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| f55bd9ed10 | |||
| 3d2ae9cb18 |
@@ -49,6 +49,7 @@ styles.txt
|
||||
/module/build
|
||||
/module/gen*
|
||||
/editra
|
||||
/atom
|
||||
/launcher/game/theme
|
||||
/launcher/game/script_version.rpy
|
||||
|
||||
@@ -76,3 +77,8 @@ renpy/vc_version.py
|
||||
/*-linux*/
|
||||
/*-dists/
|
||||
doc-web
|
||||
|
||||
sphinx/source/inc
|
||||
sphinx/source/thequestion.rst
|
||||
tutorial/game/tutorial_director.rpy
|
||||
launcher/theme
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
The Ren'Py Visual Novel Engine
|
||||
==============================
|
||||
|
||||
http://www.renpy.org
|
||||
https://www.renpy.org
|
||||
|
||||
Ren'Py development takes place on the ``master`` branch, and occasionally
|
||||
on feature branches.
|
||||
@@ -11,21 +11,21 @@ on feature branches.
|
||||
Getting Started
|
||||
===============
|
||||
|
||||
Ren'Py depends on a number of python modules written in Cython and C. For
|
||||
changes to Ren'Py that only involve python modules, you can use the modules
|
||||
Ren'Py depends on a number of Python modules written in Cython and C. For
|
||||
changes to Ren'Py that only involve Python modules, you can use the modules
|
||||
found in the latest nightly build. Otherwise, you'll have to compile the
|
||||
modules yourself.
|
||||
|
||||
The development scripts assume a POSIX-like platform. The scripts should run
|
||||
on Linux or Mac OS X, and can be made to run on Windows using an environment
|
||||
like Msys.
|
||||
on Linux or macOS, and can be made to run on Windows using an environment
|
||||
like MSYS.
|
||||
|
||||
Nightly Build
|
||||
-------------
|
||||
|
||||
Nightly builds can be downloaded from:
|
||||
|
||||
http://nightly.renpy.org
|
||||
https://nightly.renpy.org
|
||||
|
||||
Note that the latest nightly build is at the bottom of the list. Once you've
|
||||
unpacked the nightly, change into this repository, and run::
|
||||
@@ -76,10 +76,11 @@ Then, install pygame_sdl2 by running the following commands::
|
||||
python setup.py install_headers
|
||||
popd
|
||||
|
||||
Next, set RENPY_DEPS_INSTALL To a \::-separated list of paths containing the
|
||||
dependencies, and RENPY_CYTHON to the name of the cython command::
|
||||
Next, set RENPY_DEPS_INSTALL To a \:-separated (\;-separated on Windows)
|
||||
list of paths containing the dependencies, and RENPY_CYTHON to the name
|
||||
of the cython command::
|
||||
|
||||
export RENPY_DEPS_INSTALL="/usr::/usr/lib/x86_64-linux-gnu/"
|
||||
export RENPY_DEPS_INSTALL="/usr:/usr/lib/x86_64-linux-gnu/"
|
||||
export RENPY_CYTHON=cython
|
||||
|
||||
Finally, use setup.py in the Ren'Py ``module`` directory to compile and
|
||||
@@ -154,7 +155,7 @@ Translating
|
||||
For best practices when it comes to translating the launcher and template
|
||||
game, please read:
|
||||
|
||||
http://lemmasoft.renai.us/forums/viewtopic.php?p=321603#p321603
|
||||
https://lemmasoft.renai.us/forums/viewtopic.php?p=321603#p321603
|
||||
|
||||
|
||||
Contributing
|
||||
|
||||
@@ -19,3 +19,17 @@ Translation to the Russian language. Most of translation provided by Project
|
||||
Gardares, especially Ria-kon.
|
||||
|
||||
* Project Gardares <guardares@gmail.com>
|
||||
|
||||
Malay
|
||||
---------
|
||||
|
||||
Translation to the Malay language. This will be translated to both writing
|
||||
systems used in Malay, namely the Latin-based Rumi script system and the
|
||||
Arabic-based Jawi script system, to provide compatibility in some areas where
|
||||
there is still exist Malay people who still cannot read their language in the
|
||||
newer Rumi script system, or refused to use it. The translation is being made
|
||||
as general and native as possible to cover the entire region that uses Malay
|
||||
language, this means native words take precedence over loanwords if and only if
|
||||
both native and loanwords exist and both are suitable in the context of use.
|
||||
|
||||
* Muhammad Nur Hidayat (MNH48) <translation@mnh48.moe>
|
||||
|
||||
@@ -11,7 +11,6 @@ from renpy import version_tuple # @UnresolvedImport
|
||||
SOURCE = [
|
||||
"/home/tom/ab/renpy",
|
||||
"/home/tom/ab/android/",
|
||||
"/home/tom/ab/android/python-for-android",
|
||||
"/home/tom/ab/ripe/renios",
|
||||
"/home/tom/ab/renpy-deps",
|
||||
"/home/tom/ab/pygame_sdl2",
|
||||
@@ -103,7 +102,15 @@ for i in links:
|
||||
os.unlink(i)
|
||||
os.symlink(short_version, i)
|
||||
|
||||
|
||||
os.chdir("/home/tom/ab/website")
|
||||
subprocess.check_call("./upload.sh")
|
||||
|
||||
|
||||
os.chdir("/home/tom/ab/renpy/sphinx")
|
||||
if args.release:
|
||||
subprocess.check_call("./upload.sh")
|
||||
elif args.prerelease:
|
||||
subprocess.check_call("./upload_dev.sh")
|
||||
|
||||
print("Version", version)
|
||||
|
||||
@@ -47,12 +47,13 @@ def main():
|
||||
raise Exception("Not running with python optimization.")
|
||||
|
||||
ap = argparse.ArgumentParser()
|
||||
ap.add_argument("version")
|
||||
ap.add_argument("version", nargs="?")
|
||||
ap.add_argument("--fast", action="store_true")
|
||||
ap.add_argument("--pygame", action="store", default=None)
|
||||
ap.add_argument("--no-rapt", action="store_true")
|
||||
ap.add_argument("--variant", action="store")
|
||||
ap.add_argument("--sign", action="store_true")
|
||||
ap.add_argument("--sign", action="store_true", default=True)
|
||||
ap.add_argument("--nosign", action="store_false", dest="sign")
|
||||
|
||||
args = ap.parse_args()
|
||||
|
||||
@@ -66,6 +67,9 @@ def main():
|
||||
# file has changed, bump it by 1.
|
||||
import renpy
|
||||
|
||||
if args.version is None:
|
||||
args.version = ".".join(str(i) for i in renpy.version_tuple[:-1]) # @UndefinedVariable
|
||||
|
||||
match_version = ".".join(str(i) for i in renpy.version_tuple[:2]) # @UndefinedVariable
|
||||
|
||||
s = subprocess.check_output([ "git", "describe", "--tags", "--dirty", "--match", "start-" + match_version ])
|
||||
@@ -103,6 +107,9 @@ def main():
|
||||
if args.variant:
|
||||
destination += "-" + args.variant
|
||||
|
||||
if os.path.exists(os.path.join(destination, "checksums.txt")):
|
||||
raise Exception("The checksums.txt file exists.")
|
||||
|
||||
print("Version {} ({})".format(args.version, full_version))
|
||||
|
||||
# Perhaps autobuild.
|
||||
|
||||
@@ -122,7 +122,7 @@ define gui.namebox_height = None
|
||||
define gui.namebox_borders = Borders(5, 5, 5, 5)
|
||||
|
||||
## If True, the background of the namebox will be tiled, if False, the background
|
||||
## if the namebox will be scaled.
|
||||
## of the namebox will be scaled.
|
||||
define gui.namebox_tile = False
|
||||
|
||||
|
||||
@@ -227,6 +227,8 @@ define gui.slot_button_borders = Borders(gui.scale(10), gui.scale(10), gui.scale
|
||||
define gui.slot_button_text_size = gui.scale(14)
|
||||
define gui.slot_button_text_xalign = 0.5
|
||||
define gui.slot_button_text_idle_color = gui.idle_small_color
|
||||
define gui.slot_button_text_selected_idle_color = gui.selected_color
|
||||
define gui.slot_button_text_selected_hover_color = gui.hover_color
|
||||
|
||||
## The width and height of thumbnails used by the save slots.
|
||||
define config.thumbnail_width = gui.scale(256)
|
||||
@@ -360,6 +362,10 @@ define gui.history_text_xalign = 0.0
|
||||
## The borders of the background of the NVL-mode background window.
|
||||
define gui.nvl_borders = Borders(0, gui.scale(10), 0, gui.scale(20))
|
||||
|
||||
## The maximum number of NVL-mode entries Ren'Py will display. When more
|
||||
## entries than this are to be show, the oldest entry will be removed.
|
||||
define gui.nvl_list_length = 6
|
||||
|
||||
## The height of an NVL-mode entry. Set this to None to have the entries
|
||||
## dynamically adjust height.
|
||||
define gui.nvl_height = gui.scale(115)
|
||||
|
||||
@@ -28,10 +28,11 @@ define gui.show_name = True
|
||||
define config.version = "1.0"
|
||||
|
||||
|
||||
## Text that is placed on the game's about screen. To insert a blank line
|
||||
## between paragraphs, write \n\n.
|
||||
## Text that is placed on the game's about screen. Place the text between
|
||||
## the triple-quotes, and leave a blank line between paragraphs.
|
||||
|
||||
define gui.about = _("")
|
||||
define gui.about = _p("""
|
||||
""")
|
||||
|
||||
|
||||
## A short name for the game used for executables and directories in the
|
||||
|
||||
@@ -442,6 +442,7 @@ screen game_menu(title, scroll=None, yinitial=0.0):
|
||||
scrollbars "vertical"
|
||||
mousewheel True
|
||||
draggable True
|
||||
pagekeys True
|
||||
|
||||
side_yfill True
|
||||
|
||||
@@ -457,6 +458,7 @@ screen game_menu(title, scroll=None, yinitial=0.0):
|
||||
scrollbars "vertical"
|
||||
mousewheel True
|
||||
draggable True
|
||||
pagekeys True
|
||||
|
||||
side_yfill True
|
||||
|
||||
@@ -902,13 +904,15 @@ screen history():
|
||||
|
||||
label h.who:
|
||||
style "history_name"
|
||||
substitute False
|
||||
|
||||
## Take the color of the who text from the Character, if set.
|
||||
if "color" in h.who_args:
|
||||
text_color h.who_args["color"]
|
||||
|
||||
$ what = renpy.filter_text_tags(h.what, allow=gui.history_allow_tags)
|
||||
text what
|
||||
text what:
|
||||
substitute False
|
||||
|
||||
if not _history_list:
|
||||
label _("The dialogue history is empty.")
|
||||
@@ -1343,7 +1347,7 @@ screen nvl_dialogue(dialogue):
|
||||
|
||||
## This controls the maximum number of NVL-mode entries that can be displayed
|
||||
## at once.
|
||||
define config.nvl_list_length = 6
|
||||
define config.nvl_list_length = gui.nvl_list_length
|
||||
|
||||
style nvl_window is default
|
||||
style nvl_entry is default
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
@@ -28,7 +28,7 @@ init python:
|
||||
ANDROID_OK = 5
|
||||
|
||||
NO_RAPT_TEXT = _("To build Android packages, please download RAPT, unzip it, and place it into the Ren'Py directory. Then restart the Ren'Py launcher.")
|
||||
NO_JDK_TEXT = _("A 32-bit Java Development Kit is required to build Android packages on Windows. The JDK is different from the JRE, so it's possible you have Java without having the JDK.\n\nPlease {a=http://www.oracle.com/technetwork/java/javase/downloads/index.html}download and install the JDK{/a}, then restart the Ren'Py launcher.")
|
||||
NO_JDK_TEXT = _("A Java 8 Development Kit is required to build Android packages on Windows. The JDK is different from the JRE, so it's possible you have Java without having the JDK.\n\nPlease {a=http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html}download and install the JDK{/a}, then restart the Ren'Py launcher.")
|
||||
NO_SDK_TEXT = _("RAPT has been installed, but you'll need to install the Android SDK before you can build Android packages. Choose Install SDK to do this.")
|
||||
NO_KEY_TEXT = _("RAPT has been installed, but a key hasn't been configured. Please create a new key, or restore android.keystore.")
|
||||
NO_CONFIG_TEXT = _("The current project has not been configured. Use \"Configure\" to configure it before building.")
|
||||
@@ -45,10 +45,11 @@ init python:
|
||||
BUILD_AND_INSTALL_TEXT = _("Builds the Android package, and installs it on an Android device connected to your computer.")
|
||||
BUILD_INSTALL_AND_LAUNCH_TEXT = _("Builds the Android package, installs it on an Android device connected to your computer, then launches the app on your device.")
|
||||
|
||||
CONNECT_TEXT = _("Connects to an Android device running ADB in TCP/IP mode.")
|
||||
DISCONNECT_TEXT = _("Disconnects from an Android device running ADB in TCP/IP mode.")
|
||||
LOGCAT_TEXT = _("Retrieves the log from the Android device and writes it to a file.")
|
||||
|
||||
DEBUG_TEXT = _("Selects the Debug build, which can be accessed through Android Studio. Changing between debug and release builds requires an uninstall from your device.")
|
||||
RELEASE_TEXT = _("Selects the Release build, which can be uploaded to stores. Changing between debug and release builds requires an uninstall from your device.")
|
||||
|
||||
|
||||
import subprocess
|
||||
import re
|
||||
@@ -83,6 +84,8 @@ init python:
|
||||
import rapt.interface
|
||||
|
||||
rapt.plat.renpy = True
|
||||
rapt.plat.translate = __
|
||||
|
||||
else:
|
||||
rapt = None
|
||||
|
||||
@@ -95,11 +98,9 @@ init python:
|
||||
return ANDROID_NO_RAPT
|
||||
if renpy.windows and not "JAVA_HOME" in os.environ:
|
||||
return ANDROID_NO_JDK
|
||||
if not os.path.exists(rapt.plat.path("android-sdk/platforms/" + rapt.plat.target)):
|
||||
if not os.path.exists(rapt.plat.adb):
|
||||
return ANDROID_NO_SDK
|
||||
if not os.path.exists(rapt.plat.path("android.keystore")):
|
||||
return ANDROID_NO_KEY
|
||||
if not os.path.exists(rapt.plat.path("local.properties")):
|
||||
if not os.path.exists(rapt.plat.path("project/local.properties")):
|
||||
return ANDROID_NO_KEY
|
||||
if not os.path.exists(os.path.join(project.current.path, ".android.json")):
|
||||
return ANDROID_NO_CONFIG
|
||||
@@ -164,6 +165,8 @@ init python:
|
||||
with open(filename, "r") as f:
|
||||
android_json = json.load(f)
|
||||
|
||||
old_android_json = dict(android_json)
|
||||
|
||||
if "google_play_key" in build:
|
||||
android_json["google_play_key"] = build["google_play_key"]
|
||||
else:
|
||||
@@ -178,9 +181,11 @@ init python:
|
||||
else:
|
||||
android_json.pop("google_play_salt", None)
|
||||
|
||||
if android_json != old_android_json:
|
||||
|
||||
with open(filename, "w") as f:
|
||||
json.dump(android_json, f)
|
||||
|
||||
with open(filename, "w") as f:
|
||||
json.dump(android_json, f)
|
||||
|
||||
def android_build(command, p=None, gui=True, launch=False, destination=None, opendir=False):
|
||||
"""
|
||||
@@ -264,6 +269,10 @@ init python:
|
||||
rapt.build.build(rapt_interface, dist, command, launch=launch, finished=finished)
|
||||
|
||||
|
||||
def android_build_argument(cmd):
|
||||
return cmd + project.current.data["android_build"]
|
||||
|
||||
|
||||
|
||||
# The android support can stick unicode into os.environ. Fix that.
|
||||
init 100 python:
|
||||
@@ -358,6 +367,20 @@ screen android:
|
||||
|
||||
has vbox
|
||||
|
||||
hbox:
|
||||
spacing 15
|
||||
|
||||
textbutton _("Debug"):
|
||||
action SetDict(project.current.data, "android_build", "Debug")
|
||||
hovered tt.Action(DEBUG_TEXT)
|
||||
|
||||
textbutton _("Release"):
|
||||
action SetDict(project.current.data, "android_build", "Release")
|
||||
hovered tt.Action(RELEASE_TEXT)
|
||||
|
||||
|
||||
add HALF_SPACER
|
||||
|
||||
textbutton _("Install SDK & Create Keys"):
|
||||
action AndroidIfState(state, ANDROID_NO_SDK, Jump("android_installsdk"))
|
||||
hovered tt.Action(INSTALL_SDK_TEXT)
|
||||
@@ -393,14 +416,6 @@ screen android:
|
||||
|
||||
has vbox
|
||||
|
||||
textbutton _("Remote ADB Connect"):
|
||||
action AndroidIfState(state, ANDROID_OK, Jump("android_connect"))
|
||||
hovered tt.Action(CONNECT_TEXT)
|
||||
|
||||
textbutton _("Remote ADB Disconnect"):
|
||||
action AndroidIfState(state, ANDROID_OK, Jump("android_disconnect"))
|
||||
hovered tt.Action(DISCONNECT_TEXT)
|
||||
|
||||
textbutton _("Logcat"):
|
||||
action AndroidIfState(state, ANDROID_NO_KEY, Jump("logcat"))
|
||||
hovered tt.Action(LOGCAT_TEXT)
|
||||
@@ -465,74 +480,20 @@ label android_configure:
|
||||
|
||||
label android_build:
|
||||
|
||||
$ android_build([ 'release' ], opendir=True)
|
||||
$ android_build([ android_build_argument("assemble") ], opendir=True)
|
||||
|
||||
jump android
|
||||
|
||||
|
||||
label android_build_and_install:
|
||||
|
||||
$ android_build([ 'release', 'install' ])
|
||||
$ android_build([ android_build_argument("install") ])
|
||||
|
||||
jump android
|
||||
|
||||
label android_build_install_and_launch:
|
||||
|
||||
$ android_build([ 'release', 'install' ], launch=True)
|
||||
|
||||
jump android
|
||||
|
||||
|
||||
label android_connect:
|
||||
|
||||
python hide:
|
||||
|
||||
if persistent.connect_address is not None:
|
||||
address = persistent.connect_address
|
||||
else:
|
||||
address = ""
|
||||
|
||||
while True:
|
||||
address = interface.input(
|
||||
_("Remote ADB Address"),
|
||||
_("Please enter the IP address and port number to connect to, in the form \"192.168.1.143:5555\". Consult your device's documentation to determine if it supports remote ADB, and if so, the address and port to use."),
|
||||
default=address,
|
||||
cancel=Jump("android"),
|
||||
)
|
||||
|
||||
address = address.strip()
|
||||
|
||||
try:
|
||||
host, port = address.split(":")
|
||||
except:
|
||||
interface.error(_("Invalid remote ADB address"), _("The address must contain one exactly one ':'."), label=None)
|
||||
continue
|
||||
|
||||
if " " in host:
|
||||
interface.error(_("Invalid remote ADB address"), _("The host may not contain whitespace."), label=None)
|
||||
continue
|
||||
|
||||
try:
|
||||
int(port)
|
||||
except:
|
||||
interface.error(_("Invalid remote ADB address"), _("The port must be a number."), label=None)
|
||||
continue
|
||||
|
||||
break
|
||||
|
||||
persistent.connect_address = address
|
||||
|
||||
rapt_interface = MobileInterface("android")
|
||||
rapt.build.connect(rapt_interface, address)
|
||||
|
||||
jump android
|
||||
|
||||
label android_disconnect:
|
||||
|
||||
python hide:
|
||||
|
||||
rapt_interface = MobileInterface("android")
|
||||
rapt.build.disconnect(rapt_interface)
|
||||
$ android_build([android_build_argument("install") ], launch=True)
|
||||
|
||||
jump android
|
||||
|
||||
@@ -552,7 +513,7 @@ init python:
|
||||
def android_build_command():
|
||||
ap = renpy.arguments.ArgumentParser()
|
||||
ap.add_argument("android_project", help="The path to the project directory.")
|
||||
ap.add_argument("ant_commands", help="Commands to pass to ant. (Try 'release' 'install'.)", nargs='+')
|
||||
ap.add_argument("gradle_commands", help="Commands to pass to gradle. (Try 'installDebug' or 'assembleRelease'.)", nargs='+')
|
||||
ap.add_argument("--launch", action="store_true", help="Launches the app after build and install compete.")
|
||||
ap.add_argument("--destination", "--dest", default=None, action="store", help="The directory where the packaged files should be placed.")
|
||||
|
||||
@@ -560,7 +521,7 @@ init python:
|
||||
|
||||
p = project.Project(args.android_project)
|
||||
|
||||
android_build(args.ant_commands, p=p, gui=False, launch=args.launch, destination=args.destination)
|
||||
android_build(args.gradle_commands, p=p, gui=False, launch=args.launch, destination=args.destination)
|
||||
|
||||
return False
|
||||
|
||||
|
||||
@@ -0,0 +1,71 @@
|
||||
|
||||
# This file contains strings used by RAPT, so the Ren'Py translation framework
|
||||
# can find them. It's automatically generated by rapt/update_translations.py, and
|
||||
# hence should not be changed by hand.
|
||||
|
||||
init python hide:
|
||||
__("{} is not a directory.")
|
||||
__("{} does not contain a Ren'Py game.")
|
||||
__("Run configure before attempting to build the app.")
|
||||
__("Google Play support is enabled, but build.google_play_key is not defined.")
|
||||
__("Updating project.")
|
||||
__("Creating assets directory.")
|
||||
__("Creating expansion file.")
|
||||
__("Packaging internal data.")
|
||||
__("I'm using Gradle to build the package.")
|
||||
__("Uploading expansion file.")
|
||||
__("The build seems to have failed.")
|
||||
__("Launching app.")
|
||||
__("The build seems to have succeeded.")
|
||||
__("The armeabi-v7a version works on most phones on tablets, while the x86_64 version works on the simulator and chromebooks.")
|
||||
__("What is the full name of your application? This name will appear in the list of installed applications.")
|
||||
__("What is the short name of your application? This name will be used in the launcher, and for application shortcuts.")
|
||||
__("What is the name of the package?\n\nThis is usually of the form com.domain.program or com.domain.email.program. It may only contain ASCII letters and dots. It must contain at least one dot.")
|
||||
__("The package name may not be empty.")
|
||||
__("The package name may not contain spaces.")
|
||||
__("The package name must contain at least one dot.")
|
||||
__("The package name may not contain two dots in a row, or begin or end with a dot.")
|
||||
__("Each part of the package name must start with a letter, and contain only letters, numbers, and underscores.")
|
||||
__("{} is a Java keyword, and can't be used as part of a package name.")
|
||||
__("What is the application's version?\n\nThis should be the human-readable version that you would present to a person. It must contain only numbers and dots.")
|
||||
__("The version number must contain only numbers and dots.")
|
||||
__("What is the version code?\n\nThis must be a positive integer number, and the value should increase between versions.")
|
||||
__("The numeric version must contain only numbers.")
|
||||
__("How would you like your application to be displayed?")
|
||||
__("In landscape orientation.")
|
||||
__("In portrait orientation.")
|
||||
__("In the user's preferred orientation.")
|
||||
__("Which app store would you like to support in-app purchasing through?")
|
||||
__("Google Play.")
|
||||
__("Amazon App Store.")
|
||||
__("Both, in one app.")
|
||||
__("Neither.")
|
||||
__("Would you like to create an expansion APK?")
|
||||
__("No. Size limit of 100 MB on Google Play, but can be distributed through other stores and sideloaded.")
|
||||
__("Yes. 2 GB size limit, but won't work outside of Google Play. (Read the documentation to get this to work.)")
|
||||
__("Do you want to allow the app to access the Internet?")
|
||||
__("Do you want to automatically update the generated project?")
|
||||
__("Yes. This is the best choice for most projects.")
|
||||
__("No. This may require manual updates when Ren'Py or the project configuration changes.")
|
||||
__("Unknown configuration variable: {}")
|
||||
__("I'm compiling a short test program, to see if you have a working JDK on your system.")
|
||||
__("I was unable to use javac to compile a test file. If you haven't installed the Java Development Kit yet, please download it from:\n\nhttp://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html\n\nThe JDK is different from the JRE, so it's possible you have Java without having the JDK. Without a working JDK, I can't continue.")
