign = 0.5
|
||||
@@ -257,6 +265,11 @@ init -1090 python:
|
||||
style.hyperlink_text.hover_color = "#0ff"
|
||||
style.hyperlink_text.idle_color = "#08f"
|
||||
|
||||
# Ruby.
|
||||
style.ruby_text.size = 22
|
||||
style.ruby_text.xoffset = 0
|
||||
style.default.ruby_style = style.ruby_text
|
||||
|
||||
# Bars.
|
||||
style.default.bar_invert = False
|
||||
style.default.bar_resizing = False
|
||||
@@ -295,7 +308,10 @@ init -1090 python:
|
||||
style.list_text.color = "#000"
|
||||
style.list_text.size = 14
|
||||
style.list_spacer.xminimum = 15
|
||||
|
||||
|
||||
# Tile
|
||||
style.tile.clipping = True
|
||||
|
||||
|
||||
######################################################################
|
||||
|
||||
@@ -309,3 +325,4 @@ init -1090 python:
|
||||
style.error_title.color = (255, 128, 128, 255)
|
||||
style.error_body.color = (128, 128, 255, 255)
|
||||
|
||||
|
||||
@@ -0,0 +1,173 @@
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
# This file contains code for the style preferences system, which allows
|
||||
# the user to define preferences that update styles.
|
||||
|
||||
init -1135 python:
|
||||
|
||||
# A map from preference name to list of (alternative, style, property, value)
|
||||
# tuples.
|
||||
__preferences = { }
|
||||
|
||||
# A map from preference name to the list of alternatives for that preference.
|
||||
__alternatives = { }
|
||||
|
||||
# Are style preferences dirty? If so, we need to update them at the start of
|
||||
# the next operation.
|
||||
__dirty = True
|
||||
|
||||
# A map from preference name to alternative.
|
||||
if persistent._style_preferences is None:
|
||||
persistent._style_preferences = { }
|
||||
|
||||
|
||||
def __register_style_preference(preference, alternative, style, property, value):
|
||||
"""
|
||||
:doc: style_preferences
|
||||
:name: renpy.register_style_preference
|
||||
|
||||
Registers information about an alternative for a style preference.
|
||||
|
||||
`preference`
|
||||
A string, the name of the style property.
|
||||
|
||||
`alternative`
|
||||
A string, the name of the alternative.
|
||||
|
||||
`style`
|
||||
The style that will be updated. This may be a style object or a string giving the style name.
|
||||
|
||||
`property`
|
||||
A string giving the name of the style property that will be update.
|
||||
|
||||
`value`
|
||||
The value that will be assigned to the style property.
|
||||
"""
|
||||
|
||||
if preference not in __preferences:
|
||||
__preferences[preference] = [ ]
|
||||
__alternatives[preference] = [ ]
|
||||
|
||||
if alternative not in __alternatives:
|
||||
__alternatives[preference].append(alternative)
|
||||
|
||||
__preferences[preference].append((alternative, style, property, value))
|
||||
|
||||
def __init():
|
||||
"""
|
||||
Called at the end of the init phase, to ensure that each preference
|
||||
has a valid value.
|
||||
"""
|
||||
|
||||
for preference, alternatives in __alternatives.iteritems():
|
||||
alt = persistent._style_preferences.get(preference, None)
|
||||
|
||||
if alt not in alternatives:
|
||||
persistent._style_preferences[preference] = alternatives[0]
|
||||
|
||||
def __update():
|
||||
"""
|
||||
Called at least once per interaction, to update the styles if necessary.
|
||||
"""
|
||||
|
||||
global __dirty
|
||||
|
||||
if not __dirty:
|
||||
return
|
||||
|
||||
for preference, alternatives in __preferences.iteritems():
|
||||
|
||||
alt = persistent._style_preferences.get(preference, None)
|
||||
|
||||
for alternative, style, property, value in alternatives:
|
||||
if alternative == alt:
|
||||
setattr(style, property, value)
|
||||
|
||||
renpy.style.rebuild()
|
||||
|
||||
__dirty = False
|
||||
|
||||
def __check(preference, alternative=None):
|
||||
|
||||
if preference not in __alternatives:
|
||||
raise Exception("{0} is not a known style preference.".format(preference))
|
||||
|
||||
if alternative is not None:
|
||||
if alternative not in __alternatives[preference]:
|
||||
raise Exception("{0} is not a known alternative for style preference {1}.".format(alternative, preference))
|
||||
|
||||
|
||||
def __set_style_preference(preference, alternative):
|
||||
"""
|
||||
:doc: style_preferences
|
||||
:name: renpy.set_style_preference
|
||||
|
||||
Sets the selected alternative for the style preference.
|
||||
|
||||
`preference`
|
||||
A string giving the name of the style preference.
|
||||
|
||||
`alternative`
|
||||
A string giving the name of the alternative.
|
||||
"""
|
||||
|
||||
global __dirty
|
||||
|
||||
__check(preference, alternative)
|
||||
|
||||
persistent._style_preferences[preference] = alternative
|
||||
__dirty = True
|
||||
|
||||
renpy.restart_interaction()
|
||||
|
||||
def __get_style_preference(preference):
|
||||
"""
|
||||
:doc: style_preferences
|
||||
:name: renpy.get_style_preference
|
||||
|
||||
Returns a string giving the name of the selected alternative for the named style preference.
|
||||
|
||||
`preference`
|
||||
A string giving the name of the style preference.
|
||||
"""
|
||||
|
||||
__check(preference)
|
||||
|
||||
return persistent._style_preferences[preference]
|
||||
|
||||
class StylePreference(Action):
|
||||
"""
|
||||
:doc: style_preferences
|
||||
|
||||
An action that causes `alternative` to become the selected alternative for the given style preference.
|
||||
|
||||
`preference`
|
||||
A string giving the name of the style preference.
|
||||
|
||||
`alternative`
|
||||
A string giving the name of the alternative.
|
||||
"""
|
||||
|
||||
def __init__(self, preference, alternative):
|
||||
|
||||
__check(preference, alternative)
|
||||
|
||||
self.preference = preference
|
||||
self.alternative = alternative
|
||||
|
||||
def __call__(self):
|
||||
__set_style_preference(self.preference, self.alternative)
|
||||
|
||||
def get_selected(self):
|
||||
return __get_style_preference(self.preference) == self.alternative
|
||||
|
||||
renpy.register_style_preference = __register_style_preference
|
||||
renpy.set_style_preference = __set_style_preference
|
||||
renpy.get_style_preference = __get_style_preference
|
||||
|
||||
config.interact_callbacks.append(__update)
|
||||
|
||||
init 1135 python:
|
||||
|
||||
__init()
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init -1110 python:
|
||||
@@ -71,9 +71,7 @@ init -1110 python hide:
|
||||
style.vscrollbar.bar_vertical = True
|
||||
style.vscrollbar.bar_invert = True
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# This recolors the given image using one or two colors.