|
||||
__("The version of Java on your computer does not appear to be JDK 8, which is the only version supported by the Android SDK. If you need to install JDK 8, you can download it from:\n\nhttp://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html\n\nYou can also set the JAVA_HOME environment variabe to use a different version of Java.")
|
||||
__("The JDK is present and working. Good!")
|
||||
__("The Android SDK has already been unpacked.")
|
||||
__("Do you accept the Android SDK Terms and Conditions?")
|
||||
__("I'm downloading the Android SDK. This might take a while.")
|
||||
__("I'm extracting the Android SDK.")
|
||||
__("I've finished unpacking the Android SDK.")
|
||||
__("I'm about to download and install the required Android packages. This might take a while.")
|
||||
__("I was unable to accept the Android licenses.")
|
||||
__("I was unable to install the required Android packages.")
|
||||
__("I've finished installing the required Android packages.")
|
||||
__("You set the keystore yourself, so I'll assume it's how you want it.")
|
||||
__("You've already created an Android keystore, so I won't create a new one for you.")
|
||||
__("I can create an application signing key for you. Signing an application with this key allows it to be placed in the Android Market and other app stores.\n\nDo you want to create a key?")
|
||||
__("I will create the key in the android.keystore file.\n\nYou need to back this file up. If you lose it, you will not be able to upgrade your application.\n\n\You also need to keep the key safe. If evil people get this file, they could make fake versions of your application, and potentially steal your users' data.\n\nWill you make a backup of android.keystore, and keep it in a safe place?")
|
||||
__("Please enter your name or the name of your organization.")
|
||||
__("Could not create android.keystore. Is keytool in your path?")
|
||||
__("I've finished creating android.keystore. Please back it up, and keep it in a safe place.")
|
||||
__("It looks like you're ready to start packaging games.")
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
@@ -1221,7 +1221,7 @@ init python in distribute:
|
||||
|
||||
self.update_versions[variant] = fl.hash(self)
|
||||
|
||||
update = { variant : { "version" : self.update_versions[variant], "files" : update_files, "directories" : update_directories, "xbit" : update_xbit } }
|
||||
update = { variant : { "version" : self.update_versions[variant], "base_name" : self.base_name, "files" : update_files, "directories" : update_directories, "xbit" : update_xbit } }
|
||||
|
||||
update_fn = os.path.join(self.destination, filename + ".update.json")
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
@@ -56,7 +56,10 @@ init python:
|
||||
|
||||
try:
|
||||
# Open the URL.
|
||||
self.urlfile = urllib2.urlopen(url)
|
||||
|
||||
import ssl
|
||||
context = ssl.create_default_context(purpose=ssl.Purpose.SERVER_AUTH, cafile=renpy.loader.transfn("cacert.pem"))
|
||||
self.urlfile = urllib2.urlopen(url, context=context)
|
||||
|
||||
t = threading.Thread(target=self.thread)
|
||||
t.daemon = True
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
@@ -140,19 +140,47 @@ init 1 python in editor:
|
||||
Creates the list of FancyEditorInfo objects.
|
||||
"""
|
||||
|
||||
import platform
|
||||
|
||||
global fancy_editors
|
||||
|
||||
scan_all()
|
||||
|
||||
fei = fancy_editors = [ ]
|
||||
|
||||
# Atom.
|
||||
AD = _("(Recommended) A modern and approachable text editor.")
|
||||
|
||||
if renpy.windows:
|
||||
dlc = "atom-windows"
|
||||
installed = os.path.exists(os.path.join(config.basedir, "atom/atom-windows"))
|
||||
elif renpy.macintosh:
|
||||
dlc = "atom-mac"
|
||||
installed = os.path.exists(os.path.join(config.basedir, "atom/Atom.app"))
|
||||
else:
|
||||
dlc = "atom-linux"
|
||||
installed = os.path.exists(os.path.join(config.basedir, "atom/atom-linux-" + platform.machine()))
|
||||
|
||||
e = FancyEditorInfo(
|
||||
0,
|
||||
"Atom",
|
||||
AD,
|
||||
dlc,
|
||||
_("Up to 150 MB download required."),
|
||||
None)
|
||||
|
||||
e.installed = e.installed and installed
|
||||
|
||||
fei.append(e)
|
||||
|
||||
|
||||
# Editra.
|
||||
ED = _("{b}Recommended.{/b} A beta editor with an easy to use interface and features that aid in development, such as spell-checking. Editra currently lacks the IME support required for Chinese, Japanese, and Korean text input.")
|
||||
EDL = _("{b}Recommended.{/b} A beta editor with an easy to use interface and features that aid in development, such as spell-checking. Editra currently lacks the IME support required for Chinese, Japanese, and Korean text input. On Linux, Editra requires wxPython.")
|
||||
ED = _("A mature editor. Editra lacks the IME support required for Chinese, Japanese, and Korean text input.")
|
||||
EDL = _("A mature editor. Editra lacks the IME support required for Chinese, Japanese, and Korean text input. On Linux, Editra requires wxPython.")
|
||||
|
||||
if renpy.windows:
|
||||
dlc = "editra-windows"
|
||||
installed = os.path.exists(os.path.join(config.basedir, "editra/Editra-win32"))
|
||||
installed = os.path.exists(os.path.join(config.basedir, "editra/editra.exe"))
|
||||
description = ED
|
||||
error_message = None
|
||||
elif renpy.macintosh:
|
||||
@@ -174,7 +202,7 @@ init 1 python in editor:
|
||||
_("Up to 22 MB download required."),
|
||||
error_message)
|
||||
|
||||
e.installed = e.installed or installed
|
||||
e.installed = e.installed and installed
|
||||
|
||||
fei.append(e)
|
||||
|
||||
@@ -190,12 +218,12 @@ init 1 python in editor:
|
||||
|
||||
fei.append(FancyEditorInfo(
|
||||
3,
|
||||
"System Editor",
|
||||
_("System Editor"),
|
||||
_("Invokes the editor your operating system has associated with .rpy files."),
|
||||
None))
|
||||
|
||||
for k in editors:
|
||||
if k in [ "Editra", "jEdit", "System Editor", "None" ]:
|
||||
if k in [ "Atom", "Editra", "jEdit", "System Editor", "None" ]:
|
||||
continue
|
||||
|
||||
fei.append(FancyEditorInfo(
|
||||
@@ -206,7 +234,7 @@ init 1 python in editor:
|
||||
|
||||
fei.append(FancyEditorInfo(
|
||||
5,
|
||||
"None",
|
||||
_("None"),
|
||||
_("Prevents Ren'Py from opening a text editor."),
|
||||
None))
|
||||
|
||||
@@ -307,7 +335,7 @@ init 1 python in editor:
|
||||
|
||||
|
||||
class Edit(Action):
|
||||
alt = "Edit [text]."
|
||||
alt = _("Edit [text].")
|
||||
|
||||
def __init__(self, filename, line=None, check=False):
|
||||
"""
|
||||
@@ -410,8 +438,6 @@ init 1 python in editor:
|
||||
Opens all scripts that are part of the current project in a web browser.
|
||||
"""
|
||||
|
||||
alt = "Edit [text]."
|
||||
|
||||
def __init__(self):
|
||||
return
|
||||
|
||||
@@ -444,6 +470,42 @@ init 1 python in editor:
|
||||
exception = traceback.format_exception_only(type(e), e)[-1][:-1]
|
||||
renpy.invoke_in_new_context(interface.error, _("An exception occured while launching the text editor:\n[exception!q]"), error_message, exception=exception)
|
||||
|
||||
|
||||
class EditProject(Action):
|
||||
"""
|
||||
Opens the project's base directory in an editor.
|
||||
"""
|
||||
|
||||
def __call__(self):
|
||||
|
||||
if not check_editor():
|
||||
return
|
||||
|
||||
try:
|
||||
|
||||
e = renpy.editor.editor
|
||||
|
||||
e.begin()
|
||||
e.open_project(project.current.path)
|
||||
e.end()
|
||||
|
||||
except Exception, e:
|
||||
exception = traceback.format_exception_only(type(e), e)[-1][:-1]
|
||||
renpy.invoke_in_new_context(interface.error, _("An exception occured while launching the text editor:\n[exception!q]"), error_message, exception=exception)
|
||||
|
||||
|
||||
def CanEditProject():
|
||||
"""
|
||||
Returns True if EditProject can be used.
|
||||
"""
|
||||
|
||||
try:
|
||||
e = renpy.editor.editor
|
||||
return e.has_projects
|
||||
except:
|
||||
return False
|
||||
|
||||
|
||||
screen editor:
|
||||
|
||||
frame:
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
@@ -211,18 +211,14 @@ screen front_page_project:
|
||||
textbutton "gui.rpy" action editor.Edit("game/gui.rpy", check=True)
|
||||
textbutton "screens.rpy" action editor.Edit("game/screens.rpy", check=True)
|
||||
|
||||
textbutton _("All script files") action editor.EditAll()
|
||||
if editor.CanEditProject():
|
||||
textbutton _("Open project") action editor.EditProject()
|
||||
else:
|
||||
textbutton _("All script files") action editor.EditAll()
|
||||
|
||||
add SPACER
|
||||
add SEPARATOR
|
||||
add SPACER
|
||||
|
||||
frame style "l_indent":
|
||||
has vbox
|
||||
|
||||
textbutton _("Navigate Script") text_size 30 action Jump("navigation")
|
||||
|
||||
add SPACER
|
||||
label _("Actions") style "l_label_small"
|
||||
|
||||
grid 2 1:
|
||||
xfill True
|
||||
@@ -231,6 +227,7 @@ screen front_page_project:
|
||||
frame style "l_indent":
|
||||
has vbox
|
||||
|
||||
textbutton _("Navigate Script") action Jump("navigation")
|
||||
textbutton _("Check Script (Lint)") action Jump("lint")
|
||||
|
||||
if project.current.exists("game/gui.rpy"):
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
@@ -290,6 +290,7 @@ screen choose_gui_color():
|
||||
|
||||
if gui_color:
|
||||
textbutton _("Continue") action Return(True) style "l_right_button"
|
||||
key "input_enter" action Return(True)
|
||||
|
||||
|
||||
label change_gui:
|
||||
@@ -442,7 +443,7 @@ label gui_project_common:
|
||||
python hide:
|
||||
if gui.project_system_font:
|
||||
with open(os.path.join(project.current.gamedir, "tl/None/common.rpym"), "ab") as f:
|
||||
f.write("define gui.system_font = {!r}\r\n".format(gui.project_system_font))
|
||||
f.write("define gui.system_font = {!r}\r\n".format(gui.project_system_font).encode("utf-8"))
|
||||
|
||||
|
||||
label gui_generate_images:
|
||||
@@ -450,7 +451,7 @@ label gui_generate_images:
|
||||
python:
|
||||
|
||||
interface.processing(_("Updating the project..."))
|
||||
project.current.launch([ 'gui_images' ], env={ "RENPY_VARIANT" : "small phone" } )
|
||||
project.current.launch([ 'gui_images' ])
|
||||
project.current.launch([ 'gui_images' ], env={ "RENPY_VARIANT" : "small phone" }, wait=True)
|
||||
project.current.launch([ 'gui_images' ], wait=True)
|
||||
|
||||
jump front_page
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
@@ -382,16 +382,9 @@ class CodeGenerator(object):
|
||||
if not os.path.exists(src):
|
||||
src = os.path.join(self.p.template, name)
|
||||
|
||||
with open(src, "rb") as f:
|
||||
data = f.read().decode("utf-8")
|
||||
|
||||
data = data.replace(u"\ufeff", u"")
|
||||
data = u"\ufeff" + data
|
||||
data = data.replace(u"\r\n", u"\n")
|
||||
data = data.replace(u"\n", u"\r\n")
|
||||
|
||||
with open(dst, "wb") as f:
|
||||
f.write(data.encode("utf-8"))
|
||||
self.load_template(src)
|
||||
self.remove_scale()
|
||||
self.write_target(dst)
|
||||
|
||||
def add_code(self, fn):
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
@@ -97,7 +97,7 @@ class GuiParameters(object):
|
||||
|
||||
self.name = name
|
||||
|
||||
GOOD_CHARACTERS = "123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMMOPQRSTUVWXYZ-_"
|
||||
GOOD_CHARACTERS = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ-_"
|
||||
|
||||
simple_name = "".join(i for i in name if i in GOOD_CHARACTERS).encode("ascii")
|
||||
|
||||
|
||||
|
Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 1.2 KiB |
|
Before Width: | Height: | Size: 2.7 KiB After Width: | Height: | Size: 77 B |
|
Before Width: | Height: | Size: 2.7 KiB After Width: | Height: | Size: 83 B |
|
Before Width: | Height: | Size: 60 KiB After Width: | Height: | Size: 57 KiB |
|
Before Width: | Height: | Size: 2.2 KiB After Width: | Height: | Size: 2.1 KiB |
|
Before Width: | Height: | Size: 687 B After Width: | Height: | Size: 433 B |
|
Before Width: | Height: | Size: 96 B After Width: | Height: | Size: 78 B |
|
Before Width: | Height: | Size: 106 B After Width: | Height: | Size: 78 B |
|
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 2.8 KiB |
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
@@ -126,7 +126,9 @@ label itch:
|
||||
butler,
|
||||
"push",
|
||||
filename,
|
||||
itch_project + ":" + build["version"] + "-" + channel,
|
||||
itch_project + ":" + channel,
|
||||
"--userversion",
|
||||
build["version"],
|
||||
)
|
||||
|
||||
cc.run()
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
@@ -84,7 +84,8 @@ init -1 python:
|
||||
|
||||
self.info_msg = ""
|
||||
|
||||
with open(self.filename, "w"):
|
||||
with open(self.filename, "w") as f:
|
||||
f.write(renpy.version() + "\n")
|
||||
pass
|
||||
|
||||
def log(self, msg):
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
@@ -166,6 +166,7 @@ screen navigation:
|
||||
frame style "l_label":
|
||||
has hbox xfill True
|
||||
text _("Navigate: [project.current.display_name!q]") style "l_label_text"
|
||||
alt _("Navigate Script")
|
||||
|
||||
frame:
|
||||
style "l_alternate"
|
||||
@@ -192,6 +193,7 @@ screen navigation:
|
||||
hbox:
|
||||
spacing HALF_INDENT
|
||||
text _("Category:")
|
||||
alt ""
|
||||
|
||||
textbutton _("files") action navigation.ChangeKind("file")
|
||||
textbutton _("labels") action navigation.ChangeKind("label")
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
@@ -269,7 +269,24 @@ init python:
|
||||
build.classify_renpy("**/thumbs.db", None)
|
||||
build.classify_renpy("**/.*", None)
|
||||
|
||||
# Atom rules. These have to be very early, since Atom uses names like
|
||||
# tmp for packages.
|
||||
build.classify_renpy("atom/", "atom-all source_only")
|
||||
build.classify_renpy("atom/Atom.edit.py", "atom-all source_only")
|
||||
build.classify_renpy("atom/default-dot-atom/**", "atom-all")
|
||||
build.classify_renpy("atom/atom-windows/**", "atom-windows")
|
||||
build.classify_renpy("atom/Atom.app/**", "atom-mac")
|
||||
build.classify_renpy("atom/atom-linux**", "atom-linux")
|
||||
|
||||
try:
|
||||
with open(os.path.join(config.renpy_base, "atom", "executable.txt")) as f:
|
||||
for l in f:
|
||||
build.executable(l.strip())
|
||||
except:
|
||||
pass
|
||||
|
||||
build.classify_renpy("rapt/**", "rapt")
|
||||
build.executable("rapt/prototype/gradlew")
|
||||
|
||||
build.classify_renpy("renios/prototype/base/", None)
|
||||
build.classify_renpy("renios/prototype/prototype.xcodeproj/*.xcworkspace/", None)
|
||||
@@ -292,6 +309,7 @@ init python:
|
||||
build.classify_renpy("**/tmp/", None)
|
||||
build.classify_renpy("**/.Editra", None)
|
||||
|
||||
|
||||
# main source.
|
||||
|
||||
def source_and_binary(pattern, source="source", binary="binary"):
|
||||
@@ -316,12 +334,10 @@ init python:
|
||||
build.classify_renpy("gui/game/gui/", None)
|
||||
|
||||
source_and_binary("launcher")
|
||||
source_and_binary("templates", binary=None)
|
||||
source_and_binary("gui", binary=None)
|
||||
|
||||
source_and_binary("the_question")
|
||||
source_and_binary("tutorial")
|
||||
source_and_binary("oldtutorial")
|
||||
|
||||
# docs.
|
||||
build.classify_renpy("doc/", "source")
|
||||
@@ -330,6 +346,14 @@ init python:
|
||||
build.classify_renpy("doc/**", "source")
|
||||
build.classify_renpy("LICENSE.txt", "source")
|
||||
|
||||
build.classify_renpy("sphinx/", "source_only")
|
||||
build.classify_renpy("sphinx/build.sh", "source_only")
|
||||
build.classify_renpy("sphinx/checks.py", "source_only")
|
||||
build.classify_renpy("sphinx/game/**", "source_only")
|
||||
build.classify_renpy("sphinx/source/inc/", None)
|
||||
build.classify_renpy("sphinx/source/**", "source_only")
|
||||
|
||||
|
||||
# module.
|
||||
build.classify_renpy("module/", "source")
|
||||
build.classify_renpy("module/*.c", "source")
|
||||
@@ -343,6 +367,7 @@ init python:
|
||||
build.classify_renpy("module/pysdlsound/", "source")
|
||||
build.classify_renpy("module/pysdlsound/*.py", "source")
|
||||
build.classify_renpy("module/pysdlsound/*.pyx", "source")
|
||||
build.classify_renpy("module/fribidi-src/**", "source")
|
||||
|
||||
# all-platforms binary.
|
||||
build.classify_renpy("lib/**/_renpysteam*", None)
|
||||
@@ -365,11 +390,9 @@ init python:
|
||||
build.classify_renpy("editra/Editra-mac.app/**", "editra-mac")
|
||||
build.classify_renpy("editra/lib/**", "editra-windows")
|
||||
build.classify_renpy("editra/editra.exe", "editra-windows")
|
||||
|
||||
|
||||
# Executable rules.
|
||||
build.executable("editra/Editra/Editra")
|
||||
|
||||
|
||||
# Packages.
|
||||
build.packages = [ ]
|
||||
|
||||
@@ -378,12 +401,21 @@ init python:
|
||||
build.package("raspi", "tar.bz2", "raspi", dlc=True, update=False)
|
||||
|
||||
build.package("jedit", "zip", "jedit", dlc=True)
|
||||
|
||||
build.package("editra-linux", "tar.bz2", "editra-all editra-linux", dlc=True)
|
||||
build.package("editra-mac", "zip", "editra-all editra-mac", dlc=True)
|
||||
build.package("editra-windows", "zip", "editra-all editra-windows", dlc=True)
|
||||
|
||||
build.package("atom-linux", "tar.bz2", "atom-all atom-linux", dlc=True)
|
||||
build.package("atom-mac", "zip", "atom-all atom-mac", dlc=True)
|
||||
build.package("atom-windows", "zip", "atom-all atom-windows", dlc=True)
|
||||
|
||||
build.package("rapt", "zip", "rapt", dlc=True)
|
||||
build.package("renios", "zip", "renios", dlc=True)
|
||||
|
||||
|
||||
# Enable the special launcher translation mode.
|
||||
define config.translate_launcher = True
|
||||
|
||||
# Reduce the rate of screen updates.
|
||||
default preferences.gl_powersave = True
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
@@ -32,10 +32,11 @@ init python in distribute:
|
||||
|
||||
from zipfile import crc32
|
||||
|
||||
zlib.Z_DEFAULT_COMPRESSION = 9
|
||||
zlib.Z_DEFAULT_COMPRESSION = 5
|
||||
|
||||
class ZipFile(zipfile.ZipFile):
|
||||
|
||||
|
||||
def write_with_info(self, zinfo, filename):
|
||||
"""Put the bytes from filename into the archive under the name
|
||||
arcname."""
|
||||
@@ -66,8 +67,13 @@ init python in distribute:
|
||||
# Must overwrite CRC and sizes with correct data later
|
||||
zinfo.CRC = CRC = 0
|
||||
zinfo.compress_size = compress_size = 0
|
||||
zinfo.file_size = file_size = 0
|
||||
self.fp.write(zinfo.FileHeader())
|
||||
file_size = 0
|
||||
|
||||
zip64 = self._allowZip64 and \
|
||||
zinfo.file_size * 1.05 > zipfile.ZIP64_LIMIT
|
||||
|
||||
self.fp.write(zinfo.FileHeader(zip64))
|
||||
|
||||
if zinfo.compress_type == zipfile.ZIP_DEFLATED:
|
||||
cmpr = zlib.compressobj(zlib.Z_DEFAULT_COMPRESSION,
|
||||
zlib.DEFLATED, -15)
|
||||
@@ -92,11 +98,19 @@ init python in distribute:
|
||||
zinfo.compress_size = file_size
|
||||
zinfo.CRC = CRC
|
||||
zinfo.file_size = file_size
|
||||
|
||||
if not zip64 and self._allowZip64:
|
||||
if file_size > zipfile.ZIP64_LIMIT:
|
||||
raise RuntimeError('File size has increased during compressing')
|
||||
if compress_size > zipfile.ZIP64_LIMIT:
|
||||
raise RuntimeError('Compressed size larger than uncompressed size')
|
||||
|
||||
# Seek backwards and write CRC and file sizes
|
||||
position = self.fp.tell() # Preserve current position in file
|
||||
self.fp.seek(zinfo.header_offset + 14, 0)
|
||||
self.fp.write(struct.pack("<LLL", zinfo.CRC, zinfo.compress_size,
|
||||
zinfo.file_size))
|
||||
self.fp.seek(zinfo.header_offset, 0)
|
||||
|
||||
self.fp.write(zinfo.FileHeader(zip64))
|
||||
|
||||
self.fp.seek(position, 0)
|
||||
self.filelist.append(zinfo)
|
||||
self.NameToInfo[zinfo.filename] = zinfo
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
@@ -51,6 +51,7 @@ init python:
|
||||
|
||||
return rv
|
||||
|
||||
show_legacy = os.path.exists(os.path.join(config.renpy_base, "templates", "english", "game", "script.rpy"))
|
||||
|
||||
default persistent.legacy = False
|
||||
default persistent.force_new_tutorial = False
|
||||
@@ -128,23 +129,6 @@ screen preferences:
|
||||
|
||||
add SPACER
|
||||
|
||||
if ability.can_update:
|
||||
|
||||
# Update URL selection.
|
||||
add SEPARATOR2
|
||||
|
||||
frame:
|
||||
style "l_indent"
|
||||
yminimum 75
|
||||
has vbox
|
||||
|
||||
text _("Update Channel:")
|
||||
|
||||
add HALF_SPACER
|
||||
|
||||
frame style "l_indent":
|
||||
textbutton persistent.update_channel action Jump("update_preference")
|
||||
|
||||
frame:
|
||||
style "l_indent"
|
||||
xmaximum ONETHIRD
|
||||
@@ -184,12 +168,16 @@ screen preferences:
|
||||
if renpy.windows:
|
||||
textbutton _("Console output") style "l_checkbox" action ToggleField(persistent, "windows_console")
|
||||
|
||||
textbutton _("Force new tutorial") style "l_checkbox" action [ ToggleField(persistent, "force_new_tutorial"), project.SelectTutorial(True) ]
|
||||
if project.manager.get("oldtutorial"):
|
||||
|
||||
textbutton _("Legacy options") style "l_checkbox" action ToggleField(persistent, "legacy")
|
||||
textbutton _("Force new tutorial") style "l_checkbox" action [ ToggleField(persistent, "force_new_tutorial"), project.SelectTutorial(True) ]
|
||||
|
||||
if persistent.legacy:
|
||||
textbutton _("Show templates") style "l_checkbox" action ToggleField(persistent, "show_templates")
|
||||
if show_legacy:
|
||||
|
||||
textbutton _("Legacy options") style "l_checkbox" action ToggleField(persistent, "legacy")
|
||||
|
||||
if persistent.legacy:
|
||||
textbutton _("Show templates") style "l_checkbox" action ToggleField(persistent, "show_templates")
|
||||
|
||||
textbutton _("Sponsor message") style "l_checkbox" action ToggleField(persistent, "sponsor_message")
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
@@ -95,6 +95,10 @@ init python in project:
|
||||
self.dump_mtime = 0
|
||||
|
||||
def get_dump_filename(self):
|
||||
|
||||
if os.path.exists(os.path.join(self.gamedir, "saves")):
|
||||
return os.path.join(self.gamedir, "saves", "navigation.json")
|
||||
|
||||
self.make_tmp()
|
||||
return os.path.join(self.tmp, "navigation.json")
|
||||
|
||||
@@ -127,6 +131,7 @@ init python in project:
|
||||
data.setdefault("packages", [ "pc", "mac" ])
|
||||
data.setdefault("add_from", True)
|
||||
data.setdefault("force_recompile", True)
|
||||
data.setdefault("android_build", "Release")
|
||||
|
||||
if "renamed_all" not in data:
|
||||
dp = data["packages"]
|
||||
@@ -585,6 +590,9 @@ init python in project:
|
||||
if language is None:
|
||||
rv = p
|
||||
|
||||
elif rv is None:
|
||||
rv = p
|
||||
|
||||
elif os.path.exists(os.path.join(p.path, "game", "tl", _preferences.language)):
|
||||
rv = p
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#!/usr/bin/env python
|
||||
|
||||
# Copyright 2004-2017 Tom Rothamel <pytom@bishoujo.us>
|
||||
# Copyright 2004-2018 Tom Rothamel <pytom@bishoujo.us>
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person
|
||||
# obtaining a copy of this software and associated documentation files
|
||||
|
||||
@@ -31,31 +31,31 @@ translate arabic strings:
|
||||
|
||||
# 00action_file.rpy:37
|
||||
old "{#weekday_short}Mon"
|
||||
new "{#weekday_short}Mon"
|
||||
new "{#weekday_short}اثن"
|
||||
|
||||
# 00action_file.rpy:37
|
||||
old "{#weekday_short}Tue"
|
||||
new "{#weekday_short}Tue"
|
||||
new "{#weekday_short}ثلا"
|
||||
|
||||
# 00action_file.rpy:37
|
||||
old "{#weekday_short}Wed"
|
||||
new "{#weekday_short}Wed"
|
||||
new "{#weekday_short}أرب"
|
||||
|
||||
# 00action_file.rpy:37
|
||||
old "{#weekday_short}Thu"
|
||||
new "{#weekday_short}Thu"
|
||||
new "{#weekday_short}خمي"
|
||||
|
||||
# 00action_file.rpy:37
|
||||
old "{#weekday_short}Fri"
|
||||
new "{#weekday_short}Fri"
|
||||
new "{#weekday_short}جمع"
|
||||
|
||||
# 00action_file.rpy:37
|
||||
old "{#weekday_short}Sat"
|
||||
new "{#weekday_short}Sat"
|
||||
new "{#weekday_short}سبت"
|
||||
|
||||
# 00action_file.rpy:37
|
||||
old "{#weekday_short}Sun"
|
||||
new "{#weekday_short}Sun"
|
||||
new "{#weekday_short}أحد"
|
||||
|
||||
# 00action_file.rpy:47
|
||||
old "{#month}January"
|
||||
@@ -107,51 +107,51 @@ translate arabic strings:
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Jan"
|
||||
new "{#month_short}Jan"
|
||||
new "{#month_short}ينا"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Feb"
|
||||
new "{#month_short}Feb"
|
||||
new "{#month_short}فبر"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Mar"
|
||||
new "{#month_short}Mar"
|
||||
new "{#month_short}مار"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Apr"
|
||||
new "{#month_short}Apr"
|
||||
new "{#month_short}ابر"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}May"
|
||||
new "{#month_short}May"
|
||||
new "{#month_short}ماي"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Jun"
|
||||
new "{#month_short}Jun"
|
||||
new "{#month_short}يون"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Jul"
|
||||
new "{#month_short}Jul"
|
||||
new "{#month_short}يول"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Aug"
|
||||
new "{#month_short}Aug"
|
||||
new "{#month_short}أغس"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Sep"
|
||||
new "{#month_short}Sep"
|
||||
new "{#month_short}سبتم"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Oct"
|
||||
new "{#month_short}Oct"
|
||||
new "{#month_short}أكت"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Nov"
|
||||
new "{#month_short}Nov"
|
||||
new "{#month_short}نوف"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Dec"
|
||||
new "{#month_short}Dec"
|
||||
new "{#month_short}ديس"
|
||||
|
||||
# 00action_file.rpy:235
|
||||
old "%b %d, %H:%M"
|
||||
|
||||
@@ -138,7 +138,7 @@ translate arabic strings:
|
||||
new "## حجم الخط الذي يحيط بصندوق اسم الشخصية, الاحجام بالترتيب هي اليسار, الأعلى, اليمين, و الأسفل."
|
||||
|
||||
# gui.rpy:127
|
||||
old "## If True, the background of the namebox will be tiled, if False, the background if the namebox will be scaled."
|
||||
old "## If True, the background of the namebox will be tiled, if False, the background of the namebox will be scaled."
|
||||
new "## عندما يتم اختيار True سيتم تكرار الخلفية حتى تغطي الصندوق, عند اختيار False سيتم تمديد الصورة لتغطي الصندوق."
|
||||
|
||||
# gui.rpy:132
|
||||
|
||||
@@ -34,8 +34,8 @@ translate arabic strings:
|
||||
new "لبناء ملفات الأندرويد, الرجاء تحميل RAPT, ثم فك الضغط عن الملف ووضعه في مجلد رينباي. قد تحتاج لإعادة تشغيل رينباي ليعمل بشكل صحيح."
|
||||
|
||||
# android.rpy:31
|
||||
old "A 32-bit Java Development Kit is required to build Android packages on Windows. The JDK is different from the JRE, so it's possible you have Java without having the JDK.\n\nPlease {a=http://www.oracle.com/technetwork/java/javase/downloads/index.html}download and install the JDK{/a}, then restart the Ren'Py launcher."
|
||||
new "تحتاج لنسخة برمجية من جافا تعتمد الـ 32-بت لتستطيع إنشاء ملفات الأندرويد على نظام الوندوز. حزمة JDK تختلف عن JRE, قد تكون الجافا لديك موجوده لكنها تفتقد الـ JDK. \n\n الرجاء {a=http://www.oracle.com/technetwork/java/javase/downloads/index.html}تحميل و تنصيب JDK{/a} ثم إعادة تشغيل رينباي"
|
||||
old "An x86 Java Development Kit is required to build Android packages on Windows. The JDK is different from the JRE, so it's possible you have Java without having the JDK.\n\nPlease {a=http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html}download and install the JDK{/a}, then restart the Ren'Py launcher."
|
||||
new "تحتاج لنسخة برمجية من جافا تعتمد الـ 32-بت لتستطيع إنشاء ملفات الأندرويد على نظام الوندوز. حزمة JDK تختلف عن JRE, قد تكون الجافا لديك موجوده لكنها تفتقد الـ JDK. \n\n الرجاء {a=http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html}تحميل و تنصيب JDK{/a} ثم إعادة تشغيل رينباي"
|
||||
|
||||
# android.rpy:32
|
||||
old "RAPT has been installed, but you'll need to install the Android SDK before you can build Android packages. Choose Install SDK to do this."
|
||||
|
||||
@@ -71,7 +71,7 @@ translate arabic strings:
|
||||
|
||||
# screens.rpy:262
|
||||
old "History"
|
||||
new "History"
|
||||
new "سجل الحوار"
|
||||
|
||||
# screens.rpy:263
|
||||
old "Skip"
|
||||
@@ -111,11 +111,11 @@ translate arabic strings:
|
||||
|
||||
# screens.rpy:308
|
||||
old "Start"
|
||||
new "Start"
|
||||
new "إبدأ"
|
||||
|
||||
# screens.rpy:316
|
||||
old "Load"
|
||||
new "Load"
|
||||
new "استرجاع"
|
||||
|
||||
# screens.rpy:318
|
||||
old "Preferences"
|
||||
@@ -227,15 +227,15 @@ translate arabic strings:
|
||||
|
||||
# screens.rpy:607
|
||||
old "Page {}"
|
||||
new "Page {}"
|
||||
new "صفحة {}"
|
||||
|
||||
# screens.rpy:607
|
||||
old "Automatic saves"
|
||||
new "Automatic saves"
|
||||
new "الحفظ التلقائي"
|
||||
|
||||
# screens.rpy:607
|
||||
old "Quick saves"
|
||||
new "Quick saves"
|
||||
new "الحفظ السريع"
|
||||
|
||||
# screens.rpy:613
|
||||
old "## This ensures the input will get the enter event before any of the buttons do."
|
||||
@@ -251,7 +251,7 @@ translate arabic strings:
|
||||
|
||||
# screens.rpy:649
|
||||
old "empty slot"
|
||||
new "empty slot"
|
||||
new "خانة فارغة"
|
||||
|
||||
# screens.rpy:657
|
||||
old "## Buttons to access other pages."
|
||||
@@ -263,11 +263,11 @@ translate arabic strings:
|
||||
|
||||
# screens.rpy:668
|
||||
old "{#auto_page}A"
|
||||
new "{#auto_page}A"
|
||||
new "{#auto_page}ت"
|
||||
|
||||
# screens.rpy:670
|
||||
old "{#quick_page}Q"
|
||||
new "{#quick_page}Q"
|
||||
new "{#quick_page}س"
|
||||
|
||||
# screens.rpy:676
|
||||
old ">"
|
||||
@@ -303,19 +303,19 @@ translate arabic strings:
|
||||
|
||||
# screens.rpy:745
|
||||
old "Disable"
|
||||
new "Disable"
|
||||
new "غير مفعّل"
|
||||
|
||||
# screens.rpy:746
|
||||
old "Left"
|
||||
new "Left"
|
||||
new "يسار"
|
||||
|
||||
# screens.rpy:747
|
||||
old "Right"
|
||||
new "Right"
|
||||
new "يمين"
|
||||
|
||||
# screens.rpy:752
|
||||
old "Unseen Text"
|
||||
new "Unseen Text"
|
||||
new "النصوص التي لم تُشاهَد بعد"
|
||||
|
||||
# screens.rpy:753
|
||||
old "After Choices"
|
||||
@@ -355,7 +355,7 @@ translate arabic strings:
|
||||
|
||||
# screens.rpy:806
|
||||
old "Mute All"
|
||||
new "Mute All"
|
||||
new "كتم الكل"
|
||||
|
||||
# screens.rpy:882
|
||||
old "## History screen"
|
||||
@@ -395,15 +395,15 @@ translate arabic strings:
|
||||
|
||||
# screens.rpy:986
|
||||
old "Keyboard"
|
||||
new "Keyboard"
|
||||
new "لوحة المفاتيح"
|
||||
|
||||
# screens.rpy:987
|
||||
old "Mouse"
|
||||
new "Mouse"
|
||||
new "الفأرة"
|
||||
|
||||
# screens.rpy:990
|
||||
old "Gamepad"
|
||||
new "Gamepad"
|
||||
new "عصا اللعب"
|
||||
|
||||
# screens.rpy:1003
|
||||
old "Enter"
|
||||
@@ -411,7 +411,7 @@ translate arabic strings:
|
||||
|
||||
# screens.rpy:1004
|
||||
old "Advances dialogue and activates the interface."
|
||||
new "Advances dialogue and activates the interface."
|
||||
new "التقدم في الحوار والتفاعل مع الواجهة."
|
||||
|
||||
# screens.rpy:1007
|
||||
old "Space"
|
||||
@@ -419,15 +419,15 @@ translate arabic strings:
|
||||
|
||||
# screens.rpy:1008
|
||||
old "Advances dialogue without selecting choices."
|
||||
new "Advances dialogue without selecting choices."
|
||||
new "التقدم في الحوار دون تحديد الخيارات."
|
||||
|
||||
# screens.rpy:1011
|
||||
old "Arrow Keys"
|
||||
new "Arrow Keys"
|
||||
new "مفاتيح الأسهم"
|
||||
|
||||
# screens.rpy:1012
|
||||
old "Navigate the interface."
|
||||
new "Navigate the interface."
|
||||
new "لتصفح الواجهة."
|
||||
|
||||
# screens.rpy:1015
|
||||
old "Escape"
|
||||
@@ -435,7 +435,7 @@ translate arabic strings:
|
||||
|
||||
# screens.rpy:1016
|
||||
old "Accesses the game menu."
|
||||
new "Accesses the game menu."
|
||||
new "للوصول لقائمة اللعبة."
|
||||
|
||||
# screens.rpy:1019
|
||||
old "Ctrl"
|
||||
@@ -443,7 +443,7 @@ translate arabic strings:
|
||||
|
||||
# screens.rpy:1020
|
||||
old "Skips dialogue while held down."
|
||||
new "Skips dialogue while held down."
|
||||
new "لتخطي الحوار عند الإستمرار بالضغط."
|
||||
|
||||
# screens.rpy:1023
|
||||
old "Tab"
|
||||
@@ -451,7 +451,7 @@ translate arabic strings:
|
||||
|
||||
# screens.rpy:1024
|
||||
old "Toggles dialogue skipping."
|
||||
new "Toggles dialogue skipping."
|
||||
new "للتبديل بين أنظمة تخطي الحوار."
|
||||
|
||||
# screens.rpy:1027
|
||||
old "Page Up"
|
||||
@@ -459,7 +459,7 @@ translate arabic strings:
|
||||
|
||||
# screens.rpy:1028
|
||||
old "Rolls back to earlier dialogue."
|
||||
new "Rolls back to earlier dialogue."
|
||||
new "للعودة للنص السابق."
|
||||
|
||||
# screens.rpy:1031
|
||||
old "Page Down"
|
||||
@@ -467,39 +467,39 @@ translate arabic strings:
|
||||
|
||||
# screens.rpy:1032
|
||||
old "Rolls forward to later dialogue."
|
||||
new "Rolls forward to later dialogue."
|
||||
new "للإستمرار للنص اللاحق."
|
||||
|
||||
# screens.rpy:1036
|
||||
old "Hides the user interface."
|
||||
new "Hides the user interface."
|
||||
new "لإخفاء الواجهة."
|
||||
|
||||
# screens.rpy:1040
|
||||
old "Takes a screenshot."
|
||||
new "Takes a screenshot."
|
||||
new "إلتقاط صورة من الشاشة."
|
||||
|
||||
# screens.rpy:1044
|
||||
old "Toggles assistive {a=https://www.renpy.org/l/voicing}self-voicing{/a}."
|
||||
new "Toggles assistive {a=https://www.renpy.org/l/voicing}self-voicing{/a}."
|
||||
new "تفعيل مساعدة {a=https://www.renpy.org/l/voicing}الصوت التلقائي{/a}."
|
||||
|
||||
# screens.rpy:1050
|
||||
old "Left Click"
|
||||
new "Left Click"
|
||||
new "النقر بالزر الأيسر"
|
||||
|
||||
# screens.rpy:1054
|
||||
old "Middle Click"
|
||||
new "Middle Click"
|
||||
new "النقر بالزر الأوسط"
|
||||
|
||||
# screens.rpy:1058
|
||||
old "Right Click"
|
||||
new "Right Click"
|
||||
new "النقر بالزر الأيمن"
|
||||
|
||||
# screens.rpy:1062
|
||||
old "Mouse Wheel Up\nClick Rollback Side"
|
||||
new "Mouse Wheel Up\nClick Rollback Side"
|
||||
new "تحريك عجلة الفأرة لأعلى\nClick Rollback Side"
|
||||
|
||||
# screens.rpy:1066
|
||||
old "Mouse Wheel Down"
|
||||
new "Mouse Wheel Down"
|
||||
new "تحريك عجلة الفأرة لأسفل"
|
||||
|
||||
# screens.rpy:1073
|
||||
old "Right Trigger\nA/Bottom Button"
|
||||
@@ -507,11 +507,11 @@ translate arabic strings:
|
||||
|
||||
# screens.rpy:1074
|
||||
old "Advance dialogue and activates the interface."
|
||||
new "Advance dialogue and activates the interface."
|
||||
new "التقدم في الحوار والتفاعل مع الواجهة."
|
||||
|
||||
# screens.rpy:1078
|
||||
old "Roll back to earlier dialogue."
|
||||
new "Roll back to earlier dialogue."
|
||||
new "للعودة للنص السابق."
|
||||
|
||||
# screens.rpy:1081
|
||||
old "Right Shoulder"
|
||||
@@ -519,7 +519,7 @@ translate arabic strings:
|
||||
|
||||
# screens.rpy:1082
|
||||
old "Roll forward to later dialogue."
|
||||
new "Roll forward to later dialogue."
|
||||
new "للإستمرار للنص اللاحق."
|
||||
|
||||
# screens.rpy:1085
|
||||
old "D-Pad, Sticks"
|
||||
@@ -587,7 +587,7 @@ translate arabic strings:
|
||||
|
||||
# screens.rpy:1208
|
||||
old "Skipping"
|
||||
new "Skipping"
|
||||
new "جاري التخطي"
|
||||
|
||||
# screens.rpy:1215
|
||||
old "## This transform is used to blink the arrows one after another."
|
||||
|
||||
@@ -6,11 +6,6 @@
|
||||
# من هي شخصيات هذه اللعبه؟
|
||||
define e = Character('إيلين', color="#c8ffc8")
|
||||
|
||||
init python:
|
||||
if not persistent.default_language_set:
|
||||
persistent.default_language_set = True
|
||||
_preferences.language = "arabic"
|
||||
|
||||
# اللعبه تبدأ هنا
|
||||
label start:
|
||||
|
||||
@@ -19,3 +14,72 @@ label start:
|
||||
e "كل ما عليك فعله هو إضافة نصوص و صور و إرسالها للعالم!"
|
||||
|
||||
return
|
||||
|
||||
|
||||
########################################################### من اليمين الى اليسار
|
||||
|
||||
define config.rtl = True
|
||||
|
||||
define gui.text_align = 1.0
|
||||
define gui.button_text_xalign = 1.0
|
||||
define gui.prompt_text_xalign = 1.0
|
||||
define gui.navigation_xpos = 240
|
||||
|
||||
define gui.name_xalign = 1.0
|
||||
define gui.dialogue_text_xalign = 1.0
|
||||
define gui.button_text_xalign = 1.0
|
||||
define gui.main_menu_text_xalign = 1.0
|
||||
define gui.history_name_xalign = 0.0
|
||||
define gui.history_text_xalign = 1.0
|
||||
define gui.nvl_name_xalign = 0.0
|
||||
define gui.nvl_text_xalign = 1.0
|
||||
define gui.nvl_thought_xalign = 1.0
|
||||
define gui.nvl_button_xalign = 1.0
|
||||
|
||||
define gui.help_label_text_xalign = 0.0
|
||||
|
||||
define gui.name_xpos = gui.scale(1040)
|
||||
define gui.dialogue_xpos = gui.scale(1012)
|
||||
define gui.history_name_xpos = gui.scale(763)
|
||||
define gui.history_text_xpos = gui.scale(748)
|
||||
define gui.nvl_name_xpos = gui.scale(850)
|
||||
define gui.nvl_text_xpos = gui.scale(830)
|
||||
define gui.nvl_thought_xpos = gui.scale(1040)
|
||||
define gui.nvl_button_xpos = gui.scale(830)
|
||||
|
||||
style game_menu_label:
|
||||
xalign 1.0
|
||||
xoffset gui.scale(-50)
|
||||
|
||||
style navigation_vbox:
|
||||
xanchor 1.0
|
||||
|
||||
style return_button:
|
||||
xanchor 1.0
|
||||
|
||||
style radio_button:
|
||||
xalign 1.0
|
||||
|
||||
style radio_label:
|
||||
xalign 1.0
|
||||
|
||||
style check_button:
|
||||
xalign 1.0
|
||||
|
||||
style check_label:
|
||||
xalign 1.0
|
||||
|
||||
style slider_label:
|
||||
xpos gui.scale(350)
|
||||
xalign 1.0
|
||||
|
||||
style help_hbox:
|
||||
box_reverse True
|
||||
xalign 1.0
|
||||
spacing gui.scale(20)
|
||||
|
||||
style help_label_text:
|
||||
xalign 0.0
|
||||
|
||||
style mute_all_button:
|
||||
xalign 0.0
|
||||
|
||||
@@ -5,6 +5,3 @@
|
||||
gui.REGULAR_BOLD = True
|
||||
|
||||
config.rtl = True
|
||||
|
||||
init python:
|
||||
translate_define("arabic", "config.rtl", "True")
|
||||
|
||||
@@ -138,8 +138,8 @@ translate finnish strings:
|
||||
new "## The borders of the box containing the character's name, in left, top, right, bottom order."
|
||||
|
||||
# gui.rpy:127
|
||||
old "## If True, the background of the namebox will be tiled, if False, the background if the namebox will be scaled."
|
||||
new "## If True, the background of the namebox will be tiled, if False, the background if the namebox will be scaled."
|
||||
old "## If True, the background of the namebox will be tiled, if False, the background of the namebox will be scaled."
|
||||
new "## If True, the background of the namebox will be tiled, if False, the background of the namebox will be scaled."
|
||||
|
||||
# gui.rpy:132
|
||||
old "## The placement of dialogue relative to the textbox. These can be a whole number of pixels relative to the left or top side of the textbox, or 0.5 to center."
|
||||
|
||||
@@ -34,8 +34,8 @@ translate finnish strings:
|
||||
new "Luodaksesi Android-sovelluksia, ole hyvä ja lataa RAPT, pura se, ja aseta se Ren'Py kansioon. Tämän jälkeen käynnistä Ren'Py uudelleen."
|
||||
|
||||
# android.rpy:31
|
||||
old "A 32-bit Java Development Kit is required to build Android packages on Windows. The JDK is different from the JRE, so it's possible you have Java without having the JDK.\n\nPlease {a=http://www.oracle.com/technetwork/java/javase/downloads/index.html}download and install the JDK{/a}, then restart the Ren'Py launcher."
|
||||
new "32-bittinen Javan kehitystyökalu vaaditaan Android-sovellusten luomiseen Windowsilla. JDK on erilainen kuin JRE, joten on mahdollista, että sinulla on Java ilman JDK:ta.\n\n{a=http://www.oracle.com/technetwork/java/javase/downloads/index.html}Lataa ja asenna JDK{/a}, ja sen jälkeen käynnistä Ren'Py uudelleen."
|
||||
old "An x86 Java Development Kit is required to build Android packages on Windows. The JDK is different from the JRE, so it's possible you have Java without having the JDK.\n\nPlease {a=http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html}download and install the JDK{/a}, then restart the Ren'Py launcher."
|
||||
new "32-bittinen Javan kehitystyökalu vaaditaan Android-sovellusten luomiseen Windowsilla. JDK on erilainen kuin JRE, joten on mahdollista, että sinulla on Java ilman JDK:ta.\n\n{a=http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html}Lataa ja asenna JDK{/a}, ja sen jälkeen käynnistä Ren'Py uudelleen."
|
||||
|
||||
# android.rpy:32
|
||||
old "RAPT has been installed, but you'll need to install the Android SDK before you can build Android packages. Choose Install SDK to do this."
|
||||
|
||||
@@ -187,7 +187,7 @@ translate french strings:
|
||||
|
||||
# 00gui.rpy:233
|
||||
old "Are you sure you want to end the replay?"
|
||||
new "Êtes-vous sûr de vouloir mettre arrêter la rediffusion ?"
|
||||
new "Êtes-vous sûr de vouloir arrêter la rediffusion ?"
|
||||
|
||||
# 00gui.rpy:234
|
||||
old "Are you sure you want to begin skipping?"
|
||||
@@ -332,4 +332,3 @@ translate french strings:
|
||||
# 00gallery.rpy:586
|
||||
old "return"
|
||||
new "retour"
|
||||
|
||||
|
||||
@@ -171,9 +171,8 @@ translate french strings:
|
||||
|
||||
# _errorhandling.rpym:608
|
||||
old "Opens the errors.txt file in a text editor."
|
||||
new "Ouvrir le fihchier « errors.txt » dans un éditeur de texte."
|
||||
new "Ouvrir le fichier « errors.txt » dans un éditeur de texte."