|
||||
@theme
|
||||
def OneOrTwoColor(image, color):
|
||||
@@ -82,250 +80,68 @@ init -1110 python hide:
|
||||
else:
|
||||
return im.Twocolor(image, color, color)
|
||||
|
||||
@theme
|
||||
def roundrect_frames(
|
||||
less_rounded,
|
||||
frame):
|
||||
def roundrect_based_theme(name, file_prefix, Box=None, frame_png=None):
|
||||
|
||||
theme.clear_frames()
|
||||
|
||||
style.frame.background = RoundRect(frame, less_rounded)
|
||||
if Box is None:
|
||||
def Box(color, ignored):
|
||||
return Frame(theme.OneOrTwoColor(file_prefix + "_box.png", color), 12, 12)
|
||||
|
||||
style.frame.xpadding = 6
|
||||
style.frame.ypadding = 6
|
||||
|
||||
if frame_png is not None:
|
||||
def FrameBox(color, ignored):
|
||||
return Frame(theme.OneOrTwoColor(file_prefix + frame_png, color), 12, 12)
|
||||
else:
|
||||
FrameBox = Box
|
||||
|
||||
@theme
|
||||
def roundrect_buttons(text_size,
|
||||
less_rounded,
|
||||
widget,
|
||||
widget_hover,
|
||||
widget_text,
|
||||
widget_selected,
|
||||
disabled,
|
||||
disabled_text):
|
||||
|
||||
theme.clear_buttons()
|
||||
|
||||
style.button.background = RoundRect(widget, less_rounded)
|
||||
style.button.hover_background = RoundRect(widget_hover, less_rounded)
|
||||
style.button.insensitive_background = RoundRect(disabled, less_rounded)
|
||||
|
||||
style.button_text.size = text_size
|
||||
style.button_text.color = widget_text
|
||||
style.button_text.selected_color = widget_selected
|
||||
style.button_text.insensitive_color = disabled_text
|
||||
|
||||
if less_rounded:
|
||||
style.button.xpadding = 6
|
||||
else:
|
||||
style.button.xpadding = 12
|
||||
|
||||
style.button.ypadding = 1
|
||||
style.button.xmargin = 1
|
||||
style.button.ymargin = 1
|
||||
|
||||
style.button_text.xalign = 0.5
|
||||
style.button_text.yalign = 0.5
|
||||
style.button_text.text_align = 0.5
|
||||
|
||||
@theme
|
||||
def roundrect_large_buttons(
|
||||
text_size,
|
||||
less_rounded,
|
||||
widget,
|
||||
widget_hover,
|
||||
widget_text,
|
||||
widget_selected,
|
||||
disabled,
|
||||
disabled_text):
|
||||
|
||||
theme.clear_large_buttons()
|
||||
|
||||
if less_rounded:
|
||||
style.large_button.xpadding = 6
|
||||
else:
|
||||
style.large_button.xpadding = 12
|
||||
|
||||
style.large_button.ypadding = 1
|
||||
style.large_button.xmargin = 1
|
||||
style.large_button.ymargin = 1
|
||||
|
||||
style.large_button.background = RoundRect(widget, less_rounded)
|
||||
style.large_button.hover_background = RoundRect(widget_hover, less_rounded)
|
||||
style.large_button.insensitive_background = RoundRect(disabled, less_rounded)
|
||||
|
||||
style.large_button_text.size = text_size
|
||||
style.large_button_text.color = widget_text
|
||||
style.large_button_text.selected_color = widget_selected
|
||||
style.large_button_text.insensitive_color = disabled_text
|
||||
|
||||
style.large_button_text.xalign = 0
|
||||
style.large_button_text.yalign = 0
|
||||
|
||||
@theme
|
||||
def roundrect_labels(
|
||||
text_size,
|
||||
label):
|
||||
|
||||
theme.clear_labels()
|
||||
|
||||
style.label_text.size = text_size
|
||||
style.label_text.color = label
|
||||
|
||||
@theme
|
||||
def roundrect_prompts(
|
||||
text_size,
|
||||
label):
|
||||
|
||||
theme.clear_prompts()
|
||||
|
||||
style.prompt_text.size = text_size
|
||||
style.prompt_text.color = label
|
||||
|
||||
style.prompt.xalign = 0.5
|
||||
style.prompt_text.text_align = 0.5
|
||||
style.prompt_text.layout = "subtitle"
|
||||
|
||||
@theme
|
||||
def roundrect_bars(
|
||||
widget,
|
||||
widget_hover):
|
||||
|
||||
theme.clear_bars()
|
||||
|
||||
def img(name, color, x, y):
|
||||
rv = theme.OneOrTwoColor("_roundrect/" + name + ".png", color)
|
||||
if x is not None:
|
||||
rv = Frame(rv, x, y)
|
||||
return rv
|
||||
|
||||
# Bars.
|
||||
style.bar.ymaximum = 24
|
||||
style.bar.left_gutter = 6
|
||||
style.bar.right_gutter = 6
|
||||
style.bar.thumb_offset = 6
|
||||
|
||||
style.bar.left_bar = img("rrslider_full", widget, 12, 0)
|
||||
style.bar.right_bar = img("rrslider_empty", widget, 12, 0)
|
||||
style.bar.thumb = img("rrslider_thumb", widget, None, None)
|
||||
style.bar.hover_left_bar = img("rrslider_full", widget_hover, 12, 0)
|
||||
style.bar.hover_right_bar = img("rrslider_empty", widget_hover, 12, 0)
|
||||
style.bar.hover_thumb = img("rrslider_thumb", widget_hover, None, None)
|
||||
|
||||
style.vbar.xmaximum = 24
|
||||
style.vbar.top_gutter = 6
|
||||
style.vbar.bottom_gutter = 6
|
||||
style.vbar.thumb_offset = 6
|
||||
|
||||
style.vbar.bottom_bar = img("rrvslider_full", widget, 0, 12)
|
||||
style.vbar.top_bar = img("rrvslider_empty", widget, 0, 12)
|
||||
style.vbar.thumb = img("rrvslider_thumb", widget, None, None)
|
||||
style.vbar.hover_bottom_bar = img("rrvslider_full", widget_hover, 0, 12)
|
||||
style.vbar.hover_top_bar = img("rrvslider_empty", widget_hover, 0, 12)
|
||||
style.vbar.hover_thumb = img("rrvslider_thumb", widget_hover, None, None)
|
||||
|
||||
# Sliders.
|
||||
style.slider.ymaximum = 24
|
||||
style.slider.left_gutter = 6
|
||||
style.slider.right_gutter = 6
|
||||
style.slider.thumb_offset = 6
|
||||
|
||||
style.slider.left_bar = img("rrslider_full", widget, 12, 0)
|
||||
style.slider.right_bar = img("rrslider_empty", widget, 12, 0)
|
||||
style.slider.thumb = img("rrslider_thumb", widget, None, None)
|
||||
style.slider.hover_left_bar = img("rrslider_full", widget_hover, 12, 0)
|
||||
style.slider.hover_right_bar = img("rrslider_empty", widget_hover, 12, 0)
|
||||
style.slider.hover_thumb = img("rrslider_thumb", widget_hover, None, None)
|
||||
|
||||
style.vslider.xmaximum = 24
|
||||
style.vslider.top_gutter = 6
|
||||
style.vslider.bottom_gutter = 6
|
||||
style.vslider.thumb_offset = 6
|
||||
|
||||
style.vslider.bottom_bar = img("rrvslider_full", widget, 0, 12)
|
||||
style.vslider.top_bar = img("rrvslider_empty", widget, 0, 12)
|
||||
style.vslider.thumb = img("rrvslider_thumb", widget, None, None)
|
||||
style.vslider.hover_bottom_bar = img("rrvslider_full", widget_hover, 0, 12)
|
||||
style.vslider.hover_top_bar = img("rrvslider_empty", widget_hover, 0, 12)
|
||||
style.vslider.hover_thumb = img("rrvslider_thumb", widget_hover, None, None)
|
||||
|
||||
|
||||
# Scrollbars.
|
||||
style.scrollbar.left_gutter = 6
|
||||
style.scrollbar.right_gutter = 6
|
||||
style.scrollbar.thumb_offset = 6
|
||||
style.scrollbar.ymaximum = 12
|
||||
|
||||
style.scrollbar.left_bar = img("rrscrollbar", widget, 12, 0)
|
||||
style.scrollbar.right_bar = img("rrscrollbar", widget, 12, 0)
|
||||
style.scrollbar.thumb = img("rrscrollbar_thumb", widget, None, None)
|
||||
style.scrollbar.hover_left_bar = img("rrscrollbar", widget_hover, 12, 0)
|
||||
style.scrollbar.hover_right_bar = img("rrscrollbar", widget_hover, 12, 0)
|
||||
style.scrollbar.hover_thumb = img("rrscrollbar_thumb", widget_hover, None, None)
|
||||
|
||||
style.vscrollbar.top_gutter = 6
|
||||
style.vscrollbar.bottom_gutter = 6
|
||||
style.vscrollbar.thumb_offset = 6
|
||||
style.vscrollbar.xmaximum = 12
|
||||
|
||||
style.vscrollbar.left_bar = img("rrvscrollbar", widget, 0, 12)
|
||||
style.vscrollbar.right_bar = img("rrvscrollbar", widget, 0, 12)
|
||||
style.vscrollbar.thumb = img("rrvscrollbar_thumb", widget, None, None)
|
||||
style.vscrollbar.hover_left_bar = img("rrvscrollbar", widget_hover, 0, 12)
|
||||
style.vscrollbar.hover_right_bar = img("rrvscrollbar", widget_hover, 0, 12)
|
||||
style.vscrollbar.hover_thumb = img("rrvscrollbar_thumb", widget_hover, None, None)