|
||||
|
||||
# _errorhandling.rpym:612
|
||||
old "Copies the errors.txt file to the clipboard."
|
||||
new "Copie le contenu du fichier « errors.txt » dans le presse-papier."
|
||||
|
||||
|
||||
@@ -138,7 +138,7 @@ translate french strings:
|
||||
new "## Les bordures de la zone contenant le nom du personnage dans l’ordre suivant gauche, haut, droite, bas."
|
||||
|
||||
# gui.rpy:127
|
||||
old "## If True, the background of the namebox will be tiled, if False, the background if the namebox will be scaled."
|
||||
old "## If True, the background of the namebox will be tiled, if False, the background of the namebox will be scaled."
|
||||
new "## Si « True » (vrai), l’arrière plan de zone du nom sera en mosaïque, si « False »(faux), l’arrière plan de la zone du nom sera mis à l’échelle."
|
||||
|
||||
# gui.rpy:132
|
||||
|
||||
@@ -23,7 +23,7 @@ translate french strings:
|
||||
|
||||
# add_file.rpy:39
|
||||
old "The file already exists."
|
||||
new "Le fichier éxiste déjà."
|
||||
new "Le fichier existe déjà."
|
||||
|
||||
# add_file.rpy:42
|
||||
old "# Ren'Py automatically loads all script files ending with .rpy. To use this\n# file, define a label and jump to it from another file.\n"
|
||||
@@ -31,11 +31,11 @@ translate french strings:
|
||||
|
||||
# android.rpy:30
|
||||
old "To build Android packages, please download RAPT, unzip it, and place it into the Ren'Py directory. Then restart the Ren'Py launcher."
|
||||
new "Pour compiler les paquets Android, veuillez télécharger RAPT, le décompresser et le placer dans le répertoir de Ren’Py. Ensuite, redémarrez le lanceur Ren’Py."
|
||||
new "Pour compiler les paquets Android, veuillez télécharger RAPT, le décompresser et le placer dans le répertoire de Ren’Py. Ensuite, redémarrez le lanceur Ren’Py."
|
||||
|
||||
# android.rpy:31
|
||||
old "A 32-bit Java Development Kit is required to build Android packages on Windows. The JDK is different from the JRE, so it's possible you have Java without having the JDK.\n\nPlease {a=http://www.oracle.com/technetwork/java/javase/downloads/index.html}download and install the JDK{/a}, then restart the Ren'Py launcher."
|
||||
new "Un Kit de Développement Java (JDK) 32 bits est nécessaire pour compiler les paquets Android depuis Windows. Le JDK n’est pas la même chose que le JRE, il est possible que Java soit installé sur votre machine sans le JDK.\n\n{a=http://www.oracle.com/technetwork/java/javase/downloads/index.html}Téléchargez et installez le JDK{/a}, puis relancez le lanceur Ren’Py."
|
||||
old "An x86 Java Development Kit is required to build Android packages on Windows. The JDK is different from the JRE, so it's possible you have Java without having the JDK.\n\nPlease {a=http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html}download and install the JDK{/a}, then restart the Ren'Py launcher."
|
||||
new "Un Kit de Développement Java (JDK) 32 bits est nécessaire pour compiler les paquets Android depuis Windows. Le JDK n’est pas la même chose que le JRE, il est possible que Java soit installé sur votre machine sans le JDK.\n\n{a=http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html}Téléchargez et installez le JDK{/a}, puis relancez le lanceur Ren’Py."
|
||||
|
||||
# android.rpy:32
|
||||
old "RAPT has been installed, but you'll need to install the Android SDK before you can build Android packages. Choose Install SDK to do this."
|
||||
@@ -51,7 +51,7 @@ translate french strings:
|
||||
|
||||
# android.rpy:35
|
||||
old "Choose \"Build\" to build the current project, or attach an Android device and choose \"Build & Install\" to build and install it on the device."
|
||||
new "Choisissez « Compiler »(build) pour compiler le projet actuel ou connectez un appareil Android et choisissez « Compiler et installer » (Build & Install) pour l’installer sur l’appareil."
|
||||
new "Choisissez « Compiler » (build) pour compiler le projet actuel ou connectez un appareil Android et choisissez « Compiler et installer » (Build & Install) pour l’installer sur l’appareil."
|
||||
|
||||
# android.rpy:37
|
||||
old "Attempts to emulate an Android phone.\n\nTouch input is emulated through the mouse, but only when the button is held down. Escape is mapped to the menu button, and PageUp is mapped to the back button."
|
||||
@@ -59,11 +59,11 @@ translate french strings:
|
||||
|
||||
# android.rpy:38
|
||||
old "Attempts to emulate an Android tablet.\n\nTouch input is emulated through the mouse, but only when the button is held down. Escape is mapped to the menu button, and PageUp is mapped to the back button."
|
||||
new "Tentative d’émulation d'une tablette Android.\n\nLe contact est émulé par la souris, mails uniquement lorsque le bouton est pressé. La barre d’espace correspond au bouton menu et la touche PageUp correspond au bouton retour."
|
||||
new "Tentative d’émulation d'une tablette Android.\n\nLe contact est émulé par la souris, mais uniquement lorsque le bouton est pressé. La barre d’espace correspond au bouton menu et la touche PageUp correspond au bouton retour."
|
||||
|
||||
# android.rpy:39
|
||||
old "Attempts to emulate a televison-based Android console, like the OUYA or Fire TV.\n\nController input is mapped to the arrow keys, Enter is mapped to the select button, Escape is mapped to the menu button, and PageUp is mapped to the back button."
|
||||
new "Attempts to emulate a televison-based Android console, like the OUYA or Fire TV.\n\nController input is mapped to the arrow keys, Enter is mapped to the select button, Escape is mapped to the menu button, and PageUp is mapped to the back button."
|
||||
new "Tentative d’émulation d'une console télé basée sur Android, comme OUYA ou Fire TV.\n\n Le contrôleur est émulé par les touches fléchées, le bouton select par la touche Entrée, le bouton menu par la touche Echap, et le bouton retour par la touche PageUp."
|
||||
|
||||
# android.rpy:41
|
||||
old "Downloads and installs the Android SDK and supporting packages. Optionally, generates the keys required to sign the package."
|
||||
@@ -71,7 +71,7 @@ translate french strings:
|
||||
|
||||
# android.rpy:42
|
||||
old "Configures the package name, version, and other information about this project."
|
||||
new "Configure le nom du packet, sa version et d’autres informations à propos de ce projet."
|
||||
new "Configure le nom du paquet, sa version et d’autres informations à propos de ce projet."
|
||||
|
||||
# android.rpy:43
|
||||
old "Opens the file containing the Google Play keys in the editor.\n\nThis is only needed if the application is using an expansion APK. Read the documentation for more details."
|
||||
@@ -87,7 +87,7 @@ translate french strings:
|
||||
|
||||
# android.rpy:46
|
||||
old "Builds the Android package, installs it on an Android device connected to your computer, then launches the app on your device."
|
||||
new "Compile le paquet Android, l’installe sur l’appareil Android connécté à votre ordinateur et lance l’application sur l’appareil."
|
||||
new "Compile le paquet Android, l’installe sur l’appareil Android connecté à votre ordinateur et lance l’application sur l’appareil."
|
||||
|
||||
# android.rpy:48
|
||||
old "Connects to an Android device running ADB in TCP/IP mode."
|
||||
@@ -239,7 +239,7 @@ translate french strings:
|
||||
|
||||
# distribute.rpy:459
|
||||
old "Building distributions failed:\n\nThe build.directory_name variable may not include the space, colon, or semicolon characters."
|
||||
new "La compilation de la distribution a échoué :\n\nLe variable « build.directory_name » ne doit pas contenir d’espace, ni de virgule, ni de point-virgule."
|
||||
new "La compilation de la distribution a échoué :\n\nLa variable « build.directory_name » ne doit pas contenir d’espace, ni de virgule, ni de point-virgule."
|
||||
|
||||
# distribute.rpy:504
|
||||
old "No packages are selected, so there's nothing to do."
|
||||
@@ -251,7 +251,7 @@ translate french strings:
|
||||
|
||||
# distribute.rpy:569
|
||||
old "All packages have been built.\n\nDue to the presence of permission information, unpacking and repacking the Linux and Macintosh distributions on Windows is not supported."
|
||||
new "Tous les paquets ont été contruits.\n\nDu fait de l’absence de systèmes de permissions sur Windows, il n’est pas possible de reconstruire les paquets construits sur GNU-Linux ou Mac OS sur Windows."
|
||||
new "Tous les paquets ont été construits.\n\nDu fait de l’absence de systèmes de permissions sur Windows, il n’est pas possible de reconstruire les paquets construits sur GNU-Linux ou Mac OS sur Windows."
|
||||
|
||||
# distribute.rpy:752
|
||||
old "Archiving files..."
|
||||
@@ -259,7 +259,7 @@ translate french strings:
|
||||
|
||||
# distribute.rpy:1050
|
||||
old "Unpacking the Macintosh application for signing..."
|
||||
new "Décompression de l’application Machintosh pour calcul de la signature..."
|
||||
new "Décompression de l’application Macintosh pour calcul de la signature..."
|
||||
|
||||
# distribute.rpy:1060
|
||||
old "Signing the Macintosh application..."
|
||||
@@ -287,7 +287,7 @@ translate french strings:
|
||||
|
||||
# distribute_gui.rpy:157
|
||||
old "Build Distributions: [project.current.name!q]"
|
||||
new "Construction des packets : [project.current.name!q]"
|
||||
new "Construction des paquets : [project.current.name!q]"
|
||||
|
||||
# distribute_gui.rpy:171
|
||||
old "Directory Name:"
|
||||
@@ -319,7 +319,7 @@ translate french strings:
|
||||
|
||||
# distribute_gui.rpy:215
|
||||
old "Build Packages:"
|
||||
new "Compiler les packets :"
|
||||
new "Compiler les paquets :"
|
||||
|
||||
# distribute_gui.rpy:234
|
||||
old "Options:"
|
||||
@@ -347,7 +347,7 @@ translate french strings:
|
||||
|
||||
# distribute_gui.rpy:271
|
||||
old "Errors were detected when running the project. Please ensure the project runs without errors before building distributions."
|
||||
new "Des erreurs ont été détectées lors de l’exécution du projet. Assurez-vous qu’il n'y ait plus d’erreur avant de compiler les paquets."
|
||||
new "Des erreurs ont été détectées lors de l’exécution du projet. Assurez-vous qu’il n'y ait plus d’erreurs avant de compiler les paquets."
|
||||
|
||||
# distribute_gui.rpy:288
|
||||
old "Your project does not contain build information. Would you like to add build information to the end of options.rpy?"
|
||||
@@ -355,11 +355,11 @@ translate french strings:
|
||||
|
||||
# editor.rpy:150
|
||||
old "{b}Recommended.{/b} A beta editor with an easy to use interface and features that aid in development, such as spell-checking. Editra currently lacks the IME support required for Chinese, Japanese, and Korean text input."
|
||||
new "{b}Recommendé.{/b} Un éditeur en version beta avec une interface simple et des fonctionnalités d’assistance au développement. Editra manque pour le moment du support pour les textes en chinois, japonais et coréen."
|
||||
new "{b}Recommandé.{/b} Un éditeur en version beta avec une interface simple et des fonctionnalités d’assistance au développement. Editra manque pour le moment du support pour les textes en chinois, japonais et coréen."
|
||||
|
||||
# editor.rpy:151
|
||||
old "{b}Recommended.{/b} A beta editor with an easy to use interface and features that aid in development, such as spell-checking. Editra currently lacks the IME support required for Chinese, Japanese, and Korean text input. On Linux, Editra requires wxPython."
|
||||
new "{b}Recommendé.{/b} Un éditeur en version beta avec une interface simple et des fonctionnalités d’assistance au développement. Editra manque pour le moment du support pour les textes en chinois, japonais et coréen. Sur GNU-Linux, Editra nécessite wxPython."
|
||||
new "{b}Recommandé.{/b} Un éditeur en version beta avec une interface simple et des fonctionnalités d’assistance au développement. Editra manque pour le moment du support pour les textes en chinois, japonais et coréen. Sur GNU-Linux, Editra nécessite wxPython."
|
||||
|
||||
# editor.rpy:167
|
||||
old "This may have occured because wxPython is not installed on this system."
|
||||
@@ -523,7 +523,7 @@ translate french strings:
|
||||
|
||||
# gui7.rpy:236
|
||||
old "Select Accent and Background Colors"
|
||||
new "Selectionner les couleurs des surbrillances et des arrière-plans"
|
||||
new "Sélectionner les couleurs des surbrillances et des arrière-plans"
|
||||
|
||||
# gui7.rpy:250
|
||||
old "Please click on the color scheme you wish to use, then click Continue. These colors can be changed and customized later."
|
||||
@@ -979,7 +979,7 @@ translate french strings:
|
||||
|
||||
# project.rpy:597
|
||||
old "Please choose the projects directory using the directory chooser.\n{b}The directory chooser may have opened behind this window.{/b}"
|
||||
new "Choisissez le répertoire de projets avec le sélectionneur de fichier.\n{b}Il se peut que le sélectionneur de fichier s’ouvre derière cette fenêtre.{/b}"
|
||||
new "Choisissez le répertoire de projets avec le sélectionneur de fichier.\n{b}Il se peut que le sélectionneur de fichier s’ouvre derrière cette fenêtre.{/b}"
|
||||
|
||||
# project.rpy:597
|
||||
old "This launcher will scan for projects in this directory, will create new projects in this directory, and will place built projects into this directory."
|
||||
@@ -1107,7 +1107,7 @@ translate french strings:
|
||||
|
||||
# updater.rpy:97
|
||||
old "{b}Recommended.{/b} The version of Ren'Py that should be used in all newly-released games."
|
||||
new "{b}Recommendé.{/b} La version de Ren’Py qui devrait être utilisée pour tous les jeux récemment sortis."
|
||||
new "{b}Recommandé.{/b} La version de Ren’Py qui devrait être utilisée pour tous les jeux récemment sortis."
|
||||
|
||||
# updater.rpy:102
|
||||
old "Prerelease"
|
||||
@@ -1115,7 +1115,7 @@ translate french strings:
|
||||
|
||||
# updater.rpy:108
|
||||
old "A preview of the next version of Ren'Py that can be used for testing and taking advantage of new features, but not for final releases of games."
|
||||
new "Un aperçu de la prochaine version de Ren’Py qui peut être utilisée pour faire des tests et profiter de toutes nouvelles fonctionnalitées, mais par pour créer de nouveaux jeux."
|
||||
new "Un aperçu de la prochaine version de Ren’Py qui peut être utilisée pour faire des tests et profiter de toutes nouvelles fonctionnalités, mais par pour créer de nouveaux jeux."
|
||||
|
||||
# updater.rpy:114
|
||||
old "Experimental"
|
||||
@@ -1184,4 +1184,3 @@ translate french strings:
|
||||
# updater.rpy:195
|
||||
old "Proceed"
|
||||
new "Continuer"
|
||||
|
||||
|
||||
@@ -35,11 +35,11 @@ translate french strings:
|
||||
|
||||
# options.rpy:31
|
||||
old "## Text that is placed on the game's about screen. To insert a blank line between paragraphs, write \\n\\n."
|
||||
new "## Text qui est placé dans l’écran « À propos ». Pour insérer une ligne vide entre deux paragraphes écrivez \\n\\n."
|
||||
new "## Texte qui est placé dans l’écran « À propos ». Pour insérer une ligne vide entre deux paragraphes écrivez \\n\\n."
|
||||
|
||||
# options.rpy:37
|
||||
old "## A short name for the game used for executables and directories in the built distribution. This must be ASCII-only, and must not contain spaces, colons, or semicolons."
|
||||
new "## Un nom court pour le jeu qui sera utilisé pour les répertoires et le nom de l’exécutable. Il ne doit contenir que des caractères ASCII et ne doit pas contenir d’espace, de virgules ou de points-virgule."
|
||||
new "## Un nom court pour le jeu qui sera utilisé pour les répertoires et le nom de l’exécutable. Il ne doit contenir que des caractères ASCII et ne doit pas contenir d’espace, de virgules ou de points-virgules."
|
||||
|
||||
# options.rpy:44
|
||||
old "## Sounds and music"
|
||||
@@ -63,7 +63,7 @@ translate french strings:
|
||||
|
||||
# options.rpy:71
|
||||
old "## These variables set transitions that are used when certain events occur. Each variable should be set to a transition, or None to indicate that no transition should be used."
|
||||
new "## Ces varaibles configurent les transitions qui sont utilisées quand certains événements surviennent. Chaque variable peuvent être configurée pour une transition. La valeur None indique qu’aucune transition ne doit être utilisée."
|
||||
new "## Ces variables configurent les transitions qui sont utilisées quand certains événements surviennent. Chaque variable peuvent être configurée pour une transition. La valeur None indique qu’aucune transition ne doit être utilisée."
|
||||
|
||||
# options.rpy:75
|
||||
old "## Entering or exiting the game menu."
|
||||
@@ -107,7 +107,7 @@ translate french strings:
|
||||
|
||||
# options.rpy:123
|
||||
old "## The default auto-forward delay. Larger numbers lead to longer waits, with 0 to 30 being the valid range."
|
||||
new "## Le délai d’avancée automatique. Des nombres importants entraîne une longue attente. Des valeurs réputées correctes sont comprises dans une plage allant de 0 à 30."
|
||||
new "## Le délai d’avancée automatique. Des nombres importants entraînent une longue attente. Des valeurs réputées correctes sont comprises dans une plage allant de 0 à 30."
|
||||
|
||||
# options.rpy:129
|
||||
old "## Save directory"
|
||||
@@ -115,7 +115,7 @@ translate french strings:
|
||||
|
||||
# options.rpy:131
|
||||
old "## Controls the platform-specific place Ren'Py will place the save files for this game. The save files will be placed in:"
|
||||
new "## Ces valeurs, dépendant de la plateforme, détermine l’emplacement où Ren’Py stockera les fichiers de sauvegarde. Les fichiers de sauvegardes seront stockés dans :"
|
||||
new "## Ces valeurs, dépendant de la plateforme, déterminent l’emplacement où Ren’Py stockera les fichiers de sauvegarde. Les fichiers de sauvegardes seront stockés dans :"
|
||||
|
||||
# options.rpy:134
|
||||
old "## Windows: %APPDATA\\RenPy\\<config.save_directory>"
|
||||
@@ -192,4 +192,3 @@ translate french strings:
|
||||
# options.rpy:203
|
||||
old "## The username and project name associated with an itch.io project, separated by a slash."
|
||||
new "## Le nom d’utilisateur et du projet associé au projet itch.io, séparé par un slash."
|
||||
|
||||
|
||||
@@ -63,7 +63,7 @@ translate french strings:
|
||||
|
||||
# screens.rpy:246
|
||||
old "## The quick menu is displayed in-game to provide easy access to the out-of-game menus."
|
||||
new "## Les menus rapides sont affiché dans le jeu pour permettre un accès rapide à certaines fonctions."
|
||||
new "## Les menus rapides sont affichés dans le jeu pour permettre un accès rapide à certaines fonctions."
|
||||
|
||||
# screens.rpy:261
|
||||
old "Back"
|
||||
@@ -135,7 +135,7 @@ translate french strings:
|
||||
|
||||
# screens.rpy:332
|
||||
old "## Help isn't necessary or relevant to mobile devices."
|
||||
new "## L'aide n’est ni nécessaire ni pertinante sur les appareils mobiles."
|
||||
new "## L'aide n’est ni nécessaire ni pertinente sur les appareils mobiles."
|
||||
|
||||
# screens.rpy:333
|
||||
old "Help"
|
||||
@@ -239,7 +239,7 @@ translate french strings:
|
||||
|
||||
# screens.rpy:613
|
||||
old "## This ensures the input will get the enter event before any of the buttons do."
|
||||
new "## Cette instruction s’assure que l’évenement enter aura lieu avant que l’un des boutons ne fonctionne."
|
||||
new "## Cette instruction s’assure que l’évènement enter aura lieu avant que l’un des boutons ne fonctionne."
|
||||
|
||||
# screens.rpy:629
|
||||
old "## The grid of file slots."
|
||||
@@ -279,7 +279,7 @@ translate french strings:
|
||||
|
||||
# screens.rpy:713
|
||||
old "## The preferences screen allows the player to configure the game to better suit themselves."
|
||||
new "## L’écran de préférence permet au joueur de configurer le jeu pour mieux correspondre à ses attentes."
|
||||
new "## L’écran de préférences permet au joueur de configurer le jeu pour mieux correspondre à ses attentes."
|
||||
|
||||
# screens.rpy:716
|
||||
old "## https://www.renpy.org/doc/html/screen_special.html#preferences"
|
||||
@@ -627,7 +627,7 @@ translate french strings:
|
||||
|
||||
# screens.rpy:1344
|
||||
old "## This controls the maximum number of NVL-mode entries that can be displayed at once."
|
||||
new "## Ce paramètre controle le maximum d’entrée dans le mode NVL qui peuvent être affichée simultanément."
|
||||
new "## Ce paramètre contrôle le maximum d’entrée dans le mode NVL qui peuvent être affichée simultanément."
|
||||
|
||||
# screens.rpy:1406
|
||||
old "## Mobile Variants"
|
||||
@@ -640,4 +640,3 @@ translate french strings:
|
||||
# screens.rpy:1429
|
||||
old "Menu"
|
||||
new "Menu"
|
||||
|
||||
|
||||
@@ -12,6 +12,6 @@ label start:
|
||||
|
||||
e "Vous venez de créer un nouveau jeu Ren'Py."
|
||||
|
||||
e "Après avoir ajouté une histoire, des images et de la musique, vous pouvez le présenter au monde entier!"
|
||||
e "Après avoir ajouté une histoire, des images et de la musique, vous pourrez le présenter au monde entier !"
|
||||
|
||||
return
|
||||
|
||||
@@ -138,8 +138,8 @@ translate german strings:
|
||||
new "## The borders of the box containing the character's name, in left, top, right, bottom order."
|
||||
|
||||
# gui.rpy:127
|
||||
old "## If True, the background of the namebox will be tiled, if False, the background if the namebox will be scaled."
|
||||
new "## If True, the background of the namebox will be tiled, if False, the background if the namebox will be scaled."
|
||||
old "## If True, the background of the namebox will be tiled, if False, the background of the namebox will be scaled."
|
||||
new "## If True, the background of the namebox will be tiled, if False, the background of the namebox will be scaled."
|
||||
|
||||
# gui.rpy:132
|
||||
old "## The placement of dialogue relative to the textbox. These can be a whole number of pixels relative to the left or top side of the textbox, or 0.5 to center."
|
||||
|
||||
@@ -34,8 +34,8 @@ translate german strings:
|
||||
new "Um eine Android-Datei zu erstellen, laden Sie bitte RAPT herunter, entpacken Sie es und platzieren Sie es im Ren’Py Verzeichnis. Starten Sie dann bitte Ren’Py neu."
|
||||
|
||||
# android.rpy:31
|
||||
old "A 32-bit Java Development Kit is required to build Android packages on Windows. The JDK is different from the JRE, so it's possible you have Java without having the JDK.\n\nPlease {a=http://www.oracle.com/technetwork/java/javase/downloads/index.html}download and install the JDK{/a}, then restart the Ren'Py launcher."
|
||||
new "Ein 32-bit Java-Development-Kit wird benötigt, um Android-Packages auf Windows zu erstellen. Das JDK unterscheidet sich vom JRE, daher ist es möglich, dass Sie Java ohne das JDK installiert haben.\n\nBitte {a=http://www.oracle.com/technetwork/java/javase/downloads/index.html}laden Sie das JDK herunter und installieren Sie es{/a}, dann starten Sie den Ren’Py-Launcher neu."
|
||||
old "An x86 Java Development Kit is required to build Android packages on Windows. The JDK is different from the JRE, so it's possible you have Java without having the JDK.\n\nPlease {a=http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html}download and install the JDK{/a}, then restart the Ren'Py launcher."
|
||||
new "Ein x86 Java-Development-Kit wird benötigt, um Android-Packages auf Windows zu erstellen. Das JDK unterscheidet sich vom JRE, daher ist es möglich, dass Sie Java ohne das JDK installiert haben.\n\nBitte {a=http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html}laden Sie das JDK herunter und installieren Sie es{/a}, dann starten Sie den Ren’Py-Launcher neu."
|
||||
|
||||
# android.rpy:32
|
||||
old "RAPT has been installed, but you'll need to install the Android SDK before you can build Android packages. Choose Install SDK to do this."
|
||||
|
||||
@@ -138,8 +138,8 @@ translate greek strings:
|
||||
new "## The borders of the box containing the character's name, in left, top, right, bottom order."
|
||||
|
||||
# gui.rpy:127
|
||||
old "## If True, the background of the namebox will be tiled, if False, the background if the namebox will be scaled."
|
||||
new "## If True, the background of the namebox will be tiled, if False, the background if the namebox will be scaled."
|
||||
old "## If True, the background of the namebox will be tiled, if False, the background of the namebox will be scaled."
|
||||
new "## If True, the background of the namebox will be tiled, if False, the background of the namebox will be scaled."
|
||||
|
||||
# gui.rpy:132
|
||||
old "## The placement of dialogue relative to the textbox. These can be a whole number of pixels relative to the left or top side of the textbox, or 0.5 to center."
|
||||
|
||||
@@ -34,8 +34,8 @@ translate greek strings:
|
||||
new "Για να χτίσετε πακέτα για το Android, παρακαλούμε κατεβάστε το RAPT και τοποθετήστε το στον φάκελο της Ren'Py. Κατόπιν αυτού, επανεκκινήστε τον Εκκινητή."
|
||||
|
||||
# android.rpy:31
|
||||
old "A 32-bit Java Development Kit is required to build Android packages on Windows. The JDK is different from the JRE, so it's possible you have Java without having the JDK.\n\nPlease {a=http://www.oracle.com/technetwork/java/javase/downloads/index.html}download and install the JDK{/a}, then restart the Ren'Py launcher."
|
||||
new "Αν εργάζεστε σε Windows, για τη δημιουργία πακέτων Android, απαιτείται ένα 32-bit Java Development Kit. Το JDK είναι διαφορετικό του JRE, οπότε μπορεί να έχετε Java χωρίς όμως να έχετε το JDK. Παρακαλoύμε λοιπόν να {a=http://www.oracle.com/technetwork/java/javase/downloads/index.html} κατεβάσετε κι εγκαταστήσετε από εδώ το JDK{/a} και κατόπιν να επανεκκινήσετε τον Εκκινητή της Ren'Py. "
|
||||
old "An x86 Java Development Kit is required to build Android packages on Windows. The JDK is different from the JRE, so it's possible you have Java without having the JDK.\n\nPlease {a=http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html}download and install the JDK{/a}, then restart the Ren'Py launcher."
|
||||
new "Αν εργάζεστε σε Windows, για τη δημιουργία πακέτων Android, απαιτείται ένα x86 Java Development Kit. Το JDK είναι διαφορετικό του JRE, οπότε μπορεί να έχετε Java χωρίς όμως να έχετε το JDK. Παρακαλoύμε λοιπόν να {a=http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html} κατεβάσετε κι εγκαταστήσετε από εδώ το JDK{/a} και κατόπιν να επανεκκινήσετε τον Εκκινητή της Ren'Py. "
|
||||
|
||||
# android.rpy:32
|
||||
old "RAPT has been installed, but you'll need to install the Android SDK before you can build Android packages. Choose Install SDK to do this."