|
||||
|
||||
@theme
|
||||
def roundrect(
|
||||
widget = (0, 60, 120, 255),
|
||||
widget_hover = (0, 80, 160, 255),
|
||||
widget_text = (200, 225, 255, 255),
|
||||
widget_selected = (255, 255, 200, 255),
|
||||
disabled = (64, 64, 64, 255),
|
||||
disabled_text = (200, 200, 200, 255),
|
||||
label = (255, 255, 255, 255),
|
||||
frame = (100, 150, 200, 255),
|
||||
window = (0, 0, 0, 192),
|
||||
mm_root = Solid((220, 235, 255, 255)),
|
||||
gm_root = Solid((220, 235, 255, 255)),
|
||||
|
||||
text_size=None,
|
||||
small_text_size=None,
|
||||
less_rounded = False,
|
||||
|
||||
# Compat for the old roundrect theme.
|
||||
window = None,
|
||||
button_menu = None,
|
||||
rounded_window = True,
|
||||
outline_bars = False,
|
||||
|
||||
mm_root = None,
|
||||
gm_root = None):
|
||||
|
||||
if button_menu is None:
|
||||
if (config.script_version is not None) and (config.script_version < (6, 9, 0)):
|
||||
button_menu = True
|
||||
else:
|
||||
button_menu = False
|
||||
|
||||
layout.defaults()
|
||||
|
||||
if config.screen_width <= 640:
|
||||
text_size = text_size or 18
|
||||
small_text_size = small_text_size or 12
|
||||
less_rounded = True
|
||||
|
||||
else:
|
||||
text_size = text_size or 22
|
||||
small_text_size = small_text_size or 16
|
||||
radius = 12
|
||||
|
||||
theme.roundrect_frames(
|
||||
def frames(
|
||||
less_rounded,
|
||||
frame)
|
||||
frame):
|
||||
|
||||
theme.roundrect_buttons(
|
||||
theme.clear_frames()
|
||||
|
||||
style.frame.background = Box(frame, less_rounded)
|
||||
|
||||
style.frame.xpadding = 6
|
||||
style.frame.ypadding = 6
|
||||
|
||||
setattr(theme, name + "_frames", frames)
|
||||
|
||||
|
||||
def buttons(text_size,
|
||||
less_rounded,
|
||||
widget,
|
||||
widget_hover,
|
||||
widget_text,
|
||||
widget_selected,
|
||||
disabled,
|
||||
disabled_text):
|
||||
|
||||
theme.clear_buttons()
|
||||
|
||||
style.button.background = Box(widget, less_rounded)
|
||||
style.button.hover_background = Box(widget_hover, less_rounded)
|
||||
style.button.insensitive_background = Box(disabled, less_rounded)
|
||||
|
||||
style.button_text.size = text_size
|
||||
style.button_text.color = widget_text
|
||||
style.button_text.selected_color = widget_selected
|
||||
style.button_text.insensitive_color = disabled_text
|
||||
|
||||
if less_rounded:
|
||||
style.button.xpadding = 6
|
||||
else:
|
||||
style.button.xpadding = 12
|
||||
|
||||
style.button.ypadding = 1
|
||||
style.button.xmargin = 1
|
||||
style.button.ymargin = 1
|
||||
|
||||
style.button_text.xalign = 0.5
|
||||
style.button_text.yalign = 0.5
|
||||
style.button_text.text_align = 0.5
|
||||
|
||||
setattr(theme, name + "_buttons", buttons)
|
||||
|
||||
def large_buttons(
|
||||
text_size,
|
||||
less_rounded,
|
||||
widget,
|
||||
@@ -333,55 +149,264 @@ init -1110 python hide:
|
||||
widget_text,
|
||||
widget_selected,
|
||||
disabled,
|
||||
disabled_text)
|
||||
disabled_text):
|
||||
|
||||
theme.roundrect_large_buttons(
|
||||
small_text_size,
|
||||
less_rounded,
|
||||
widget,
|
||||
widget_hover,
|
||||
widget_text,
|
||||
widget_selected,
|
||||
disabled,
|
||||
disabled_text)
|
||||
theme.clear_large_buttons()
|
||||
|
||||
theme.roundrect_labels(
|
||||
text_size,
|
||||
label)
|
||||
|
||||
theme.roundrect_prompts(
|
||||
text_size,
|
||||
label)
|
||||
|
||||
theme.roundrect_bars(
|
||||
widget,
|
||||
widget_hover)
|
||||
|
||||
if mm_root is not None:
|
||||
style.mm_root.background = mm_root
|
||||
|
||||
if gm_root is not None:
|
||||
style.gm_root.background = gm_root
|
||||
|
||||
if window is not None:
|
||||
|
||||
if rounded_window:
|
||||
style.window.background = RoundRect(window, less_rounded)
|
||||
style.window.xpadding = 6
|
||||
style.window.xmargin = 6
|
||||
style.window.ypadding = 6
|
||||
style.window.ymargin = 6
|
||||
if less_rounded:
|
||||
style.large_button.xpadding = 6
|
||||
else:
|
||||
style.window.background = Solid(window)
|
||||
style.window.xpadding = 6
|
||||
style.window.xmargin = 0
|
||||
style.window.ypadding = 6
|
||||
style.window.ymargin = 0
|
||||
style.large_button.xpadding = 12
|
||||
|
||||
style.large_button.ypadding = 1
|
||||
style.large_button.xmargin = 1
|
||||
style.large_button.ymargin = 1
|
||||
|
||||
style.large_button.background = Box(widget, less_rounded)
|
||||
style.large_button.hover_background = Box(widget_hover, less_rounded)
|
||||
style.large_button.insensitive_background = Box(disabled, less_rounded)
|
||||
|
||||
style.large_button_text.size = text_size
|
||||
style.large_button_text.color = widget_text
|
||||
style.large_button_text.selected_color = widget_selected
|
||||
style.large_button_text.insensitive_color = disabled_text
|
||||
|
||||
style.large_button_text.xalign = 0
|
||||
style.large_button_text.yalign = 0
|
||||
|
||||
setattr(theme, name + "_large_buttons", large_buttons)
|
||||
|
||||
def labels(
|
||||
text_size,
|
||||
label):
|
||||
|
||||
theme.clear_labels()
|
||||
|
||||
style.label_text.size = text_size
|
||||
style.label_text.color = label
|
||||
|
||||
setattr(theme, name + "_labels", labels)
|
||||
|
||||
def prompts(
|
||||
text_size,
|
||||
label):
|
||||
|
||||
theme.clear_prompts()
|
||||
|
||||
style.prompt_text.size = text_size
|
||||
style.prompt_text.color = label
|
||||
|
||||
style.prompt.xalign = 0.5
|
||||
style.prompt_text.text_align = 0.5
|
||||
style.prompt_text.layout = "subtitle"
|
||||
|
||||
setattr(theme, name + "_prompts", prompts)
|
||||
|
||||
|
||||
def bars(
|
||||
widget,
|
||||
widget_hover):
|
||||
|
||||
theme.clear_bars()
|
||||
|
||||
def img(name, color, x, y):
|
||||
rv = theme.OneOrTwoColor(file_prefix + name + ".png", color)
|
||||
if x is not None:
|
||||
rv = Frame(rv, x, y, tile=True)
|
||||
return rv
|
||||
|
||||
# Bars.
|
||||
style.bar.ymaximum = 24
|
||||
style.bar.left_gutter = 6
|
||||
style.bar.right_gutter = 6
|
||||
style.bar.thumb_offset = 6
|
||||
|
||||
style.bar.left_bar = img("slider_full", widget, 12, 0)
|
||||
style.bar.right_bar = img("slider_empty", widget, 12, 0)
|
||||
style.bar.thumb = img("slider_thumb", widget, None, None)
|
||||
style.bar.hover_left_bar = img("slider_full", widget_hover, 12, 0)
|
||||
style.bar.hover_right_bar = img("slider_empty", widget_hover, 12, 0)
|
||||
style.bar.hover_thumb = img("slider_thumb", widget_hover, None, None)
|
||||
|
||||
style.vbar.xmaximum = 24
|
||||
style.vbar.top_gutter = 6
|
||||
style.vbar.bottom_gutter = 6
|
||||
style.vbar.thumb_offset = 6
|
||||
|
||||
style.vbar.bottom_bar = img("vslider_full", widget, 0, 12)
|
||||
style.vbar.top_bar = img("vslider_empty", widget, 0, 12)
|
||||
style.vbar.thumb = img("vslider_thumb", widget, None, None)
|
||||
style.vbar.hover_bottom_bar = img("vslider_full", widget_hover, 0, 12)
|
||||
style.vbar.hover_top_bar = img("vslider_empty", widget_hover, 0, 12)
|
||||
style.vbar.hover_thumb = img("vslider_thumb", widget_hover, None, None)
|
||||
|
||||
# Sliders.
|
||||
style.slider.ymaximum = 24
|
||||
style.slider.left_gutter = 6
|
||||
style.slider.right_gutter = 6
|
||||
style.slider.thumb_offset = 6
|
||||
|
||||
style.slider.left_bar = img("slider_full", widget, 12, 0)
|
||||
style.slider.right_bar = img("slider_empty", widget, 12, 0)
|
||||
style.slider.thumb = img("slider_thumb", widget, None, None)
|
||||
style.slider.hover_left_bar = img("slider_full", widget_hover, 12, 0)
|
||||
style.slider.hover_right_bar = img("slider_empty", widget_hover, 12, 0)
|
||||
style.slider.hover_thumb = img("slider_thumb", widget_hover, None, None)
|
||||
|
||||
style.vslider.xmaximum = 24
|
||||
style.vslider.top_gutter = 6
|
||||
style.vslider.bottom_gutter = 6
|
||||
style.vslider.thumb_offset = 6
|
||||
|
||||
style.vslider.bottom_bar = img("vslider_full", widget, 0, 12)
|
||||
style.vslider.top_bar = img("vslider_empty", widget, 0, 12)
|
||||
style.vslider.thumb = img("vslider_thumb", widget, None, None)
|
||||
style.vslider.hover_bottom_bar = img("vslider_full", widget_hover, 0, 12)
|
||||
style.vslider.hover_top_bar = img("vslider_empty", widget_hover, 0, 12)
|
||||
style.vslider.hover_thumb = img("vslider_thumb", widget_hover, None, None)
|
||||
|
||||
|
||||
if button_menu:
|
||||
layout.button_menu()
|
||||
# Scrollbars.
|
||||
style.scrollbar.left_gutter = 6
|
||||
style.scrollbar.right_gutter = 6
|
||||
style.scrollbar.thumb_offset = 6
|
||||
style.scrollbar.ymaximum = 12
|
||||
|
||||
style.scrollbar.left_bar = img("scrollbar", widget, 12, 0)
|
||||
style.scrollbar.right_bar = img("scrollbar", widget, 12, 0)
|
||||
style.scrollbar.thumb = img("scrollbar_thumb", widget, None, None)
|
||||
style.scrollbar.hover_left_bar = img("scrollbar", widget_hover, 12, 0)
|
||||
style.scrollbar.hover_right_bar = img("scrollbar", widget_hover, 12, 0)
|
||||
style.scrollbar.hover_thumb = img("scrollbar_thumb", widget_hover, None, None)
|
||||
|
||||
style.vscrollbar.top_gutter = 6
|
||||
style.vscrollbar.bottom_gutter = 6
|
||||
style.vscrollbar.thumb_offset = 6
|
||||
style.vscrollbar.xmaximum = 12
|
||||
|
||||
style.vscrollbar.left_bar = img("vscrollbar", widget, 0, 12)
|
||||
style.vscrollbar.right_bar = img("vscrollbar", widget, 0, 12)
|
||||
style.vscrollbar.thumb = img("vscrollbar_thumb", widget, None, None)
|
||||
style.vscrollbar.hover_left_bar = img("vscrollbar", widget_hover, 0, 12)
|
||||
style.vscrollbar.hover_right_bar = img("vscrollbar", widget_hover, 0, 12)
|
||||
style.vscrollbar.hover_thumb = img("vscrollbar_thumb", widget_hover, None, None)
|
||||
|
||||
setattr(theme, name + "_bars", bars)
|
||||
|
||||
def main(
|
||||
widget = (0, 60, 120, 255),
|
||||
widget_hover = (0, 80, 160, 255),
|
||||
widget_text = (200, 225, 255, 255),
|
||||
widget_selected = (255, 255, 200, 255),
|
||||
disabled = (64, 64, 64, 255),
|
||||
disabled_text = (200, 200, 200, 255),
|
||||
label = (255, 255, 255, 255),
|
||||
frame = (100, 150, 200, 255),
|
||||
|
||||
text_size=None,
|
||||
small_text_size=None,
|
||||
less_rounded = False,
|
||||
|
||||
# Compat for the old roundrect theme.
|
||||
window = None,
|
||||
button_menu = None,
|
||||
rounded_window = True,
|
||||
outline_bars = False,
|
||||
mm_root = None,
|
||||
gm_root = None):
|
||||
|
||||
if button_menu is None:
|
||||
if (config.script_version is not None) and (config.script_version < (6, 9, 0)):
|
||||
button_menu = True
|
||||
else:
|
||||
button_menu = False
|
||||
|
||||
layout.defaults()
|
||||
|
||||
if config.screen_width <= 640:
|
||||
text_size = text_size or 18
|
||||
small_text_size = small_text_size or 12
|
||||
less_rounded = True
|
||||
|
||||
else:
|
||||
text_size = text_size or 22
|
||||
small_text_size = small_text_size or 16
|
||||
radius = 12
|
||||
|
||||
frames(
|
||||
less_rounded,
|
||||
frame)
|
||||
|
||||
buttons(
|
||||
text_size,
|
||||
less_rounded,
|
||||
widget,
|
||||
widget_hover,
|
||||
widget_text,
|
||||
widget_selected,
|
||||
disabled,
|
||||
disabled_text)
|
||||
|
||||
large_buttons(
|
||||
small_text_size,
|
||||
less_rounded,
|
||||
widget,
|
||||
widget_hover,
|
||||
widget_text,
|
||||
widget_selected,
|
||||
disabled,
|
||||
disabled_text)
|
||||
|
||||
labels(
|
||||
text_size,
|
||||
label)
|
||||
|
||||
prompts(
|
||||
text_size,
|
||||
label)
|
||||
|
||||
bars(
|
||||
widget,
|
||||
widget_hover)
|
||||
|
||||
if mm_root is not None:
|
||||
style.mm_root.background = mm_root
|
||||
|
||||
if gm_root is not None:
|
||||
style.gm_root.background = gm_root
|
||||
|
||||
if window is not None:
|
||||
|
||||
if rounded_window:
|
||||
style.window.background = RoundRect(window, less_rounded)
|
||||
style.window.xpadding = 6
|
||||
style.window.xmargin = 6
|
||||
style.window.ypadding = 6
|
||||
style.window.ymargin = 6
|
||||
else:
|
||||
style.window.background = Solid(window)
|
||||
style.window.xpadding = 6
|
||||
style.window.xmargin = 0
|
||||
style.window.ypadding = 6
|
||||
style.window.ymargin = 0
|
||||
|
||||
|
||||
if button_menu:
|
||||
layout.button_menu()
|
||||
|
||||
setattr(theme, name, main)
|
||||
|
||||
roundrect_based_theme("roundrect", "_roundrect/rr", RoundRect)
|
||||
roundrect_based_theme("bordered", "_theme_bordered/br")
|
||||
roundrect_based_theme("diamond", "_theme_diamond/d")
|
||||
roundrect_based_theme("tv", "_theme_tv/t")
|
||||
roundrect_based_theme("glow", "_theme_glow/g", None, "_outline.png")
|
||||
roundrect_based_theme("regal", "_theme_regal/re")
|
||||
roundrect_based_theme("crayon", "_theme_crayon/cry")
|
||||
roundrect_based_theme("threeD", "_theme_threeD/th")
|
||||
roundrect_based_theme("marker", "_theme_marker/ink")
|
||||
roundrect_based_theme("austen", "_theme_austen/au")
|
||||
|
||||
@theme
|
||||
def ancient():
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
# This extra contains a basic implementation of voice support. Right
|
||||
@@ -51,7 +51,7 @@ init -1120:
|
||||
|
||||
# Call this to replay the last bit of voice.
|
||||
def voice_replay():
|
||||
renpy.sound.play(_last_voice_play, channel=2)
|
||||
renpy.sound.play(_last_voice_play, channel="voice")
|
||||
|
||||
# Returns true if we can replay the voice.
|
||||
def voice_can_replay():
|
||||
@@ -70,10 +70,10 @@ init -1120:
|
||||
return
|
||||
|
||||
if _voice.play and not config.skipping:
|
||||
renpy.sound.play(_voice.play, channel=2)
|
||||
renpy.sound.play(_voice.play, channel="voice")
|
||||
store._last_voice_play = _voice.play
|
||||
elif not _voice.sustain:
|
||||
renpy.sound.stop(channel=2)
|
||||
renpy.sound.stop(channel="voice")
|
||||
store._last_voice_play = _voice.play
|
||||
|
||||
_voice.play = None
|
||||
@@ -83,7 +83,7 @@ init -1120:
|
||||
config.say_sustain_callbacks.append(voice_sustain)
|
||||
|
||||
def voice_afm_callback():
|
||||
return not renpy.sound.is_playing(channel=2)
|
||||
return not renpy.sound.is_playing(channel="voice")
|
||||
|
||||
config.afm_callback = voice_afm_callback
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2008 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init python:
|
||||
@@ -10,11 +10,11 @@ init python:
|
||||
# The contents of the game menu choices.
|
||||
config.game_menu = [
|
||||
( "return", u"Return", ui.jumps("_return"), 'True'),
|
||||
( "skipping", u"Begin Skipping", ui.jumps("_return_skipping"), 'config.allow_skipping and not renpy.context().main_menu'),
|
||||
( "skipping", u"Begin Skipping", ui.jumps("_return_skipping"), 'config.allow_skipping and not renpy.context()._main_menu'),
|
||||
( "prefs", u"Preferences", _intra_jumps("_prefs_screen", "intra_transition"), 'True' ),
|
||||
( "save", u"Save Game", _intra_jumps("_save_screen", "intra_transition"), 'not renpy.context().main_menu' ),
|
||||
( "save", u"Save Game", _intra_jumps("_save_screen", "intra_transition"), 'not renpy.context()._main_menu' ),
|
||||
( "load", u"Load Game", _intra_jumps("_load_screen", "intra_transition"), 'True'),
|
||||
( "mainmenu", u"Main Menu", lambda : _mainmenu_prompt(), 'not renpy.context().main_menu' ),
|
||||
( "mainmenu", u"Main Menu", lambda : _mainmenu_prompt(), 'not renpy.context()._main_menu' ),
|
||||
( "quit", u"Quit", lambda : _quit_prompt("quit"), 'True' ),
|
||||
]
|
||||
|
||||
@@ -463,7 +463,7 @@ label _load_screen:
|
||||
|
||||
fn, exists = _file_picker("load", False )
|
||||
|
||||
if not renpy.context().main_menu and _load_prompt:
|
||||
if not renpy.context()._main_menu and _load_prompt:
|
||||
if _yesno_prompt("load", u"Loading will lose unsaved progress.\nAre you sure you want to do this?"):
|
||||
renpy.load(fn)
|
||||
else:
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2008 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init:
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2008 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init -1170 python hide:
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
# Copyright 2004-2008 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
# Copyright 2004-2006 PyTom
|
||||
# Copyright 2004-2011 Tom Rothamel
|
||||
#
|
||||
# Please see the LICENSE.txt distributed with Ren'Py for permission to
|
||||
# copy and modify.
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2008 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init python hide:
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
# Copyright 2004-2008 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
# Copyright 2004-2007 PyTom
|
||||
# Copyright 2004-2011 Tom Rothamel
|
||||
#
|
||||
# Please see the LICENSE.txt distributed with Ren'Py for permission to
|
||||
# copy and modify.
|
||||
|
||||
@@ -1,30 +1,45 @@
|
||||
# This file contains code that helps support the development of Ren'Py
|
||||
# games.
|
||||
|
||||
# This file contains the developer screen, which contains tools that might
|
||||
# be of interest to people making Ren'Py games.
|
||||
screen _developer:
|
||||
|
||||
frame:
|
||||
style_group ""
|
||||
|
||||
align (.025, .05)
|
||||
|
||||
has vbox
|
||||
|
||||
label "Developer Menu"
|
||||
|
||||
textbutton _(u"Reload Game (Shift+R)"):
|
||||
action ui.callsinnewcontext("_save_reload_game")
|
||||
size_group "developer"
|
||||
textbutton _(u"Variable Viewer"):
|
||||
action Jump("_debugger_screen")
|
||||
size_group "developer"
|
||||
textbutton _(u"Theme Test"):
|
||||
action Jump("_theme_test")
|
||||
size_group "developer"
|
||||
textbutton _(u"Style Hierarchy"):
|
||||
action Jump("_style_hierarchy")
|
||||
size_group "developer"
|
||||
textbutton _(u"Image Location Picker"):
|
||||
action Jump("_image_location_picker")
|
||||
size_group "developer"
|
||||
textbutton _(u"Filename List"):
|
||||
action Jump("_filename_list")
|
||||
size_group "developer"
|
||||
|
||||
null height 15
|
||||
|
||||
textbutton _(u"Return"):
|
||||
action Return()
|
||||
size_group "developer"
|
||||
|
||||
label _developer_screen:
|
||||
|
||||
python hide:
|
||||
|
||||
ui.window(style=style.gm_root)
|
||||
ui.null()
|
||||
|
||||
ui.frame(xpos=10, ypos=10, style=style.menu_frame)
|
||||
ui.vbox(box_first_spacing=10)
|
||||
layout.label(u"Developer Menu", None)
|
||||
|
||||
sg = "developer_menu"
|
||||
|
||||
layout.button(u"Return", None, clicked=ui.returns(True), size_group=sg)
|
||||
layout.button(u"Reload Game (Shift+R)", None, clicked=ui.callsinnewcontext("_save_reload_game"), size_group=sg)
|
||||
layout.button(u"Variable Viewer", None, clicked=ui.jumps("_debugger_screen"), size_group=sg)
|
||||
layout.button(u"Theme Test", None, clicked=ui.jumps("_theme_test"), size_group=sg)
|
||||
layout.button(u"Style Hierarchy", None, clicked=ui.jumps("_style_hierarchy"), size_group=sg)
|
||||
layout.button(u"FPS Meter", None, clicked=ui.jumps("_fps_meter"), size_group=sg)
|
||||
layout.button(u"Image Location Picker", None, clicked=ui.jumps("_image_location_picker"), size_group=sg)
|
||||
|
||||
ui.close()
|
||||
ui.interact()
|
||||
call screen _developer
|
||||
|
||||
return
|
||||
|
||||
@@ -93,7 +108,7 @@ label _theme_test:
|
||||
return ""
|
||||
|
||||
toggle_var = True
|
||||
adj = ui.adjustment(100, 25, page=25)
|
||||
adj = ui.adjustment(100, 25, page=25, adjustable=True)
|
||||
|
||||
while True:
|
||||
|
||||
@@ -370,8 +385,8 @@ init python:
|
||||
sr = renpy.render(Solid("#0ff4"), w, h, st, at)
|
||||
rv.blit(sr, (minx, miny))
|
||||
|
||||
text.append("Imagemap rectangle: %r" % ((minx, miny, maxx, maxy),))
|
||||
text.append("Cropping rectangle: %r" % ((minx, miny, w, h),))
|
||||
# text.append("Imagemap rectangle: %r" % ((minx, miny, maxx, maxy),))
|
||||
text.append("Rectangle: %r" % ((minx, miny, w, h),))
|
||||
|
||||
if self.mouse:
|
||||
mx, my = self.mouse
|
||||
@@ -440,7 +455,7 @@ label _image_location_picker:
|
||||
|
||||
for fn in image_files:
|
||||
ui.button(clicked=ui.returns(fn), size_group="files", xminimum=1.0)
|
||||
ui.text(fn, style="button_text", xalign=0.0)
|
||||
ui.text(fn.replace("{", "{{"), style="button_text", xalign=0.0)
|
||||
|
||||
ui.close()
|
||||
|
||||
@@ -466,4 +481,93 @@ label _image_location_picker:
|
||||
# ...
|
||||
|
||||
renpy.jump("_image_location_picker")
|
||||
|
||||
label _filename_list:
|
||||
|
||||
python hide:
|
||||
import os
|
||||
f = file("files.txt", "w")
|
||||
|
||||
for dirname, dirs, files in os.walk(config.gamedir):
|
||||
|
||||
dirs.sort()
|
||||
files.sort()
|
||||
|
||||
for fn in files:
|
||||
fn = os.path.join(dirname, fn)
|
||||
fn = fn[len(config.gamedir) + 1:]
|
||||
print >>f, fn
|
||||
print fn
|
||||
|
||||
f.close()
|
||||
|
||||
renpy.launch_editor(["files.txt"], transient=1)
|
||||
|
||||
|
||||
jump _developer_screen
|
||||
|
||||
# The style inspector.
|
||||
screen _inspector:
|
||||
zorder 1010
|
||||
modal True
|
||||
|
||||
frame:
|
||||
style_group ""
|
||||
|
||||
xfill True
|
||||
yfill True
|
||||
|
||||
|
||||
has vbox
|
||||
|
||||
label _("Style Inspector")
|
||||
|
||||
null height 20
|
||||
|
||||
if not tree:
|
||||
text _("Nothing to inspect.")
|
||||
else:
|
||||
for depth, width, height, d in tree:
|
||||
$ t = ( " " * depth +
|
||||
u" \u2022 " +
|
||||
d.__class__.__name__ + " : " +
|
||||
"style=%s, " % (__format_style(d.style),) +
|
||||
"size=(%dx%d)" % (width, height) )
|
||||
|
||||
text t
|
||||
|
||||
null height 20
|
||||
|
||||
text _("(Click to continue.)")