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
translate indonesian strings:
|
||||
translate indonesian strings:
|
||||
|
||||
# 00action_file.rpy:26
|
||||
old "{#weekday}Monday"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
translate indonesian strings:
|
||||
translate indonesian strings:
|
||||
|
||||
# 00gltest.rpy:64
|
||||
old "Graphics Acceleration"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
|
||||
|
||||
translate indonesian strings:
|
||||
|
||||
# gui.rpy:2
|
||||
@@ -138,7 +138,7 @@ translate indonesian strings:
|
||||
new "## Tepi kotak bersisi urutan nama karakter, di kiri, atas, kanan, bawah."
|
||||
|
||||
# gui.rpy:127
|
||||
old "## If True, the background of the namebox will be tiled, if False, the background if the namebox will be scaled."
|
||||
old "## If True, the background of the namebox will be tiled, if False, the background of the namebox will be scaled."
|
||||
new "## Jika Benar, latar dari kotaknama akan di beri judul, jika Salah, latar dari kotaknama akan di ukur ulang."
|
||||
|
||||
# gui.rpy:132
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
|
||||
|
||||
translate indonesian strings:
|
||||
|
||||
# about.rpy:39
|
||||
@@ -34,8 +34,8 @@ translate indonesian strings:
|
||||
new "Untuk membuat package Android, silahkan download RAPT, unzip/extrak, dan taruh di direktori Ren,Py. Dan restart launcher Ren'Py."
|
||||
|
||||
# android.rpy:31
|
||||
old "A 32-bit Java Development Kit is required to build Android packages on Windows. The JDK is different from the JRE, so it's possible you have Java without having the JDK.\n\nPlease {a=http://www.oracle.com/technetwork/java/javase/downloads/index.html}download and install the JDK{/a}, then restart the Ren'Py launcher."
|
||||
new "Java Development Kit 32-bit di perlukan untuk membuat package Android di Windows, JDK itu berbeda dari JRE, jadi sangat mungkin kamu memiliki java tanpa JDK\n\nTolong {a=http://www.oracle.com/technetwork/java/javase/downloads/index.html}Download dan install JDK{/a}, lalu restart launcher Ren'Py "
|
||||
old "An x86 Java Development Kit is required to build Android packages on Windows. The JDK is different from the JRE, so it's possible you have Java without having the JDK.\n\nPlease {a=http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html}download and install the JDK{/a}, then restart the Ren'Py launcher."
|
||||
new "Java Development Kit 32-bit di perlukan untuk membuat package Android di Windows, JDK itu berbeda dari JRE, jadi sangat mungkin kamu memiliki java tanpa JDK\n\nTolong {a=http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html}Download dan install JDK{/a}, lalu restart launcher Ren'Py "
|
||||
|
||||
# android.rpy:32
|
||||
old "RAPT has been installed, but you'll need to install the Android SDK before you can build Android packages. Choose Install SDK to do this."
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
|
||||
|
||||
translate indonesian strings:
|
||||
|
||||
# options.rpy:1
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
|
||||
|
||||
translate indonesian strings:
|
||||
|
||||
# screens.rpy:9
|
||||
|
||||
@@ -138,7 +138,7 @@ translate italian strings:
|
||||
new "## I bordi del riquadro che contiene il nome del personaggio, in questo ordine: sinistro, superiore, destro, inferiore."
|
||||
|
||||
# gui.rpy:127
|
||||
old "## If True, the background of the namebox will be tiled, if False, the background if the namebox will be scaled."
|
||||
old "## If True, the background of the namebox will be tiled, if False, the background of the namebox will be scaled."
|
||||
new "## Se 'True', lo sfondo di namebox sarà tassellato (ripetuto come una piastrella). Se 'False' sarà invece scalato."
|
||||
|
||||
# gui.rpy:132
|
||||
|
||||
@@ -34,8 +34,8 @@ translate italian strings:
|
||||
new "Per compilare un pacchetto di Android si prega di scaricare RAPT, estrarlo, posizionarlo nella cartella di Ren'Py e riavviare il launcher di Ren'Py."
|
||||
|
||||
# android.rpy:31
|
||||
old "A 32-bit Java Development Kit is required to build Android packages on Windows. The JDK is different from the JRE, so it's possible you have Java without having the JDK.\n\nPlease {a=http://www.oracle.com/technetwork/java/javase/downloads/index.html}download and install the JDK{/a}, then restart the Ren'Py launcher."
|
||||
new "La versione a 32-bit del Java Development Kit é necessaria per compilare pacchetti Android su Windows. Il JDK é diverso dal JRE ed é quindi possibile che tu abbia installato Java senza però aver installato il JDK.\n\nSi prega di {a=http://www.oracle.com/technetwork/java/javase/downloads/index.html}scaricare ed installare il JDK{/a} e, successivamente, riavviare il launcher di Ren'Py."
|
||||
old "An x86 Java Development Kit is required to build Android packages on Windows. The JDK is different from the JRE, so it's possible you have Java without having the JDK.\n\nPlease {a=http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html}download and install the JDK{/a}, then restart the Ren'Py launcher."
|
||||
new "La versione a 32-bit del Java Development Kit é necessaria per compilare pacchetti Android su Windows. Il JDK é diverso dal JRE ed é quindi possibile che tu abbia installato Java senza però aver installato il JDK.\n\nSi prega di {a=http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html}scaricare ed installare il JDK{/a} e, successivamente, riavviare il launcher di Ren'Py."
|
||||
|
||||
# android.rpy:32
|
||||
old "RAPT has been installed, but you'll need to install the Android SDK before you can build Android packages. Choose Install SDK to do this."
|
||||
|
||||
@@ -386,31 +386,31 @@ translate japanese strings:
|
||||
|
||||
# 00director.rpy:1576
|
||||
old "Statement:"
|
||||
new "Statement(命令):"
|
||||
new "ステートメント:"
|
||||
|
||||
# 00director.rpy:1597
|
||||
old "Tag:"
|
||||
new "Tag(タグ):"
|
||||
new "画像タグ:"
|
||||
|
||||
# 00director.rpy:1613
|
||||
old "Attributes:"
|
||||
new "Attributes(属性):"
|
||||
new "画像属性:"
|
||||
|
||||
# 00director.rpy:1631
|
||||
old "Transforms:"
|
||||
new "Transforms(画像変形):"
|
||||
new "変換:"
|
||||
|
||||
# 00director.rpy:1650
|
||||
old "Behind:"
|
||||
new "Behind(裏に表示):"
|
||||
new "背後に表示:"
|
||||
|
||||
# 00director.rpy:1669
|
||||
old "Transition:"
|
||||
new "Transition(遷移演出):"
|
||||
new "トランジション:"
|
||||
|
||||
# 00director.rpy:1687
|
||||
old "Channel:"
|
||||
new "キャンセル"
|
||||
new "チャンネル:"
|
||||
|
||||
# 00director.rpy:1705
|
||||
old "Audio Filename:"
|
||||
@@ -420,3 +420,277 @@ translate japanese strings:
|
||||
old "Interactive Director (D)"
|
||||
new "インタラクティブディレクター(D)"
|
||||
|
||||
|
||||
translate japanese strings:
|
||||
|
||||
# 00keymap.rpy:254
|
||||
old "Failed to save screenshot as %s."
|
||||
new "ファイル名 %s のスクリーンショットの保存に失敗しました。"
|
||||
|
||||
# _developer\developer.rpym:67
|
||||
old "Show Texture Size"
|
||||
new "テクスチャーサイズの表示"
|
||||
|
||||
# _developer\developer.rpym:70
|
||||
old "Hide Texture size"
|
||||
new "テクスチャーサイズの非表示"
|
||||
|
||||
# _developer\developer.rpym:569
|
||||
old "{size_mb:,.1f} MB in {count} textures."
|
||||
new "{size_mb:,.1f} MB in {count} textures."
|
||||
|
||||
|
||||
translate japanese strings:
|
||||
|
||||
# 00action_file.rpy:344
|
||||
old "Save slot %s: [text]"
|
||||
new "スロット%s: [text]にセーブ"
|
||||
|
||||
# 00action_file.rpy:417
|
||||
old "Load slot %s: [text]"
|
||||
new "スロット%s: [text]をロード"
|
||||
|
||||
# 00action_file.rpy:459
|
||||
old "Delete slot [text]"
|
||||
new "スロット[text]を削除"
|
||||
|
||||
# 00action_file.rpy:539
|
||||
old "File page auto"
|
||||
new "オートファイルページ"
|
||||
|
||||
# 00action_file.rpy:541
|
||||
old "File page quick"
|
||||
new "クイックファイルページ"
|
||||
|
||||
# 00action_file.rpy:543
|
||||
old "File page [text]"
|
||||
new "ファイルページ[text]"
|
||||
|
||||
# 00action_file.rpy:733
|
||||
old "Next file page."
|
||||
new "次のファイルページ"
|
||||
|
||||
# 00action_file.rpy:797
|
||||
old "Previous file page."
|
||||
new "前のファイルページ"
|
||||
|
||||
# 00action_file.rpy:876
|
||||
old "Quick save."
|
||||
new "クイックセーブ"
|
||||
|
||||
# 00action_file.rpy:895
|
||||
old "Quick load."
|
||||
new "クイックロード"
|
||||
|
||||
# 00action_other.rpy:344
|
||||
old "Language [text]"
|
||||
new "言語 [text]"
|
||||
|
||||
# 00director.rpy:1476
|
||||
old "⬆"
|
||||
new "⬆"
|
||||
|
||||
# 00director.rpy:1482
|
||||
old "⬇"
|
||||
new "⬇"
|
||||
|
||||
# 00library.rpy:150
|
||||
old "bar"
|
||||
new "バー"
|
||||
|
||||
# 00library.rpy:151
|
||||
old "selected"
|
||||
new "選択中"
|
||||
|
||||
# 00library.rpy:152
|
||||
old "viewport"
|
||||
new "ビューポート"
|
||||
|
||||
# 00library.rpy:153
|
||||
old "horizontal scroll"
|
||||
new "水平スクロール"
|
||||
|
||||
# 00library.rpy:154
|
||||
old "vertical scroll"
|
||||
new "垂直スクロール"
|
||||
|
||||
# 00library.rpy:155
|
||||
old "activate"
|
||||
new "有効"
|
||||
|
||||
# 00library.rpy:156
|
||||
old "deactivate"
|
||||
new "無効"
|
||||
|
||||
# 00library.rpy:157
|
||||
old "increase"
|
||||
new "増加"
|
||||
|
||||
# 00library.rpy:158
|
||||
old "decrease"
|
||||
new "減少"
|
||||
|
||||
# 00preferences.rpy:207
|
||||
old "display"
|
||||
new "表示"
|
||||
|
||||
# 00preferences.rpy:219
|
||||
old "transitions"
|
||||
new "トランジション"
|
||||
|
||||
# 00preferences.rpy:228
|
||||
old "skip transitions"
|
||||
new "トランジションをスキップ"
|
||||
|
||||
# 00preferences.rpy:230
|
||||
old "video sprites"
|
||||
new "ビデオ スプライト"
|
||||
|
||||
# 00preferences.rpy:239
|
||||
old "show empty window"
|
||||
new "空のウィンドウを表示"
|
||||
|
||||
# 00preferences.rpy:248
|
||||
old "text speed"
|
||||
new "テキストスピード"
|
||||
|
||||
# 00preferences.rpy:256
|
||||
old "joystick"
|
||||
new "ジョイスティック"
|
||||
|
||||
# 00preferences.rpy:256
|
||||
old "joystick..."
|
||||
new "ジョイスティック..."
|
||||
|
||||
# 00preferences.rpy:263
|
||||
old "skip"
|
||||
new "スキップ"
|
||||
|
||||
# 00preferences.rpy:266
|
||||
old "skip unseen [text]"
|
||||
new "未読の[text]をスキップ"
|
||||
|
||||
# 00preferences.rpy:271
|
||||
old "skip unseen text"
|
||||
new "未読のテキストをスキップ"
|
||||
|
||||
# 00preferences.rpy:273
|
||||
old "begin skipping"
|
||||
new "スキップ開始"
|
||||
|
||||
# 00preferences.rpy:277
|
||||
old "after choices"
|
||||
new "選択肢後"
|
||||
|
||||
# 00preferences.rpy:284
|
||||
old "skip after choices"
|
||||
new "選択肢後もスキップ"
|
||||
|
||||
# 00preferences.rpy:286
|
||||
old "auto-forward time"
|
||||
new "オート待ち時間"
|
||||
|
||||
# 00preferences.rpy:300
|
||||
old "auto-forward"
|
||||
new "オート送り"
|
||||
|
||||
# 00preferences.rpy:307
|
||||
old "Auto forward"
|
||||
new "オート送り"
|
||||
|
||||
# 00preferences.rpy:310
|
||||
old "auto-forward after click"
|
||||
new "クリック後もオート"
|
||||
|
||||
# 00preferences.rpy:319
|
||||
old "automatic move"
|
||||
new "自動ムービー"
|
||||
|
||||
# 00preferences.rpy:328
|
||||
old "wait for voice"
|
||||
new "ボイスを待つ"
|
||||
|
||||
# 00preferences.rpy:337
|
||||
old "voice sustain"
|
||||
new "voice sustain"
|
||||
|
||||
# 00preferences.rpy:346
|
||||
old "self voicing"
|
||||
new "セルフボイシング"
|
||||
|
||||
# 00preferences.rpy:355
|
||||
old "clipboard voicing"
|
||||
new "クリップボードボイシング"
|
||||
|
||||
# 00preferences.rpy:364
|
||||
old "debug voicing"
|
||||
new "ボイシングのデバッグ"
|
||||
|
||||
# 00preferences.rpy:373
|
||||
old "emphasize audio"
|
||||
new "オーディオの強調"
|
||||
|
||||
# 00preferences.rpy:382
|
||||
old "rollback side"
|
||||
new "ロールバックサイド"
|
||||
|
||||
# 00preferences.rpy:392
|
||||
old "gl powersave"
|
||||
new "GLパワーセーブ"
|
||||
|
||||
# 00preferences.rpy:398
|
||||
old "gl framerate"
|
||||
new "GLフレームレート"
|
||||
|
||||
# 00preferences.rpy:401
|
||||
old "gl tearing"
|
||||
new "GLティアリング"
|
||||
|
||||
# 00preferences.rpy:413
|
||||
old "music volume"
|
||||
new "音楽の音量"
|
||||
|
||||
# 00preferences.rpy:414
|
||||
old "sound volume"
|
||||
new "効果音の音量"
|
||||
|
||||
# 00preferences.rpy:415
|
||||
old "voice volume"
|
||||
new "ボイスの音量"
|
||||
|
||||
# 00preferences.rpy:416
|
||||
old "mute music"
|
||||
new "音楽をミュート"
|
||||
|
||||
# 00preferences.rpy:417
|
||||
old "mute sound"
|
||||
new "効果音をミュート"
|
||||
|
||||
# 00preferences.rpy:418
|
||||
old "mute voice"
|
||||
new "ボイスをミュート"
|
||||
|
||||
# 00preferences.rpy:419
|
||||
old "mute all"
|
||||
new "音声を全てミュート"
|
||||
|
||||
# _developer\developer.rpym:57
|
||||
old "Show Image Load Log (F4)"
|
||||
new "画像ロードログを表示する (F4)"
|
||||
|
||||
# _developer\developer.rpym:60
|
||||
old "Hide Image Load Log (F4)"
|
||||
new "画像ロードログを隠す (F4)"
|
||||
|
||||
# _developer\developer.rpym:447
|
||||
old "Type to filter: "
|
||||
new "フィルタして検索: "
|
||||
|
||||
# _developer\developer.rpym:575
|
||||
old "Textures: [tex_count] ([tex_size_mb:.1f] MB)"
|
||||
new "テクスチャー: [tex_count] ([tex_size_mb:.1f] MB)"
|
||||
|
||||
# _developer\developer.rpym:579
|
||||
old "Image cache: [cache_pct:.1f]% ([cache_size_mb:.1f] MB)"
|
||||
new "イメージキャッシュ: [cache_pct:.1f]% ([cache_size_mb:.1f] MB)"
|
||||
|
||||
|
||||
@@ -200,3 +200,38 @@ translate japanese strings:
|
||||
old "Opens a console to allow debugging the problem."
|
||||
new "コンソールを開き、問題をデバッグします。"
|
||||
|
||||
|
||||
translate japanese strings:
|
||||
|
||||
# 00gltest.rpy:70
|
||||
old "Renderer"
|
||||
new "レンダラー"
|
||||
|
||||
# 00gltest.rpy:89
|
||||
old "NPOT"
|
||||
new "NPOT"
|
||||
|
||||
# 00gltest.rpy:131
|
||||
old "Powersave"
|
||||
new "パワーセーブ"
|
||||
|
||||
# 00gltest.rpy:145
|
||||
old "Framerate"
|
||||
new "フレームレート"
|
||||
|
||||
# 00gltest.rpy:149
|
||||
old "Screen"
|
||||
new "スクリーン"
|
||||
|
||||
# 00gltest.rpy:153
|
||||
old "60"
|
||||
new "60"
|
||||
|
||||
# 00gltest.rpy:157
|
||||
old "30"
|
||||
new "30"
|
||||
|
||||
# 00gltest.rpy:163
|
||||
old "Tearing"
|
||||
new "ティアリング"
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@ translate japanese strings:
|
||||
|
||||
# gui.rpy:5
|
||||
old "## The init offset statement causes the init code in this file to run before init code in any other file."
|
||||
new "## このファイルは GUI をカスタマイズする基本的なオプションを記載しています。次の init offset 文は、このファイルの init コードを他のファイルよりも先に実行しています。"
|
||||
new "## このファイルは GUI をカスタマイズする基本的なオプションを記載しています。次の init offset ステートメントは、このファイルの init コードを他のファイルよりも先に実行しています。"
|
||||
|
||||
# gui.rpy:9
|
||||
old "## Calling gui.init resets the styles to sensible default values, and sets the width and height of the game."
|
||||
@@ -35,15 +35,15 @@ translate japanese strings:
|
||||
|
||||
# gui.rpy:32
|
||||
old "## The small color is used for small text, which needs to be brighter/darker to achieve the same effect."
|
||||
new "## スモールカラー。明るさを調節する必要のあるクイックメニューなどの小さなテキストボタンに使います。"
|
||||
new "## スモールカラー。クイックメニューなどの、明るさを調節する必要のある小さなテキストボタンに使います。"
|
||||
|
||||
# gui.rpy:36
|
||||
old "## The color that is used for buttons and bars that are hovered."
|
||||
new "## hover(フォーカス中)のテキストボタンのカラー。また、バーの充足部分(左側)・hover のスライダーのつまみ等の画像を再生成するときにも使われます。"
|
||||
new "## hover(フォーカス中)のテキストボタンのカラー。また、バーの充足部分(左側)やスライダーのつまみ等の画像を再生成するときにも使われます。"
|
||||
|
||||
# gui.rpy:39
|
||||
old "## The color used for a text button when it is selected but not focused. A button is selected if it is the current screen or preference value."
|
||||
new "## selected(選択中)のテキストボタンのカラー。ボタンは、現在の環境設定の値や表示中のスクリーンと一致するものが選択中になります。"
|
||||
new "## selected(選択中)のテキストボタンのカラー。ボタンが現在のスクリーンであったり、環境設定の値と一致したりすると、ボタンは選択中になります。"
|
||||
|
||||
# gui.rpy:43
|
||||
old "## The color used for a text button when it cannot be selected."
|
||||
@@ -51,11 +51,11 @@ translate japanese strings:
|
||||
|
||||
# gui.rpy:46
|
||||
old "## Colors used for the portions of bars that are not filled in. These are not used directly, but are used when re-generating bar image files."
|
||||
new "## バーの非充足部分(右側)やスライダーの背景部分のカラー。バーやスライダーのカラーは、ゲームでは直接使われず GUI を変更・更新した場合の画像生成に使われます。"
|
||||
new "## バーの非充足部分(右側)やスライダーの背景部分のカラー。バーやスライダーのカラーは直接使われず、 GUI を変更・更新した場合の画像生成に使われます。"
|
||||
|
||||
# gui.rpy:51
|
||||
old "## The colors used for dialogue and menu choice text."
|
||||
new "## 次の text_color は台詞や選択肢のテキストのカラーです。その次の interface_text_color はヒストリーやヘルプなどそれ以外のテキストのカラーです。"
|
||||
new "## text_color は台詞や選択肢のテキストのカラーです。interface_text_color はヒストリーやヘルプなどそれ以外のテキストのカラーです。"
|
||||
|
||||
# gui.rpy:56
|
||||
old "## Fonts and Font Sizes"
|
||||
@@ -107,7 +107,7 @@ translate japanese strings:
|
||||
|
||||
# gui.rpy:92
|
||||
old "## Should we show the name and version of the game?"
|
||||
new "## メインメニューにゲームタイトルとそのバージョンを表示するかどうか。True なら表示します。(この変数は options.rpy で再定義されるため、options.rpy の同じコードを消去しないと反映されません)"
|
||||
new "## メインメニューにゲームタイトルとそのバージョンを表示するかどうか。True なら表示します。(この変数は options.rpy で再定義されるため、options.rpy の同じ文を消去しないと反映されません)"
|
||||
|
||||
# gui.rpy:96
|
||||
old "## Dialogue"
|
||||
@@ -142,7 +142,7 @@ translate japanese strings:
|
||||
new "## ネームボックスのボーダーのサイズ。左、上、右、下の順で指定します。ボックスのサイズは、その中に表示されるキャラクター名のサイズから更にボーダー分拡張したサイズになります。"
|
||||
|
||||
# gui.rpy:127
|
||||
old "## If True, the background of the namebox will be tiled, if False, the background if the namebox will be scaled."
|
||||
old "## If True, the background of the namebox will be tiled, if False, the background of the namebox will be scaled."
|
||||
new "## True に設定すると、ネームボックスの背景画像をスケーリングではなくタイリングで表示します。"
|
||||
|
||||
# gui.rpy:132
|
||||
@@ -284,7 +284,7 @@ radio と check は環境設定の各項目のボタン(デフォルトでは
|
||||
|
||||
# gui.rpy:279
|
||||
old "## These variables control the look of frames that can contain user interface components when an overlay or window is not present."
|
||||
new "## 以下の変数は、インターフェースのコンポーネントを収納するフレームを制御します。フレームは、ウィンドウやオーバーレイが用いられない場面で使われます。"
|
||||
new "## 以下の変数は、インターフェースのコンポーネントを収納するフレームを制御します。フレームは、ウィンドウやオーバーレイが用意されていない場面で使われます。"
|
||||
|
||||
# gui.rpy:282
|
||||
old "## Generic frames that are introduced by player code."
|
||||
@@ -445,3 +445,22 @@ translate japanese strings:
|
||||
old "## Change the size and spacing of various things."
|
||||
new "## 様々なサイズとスペーシングを変更。"
|
||||
|
||||
|
||||
translate japanese strings:
|
||||
|
||||
# gui.rpy:5
|
||||
old "## The init offset statement causes the initialization statements in this file to run before init statements in any other file."
|
||||
new "## このファイルは GUI をカスタマイズする基本的なオプションを記載しています。次の init offset ステートメントにより、このファイルの init 文は他のファイルの init 文よりも先に実行されます。"
|
||||
|
||||
# gui.rpy:282
|
||||
old "## Generic frames."
|
||||
new "## 一般的なフレーム。デフォルトのインターフェースでは未使用です。画像は gui/frame.png。"
|
||||
|
||||
# gui.rpy:302
|
||||
old "## The default GUI only uses sliders and vertical scrollbars. All of the other bars are only used in creator-written screens."
|
||||
new "## デフォルトの GUI はスライダーと垂直スクロールバーだけを使用します。他のバーは開発者が追加したスクリーンでのみ使われます。"
|
||||
|
||||
# gui.rpy:363
|
||||
old "## The maximum number of NVL-mode entries Ren'Py will display. When more entries than this are to be show, the oldest entry will be removed."
|
||||
new "## NVL モードにおける、一度に表示されるエントリー(1台詞)の最大数。この値以上のエントリーを表示しようとすると、一番古いエントリーが取り除かれます。"
|
||||
|
||||
|
||||
@@ -34,8 +34,8 @@ translate japanese strings:
|
||||
new "Android パッケージをビルドするには、RAPT をダウンロード・展開し、Ren'Py のディレクトリーに設置して下さい。その後、Ren'Py を再起動して下さい。"
|
||||
|
||||
# android.rpy:31
|
||||
old "A 32-bit Java Development Kit is required to build Android packages on Windows. The JDK is different from the JRE, so it's possible you have Java without having the JDK.\n\nPlease {a=http://www.oracle.com/technetwork/java/javase/downloads/index.html}download and install the JDK{/a}, then restart the Ren'Py launcher."
|
||||
new "Windows では、Android パッケージのビルドに 32-bit の Java 開発キットが必要です。JDK は JRE とは異なるため、JDK が無くても Java が利用できます。\n\n{a=http://www.oracle.com/technetwork/java/javase/downloads/index.html}JDK のダウンロードとインストール{/a}を行い、Ren'Py ランチャーを再起動して下さい。"
|
||||
old "An x86 Java Development Kit is required to build Android packages on Windows. The JDK is different from the JRE, so it's possible you have Java without having the JDK.\n\nPlease {a=http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html}download and install the JDK{/a}, then restart the Ren'Py launcher."
|
||||
new "Windows では、Android パッケージのビルドに 32-bit の Java 開発キットが必要です。JDK は JRE とは異なるため、JDK が無くても Java が利用できます。\n\n{a=http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html}JDK のダウンロードとインストール{/a}を行い、Ren'Py ランチャーを再起動して下さい。"
|
||||
|
||||
# android.rpy:32
|
||||
old "RAPT has been installed, but you'll need to install the Android SDK before you can build Android packages. Choose Install SDK to do this."
|
||||
@@ -563,7 +563,7 @@ translate japanese strings:
|
||||
|
||||
# gui7.rpy:341
|
||||
old "What resolution should the project use? Although Ren'Py can scale the window up and down, this is the initial size of the window, the size at which assets should be drawn, and the size at which the assets will be at their sharpest.\n\nThe default of 1280x720 is a reasonable compromise."
|
||||
new "どの解像度をこのプロジェクトに使用しますか? Ren'py はウィンドウを拡大縮小することができますが、この設定は初期のウィンドウサイズ、描画される各アセットのサイズ、アセットが最もシャープに見えるサイズを決定します。\n\nデフォルトの 1280x720 が合理的な妥協サイズです。"
|
||||
new "どの解像度をこのプロジェクトに使用しますか? Ren'py はウィンドウを拡大縮小することができますが、この設定は最初のウィンドウサイズ、描画される各アセットのサイズ、アセットが最もシャープに見えるサイズを決定します。\n\nデフォルトの 1280x720 が理にかなった推奨サイズです。"
|
||||
|
||||
# gui7.rpy:389
|
||||
old "Creating the new project..."
|
||||
@@ -1244,3 +1244,81 @@ translate japanese strings:
|
||||
old "Extract Dialogue: [project.current.display_name!q]"
|
||||
new "台詞の抽出: [project.current.display_name!q]"
|
||||
|
||||
|
||||
translate japanese strings:
|
||||
|
||||
# dmgcheck.rpy:50
|
||||
old "Ren'Py is running from a read only folder. Some functionality will not work."
|
||||
new "Ren'Py が読み取り専用フォルダーで起動しています。使えない機能があります。"
|
||||
|
||||
# dmgcheck.rpy:50
|
||||
old "This is probably because Ren'Py is running directly from a Macintosh drive image. To fix this, quit this launcher, copy the entire %s folder somewhere else on your computer, and run Ren'Py again."
|
||||
new "原因は Ren'Py が Macintosh drive image から直接起動しているためだと思われます.。この問題を解決するには、ランチャーを閉じて %s フォルダー全体をコンピューターのどこか別の場所へ移動してから、もう一度 Ren'Py を起動してみてください。"
|
||||
|
||||
# gui7.rpy:357
|
||||
old "Custom. The GUI is optimized for a 16:9 aspect ratio."
|
||||
new "カスタム。GUI は 16:9 のアスペクト比に最適化されています。"
|
||||
|
||||
# gui7.rpy:372
|
||||
old "WIDTH"
|
||||
new "画面の幅"
|
||||
|
||||
# gui7.rpy:372
|
||||
old "Please enter the width of your game, in pixels."
|
||||
new "ピクセルでゲーム画面の幅を入力してください。"
|
||||
|
||||
# gui7.rpy:377
|
||||
old "The width must be a number."
|
||||
new "画面の幅は数字でなければなりません。"
|
||||
|
||||
# gui7.rpy:379
|
||||
old "HEIGHT"
|
||||
new "画面の高さ"
|
||||
|
||||
# gui7.rpy:379
|
||||
old "Please enter the height of your game, in pixels."
|
||||
new "ピクセルでゲーム画面の高さを入力してください。"
|
||||
|
||||
# gui7.rpy:384
|
||||
old "The height must be a number."
|
||||
new "画面の高さは数字でなければなりません。"
|
||||
|
||||
|
||||
translate japanese strings:
|
||||
|
||||
# editor.rpy:152
|
||||
old "(Recommended) A modern and approachable text editor."
|
||||
new "(推奨)モダンで親しみやすいテキストエディターです。"
|
||||
|
||||
# editor.rpy:164
|
||||
old "Up to 150 MB download required."
|
||||
new "最大 150 MB のダウンロードが必要です。"
|
||||
|
||||
# editor.rpy:178
|
||||
old "A mature editor. Editra lacks the IME support required for Chinese, Japanese, and Korean text input."
|
||||
new "成熟したエディターです。Editra は中国語・韓国語・日本語の入力に必要な IME のサポートに欠陥があります。"
|
||||
|
||||
# editor.rpy:179
|
||||
old "A mature editor. Editra lacks the IME support required for Chinese, Japanese, and Korean text input. On Linux, Editra requires wxPython."
|
||||
new "成熟したエディターです。Editra は中国語・韓国語・日本語の入力に必要な IME のサポートに欠陥があります。Linux では Editra は wxpython を必要とします。"
|
||||
|
||||
# editor.rpy:219
|
||||
old "System Editor"
|
||||
new "システムエディタ―"
|
||||
|
||||
# editor.rpy:235
|
||||
old "None"
|
||||
new "無効"
|
||||
|
||||
# editor.rpy:338
|
||||
old "Edit [text]."
|
||||
new "Edit [text]."
|
||||
|
||||
# front_page.rpy:215
|
||||
old "Open project"
|
||||
new "プロジェクトを開く"
|
||||
|
||||
# front_page.rpy:221
|
||||
old "Actions"
|
||||
new "アクション"
|
||||
|
||||
|
||||
@@ -15,7 +15,7 @@ translate japanese strings:
|
||||
|
||||
# options.rpy:12
|
||||
old "## A human-readable name of the game. This is used to set the default window title, and shows up in the interface and error reports."
|
||||
new "## 人が読みやすいゲーム名。ゲーム名はデフォルトのウィンドウタイトルに使われる他、インターフェースやエラーリポートにも表示されます。"
|
||||
new "## 人の目で読み取れるゲーム名。ゲーム名はデフォルトのウィンドウタイトルに使われる他、インターフェースやエラーリポートにも表示されます。"
|
||||
|
||||
# options.rpy:15
|
||||
old "## The _() surrounding the string marks it as eligible for translation."
|
||||
@@ -51,19 +51,19 @@ translate japanese strings:
|
||||
|
||||
# options.rpy:55
|
||||
old "## To allow the user to play a test sound on the sound or voice channel, uncomment a line below and use it to set a sample sound to play."
|
||||
new "## サウンドやボイスの設定画面でユーザーがテストサウンドを再生できるようにしたい場合、以下の行をアンコメントしてサンプルサウンドを指定します。"
|
||||
new "## サウンドやボイスの設定画面で、ユーザーがテストサウンドを再生可能にする場合、以下の行をアンコメントしてサンプルサウンドを指定します。"
|
||||
|
||||
# options.rpy:62
|
||||
old "## Uncomment the following line to set an audio file that will be played while the player is at the main menu. This file will continue playing into the game, until it is stopped or another file is played."
|
||||
new "## 次の行をアンコメントしてオーディオファイルを指定すると、メインメニューで再生することができます。このファイルは、停止するか他の音楽が再生されない限りゲーム中で流れ続けます。"
|
||||
new "## 次の行をアンコメントしてオーディオファイルを指定すると、メインメニューで再生されます。このファイルは、停止するか他の音楽が再生されない限りゲーム中で流れ続けます。"
|
||||
|
||||
# options.rpy:69
|
||||
old "## Transitions"
|
||||
new "## トランジション(画面遷移効果)"
|
||||
new "## トランジション"
|
||||
|
||||
# options.rpy:71
|
||||
old "## These variables set transitions that are used when certain events occur. Each variable should be set to a transition, or None to indicate that no transition should be used."
|
||||
new "## 以下の変数は、メニュー切り替えなどのイベントに対するトランジションを設定します。各変数にはトランジションオブジェクトを指定します。トランジションを使わない場合は None に設定します。"
|
||||
new "## 以下の変数は、メニュー切り替えなどのイベントに対するトランジションを設定します。各変数にはトランジションを指定します。トランジションを使わない場合は None に設定します。"
|
||||
|
||||
# options.rpy:75
|
||||
old "## Entering or exiting the game menu."
|
||||
@@ -79,7 +79,7 @@ translate japanese strings:
|
||||
|
||||
# options.rpy:91
|
||||
old "## A variable to set the transition used when the game starts does not exist. Instead, use a with statement after showing the initial scene."
|
||||
new "## メインメニューからゲームを開始する時のトランジションは、ここでは設定できません。代わりに、ゲーム開始後の最初のシーンで with ステートメント(文)を使ってください。"
|
||||
new "## メインメニューからゲームを開始する時のトランジションは、ここでは設定できません。代わりに、ゲーム開始後の最初のシーンで with ステートメントを使ってください。"
|
||||
|
||||
# options.rpy:96
|
||||
old "## Window management"
|
||||
@@ -91,7 +91,7 @@ translate japanese strings:
|
||||
|
||||
# options.rpy:103
|
||||
old "## After the game has started, this can be changed with the \"window show\", \"window hide\", and \"window auto\" statements."
|
||||
new "## ゲーム開始後は、\"window show\"、\"window hide\"、\"window auto\" ステートメントで変更することができます。"
|
||||
new "## ゲーム開始後でも \"window show\"、\"window hide\"、\"window auto\" ステートメントで変更することができます。"
|
||||
|
||||
# options.rpy:109
|
||||
old "## Transitions used to show and hide the dialogue window"
|
||||
@@ -199,5 +199,19 @@ translate japanese strings:
|
||||
|
||||
# options.rpy:196
|
||||
old "## Set this to a string containing your Apple Developer ID Application to enable codesigning on the Mac. Be sure to change it to your own Apple-issued ID."
|
||||
new "## Mac のコード署名を有効にするため Apple Developer ID アプリケーション を含む文字列を設定します。必ず Apple が発行したあなたの ID に変更してください。"
|
||||
new "## Mac のコード署名を有効にするために Apple Developer ID アプリケーション を含む文字列を設定します。必ず Apple が発行したあなたの ID に変更してください。"
|
||||
|
||||
|
||||
translate japanese strings:
|
||||
|
||||
# options.rpy:81
|
||||
old "## Between screens of the game menu."
|
||||
new "## ゲームメニューのスクリーンを切り替える時のトランジション。"
|
||||
|
||||
|
||||
translate japanese strings:
|
||||
|
||||
# options.rpy:31
|
||||
old "## Text that is placed on the game's about screen. Place the text between the triple-quotes, and leave a blank line between paragraphs."
|
||||
new "## About(バージョン情報)スクリーンに表示されるテキスト。トリプルクオートの間にテキストを入力します。段落の間には空行を挿入して下さい。"
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ translate japanese strings:
|
||||
|
||||
# screens.rpy:98
|
||||
old "## This screen must create a text displayable with id \"what\", as Ren'Py uses this to manage text display. It can also create displayables with id \"who\" and id \"window\" to apply style properties."
|
||||
new "## このスクリーンは、テキストを表示するために \"what\" のIDを持つ text displayable(表示可能オブジェクト)を必ず作成しなければなりません。また、スタイルのプロパティを適用するために、ID \"who\" とID \"window\" を持つ text displayable も作成するといいでしょう。"
|
||||
new "## このスクリーンは、テキストを表示するために \"what\" のIDを持つ text displayable を必ず作成しなければなりません。また、スタイルのプロパティを適用するために、ID \"who\" とID \"window\" を持つ text displayable も作成するといいでしょう。"
|
||||
|
||||
# screens.rpy:102
|
||||
old "## https://www.renpy.org/doc/html/screen_special.html#say"
|
||||
@@ -39,7 +39,7 @@ translate japanese strings:
|
||||
|
||||
# screens.rpy:174
|
||||
old "## This screen must create an input displayable with id \"input\" to accept the various input parameters."
|
||||
new "## このスクリーンは input のパラメーター を受け付けるために \"input\" をIDに持つ input displayable(表示可能オブジェクト)を作成する必要があります。"
|
||||
new "## このスクリーンは input のパラメーター を受け付けるために \"input\" をIDに持つ input displayable を作成する必要があります。"
|
||||
|
||||
# screens.rpy:177
|
||||
old "## http://www.renpy.org/doc/html/screen_special.html#input"
|
||||
@@ -51,7 +51,7 @@ translate japanese strings:
|
||||
|
||||
# screens.rpy:207
|
||||
old "## This screen is used to display the in-game choices presented by the menu statement. The one parameter, items, is a list of objects, each with caption and action fields."
|
||||
new "## このスクリーンは、ゲーム内の選択肢を表示するのに使います。items のパラメーターは caption(選択肢のテキスト)と action(クリック時の実行内容)を要素に持つオブジェクトのリスト(配列)です。"
|
||||
new "## このスクリーンは、ゲーム内の選択肢を表示する menu ステートメントに使います。items のパラメーターは caption(選択肢のテキスト)と action(クリック時の実行内容)を要素に持つオブジェクトのリスト(配列)です。"
|
||||
|
||||
# screens.rpy:211
|
||||
old "## http://www.renpy.org/doc/html/screen_special.html#choice"
|
||||
@@ -67,7 +67,7 @@ translate japanese strings:
|
||||
|
||||
# screens.rpy:246
|
||||
old "## The quick menu is displayed in-game to provide easy access to the out-of-game menus."
|
||||
new "## クイックメニューはゲーム中つねに表示されるスクリーンで、ゲーム外の機能に素早くアクセスすることができます。"
|
||||
new "## クイックメニューはゲーム中に常時表示されるスクリーンで、ゲーム外の機能に素早くアクセスすることができます。"
|
||||
|
||||
# screens.rpy:251
|
||||
old "## Ensure this appears on top of other screens."
|
||||
@@ -182,7 +182,7 @@ translate japanese strings:
|
||||
|
||||
# screens.rpy:369
|
||||
old "## The use statement includes another screen inside this one. The actual contents of the main menu are in the navigation screen."
|
||||
new "## use 文は、他のスクリーンを現在のスクリーンの内に表示するのに使います。メインメニューの実際のコンテンツは navigation(ナビゲーション)スクリーンです。"
|
||||
new "## use ステートメントは、他のスクリーンを現在のスクリーンの内に表示するのに使います。メインメニューの実際のコンテンツは navigation(ナビゲーション)スクリーンです。"
|
||||
|
||||
# screens.rpy:413
|
||||
old "## Game Menu screen"
|
||||
@@ -218,7 +218,7 @@ translate japanese strings:
|
||||
|
||||
# screens.rpy:551
|
||||
old "## This use statement includes the game_menu screen inside this one. The vbox child is then included inside the viewport inside the game_menu screen."
|
||||
new "## 次の use 文は game_menu(ゲームメニュー)スクリーンをこのスクリーンの内に表示しています。use 文の子(内包されたオブジェクト)の vbox は game_menu スクリーンの中の viewport に配置されます。"
|
||||
new "## 次の use ステートメントは game_menu(ゲームメニュー)スクリーンをこのスクリーンの内に表示しています。use 文の子(内包されたオブジェクト)の vbox は game_menu スクリーンの中の viewport に配置されます。"
|
||||
|
||||
# screens.rpy:561
|
||||
old "Version [config.version!t]\n"
|
||||
@@ -561,7 +561,7 @@ translate japanese strings:
|
||||
|
||||
# screens.rpy:1124
|
||||
old "## Additional screens"
|
||||
new "## 追加スクリーン"
|
||||
new "## 付加的なスクリーン"
|
||||
|
||||
# screens.rpy:1128
|
||||
old "## Confirm screen"
|
||||
|
||||
@@ -5,13 +5,13 @@
|
||||
|
||||
|
||||
# まず最初に、ゲームに使うキャラクター(台詞を表示するオブジェクト)を定義します。
|
||||
# 最初のパラメーターは、テキストウィンドウに表示されるキャラクターの名前です。
|
||||
# 一番目のパラメーターは、テキストウィンドウに表示されるキャラクターの名前です。
|
||||
# color のパラメーターを追加すると、キャラクターの名前を色付けできます。
|
||||
|
||||
define e = Character('Eileen', color="#c8ffc8")
|
||||
|
||||
|
||||
# label ステートメント(命令文)はゲームの処理をまとめてラベル付けします。
|
||||
# label ステートメント(文)はゲームの処理をまとめてラベル付けします。
|
||||
# ラベル間の移動は jump ステートメントか call ステートメントを使います。
|
||||
|
||||
# ゲームは start ラベルからスタートします。
|
||||
@@ -20,12 +20,12 @@ label start:
|
||||
|
||||
# 背景を表示します。デフォルトではプレースホルダー(仮画像)を使用しますが、
|
||||
# images ディレクトリーにファイル(ファイル名は "bg room.png" や "bg room.jpg")
|
||||
# を追加すると表示することができます。
|
||||
# を追加することにより表示できます。
|
||||
|
||||
scene bg room
|
||||
|
||||
# スプライト(立ち絵)を表示します。ここではプレースホルダーを使用していますが、
|
||||
# images ディレクトリーに "eileen happy.png" と命名したファイルを追加すると
|
||||
# images ディレクトリーに "eileen happy.png" などと命名したファイルを追加すると
|
||||
# 表示することができます。
|
||||
|
||||
# at ステートメントは画像の表示する位置を調整します。
|
||||
@@ -40,7 +40,7 @@ label start:
|
||||
with dissolve
|
||||
|
||||
# 音楽を再生します。ここではタグを利用して無音を再生していますが、
|
||||
# game ディレクトリーに "music.ogg" と命名したファイルを追加すると
|
||||
# game ディレクトリーに "music.ogg" などと命名したファイルを追加すると
|
||||
# play music "music.ogg" の形で再生することができます。
|
||||
|
||||
# 効果音を再生する時は play audio "filename" を使用します。
|
||||
@@ -50,8 +50,6 @@ label start:
|
||||
|
||||
# 以下は台詞を表示します。
|
||||
|
||||
"Hello, world."
|
||||
|
||||
e "Ren'Py の新しいゲームを作成しました。"
|
||||
|
||||
e "ストーリー、画像、音楽を追加すれば、世界にリリースすることができます!"