|
||||
|
||||
python:
|
||||
ui.saybehavior()
|
||||
|
||||
|
||||
init python:
|
||||
|
||||
def __format_style(s):
|
||||
|
||||
while s:
|
||||
if s.name:
|
||||
break
|
||||
|
||||
if s.parent:
|
||||
s = style.get(s.parent)
|
||||
else:
|
||||
break
|
||||
|
||||
return s.name[0] + "".join([ "[%r]" % i for i in s.name[1:] ])
|
||||
|
||||
def __inspect(tree):
|
||||
renpy.context_dynamic("_window")
|
||||
store._window = False
|
||||
|
||||
renpy.exports.show_screen("_inspector", _transient=True, tree=tree)
|
||||
renpy.ui.interact(mouse="screen", type="screen", suppress_overlay=True, suppress_underlay=True)
|
||||
|
||||
config.inspector = __inspect
|
||||
|
||||
init python:
|
||||
config.underlay.append(im.Tile("_transparent_tile.png"))
|
||||
|
||||
|
||||
@@ -0,0 +1,503 @@
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
#
|
||||
# This file contains the code for in-game Ren'Py error handling. It's a
|
||||
# module (as opposed to a .rpy file) because that allows us to ensure
|
||||
# that it is fully loaded or run before any other Ren'Py code runs.
|
||||
|
||||
# These styles define the look of the Ren'Py in-game interface (the
|
||||
# amie2 look). Despite being defined here (so they're available for
|
||||
# error handling), they may be used in other code, like the launcher.
|
||||
init python:
|
||||
# default
|
||||
style._default = Style(None)
|
||||
|
||||
# Temporarily, until the real styles can be defined.
|
||||
style.default = style._default
|
||||
style.image = style._default
|
||||
style.fixed = style._default
|
||||
|
||||
style._default.font = "DejaVuSans.ttf"
|
||||
style._default.language = "unicode"
|
||||
style._default.antialias = True
|
||||
style._default.size = 14
|
||||
style._default.color = "#111"
|
||||
style._default.black_color = (0, 0, 0, 255)
|
||||
style._default.bold = False
|
||||
style._default.italic = False
|
||||
style._default.underline = False
|
||||
style._default.strikethrough = False
|
||||
style._default.kerning = 0.0
|
||||
style._default.drop_shadow = None
|
||||
style._default.drop_shadow_color = (0, 0, 0, 255)
|
||||
style._default.outlines = [ ]
|
||||
style._default.minwidth = 0
|
||||
style._default.text_align = 0
|
||||
style._default.justify = False
|
||||
style._default.text_y_fudge = 0
|
||||
style._default.first_indent = 0
|
||||
style._default.rest_indent = 0
|
||||
style._default.line_spacing = 4
|
||||
style._default.line_leading = 0
|
||||
style._default.line_overlap_split = 0
|
||||
style._default.layout = "tex"
|
||||
style._default.subtitle_width = 0.9
|
||||
style._default.slow_cps = None
|
||||
style._default.slow_cps_multiplier = 1.0
|
||||
style._default.slow_abortable = False
|
||||
|
||||
# Window properties.
|
||||
style._default.background = None
|
||||
style._default.xpadding = 0
|
||||
style._default.ypadding = 0
|
||||
style._default.xmargin = 0
|
||||
style._default.ymargin = 0
|
||||
style._default.xfill = False
|
||||
style._default.yfill = False
|
||||
style._default.xminimum = 0 # Includes margins and padding.
|
||||
style._default.yminimum = 0 # Includes margins and padding.
|
||||
|
||||
# Placement properties.
|
||||
style._default.xpos = None # 0
|
||||
style._default.ypos = None # 0
|
||||
style._default.xanchor = None # 0
|
||||
style._default.yanchor = None # 0
|
||||
style._default.xmaximum = None
|
||||
style._default.ymaximum = None
|
||||
style._default.xoffset = 0
|
||||
style._default.yoffset = 0
|
||||
style._default.subpixel = False
|
||||
|
||||
# Sound properties.
|
||||
style._default.sound = None
|
||||
|
||||
# Box properties.
|
||||
style._default.spacing = 0
|
||||
style._default.first_spacing = None
|
||||
style._default.box_layout = None
|
||||
style._default.box_wrap = False
|
||||
|
||||
# Focus properties.
|
||||
style._default.focus_mask = None
|
||||
style._default.focus_rect = None
|
||||
|
||||
# Bar properties.
|
||||
style._default.fore_bar = Null()
|
||||
style._default.aft_bar = Null()
|
||||
style._default.thumb = None
|
||||
style._default.thumb_shadow = None
|
||||
style._default.left_gutter = 0
|
||||
style._default.right_gutter = 0
|
||||
style._default.thumb_offset = 0
|
||||
style._default.unscrollable = None
|
||||
style._default.bar_invert = False
|
||||
style._default.bar_vertical = False
|
||||
|
||||
# Misc.
|
||||
style._default.activate_sound = None
|
||||
style._default.clipping = False
|
||||
|
||||
|
||||
|
||||
##########################################################################
|
||||
|
||||
# frame
|
||||
style._frame = Style(style._default)
|
||||
style._frame.background = Frame("_theme_amie2/frame.png", 40, 40)
|
||||
style._frame.xmargin = 10
|
||||
style._frame.ymargin = 10
|
||||
style._frame.xpadding = 20
|
||||
style._frame.ypadding = 10
|
||||
|
||||
# text
|
||||
style._text = Style(style._default)
|
||||
|
||||
# boxes/boxlike
|
||||
style._fixed = Style(style._default)
|
||||
style._hbox = Style(style._default)
|
||||
style._vbox = Style(style._default)
|
||||
style._grid = Style(style._default)
|
||||
style._side = Style(style._default)
|
||||
style._viewport = Style(style._default)
|
||||
|
||||
style._hbox.box_layout = 'horizontal'
|
||||
style._vbox.box_layout = 'vertical'
|
||||
style._viewport.clipping = True
|
||||
|
||||
# button
|
||||
style._button = Style(style._default)
|
||||
style._button_text = Style(style._default)
|
||||
style._button.xpadding = 8
|
||||
style._button.ypadding = 6
|
||||
style._button.xoffset = -5
|
||||
|
||||
style._button.background = Frame("_theme_amie2/button.png", 10, 10)
|
||||
style._button.hover_background = Frame("_theme_amie2/button_hover.png", 10, 10)
|
||||
style._button_text.size = 16
|
||||
style._button_text.color = "#111"
|
||||
style._button_text.selected_color = "#11f"
|
||||
style._button_text.xalign = 0.5
|
||||
style._button_text.yoffset = 2
|
||||
|
||||
# label
|
||||
style._label = Style(style._default)
|
||||
style._label_text = Style(style._default)
|
||||
|
||||
style._label.bottom_margin = 5
|
||||
style._label_text.size = 20
|
||||
style._label_text.color = "#000"
|
||||
|
||||
# bar
|
||||
style._bar = Style(style._default)
|
||||
style._scrollbar = Style(style._bar)
|
||||
style._vscrollbar = Style(style._bar)
|
||||
|
||||
style._bar.left_bar = Frame("_theme_amie2/bar.png", 10, 10)
|
||||
style._bar.right_bar = Frame("_theme_amie2/bar.png", 10, 10)
|
||||
style._bar.thumb = Frame("_theme_amie2/button.png", 10, 10)
|
||||
style._bar.thumb_offset = 10
|
||||
style._bar.left_gutter = 5
|
||||
style._bar.right_gutter = 5
|
||||
style._bar.unscrollable = "hide"
|
||||
|
||||
style._scrollbar.ymaximum = 20
|
||||
style._vscrollbar.xmaximum = 20
|
||||
style._vscrollbar.bar_vertical = True
|
||||
style._vscrollbar.bar_invert = True
|
||||
|
||||
style._hyperlink = Style(style._default)
|
||||
style._hyperlink.color = "#008"
|
||||
style._hyperlink.hover_underline = True
|
||||
|
||||
# Early hyperlink support.
|
||||
init python hide:
|
||||
def hyperlink_styler(target):
|
||||
return style._hyperlink
|
||||
|
||||
def hyperlink_function(target):
|
||||
if target.startswith("http:"):
|
||||
try:
|
||||
import webbrowser
|
||||
webbrowser.open(target)
|
||||
except:
|
||||
pass
|
||||
|
||||
if target.startswith("edit:"):
|
||||
prefix, line, filename = target.split(":", 2)
|
||||
line = int(line)
|
||||
|
||||
renpy.launch_editor([ filename ], line)
|
||||
|
||||
|
||||
style._default.hyperlink_functions = (hyperlink_styler, hyperlink_function, None)
|
||||
|
||||
|
||||
init python:
|
||||
|
||||
# Null translation function. This gets redefined once things start
|
||||
# successfully.
|
||||
def _(s):
|
||||
return s
|
||||
|
||||
# This function is responsible for taking a traceback, and converting
|
||||
# it to a string that can be shown with text.
|
||||
def __format_traceback(s):
|
||||
import re
|
||||
|
||||
lines = [ i.replace("{", "{{") for i in s.split("\n") ]
|
||||
|
||||
rv = [ "{b}" + lines[0] + "{/b}" ]
|
||||
|
||||
for i in lines[1:]:
|
||||
if config.editor:
|
||||
i = re.sub(r'(File "(.*)", line (\d+))', r'{a=edit:\3:\2}\1{/a}', i)
|
||||
rv.append(i)
|
||||
|
||||
return "\n".join(rv)
|
||||
|
||||
|
||||
def __format_parse_errors(s):
|
||||
import re
|
||||
|
||||
rv = ""
|
||||
|
||||
lines = s.split("\n")
|
||||
len_lines = len(lines)
|
||||
|
||||
ln = 0
|
||||
|
||||
while ln < len_lines:
|
||||
line = lines[ln]
|
||||
ln += 1
|
||||
|
||||
if ln < len_lines and lines[ln].endswith("^"):
|
||||
highlight = len(lines[ln]) - 1
|
||||
ln += 1
|
||||
else:
|
||||
highlight = -1
|
||||
|
||||
pos = 0
|
||||
|
||||
for c in line:
|
||||
if pos == highlight:
|
||||
rv += u"{color=#c00}\u2192{/color}"
|
||||
highlight = -1
|
||||
|
||||
pos += 1
|
||||
|
||||
if c == "{":
|
||||
rv += "{{"
|
||||
else:
|
||||
rv += c
|
||||
|
||||
if highlight > 0:
|
||||
rv += u"{color=#c00}\u2190{/color}"
|
||||
|
||||
rv += "\n"
|
||||
|
||||
|
||||
if config.editor:
|
||||
rv = re.sub(r'(File "(.*)", line (\d+))', r'{a=edit:\3:\2}\1{/a}', rv)
|
||||
|
||||
return rv
|
||||
|
||||
|
||||
# Opens the traceback.txt file in an editor.
|
||||
def __open_traceback():
|
||||
try:
|
||||
if config.editor:
|
||||
renpy.launch_editor([ 'traceback.txt' ], 1, transient=1)
|
||||
else:
|
||||
os.startfile('traceback.txt')
|
||||
except:
|
||||
pass
|
||||
|
||||
# Opens the errors.txt file in an editor.
|
||||
def __open_parse_errors():
|
||||
try:
|
||||
if config.editor:
|
||||
renpy.launch_editor([ 'errors.txt' ], 1, transient=1)
|
||||
else:
|
||||
os.startfile('errors.txt')
|
||||
except:
|
||||
pass
|
||||
|
||||
def __can_open_traceback():
|
||||
if config.editor:
|
||||
return True
|
||||
|
||||
import os
|
||||
|
||||
if hasattr(os, 'startfile'):
|
||||
return True
|
||||
|
||||
return False
|
||||
|
||||
# The transform used for errors. ATL isn't ready yet.
|
||||
def __transform_function(state, st, at):
|
||||
done = min(st / .1, 1.0)
|
||||
state.zoom = .5 + .5 * done
|
||||
state.alpha = done
|
||||
state.xalign = 0.5
|
||||
state.yalign = 0.5
|
||||
|
||||
if done < 1.0:
|
||||
return 0
|
||||
else:
|
||||
return None
|
||||
|
||||
__transform = Transform(function=__transform_function, style='_default')
|
||||
|
||||
class __TooltipAction(object):
|
||||
|
||||
def __init__(self, tooltip, value):
|
||||
self.tooltip = tooltip
|
||||
self.value = value
|
||||
|
||||
def __call__(self):
|
||||
if self.tooltip.value != self.value:
|
||||
self.tooltip.value = self.value
|
||||
renpy.restart_interaction()
|
||||
|
||||
def unhovered(self):
|
||||
if self.tooltip.value != self.tooltip.default:
|
||||
self.tooltip.value = self.tooltip.default
|
||||
renpy.restart_interaction()
|
||||
|
||||
class __Tooltip(object):
|
||||
def __init__(self, default):
|
||||
self.value = default
|
||||
self.default = default
|
||||
|
||||
def action(self, value):
|
||||
return __TooltipAction(self, value)
|
||||
|
||||
class __XScrollValue(BarValue):
|
||||
def __init__(self, viewport):
|
||||
self.viewport = viewport
|
||||
|
||||
def get_adjustment(self):
|
||||
w = renpy.get_widget(None, self.viewport)
|
||||
if not isinstance(w, Viewport):
|
||||
raise Exception("The displayable with id %r is not declared, or not a viewport." % self.viewport)
|
||||
|
||||
return w.xadjustment
|
||||
|
||||
def get_style(self):
|
||||
return "scrollbar", "vscrollbar"
|
||||
|
||||
class __YScrollValue(BarValue):
|
||||
def __init__(self, viewport):
|
||||
self.viewport = viewport
|
||||
|
||||
def get_adjustment(self):
|
||||
w = renpy.get_widget(None, self.viewport)
|
||||
if not isinstance(w, Viewport):
|
||||
raise Exception("The displayable with id %r is not declared, or not a viewport." % self.viewport)
|
||||
|
||||
return w.yadjustment
|
||||
|
||||
def get_style(self):
|
||||
return "scrollbar", "vscrollbar"
|
||||
|
||||
|
||||
# The screen that is used for error handling.
|
||||
screen _exception:
|
||||
modal True
|
||||
zorder 1090
|
||||
|
||||
default tt = __Tooltip("")
|
||||
default fmt_short = __format_traceback(short)
|
||||
default fmt_full = __format_traceback(full)
|
||||
|
||||
add Solid("#000")
|
||||
|
||||
frame:
|
||||
style_group ""
|
||||
xfill True
|
||||
|
||||
at __transform
|
||||
|
||||
has side "t c r b"
|
||||
|
||||
vbox:
|
||||
label _("An exception has occurred.")
|
||||
|
||||
viewport:
|
||||
id "viewport"
|
||||
child_size (4000, None)
|
||||
mousewheel True
|
||||
|
||||
has vbox
|
||||
|
||||
text fmt_short substitute False
|
||||
text fmt_full substitute False
|
||||
|
||||
bar:
|
||||
style "_vscrollbar"
|
||||
value __YScrollValue("viewport")
|
||||
|
||||
vbox:
|
||||
|
||||
bar:
|
||||
style "_scrollbar"
|
||||
value __XScrollValue("viewport")
|
||||
|
||||
hbox:
|
||||
box_wrap True
|
||||
|
||||
if rollback_action:
|
||||
textbutton _("Rollback"):
|
||||
action rollback_action
|
||||
hovered tt.action(_("Attempts a roll back to a prior time, allowing you to save or choose a different choice."))
|
||||
|
||||
if ignore_action:
|
||||
textbutton _("Ignore"):
|
||||
action ignore_action
|
||||
hovered tt.action(_("Ignores the exception, allowing you to continue. This often leads to additional errors."))
|
||||
|
||||
if config.developer:
|
||||
textbutton _("Reload"):
|
||||
action reload_action
|
||||
hovered tt.action(_("Reloads the game from disk, saving and restoring game state if possible."))
|
||||
|
||||
if __can_open_traceback():
|
||||
textbutton _("Open Traceback"):
|
||||
action __open_traceback
|
||||
hovered tt.action(_("Opens the traceback.txt file in a text editor."))
|
||||
|
||||
null width 30
|
||||
|
||||
textbutton _("Quit"):
|
||||
action renpy.quit
|
||||
hovered tt.action(_("Quits the game."))
|
||||
|
||||
# Tooltip.
|
||||
text tt.value size 12
|
||||
|
||||
if config.developer and reload_action:
|
||||
key "R" action reload_action
|
||||
|
||||
# The screen that is used for error handling.
|
||||
screen _parse_errors:
|
||||
modal True
|
||||
zorder 1090
|
||||
|
||||
default tt = __Tooltip("")
|
||||
default fmt_errors = __format_parse_errors(errors)
|
||||
|
||||
add Solid("#000")
|
||||
|
||||
frame:
|
||||
style_group ""
|
||||
xfill True
|
||||
|
||||
at __transform
|
||||
|
||||
has side "t c r b"
|
||||
|
||||
vbox:
|
||||
label _("Parsing the script failed.")
|
||||
|
||||
viewport:
|
||||
id "viewport"
|
||||
child_size (None, None)
|
||||
mousewheel True
|
||||
|
||||
has vbox
|
||||
text fmt_errors
|
||||
|
||||
bar:
|
||||
style "_vscrollbar"
|
||||
value __YScrollValue("viewport")
|
||||
|
||||
vbox:
|
||||
|
||||
bar:
|
||||
style "_scrollbar"
|
||||
value __XScrollValue("viewport")
|
||||
|
||||
hbox:
|
||||
box_wrap True
|
||||
|
||||
textbutton _("Reload"):
|
||||
action reload_action
|
||||
hovered tt.action(_("Reloads the game from disk, saving and restoring game state if possible."))
|
||||
|
||||
if __can_open_traceback():
|
||||
textbutton _("Open Parse Errors"):
|
||||
action __open_parse_errors
|
||||
hovered tt.action(_("Opens the errors.txt file in a text editor."))
|
||||
|
||||
null width 30
|
||||
|
||||
textbutton _("Quit"):
|
||||
action renpy.quit
|
||||
hovered tt.action(_("Quits the game."))