|
||||
|
||||
@@ -3,155 +3,155 @@ translate korean strings:
|
||||
|
||||
# 00action_file.rpy:26
|
||||
old "{#weekday}Monday"
|
||||
new "{#weekday}Monday"
|
||||
new "{#weekday}월요일"
|
||||
|
||||
# 00action_file.rpy:26
|
||||
old "{#weekday}Tuesday"
|
||||
new "{#weekday}Tuesday"
|
||||
new "{#weekday}화요일"
|
||||
|
||||
# 00action_file.rpy:26
|
||||
old "{#weekday}Wednesday"
|
||||
new "{#weekday}Wednesday"
|
||||
new "{#weekday}수요일"
|
||||
|
||||
# 00action_file.rpy:26
|
||||
old "{#weekday}Thursday"
|
||||
new "{#weekday}Thursday"
|
||||
new "{#weekday}목요일"
|
||||
|
||||
# 00action_file.rpy:26
|
||||
old "{#weekday}Friday"
|
||||
new "{#weekday}Friday"
|
||||
new "{#weekday}금요일"
|
||||
|
||||
# 00action_file.rpy:26
|
||||
old "{#weekday}Saturday"
|
||||
new "{#weekday}Saturday"
|
||||
new "{#weekday}토요일"
|
||||
|
||||
# 00action_file.rpy:26
|
||||
old "{#weekday}Sunday"
|
||||
new "{#weekday}Sunday"
|
||||
new "{#weekday}일일"
|
||||
|
||||
# 00action_file.rpy:37
|
||||
old "{#weekday_short}Mon"
|
||||
new "{#weekday_short}Mon"
|
||||
new "{#weekday_short}월"
|
||||
|
||||
# 00action_file.rpy:37
|
||||
old "{#weekday_short}Tue"
|
||||
new "{#weekday_short}Tue"
|
||||
new "{#weekday_short}화"
|
||||
|
||||
# 00action_file.rpy:37
|
||||
old "{#weekday_short}Wed"
|
||||
new "{#weekday_short}Wed"
|
||||
new "{#weekday_short}수"
|
||||
|
||||
# 00action_file.rpy:37
|
||||
old "{#weekday_short}Thu"
|
||||
new "{#weekday_short}Thu"
|
||||
new "{#weekday_short}목"
|
||||
|
||||
# 00action_file.rpy:37
|
||||
old "{#weekday_short}Fri"
|
||||
new "{#weekday_short}Fri"
|
||||
new "{#weekday_short}금"
|
||||
|
||||
# 00action_file.rpy:37
|
||||
old "{#weekday_short}Sat"
|
||||
new "{#weekday_short}Sat"
|
||||
new "{#weekday_short}토"
|
||||
|
||||
# 00action_file.rpy:37
|
||||
old "{#weekday_short}Sun"
|
||||
new "{#weekday_short}Sun"
|
||||
new "{#weekday_short}일"
|
||||
|
||||
# 00action_file.rpy:47
|
||||
old "{#month}January"
|
||||
new "{#month}January"
|
||||
new "{#month}1월"
|
||||
|
||||
# 00action_file.rpy:47
|
||||
old "{#month}February"
|
||||
new "{#month}February"
|
||||
new "{#month}2월"
|
||||
|
||||
# 00action_file.rpy:47
|
||||
old "{#month}March"
|
||||
new "{#month}March"
|
||||
new "{#month}3월"
|
||||
|
||||
# 00action_file.rpy:47
|
||||
old "{#month}April"
|
||||
new "{#month}April"
|
||||
new "{#month}4월"
|
||||
|
||||
# 00action_file.rpy:47
|
||||
old "{#month}May"
|
||||
new "{#month}May"
|
||||
new "{#month}5월"
|
||||
|
||||
# 00action_file.rpy:47
|
||||
old "{#month}June"
|
||||
new "{#month}June"
|
||||
new "{#month}6월"
|
||||
|
||||
# 00action_file.rpy:47
|
||||
old "{#month}July"
|
||||
new "{#month}July"
|
||||
new "{#month}7월"
|
||||
|
||||
# 00action_file.rpy:47
|
||||
old "{#month}August"
|
||||
new "{#month}August"
|
||||
new "{#month}8월"
|
||||
|
||||
# 00action_file.rpy:47
|
||||
old "{#month}September"
|
||||
new "{#month}September"
|
||||
new "{#month}9월"
|
||||
|
||||
# 00action_file.rpy:47
|
||||
old "{#month}October"
|
||||
new "{#month}October"
|
||||
new "{#month}10월"
|
||||
|
||||
# 00action_file.rpy:47
|
||||
old "{#month}November"
|
||||
new "{#month}November"
|
||||
new "{#month}11월"
|
||||
|
||||
# 00action_file.rpy:47
|
||||
old "{#month}December"
|
||||
new "{#month}December"
|
||||
new "{#month}12월"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Jan"
|
||||
new "{#month_short}Jan"
|
||||
new "{#month_short}1월"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Feb"
|
||||
new "{#month_short}Feb"
|
||||
new "{#month_short}2월"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Mar"
|
||||
new "{#month_short}Mar"
|
||||
new "{#month_short}3월"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Apr"
|
||||
new "{#month_short}Apr"
|
||||
new "{#month_short}4월"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}May"
|
||||
new "{#month_short}May"
|
||||
new "{#month_short}5월"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Jun"
|
||||
new "{#month_short}Jun"
|
||||
new "{#month_short}6월"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Jul"
|
||||
new "{#month_short}Jul"
|
||||
new "{#month_short}7월"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Aug"
|
||||
new "{#month_short}Aug"
|
||||
new "{#month_short}8월"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Sep"
|
||||
new "{#month_short}Sep"
|
||||
new "{#month_short}9월"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Oct"
|
||||
new "{#month_short}Oct"
|
||||
new "{#month_short}10월"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Nov"
|
||||
new "{#month_short}Nov"
|
||||
new "{#month_short}11월"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Dec"
|
||||
new "{#month_short}Dec"
|
||||
new "{#month_short}12월"
|
||||
|
||||
# 00action_file.rpy:235
|
||||
old "%b %d, %H:%M"
|
||||
@@ -187,7 +187,7 @@ translate korean strings:
|
||||
|
||||
# 00gui.rpy:233
|
||||
old "Are you sure you want to end the replay?"
|
||||
new "Are you sure you want to end the replay?"
|
||||
new "리플레이를 종료하겠습니까?"
|
||||
|
||||
# 00gui.rpy:234
|
||||
old "Are you sure you want to begin skipping?"
|
||||
@@ -199,7 +199,7 @@ translate korean strings:
|
||||
|
||||
# 00gui.rpy:236
|
||||
old "Are you sure you want to skip unseen dialogue to the next choice?"
|
||||
new "Are you sure you want to skip unseen dialogue to the next choice?"
|
||||
new "다음 선택지가 나타날 때까지 본 적이 없는 대사까지 모두 스킵하겠습니까?"
|
||||
|
||||
# 00keymap.rpy:250
|
||||
old "Saved screenshot as %s."
|
||||
@@ -207,15 +207,15 @@ translate korean strings:
|
||||
|
||||
# 00library.rpy:142
|
||||
old "Self-voicing disabled."
|
||||
new "Self-voicing disabled."
|
||||
new "대사 읽기를 끕니다."
|
||||
|
||||
# 00library.rpy:143
|
||||
old "Clipboard voicing enabled. "
|
||||
new "Clipboard voicing enabled. "
|
||||
new "대사 복사하기를 켭니다. "
|
||||
|
||||
# 00library.rpy:144
|
||||
old "Self-voicing enabled. "
|
||||
new "Self-voicing enabled. "
|
||||
new "대사 읽기를 켭니다. "
|
||||
|
||||
# 00library.rpy:179
|
||||
old "Skip Mode"
|
||||
@@ -223,7 +223,7 @@ translate korean strings:
|
||||
|
||||
# 00library.rpy:262
|
||||
old "This program contains free software under a number of licenses, including the MIT License and GNU Lesser General Public License. A complete list of software, including links to full source code, can be found {a=https://www.renpy.org/l/license}here{/a}."
|
||||
new "This program contains free software under a number of licenses, including the MIT License and GNU Lesser General Public License. A complete list of software, including links to full source code, can be found {a=https://www.renpy.org/l/license}here{/a}."
|
||||
new "이 프로그램은 MIT 라이선스와 GNU 라이선스를 포함한 여러 가지 라이선스의 적용을 받는 오픈소스 소프트웨어를 포함하고 있습니다. {a=https://www.renpy.org/l/license}이곳{/a}에서 포함된 모든 소프트웨어와 그 소스코드를 확인할 수 있습니다."
|
||||
|
||||
# 00preferences.rpy:422
|
||||
old "Clipboard voicing enabled. Press 'shift+C' to disable."
|
||||
@@ -239,7 +239,7 @@ translate korean strings:
|
||||
|
||||
# 00iap.rpy:217
|
||||
old "Contacting App Store\nPlease Wait..."
|
||||
new "Contacting App Store\nPlease Wait..."
|
||||
new "앱스토어와 통신 중\n잠시만 기다려주십시오..."
|
||||
|
||||
# 00updater.rpy:367
|
||||
old "The Ren'Py Updater is not supported on mobile devices."
|
||||
|
||||
@@ -23,7 +23,7 @@ translate korean strings:
|
||||
|
||||
# 00gltest.rpy:93
|
||||
old "Enable"
|
||||
new "Enable"
|
||||
new "활성"
|
||||
|
||||
# 00gltest.rpy:109
|
||||
old "Changes will take effect the next time this program is run."
|
||||
@@ -91,27 +91,27 @@ translate korean strings:
|
||||
|
||||
# 00gamepad.rpy:32
|
||||
old "Select Gamepad to Calibrate"
|
||||
new "Select Gamepad to Calibrate"
|
||||
new "보정할 게임패드 선택"
|
||||
|
||||
# 00gamepad.rpy:35
|
||||
old "No Gamepads Available"
|
||||
new "No Gamepads Available"
|
||||
new "사용 가능한 게임패드가 없습니다."
|
||||
|
||||
# 00gamepad.rpy:54
|
||||
old "Calibrating [name] ([i]/[total])"
|
||||
new "Calibrating [name] ([i]/[total])"
|
||||
new "[name]를 보정 중입니다. ([i]/[total])"
|
||||
|
||||
# 00gamepad.rpy:58
|
||||
old "Press or move the [control!r] [kind]."
|
||||
new "Press or move the [control!r] [kind]."
|
||||
new "[control!r] [kind]를 누르거나 이동합니다."
|
||||
|
||||
# 00gamepad.rpy:66
|
||||
old "Skip (A)"
|
||||
new "Skip (A)"
|
||||
new "스킵 (A)"
|
||||
|
||||
# 00gamepad.rpy:69
|
||||
old "Back (B)"
|
||||
new "Back (B)"
|
||||
new "뒤로 (B)"
|
||||
|
||||
# _errorhandling.rpym:495
|
||||
old "Open Traceback"
|
||||
@@ -123,11 +123,11 @@ translate korean strings:
|
||||
|
||||
# _errorhandling.rpym:499
|
||||
old "Copy to Clipboard"
|
||||
new "Copy to Clipboard"
|
||||
new "클립보드로 복사"
|
||||
|
||||
# _errorhandling.rpym:501
|
||||
old "Copies the traceback.txt file to the clipboard."
|
||||
new "Copies the traceback.txt file to the clipboard."
|
||||
new "traceback.txt 파일을 클립보드로 복사합니다."
|
||||
|
||||
# _errorhandling.rpym:519
|
||||
old "An exception has occurred."
|
||||
@@ -175,5 +175,5 @@ translate korean strings:
|
||||
|
||||
# _errorhandling.rpym:612
|
||||
old "Copies the errors.txt file to the clipboard."
|
||||
new "Copies the errors.txt file to the clipboard."
|
||||
new "errors.txt 파일을 클립보드로 복사합니다."
|
||||
|
||||
|
||||
@@ -3,409 +3,409 @@ translate korean strings:
|
||||
|
||||
# gui.rpy:2
|
||||
old "## Initialization"
|
||||
new "## Initialization"
|
||||
new "## 초기화"
|
||||
|
||||
# gui.rpy:5
|
||||
old "## The init offset statement causes the init code in this file to run before init code in any other file."
|
||||
new "## The init offset statement causes the init code in this file to run before init code in any other file."
|
||||
new "## 이 파일에서 init offset 문을 사용하면 이 파일의 init 코드가 다른 파일의 init 코드보다 먼저 실행됩니다."
|
||||
|
||||
# gui.rpy:9
|
||||
old "## Calling gui.init resets the styles to sensible default values, and sets the width and height of the game."
|
||||
new "## Calling gui.init resets the styles to sensible default values, and sets the width and height of the game."
|
||||
new "## gui.init의 호출은 스타일을 합리적인 기본값으로 재설정하고, 게임의 너비(width)와 높이(height)를 설정합니다."
|
||||
|
||||
# gui.rpy:21
|
||||
old "## Colors"
|
||||
new "## Colors"
|
||||
new "## 색상"
|
||||
|
||||
# gui.rpy:23
|
||||
old "## The colors of text in the interface."
|
||||
new "## The colors of text in the interface."
|
||||
new "## 인터페이스에서 글자의 색상입니다."
|
||||
|
||||
# gui.rpy:25
|
||||
old "## An accent color used throughout the interface to label and highlight text."
|
||||
new "## An accent color used throughout the interface to label and highlight text."
|
||||
new "## 강조 색상은 레이블(label)과 강조된 글자로 인터페이스 전체에서 사용됩니다."
|
||||
|
||||
# gui.rpy:29
|
||||
old "## The color used for a text button when it is neither selected nor hovered."
|
||||
new "## The color used for a text button when it is neither selected nor hovered."
|
||||
new "## 텍스트 버튼(text button)이 선택(selected)됐거나 커서를 올리지(hovered) 않았을 때 사용됩니다."
|
||||
|
||||
# gui.rpy:32
|
||||
old "## The small color is used for small text, which needs to be brighter/darker to achieve the same effect."
|
||||
new "## The small color is used for small text, which needs to be brighter/darker to achieve the same effect."
|
||||
new "## 작은(small) 색상은 같은 효과를 내기 위해 더 밝거나 어두워야 하는 작은 글자에 사용됩니다."
|
||||
|
||||
# gui.rpy:36
|
||||
old "## The color that is used for buttons and bars that are hovered."
|
||||
new "## The color that is used for buttons and bars that are hovered."
|
||||
new "## 버튼(button)과 막대(bar)에 커서를 올렸을 때(hovered) 사용됩니다."
|
||||
|
||||
# gui.rpy:39
|
||||
old "## The color used for a text button when it is selected but not focused. A button is selected if it is the current screen or preference value."
|
||||
new "## The color used for a text button when it is selected but not focused. A button is selected if it is the current screen or preference value."
|
||||
new "## 텍스트 버튼(text button)에 선택됐지만(selected) 포커스되지(focused) 않았을 때 사용됩니다. 버튼(button)은 현재 화면이거나 설정값인 경우 선택됨(selected)이 됩니다."
|
||||
|
||||
# gui.rpy:43
|
||||
old "## The color used for a text button when it cannot be selected."
|
||||
new "## The color used for a text button when it cannot be selected."
|
||||
new "## 텍스트 버튼(text button)이 선택되지(selected) 않았을 때 사용됩니다."
|
||||
|
||||
# gui.rpy:46
|
||||
old "## Colors used for the portions of bars that are not filled in. These are not used directly, but are used when re-generating bar image files."
|
||||
new "## Colors used for the portions of bars that are not filled in. These are not used directly, but are used when re-generating bar image files."
|
||||
new "## 채워지지 않은 빈 막대(bar)에 사용됩니다. 이것은 바로 사용되지 않지만, 막대(bar) 이미지 파일이 재생성됐을 때 사용됩니다."
|
||||
|
||||
# gui.rpy:51
|
||||
old "## The colors used for dialogue and menu choice text."
|
||||
new "## The colors used for dialogue and menu choice text."
|
||||
new "## 대사(dialogue)와 선택지(menu choice)의 글자에서 사용됩니다."
|
||||
|
||||
# gui.rpy:56
|
||||
old "## Fonts and Font Sizes"
|
||||
new "## Fonts and Font Sizes"
|
||||
new "## 글자와 글자 크기"
|
||||
|
||||
# gui.rpy:58
|
||||
old "## The font used for in-game text."
|
||||
new "## The font used for in-game text."
|
||||
new "## 인-게임 글자에 사용됩니다."
|
||||
|
||||
# gui.rpy:61
|
||||
old "## The font used for character names."
|
||||
new "## The font used for character names."
|
||||
new "## 캐릭터의 이름에 사용됩니다."
|
||||
|
||||
# gui.rpy:64
|
||||
old "## The font used for out-of-game text."
|
||||
new "## The font used for out-of-game text."
|
||||
new "## 인터페이스에 사용됩니다."
|
||||
|
||||
# gui.rpy:67
|
||||
old "## The size of normal dialogue text."
|
||||
new "## The size of normal dialogue text."
|
||||
new "## 일반 대사의 글자 크기입니다."
|
||||
|
||||
# gui.rpy:70
|
||||
old "## The size of character names."
|
||||
new "## The size of character names."
|
||||
new "## 캐릭터 이름의 글자 크기입니다."
|
||||
|
||||
# gui.rpy:73
|
||||
old "## The size of text in the game's user interface."
|
||||
new "## The size of text in the game's user interface."
|
||||
new "## 게임의 유저 인터페이스에서 글자의 크기입니다."
|
||||
|
||||
# gui.rpy:76
|
||||
old "## The size of labels in the game's user interface."
|
||||
new "## The size of labels in the game's user interface."
|
||||
new "## 게임의 유저 인터페이스에서 레이블(label)들의 글자 크기입니다."
|
||||
|
||||
# gui.rpy:79
|
||||
old "## The size of text on the notify screen."
|
||||
new "## The size of text on the notify screen."
|
||||
new "## 통지(notify) 화면의 글자 크기입니다."
|
||||
|
||||
# gui.rpy:82
|
||||
old "## The size of the game's title."
|
||||
new "## The size of the game's title."
|
||||
new "## 게임의 타이틀(title) 글자의 크기입니다."
|
||||
|
||||
# gui.rpy:86
|
||||
old "## Main and Game Menus"
|
||||
new "## Main and Game Menus"
|
||||
new "## 메인과 게임 메뉴들"
|
||||
|
||||
# gui.rpy:88
|
||||
old "## The images used for the main and game menus."
|
||||
new "## The images used for the main and game menus."
|
||||
new "## 이미지들은 메인(main)과 게임 메뉴(game menu)에 사용됩니다."
|
||||
|
||||
# gui.rpy:92
|
||||
old "## Should we show the name and version of the game?"
|
||||
new "## Should we show the name and version of the game?"
|
||||
new "## 게임의 이름과 버전을 보여줘야 할까요?"
|
||||
|
||||
# gui.rpy:96
|
||||
old "## Dialogue"
|
||||
new "## Dialogue"
|
||||
new "## 대사"
|
||||
|
||||
# gui.rpy:98
|
||||
old "## These variables control how dialogue is displayed on the screen one line at a time."
|
||||
new "## These variables control how dialogue is displayed on the screen one line at a time."
|
||||
new "## 이러한 변수들은 한 번에 한 줄의 대사가 어떻게 화면에 표시되는지 제어합니다."
|
||||
|
||||
# gui.rpy:101
|
||||
old "## The height of the textbox containing dialogue."
|
||||
new "## The height of the textbox containing dialogue."
|
||||
new "## 대사를 포함하는 텍스트 박스의 높이입니다."
|
||||
|
||||
# gui.rpy:104
|
||||
old "## The placement of the textbox vertically on the screen. 0.0 is the top, 0.5 is center, and 1.0 is the bottom."
|
||||
new "## The placement of the textbox vertically on the screen. 0.0 is the top, 0.5 is center, and 1.0 is the bottom."
|
||||
new "## 화면에 텍스트박스를 세로로 배치합니다. 0.0은 최상단, 0.5는 중앙, 그리고 1.0은 최하단입니다."
|
||||
|
||||
# gui.rpy:109
|
||||
old "## The placement of the speaking character's name, relative to the textbox. These can be a whole number of pixels from the left or top, or 0.5 to center."
|
||||
new "## The placement of the speaking character's name, relative to the textbox. These can be a whole number of pixels from the left or top, or 0.5 to center."
|
||||
new "## 말하는 캐릭터의 이름을 텍스트 박스를 기준으로 배치합니다. 이것은 좌측이나 최상단으로부터 전체 픽셀값의 숫자가 되거나, 0.5로 중앙이 될 수 있습니다."
|
||||
|
||||
# gui.rpy:114
|
||||
old "## The horizontal alignment of the character's name. This can be 0.0 for left-aligned, 0.5 for centered, and 1.0 for right-aligned."
|
||||
new "## The horizontal alignment of the character's name. This can be 0.0 for left-aligned, 0.5 for centered, and 1.0 for right-aligned."
|
||||
new "## 캐릭터들의 이름을 수평으로 정렬합니다. 이것은 0.0으로 좌측 정렬, 0.5로 중앙, 그리고 1.0으로 우측 정렬될 수 있습니다."
|
||||
|
||||
# gui.rpy:118
|
||||
old "## The width, height, and borders of the box containing the character's name, or None to automatically size it."
|
||||
new "## The width, height, and borders of the box containing the character's name, or None to automatically size it."
|
||||
new "## 캐릭터들의 이름이 들어 있는 박스의 너비, 높이, 그리고 테두리입니다. 혹은 그것을 None으로 자동 설정할 수 있습니다."
|
||||
|
||||
# gui.rpy:123
|
||||
old "## The borders of the box containing the character's name, in left, top, right, bottom order."
|
||||
new "## The borders of the box containing the character's name, in left, top, right, bottom order."
|
||||
new "## 캐릭터의 이름이 들어 있는 박스의 테두리를 좌측, 상단, 우측, 하단의 순서로 정합니다."
|
||||
|
||||
# gui.rpy:127
|
||||
old "## If True, the background of the namebox will be tiled, if False, the background if the namebox will be scaled."
|
||||
new "## If True, the background of the namebox will be tiled, if False, the background if the namebox will be scaled."
|
||||
old "## If True, the background of the namebox will be tiled, if False, the background of the namebox will be scaled."
|
||||
new "## 만약 참(True)이면, 네임박스의 배경은 바둑판식으로 배열(tiled)될 것이고, 거짓(False)이면, 네임박스의 배경은 채워질(scaled) 것입니다."
|
||||
|
||||
# gui.rpy:132
|
||||
old "## The placement of dialogue relative to the textbox. These can be a whole number of pixels relative to the left or top side of the textbox, or 0.5 to center."
|
||||
new "## The placement of dialogue relative to the textbox. These can be a whole number of pixels relative to the left or top side of the textbox, or 0.5 to center."
|
||||
new "## 텍스트박스에서 대사의 위치입니다. These can be a whole number of pixels relative to the left or top side of the textbox, or 0.5 to center."
|
||||
|
||||
# gui.rpy:138
|
||||
old "## The maximum width of dialogue text, in pixels."
|
||||
new "## The maximum width of dialogue text, in pixels."
|
||||
new "## 픽셀값에서 대사의 최대 너비입니다."
|
||||
|
||||
# gui.rpy:141
|
||||
old "## The horizontal alignment of the dialogue text. This can be 0.0 for left-aligned, 0.5 for centered, and 1.0 for right-aligned."
|
||||
new "## The horizontal alignment of the dialogue text. This can be 0.0 for left-aligned, 0.5 for centered, and 1.0 for right-aligned."
|
||||
new "## 대사 글자의 수평 정렬입니다. 이것은 0.0으로 좌측 정렬, 0.5로 중앙, 그리고 1.0으로 우측 정렬이 될 수 있습니다."
|
||||
|
||||
# gui.rpy:146
|
||||
old "## Buttons"
|
||||
new "## Buttons"
|
||||
new "## 버튼들"
|
||||
|
||||
# gui.rpy:148
|
||||
old "## These variables, along with the image files in gui/button, control aspects of how buttons are displayed."
|
||||
new "## These variables, along with the image files in gui/button, control aspects of how buttons are displayed."
|
||||
new "## 이러한 변수들은 GUI/버튼에서 이미지 파일들과 함께 어떻게 버튼이 표시되는지 제어합니다."
|
||||
|
||||
# gui.rpy:151
|
||||
old "## The width and height of a button, in pixels. If None, Ren'Py computes a size."
|
||||
new "## The width and height of a button, in pixels. If None, Ren'Py computes a size."
|
||||
new "## 픽셀값에서 버튼의 너비와 높이입니다. 만약 None이면, 렌파이가 크기를 계산합니다."
|
||||
|
||||
# gui.rpy:155
|
||||
old "## The borders on each side of the button, in left, top, right, bottom order."
|
||||
new "## The borders on each side of the button, in left, top, right, bottom order."
|
||||
new "## 좌측, 상단, 우측, 하단의 순서에서 버튼의 테두리 값입니다."
|
||||
|
||||
# gui.rpy:158
|
||||
old "## If True, the background image will be tiled. If False, the background image will be linearly scaled."
|
||||
new "## If True, the background image will be tiled. If False, the background image will be linearly scaled."
|
||||
new "## 만약 참(True)이면, 배경 이미지는 바둑판식으로 배열(tiled)될 것입니다. 만약 거짓(False)이면, 배경 이미지는 선으로 채워질(scaled) 것입니다."
|
||||
|
||||
# gui.rpy:162
|
||||
old "## The font used by the button."
|
||||
new "## The font used by the button."
|
||||
new "## 버튼에 사용된 글자의 폰트입니다."
|
||||
|
||||
# gui.rpy:165
|
||||
old "## The size of the text used by the button."
|
||||
new "## The size of the text used by the button."
|
||||
new "## 버튼에 사용된 글자의 크기입니다."
|
||||
|
||||
# gui.rpy:179
|
||||
old "## These variables override settings for different kinds of buttons. Please see the gui documentation for the kinds of buttons available, and what each is used for."