|
||||
|
||||
# Tooltip.
|
||||
text tt.value size 12
|
||||
|
||||
if config.developer and reload_action:
|
||||
key "R" action reload_action
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init python:
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init python:
|
||||
@@ -188,8 +188,11 @@ init python:
|
||||
else:
|
||||
base += 1
|
||||
|
||||
return base + int((int(filename) - 1) / per_page)
|
||||
|
||||
try:
|
||||
return base + int((int(filename) - 1) / per_page)
|
||||
except:
|
||||
return base
|
||||
|
||||
# Processes a screenshot.
|
||||
def _file_picker_process_screenshot(s):
|
||||
return s
|
||||
@@ -348,11 +351,3 @@ label load_screen:
|
||||
continue
|
||||
|
||||
renpy.load(fn)
|
||||
|
||||
|
||||
|
||||
init python hide:
|
||||
def auto_save_extra_info():
|
||||
return save_name
|
||||
config.auto_save_extra_info = auto_save_extra_info
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init python:
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init python:
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init python:
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init python:
|
||||
@@ -133,7 +133,7 @@ init python:
|
||||
a channel.
|
||||
"""
|
||||
|
||||
def __init__(self, name, mixer, enable='True', sound='None', channel=0):
|
||||
def __init__(self, name, mixer, enable='True', sound='None', channel="sound"):
|
||||
"""
|
||||
@param name: The name of this preference, as shown to the user.
|
||||
|
||||
@@ -360,15 +360,18 @@ init python hide:
|
||||
_VolumePreference(u"Music Volume",
|
||||
'music',
|
||||
'config.has_music')
|
||||
|
||||
_VolumePreference(u"Sound Volume",
|
||||
'sfx',
|
||||
'config.has_sound',
|
||||
'config.sample_sound')
|
||||
'config.sample_sound',
|
||||
'sound')
|
||||
|
||||
_VolumePreference(u'Voice Volume',
|
||||
'voice',
|
||||
'config.has_voice',
|
||||
'config.sample_voice',
|
||||
2)
|
||||
'voice')
|
||||
|
||||
_JumpPreference(u'Joystick...',
|
||||
'joystick_preferences_screen',
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init python hide:
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init python:
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init python:
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init python:
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init python:
|
||||
@@ -151,8 +151,11 @@ init python:
|
||||
else:
|
||||
base += 1
|
||||
|
||||
return base + int((int(filename) - 1) / per_page)
|
||||
|
||||
try:
|
||||
return base + int((int(filename) - 1) / per_page)
|
||||
except:
|
||||
return base
|
||||
|
||||
# Processes a screenshot.
|
||||
def _file_picker_process_screenshot(s):
|
||||
return s
|
||||
@@ -349,9 +352,3 @@ label load_screen:
|
||||
continue
|
||||
|
||||
renpy.load(fn)
|
||||
|
||||
init python hide:
|
||||
def auto_save_extra_info():
|
||||
return save_name
|
||||
config.auto_save_extra_info = auto_save_extra_info
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init python:
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init python:
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init python:
|
||||
@@ -77,12 +77,12 @@ init python:
|
||||
ime.button("Joystick", ui.jumps("joystick_preferences_screen"), False)
|
||||
|
||||
def play_sound():
|
||||
renpy.sound.play(config.sample_sound)
|
||||
renpy.music.play(config.sample_sound, channel="sound")
|
||||
|
||||
ime.button("Sound Test", play_sound, False)
|
||||
|
||||
def play_voice():
|
||||
renpy.sound.play(config.sample_sound, channel=2)
|
||||
renpy.music.play(config.sample_sound, channel="voice")
|
||||
|
||||
ime.button("Voice Test", play_voice, False)
|
||||
|
||||
@@ -124,11 +124,14 @@ init python:
|
||||
_preferences.set_volume('sfx', v / 128.0)
|
||||
def set_voice(v):
|
||||
_preferences.set_volume('voice', v / 128.0)
|
||||
|
||||
ime.bar("Music Volume", 128, int(_preferences.get_volume('music') * 128), set_music)
|
||||
ime.bar("Sound Volume", 128, int(_preferences.get_volume('sfx') * 128), set_sound)
|
||||
ime.bar("Voice Volume", 128, int(_preferences.get_volume('voice') * 128), set_voice)
|
||||
|
||||
if config.has_music:
|
||||
ime.bar("Music Volume", 128, int(_preferences.get_volume('music') * 128), set_music)
|
||||
if config.has_sound:
|
||||
ime.bar("Sound Volume", 128, int(_preferences.get_volume('sfx') * 128), set_sound)
|
||||
if config.has_voice:
|
||||
ime.bar("Voice Volume", 128, int(_preferences.get_volume('voice') * 128), set_voice)
|
||||
|
||||
ime.close()
|
||||
ui.interact(mouse="gamemenu")
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init python hide:
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init python:
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init python:
|
||||
|
||||
layout.provides('joystick_preferences')
|
||||
|
||||
label joystick_preferences_screen:
|
||||
|
||||
$ renpy.show_screen('joystick_preferences')
|
||||
$ ui.interact()
|
||||
|
||||
jump _noisy_return
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init python:
|
||||
|
||||
layout.provides('load_save')
|
||||
|
||||
label load_screen:
|
||||
|
||||
$ renpy.show_screen('load')
|
||||
$ ui.interact()
|
||||
jump _noisy_return
|
||||
|
||||
label save_screen:
|
||||
|
||||
$ renpy.show_screen('save')
|
||||
$ ui.interact()
|
||||
jump _noisy_return
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init python:
|
||||
|
||||
layout.provides('main_menu')
|
||||
|
||||
label main_menu_screen:
|
||||
|
||||
$ renpy.show_screen("main_menu")
|
||||
$ ui.interact()
|
||||
|
||||
return
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init python:
|
||||
|
||||
layout.provides('preferences')
|
||||
|
||||
label preferences_screen:
|
||||
|
||||
$ renpy.show_screen('preferences')
|
||||
$ ui.interact()
|
||||
|
||||
jump _noisy_return
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init python hide:
|
||||
|
||||
layout.provides('yesno_prompt')
|
||||
|
||||
def yesno_prompt(screen, message):
|
||||
rv = renpy.call_screen('yesno_prompt', message=message, yes_action=Return(True), no_action=Return(False))
|
||||
return rv
|
||||
|
||||
layout.yesno_prompt = yesno_prompt
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init python:
|
||||
@@ -227,10 +227,3 @@ label load_screen:
|
||||
continue
|
||||
|
||||
renpy.load(fn)
|
||||
|
||||
|
||||
init python hide:
|
||||
def auto_save_extra_info():
|
||||
return save_name
|
||||
config.auto_save_extra_info = auto_save_extra_info
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2010 PyTom <pytom@bishoujo.us>
|
||||
# Copyright 2004-2011 Tom Rothamel <pytom@bishoujo.us>
|
||||
# See LICENSE.txt for license details.
|
||||
|
||||
init python:
|
||||
|
||||
|
After Width: | Height: | Size: 325 B |
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After Width: | Height: | Size: 554 B |
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After Width: | Height: | Size: 534 B |
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After Width: | Height: | Size: 1.0 KiB |
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After Width: | Height: | Size: 954 B |
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After Width: | Height: | Size: 733 B |
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After Width: | Height: | Size: 405 B |
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After Width: | Height: | Size: 1.4 KiB |
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After Width: | Height: | Size: 1.2 KiB |
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After Width: | Height: | Size: 656 B |
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After Width: | Height: | Size: 789 B |
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After Width: | Height: | Size: 409 B |
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After Width: | Height: | Size: 1.5 KiB |
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After Width: | Height: | Size: 1.3 KiB |
|
After Width: | Height: | Size: 623 B |
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After Width: | Height: | Size: 266 B |
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After Width: | Height: | Size: 2.8 KiB |
|
After Width: | Height: | Size: 2.8 KiB |
|
After Width: | Height: | Size: 2.9 KiB |
|
After Width: | Height: | Size: 2.9 KiB |
|
After Width: | Height: | Size: 2.9 KiB |
|
After Width: | Height: | Size: 489 B |
|
After Width: | Height: | Size: 2.9 KiB |
|
After Width: | Height: | Size: 2.9 KiB |
|
After Width: | Height: | Size: 2.9 KiB |
|
After Width: | Height: | Size: 313 B |
|
After Width: | Height: | Size: 2.6 KiB |
|
After Width: | Height: | Size: 1.3 KiB |
|
After Width: | Height: | Size: 373 B |
|
After Width: | Height: | Size: 214 B |
|
After Width: | Height: | Size: 596 B |
|
After Width: | Height: | Size: 1.5 KiB |
|
After Width: | Height: | Size: 289 B |
|
After Width: | Height: | Size: 439 B |
|
After Width: | Height: | Size: 227 B |
|
After Width: | Height: | Size: 775 B |
|
After Width: | Height: | Size: 1.6 KiB |
|
After Width: | Height: | Size: 310 B |
|
After Width: | Height: | Size: 1.3 KiB |
|
After Width: | Height: | Size: 287 B |
|
After Width: | Height: | Size: 236 B |
|
After Width: | Height: | Size: 265 B |
|
After Width: | Height: | Size: 324 B |
|
After Width: | Height: | Size: 356 B |