|
||||
new "## These variables override settings for different kinds of buttons. Please see the gui documentation for the kinds of buttons available, and what each is used for."
|
||||
new "## 이러한 변수는 다른 종류의 버튼 설정을 덮어씌웁니다. 사용 가능한 버튼의 종류와, 각각 무엇을 위해 사용하는지는 gui 문서를 확인해주세요."
|
||||
|
||||
# gui.rpy:183
|
||||
old "## These customizations are used by the default interface:"
|
||||
new "## These customizations are used by the default interface:"
|
||||
new "## 이러한 사용자 지정은 기본 인터페이스에 사용됩니다:"
|
||||
|
||||
# gui.rpy:198
|
||||
old "## You can also add your own customizations, by adding properly-named variables. For example, you can uncomment the following line to set the width of a navigation button."
|
||||
new "## You can also add your own customizations, by adding properly-named variables. For example, you can uncomment the following line to set the width of a navigation button."
|
||||
new "## 당신은 또한 설정된 이름의 변수를 추가함으로써 당신만의 커스텀을 추가할 수 있습니다. 예를 들어, 다음 행의 주석 표시를 제거하여 탐색(navigation) 버튼의 너비를 설정할 수 있습니다."
|
||||
|
||||
# gui.rpy:205
|
||||
old "## Choice Buttons"
|
||||
new "## Choice Buttons"
|
||||
new "## 선택 버튼들"
|
||||
|
||||
# gui.rpy:207
|
||||
old "## Choice buttons are used in the in-game menus."
|
||||
new "## Choice buttons are used in the in-game menus."
|
||||
new "## 선택 버튼은 인-게임 메뉴에 사용됩니다."
|
||||
|
||||
# gui.rpy:220
|
||||
old "## File Slot Buttons"
|
||||
new "## File Slot Buttons"
|
||||
new "## 파일 슬롯 버튼"
|
||||
|
||||
# gui.rpy:222
|
||||
old "## A file slot button is a special kind of button. It contains a thumbnail image, and text describing the contents of the save slot. A save slot uses image files in gui/button, like the other kinds of buttons."
|
||||
new "## A file slot button is a special kind of button. It contains a thumbnail image, and text describing the contents of the save slot. A save slot uses image files in gui/button, like the other kinds of buttons."
|
||||
new "## 파일 슬롯 버튼은 버튼의 특별한 종류입니다. 그것은 썸네일 이미지나 저장 슬롯의 콘텐츠를 설명하는 글자를 포함합니다. GUI/버튼에서 저장 슬롯은 버튼의 다른 종류와 같은 이미지 파일을 사용합니다."
|
||||
|
||||
# gui.rpy:226
|
||||
old "## The save slot button."
|
||||
new "## The save slot button."
|
||||
new "## 저장 슬롯 버튼입니다."
|
||||
|
||||
# gui.rpy:234
|
||||
old "## The width and height of thumbnails used by the save slots."
|
||||
new "## The width and height of thumbnails used by the save slots."
|
||||
new "## 저장 슬롯에 사용되는 썸네일의 너비와 높이입니다."
|
||||
|
||||
# gui.rpy:238
|
||||
old "## The number of columns and rows in the grid of save slots."
|
||||
new "## The number of columns and rows in the grid of save slots."
|
||||
new "## 저장 슬롯의 그리드(grid)에서 행(rows)과 열(columns)의 갯수입니다."
|
||||
|
||||
# gui.rpy:243
|
||||
old "## Positioning and Spacing"
|
||||
new "## Positioning and Spacing"
|
||||
new "## 위치와 간격"
|
||||
|
||||
# gui.rpy:245
|
||||
old "## These variables control the positioning and spacing of various user interface elements."
|
||||
new "## These variables control the positioning and spacing of various user interface elements."
|
||||
new "## 이러한 변수들은 다양한 사용자 인터페이스 요소들의 위치와 간격을 제어합니다."
|
||||
|
||||
# gui.rpy:248
|
||||
old "## The position of the left side of the navigation buttons, relative to the left side of the screen."
|
||||
new "## The position of the left side of the navigation buttons, relative to the left side of the screen."
|
||||
new "## 화면의 왼쪽을 기준으로 하는 네비게이션 버튼의 왼쪽 위치입니다."
|
||||
|
||||
# gui.rpy:252
|
||||
old "## The vertical position of the skip indicator."
|
||||
new "## The vertical position of the skip indicator."
|
||||
new "## 스킵 표시기(skip indicator)의 수직 위치입니다."
|
||||
|
||||
# gui.rpy:255
|
||||
old "## The vertical position of the notify screen."
|
||||
new "## The vertical position of the notify screen."
|
||||
new "## 통지(notify) 스크린의 수직 위치입니다."
|
||||
|
||||
# gui.rpy:258
|
||||
old "## The spacing between menu choices."
|
||||
new "## The spacing between menu choices."
|
||||
new "## 선택지의 메뉴 선택 간의 간격입니다."
|
||||
|
||||
# gui.rpy:261
|
||||
old "## Buttons in the navigation section of the main and game menus."
|
||||
new "## Buttons in the navigation section of the main and game menus."
|
||||
new "## 메인과 게임 메뉴에서 네비게이션 섹션의 버튼들 간의 간격입니다."
|
||||
|
||||
# gui.rpy:264
|
||||
old "## Controls the amount of spacing between preferences."
|
||||
new "## Controls the amount of spacing between preferences."
|
||||
new "## 환경 설정들 간의 간격을 제어합니다."
|
||||
|
||||
# gui.rpy:267
|
||||
old "## Controls the amount of spacing between preference buttons."
|
||||
new "## Controls the amount of spacing between preference buttons."
|
||||
new "## 환경 설정 버튼들 사이의 간격을 제어합니다."
|
||||
|
||||
# gui.rpy:270
|
||||
old "## The spacing between file page buttons."
|
||||
new "## The spacing between file page buttons."
|
||||
new "## 파일 페이지 버튼들 간의 간격입니다."
|
||||
|
||||
# gui.rpy:273
|
||||
old "## The spacing between file slots."
|
||||
new "## The spacing between file slots."
|
||||
new "## 파일 슬롯들 간의 간격입니다."
|
||||
|
||||
# gui.rpy:277
|
||||
old "## Frames"
|
||||
new "## Frames"
|
||||
new "## 프레임들"
|
||||
|
||||
# gui.rpy:279
|
||||
old "## These variables control the look of frames that can contain user interface components when an overlay or window is not present."
|
||||
new "## These variables control the look of frames that can contain user interface components when an overlay or window is not present."
|
||||
new "## 이러한 변수들은 오버레이되거나 창이 없을 때 보여지는 사용자 인터페이스 구성 요소들을 포함하는 프레임을 제어합니다."
|
||||
|
||||
# gui.rpy:282
|
||||
old "## Generic frames that are introduced by player code."
|
||||
new "## Generic frames that are introduced by player code."
|
||||
new "## 플레이어 코드에 의해 소개되는 일반 프레임."
|
||||
|
||||
# gui.rpy:285
|
||||
old "## The frame that is used as part of the confirm screen."
|
||||
new "## The frame that is used as part of the confirm screen."
|
||||
new "## 프레임은 확인(confirm) 화면의 일부로 사용됩니다."
|
||||
|
||||
# gui.rpy:288
|
||||
old "## The frame that is used as part of the skip screen."
|
||||
new "## The frame that is used as part of the skip screen."
|
||||
new "## 프레임은 스킵(skip) 화면의 일부로 사용됩니다."
|
||||
|
||||
# gui.rpy:291
|
||||
old "## The frame that is used as part of the notify screen."
|
||||
new "## The frame that is used as part of the notify screen."
|
||||
new "## 프레임은 통지(notify) 화면의 일부로 사용됩니다."
|
||||
|
||||
# gui.rpy:294
|
||||
old "## Should frame backgrounds be tiled?"
|
||||
new "## Should frame backgrounds be tiled?"
|
||||
new "## 프레임 배경들은 바둑판식으로 배열해야 할까요?"
|
||||
|
||||
# gui.rpy:298
|
||||
old "## Bars, Scrollbars, and Sliders"
|
||||
new "## Bars, Scrollbars, and Sliders"
|
||||
new "## 막대, 스크롤바, 슬라이더"
|
||||
|
||||
# gui.rpy:300
|
||||
old "## These control the look and size of bars, scrollbars, and sliders."
|
||||
new "## These control the look and size of bars, scrollbars, and sliders."
|
||||
new "## 이러한 설정은 막대와 스크롤바, 그리고 슬라이더의 보여지는 것과 크기를 제어합니다."
|
||||
|
||||
# gui.rpy:302
|
||||
old "## The default GUI only uses sliders and vertical scrollbars. All of the other bars are only used in creator-written code."
|
||||
new "## The default GUI only uses sliders and vertical scrollbars. All of the other bars are only used in creator-written code."
|
||||
new "## 기본 GUI는 슬라이더와 세로 스크롤바만 사용합니다. 다른 모든 막대들은 창작자가 작성한 코드에서 사용됩니다."
|
||||
|
||||
# gui.rpy:305
|
||||
old "## The height of horizontal bars, scrollbars, and sliders. The width of vertical bars, scrollbars, and sliders."
|
||||
new "## The height of horizontal bars, scrollbars, and sliders. The width of vertical bars, scrollbars, and sliders."
|
||||
new "## 수평 막대, 스크롤바, 슬라이더의 높이. 수직 막대, 스크롤바, 슬라이더의 너비."
|
||||
|
||||
# gui.rpy:311
|
||||
old "## True if bar images should be tiled. False if they should be linearly scaled."
|
||||
new "## True if bar images should be tiled. False if they should be linearly scaled."
|
||||
new "## 막대 이미지가 바둑판식 배열돼야 하면 참(True)입니다. 선으로 채워져야 한다면 거짓(False)입니다."
|
||||
|
||||
# gui.rpy:316
|
||||
old "## Horizontal borders."
|
||||
new "## Horizontal borders."
|
||||
new "## 수평 테두리입니다."
|
||||
|
||||
# gui.rpy:321
|
||||
old "## Vertical borders."
|
||||
new "## Vertical borders."
|
||||
new "## 수직 테두리입니다."
|
||||
|
||||
# gui.rpy:326
|
||||
old "## What to do with unscrollable scrollbars in the gui. \"hide\" hides them, while None shows them."
|
||||
new "## What to do with unscrollable scrollbars in the gui. \"hide\" hides them, while None shows them."
|
||||
new "## GUI에서 스크롤할 수 없는 스크롤 막대로 뭘 할 수 있나요? \"hide\"로 그것들을 숨기고, None은 그것들을 보여줍니다."
|
||||
|
||||
# gui.rpy:331
|
||||
old "## History"
|
||||
new "## History"
|
||||
new "## 다시보기"
|
||||
|
||||
# gui.rpy:333
|
||||
old "## The history screen displays dialogue that the player has already dismissed."
|
||||
new "## The history screen displays dialogue that the player has already dismissed."
|
||||
new "## 다시보기 화면은 사용자가 이미 확인한 다이얼로그를 표시합니다."
|
||||
|
||||
# gui.rpy:335
|
||||
old "## The number of blocks of dialogue history Ren'Py will keep."
|
||||
new "## The number of blocks of dialogue history Ren'Py will keep."
|
||||
new "## 렌파이가 보관할 다시보기의 블록 갯수입니다."
|
||||
|
||||
# gui.rpy:338
|
||||
old "## The height of a history screen entry, or None to make the height variable at the cost of performance."
|
||||
new "## The height of a history screen entry, or None to make the height variable at the cost of performance."
|
||||
new "## 다시보기 화면 항목의 높이를 지정하거나 None으로 하여 높이를 성능에 맡길 수 있습니다."
|
||||
|
||||
# gui.rpy:342
|
||||
old "## The position, width, and alignment of the label giving the name of the speaking character."
|
||||
new "## The position, width, and alignment of the label giving the name of the speaking character."
|
||||
new "## 말하는 캐릭터의 이름을 나타내는 레이블의 위치, 너비, 그리고 정렬입니다."
|
||||
|
||||
# gui.rpy:349
|
||||
old "## The position, width, and alignment of the dialogue text."
|
||||
new "## The position, width, and alignment of the dialogue text."
|
||||
new "## 대사 글자의 위치, 너비, 그리고 정렬입니다."
|
||||
|
||||
# gui.rpy:356
|
||||
old "## NVL-Mode"
|
||||
new "## NVL-Mode"
|
||||
new "## NVL-모드"
|
||||
|
||||
# gui.rpy:358
|
||||
old "## The NVL-mode screen displays the dialogue spoken by NVL-mode characters."
|
||||
new "## The NVL-mode screen displays the dialogue spoken by NVL-mode characters."
|
||||
new "## NVL-모드 화면은 NVL-모드 캐릭터들에 의한 대화를 화면에 표시합니다."
|
||||
|
||||
# gui.rpy:360
|
||||
old "## The borders of the background of the NVL-mode background window."
|
||||
new "## The borders of the background of the NVL-mode background window."
|
||||
new "## NVL-모드 배경 창에서 배경의 테두리입니다."
|
||||
|
||||
# gui.rpy:363
|
||||
old "## The height of an NVL-mode entry. Set this to None to have the entries dynamically adjust height."
|
||||
new "## The height of an NVL-mode entry. Set this to None to have the entries dynamically adjust height."
|
||||
new "## NVL-모드 항목의 높이입니다. 이것을 None으로 설정하면 항목들은 동적으로 높이를 조정합니다."
|
||||
|
||||
# gui.rpy:367
|
||||
old "## The spacing between NVL-mode entries when gui.nvl_height is None, and between NVL-mode entries and an NVL-mode menu."
|
||||
new "## The spacing between NVL-mode entries when gui.nvl_height is None, and between NVL-mode entries and an NVL-mode menu."
|
||||
new "## gui.nvl_height 값이 None일 때 NVL-모드 항목들, 그리고 NVL-모드 항목들과 NVL-모드 메뉴간의 간의 간격입니다."
|
||||
|
||||
# gui.rpy:384
|
||||
old "## The position, width, and alignment of nvl_thought text (the text said by the nvl_narrator character.)"
|
||||
new "## The position, width, and alignment of nvl_thought text (the text said by the nvl_narrator character.)"
|
||||
new "## nvl_thought 글자의 위치, 너비, 정렬(nvl_narrator 캐릭터에 의해 표시되는 글자)입니다."
|
||||
|
||||
# gui.rpy:391
|
||||
old "## The position of nvl menu_buttons."
|
||||
new "## The position of nvl menu_buttons."
|
||||
new "## NVL 메뉴 버튼의 위치입니다."
|
||||
|
||||
# gui.rpy:403
|
||||
old "## This increases the size of the quick buttons to make them easier to touch on tablets and phones."
|
||||
new "## This increases the size of the quick buttons to make them easier to touch on tablets and phones."
|
||||
new "## 이것은 휴대전화와 태블릿에서 쉽게 터지할 수 있도록 빠른(Quick) 버튼들의 크기를 크게 합니다."
|
||||
|
||||
# gui.rpy:409
|
||||
old "## This changes the size and spacing of various GUI elements to ensure they are easily visible on phones."
|
||||
new "## This changes the size and spacing of various GUI elements to ensure they are easily visible on phones."
|
||||
new "## 이것은 휴대전화에서 다양한 GUI 요소들의 크기와 간격을 쉽게 보일 수 있도록 변경합니다."
|
||||
|
||||
# gui.rpy:413
|
||||
old "## Font sizes."
|
||||
new "## Font sizes."
|
||||
new "## 글자 크기들."
|
||||
|
||||
# gui.rpy:421
|
||||
old "## Adjust the location of the textbox."
|
||||
new "## Adjust the location of the textbox."
|
||||
new "## 텍스트박스의 위치를 조정합니다."
|
||||
|
||||
# gui.rpy:427
|
||||
old "## Change the size and spacing of items in the game menu."
|
||||
new "## Change the size and spacing of items in the game menu."
|
||||
new "## 게임 메뉴에서 항목들의 크기와 간격을 변경합니다."
|
||||
|
||||
# gui.rpy:436
|
||||
old "## File button layout."
|
||||
new "## File button layout."
|
||||
new "## 파일 버튼 레이아웃."
|
||||
|
||||
# gui.rpy:440
|
||||
old "## NVL-mode."
|
||||
new "## NVL-mode."
|
||||
new "## NVL-모드."
|
||||
|
||||
# gui.rpy:456
|
||||
old "## Quick buttons."
|
||||
new "## Quick buttons."
|
||||
new "## 빠른(Quick) 버튼들."
|
||||
|
||||
|
||||
@@ -34,8 +34,8 @@ translate korean strings:
|
||||
new "안드로이드 패키지를 만드려면, RAPT 파일을 내려받은 뒤에 렌파이 디렉토리에 압축 해제하세요. 그 다음 렌파이 런처를 재시작하세요."
|
||||
|
||||
# android.rpy:31
|
||||
old "A 32-bit Java Development Kit is required to build Android packages on Windows. The JDK is different from the JRE, so it's possible you have Java without having the JDK.\n\nPlease {a=http://www.oracle.com/technetwork/java/javase/downloads/index.html}download and install the JDK{/a}, then restart the Ren'Py launcher."
|
||||
new "윈도우에서 안드로이드 패키지를 만드려면 32비트 JDK가 필요합니다. JDK는 JRE와 다르므로 PC에 JDK가 없는 자바가 설치되어 있을 수 있습니다.\n\n{a=http://www.oracle.com/technetwork/java/javase/downloads/index.html}JDK를 내려받아 설치한 뒤{/a}, 렌파이 런처를 재시작해주세요."
|
||||
old "An x86 Java Development Kit is required to build Android packages on Windows. The JDK is different from the JRE, so it's possible you have Java without having the JDK.\n\nPlease {a=http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html}download and install the JDK{/a}, then restart the Ren'Py launcher."
|
||||
new "윈도우에서 안드로이드 패키지를 만드려면 32비트 JDK가 필요합니다. JDK는 JRE와 다르므로 PC에 JDK가 없는 자바가 설치되어 있을 수 있습니다.\n\n{a=http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html}JDK를 내려받아 설치한 뒤{/a}, 렌파이 런처를 재시작해주세요."
|
||||
|
||||
# android.rpy:32
|
||||
old "RAPT has been installed, but you'll need to install the Android SDK before you can build Android packages. Choose Install SDK to do this."
|
||||
@@ -99,7 +99,7 @@ translate korean strings:
|
||||
|
||||
# android.rpy:50
|
||||
old "Retrieves the log from the Android device and writes it to a file."
|
||||
new "Retrieves the log from the Android device and writes it to a file."
|
||||
new "안드로이드 기기와 쓰여진 파일로부터 로그를 검색합니다."
|
||||
|
||||
# android.rpy:240
|
||||
old "Copying Android files to distributions directory."
|
||||
@@ -195,7 +195,7 @@ translate korean strings:
|
||||
|
||||
# android.rpy:544
|
||||
old "Retrieving logcat information from device."
|
||||
new "Retrieving logcat information from device."
|
||||
new "기기로부터 로그캣 정보를 검색합니다."
|
||||
|
||||
# choose_directory.rpy:73
|
||||
old "Ren'Py was unable to run python with tkinter to choose the directory. Please install the python-tk or tkinter package."
|
||||
@@ -231,7 +231,7 @@ translate korean strings:
|
||||
|
||||
# consolecommand.rpy:84
|
||||
old "The command is being run in a new operating system console window."
|
||||
new "The command is being run in a new operating system console window."
|
||||
new "커맨드가 새로운 운영체제 콘솔 창에서 실행 중입니다."
|
||||
|
||||
# distribute.rpy:443
|
||||
old "Scanning project files..."
|
||||
@@ -259,19 +259,19 @@ translate korean strings:
|
||||
|
||||
# distribute.rpy:1050
|
||||
old "Unpacking the Macintosh application for signing..."
|
||||
new "Unpacking the Macintosh application for signing..."
|
||||
new "서명을 위해 매킨토시 애플리케이션을 압축해제하는 중입니다..."
|
||||
|
||||
# distribute.rpy:1060
|
||||
old "Signing the Macintosh application..."
|
||||
new "Signing the Macintosh application..."
|
||||
new "매킨토시 애플리케이션을 서명하는 중입니다..."
|
||||
|
||||
# distribute.rpy:1082
|
||||
old "Creating the Macintosh DMG..."
|
||||
new "Creating the Macintosh DMG..."
|
||||
new "매킨토시 DMG를 생성하는 중입니다..."
|
||||
|
||||
# distribute.rpy:1091
|
||||
old "Signing the Macintosh DMG..."
|
||||
new "Signing the Macintosh DMG..."
|
||||
new "매킨토시 DMG에 서명하는 중입니다..."
|
||||
|
||||
# distribute.rpy:1248
|
||||
old "Writing the [variant] [format] package."
|
||||
@@ -523,23 +523,23 @@ translate korean strings:
|
||||
|
||||
# gui7.rpy:236
|
||||
old "Select Accent and Background Colors"
|
||||
new "Select Accent and Background Colors"
|
||||
new "강조와 배경 색상 선택"
|
||||
|
||||
# gui7.rpy:250
|
||||
old "Please click on the color scheme you wish to use, then click Continue. These colors can be changed and customized later."
|
||||
new "Please click on the color scheme you wish to use, then click Continue. These colors can be changed and customized later."
|
||||
new "원하는 색상 스키마를 선택하고 다음을 누르세요. 이러한 색상과 사용자 지정은 나중에 변경할 수 있습니다."
|
||||
|
||||
# gui7.rpy:294
|
||||
old "{b}Warning{/b}\nContinuing will overwrite customized bar, button, save slot, scrollbar, and slider images.\n\nWhat would you like to do?"
|
||||
new "{b}Warning{/b}\nContinuing will overwrite customized bar, button, save slot, scrollbar, and slider images.\n\nWhat would you like to do?"
|
||||
new "{b}경고g{/b}\n계속하면 사용자 지정된 막대, 버튼, 저장 슬롯, 스크롤바, 그리고 슬라이더 이미지들을 덮어씌웁니다.\n\n무엇을 하고 싶으세요?"
|
||||
|
||||
# gui7.rpy:294
|
||||
old "Choose new colors, then regenerate image files."
|
||||
new "Choose new colors, then regenerate image files."
|
||||
new "새로운 색상을 선택하면 이미지 파일들이 재생성됩니다."
|
||||
|
||||
# gui7.rpy:294
|
||||
old "Regenerate the image files using the colors in gui.rpy."
|
||||
new "Regenerate the image files using the colors in gui.rpy."
|
||||
new "gui.rpy에서 사용하는 색상으로 이미지 파일 재생성."
|
||||
|
||||
# gui7.rpy:314
|
||||
old "PROJECT NAME"
|
||||
@@ -563,15 +563,15 @@ translate korean strings:
|
||||
|
||||
# gui7.rpy:341
|
||||
old "What resolution should the project use? Although Ren'Py can scale the window up and down, this is the initial size of the window, the size at which assets should be drawn, and the size at which the assets will be at their sharpest.\n\nThe default of 1280x720 is a reasonable compromise."
|
||||
new "What resolution should the project use? Although Ren'Py can scale the window up and down, this is the initial size of the window, the size at which assets should be drawn, and the size at which the assets will be at their sharpest.\n\nThe default of 1280x720 is a reasonable compromise."
|
||||
new "프로젝트에서 어떤 해상도를 사용하나요? 렌파이가 창을 위아래로 확장 할 수 있지만, 이것은 창의 초기 크기, 에셋이 그려지는 크기, 애셋이 가장 선명하게 될 크기입니다.\n\n1280x720의 기본값은 적절한 절충안입니다."
|
||||
|
||||
# gui7.rpy:389
|
||||
old "Creating the new project..."
|
||||
new "Creating the new project..."
|
||||
new "새 프로젝트를 만드는 중..."
|
||||
|
||||
# gui7.rpy:391
|
||||
old "Updating the project..."
|
||||
new "Updating the project..."
|
||||
new "프로젝트 업데이트중..."
|
||||
|
||||
# interface.rpy:107
|
||||
old "Documentation"
|
||||
@@ -735,27 +735,27 @@ translate korean strings:
|
||||
|
||||
# itch.rpy:60
|
||||
old "The built distributions could not be found. Please choose 'Build' and try again."
|
||||
new "The built distributions could not be found. Please choose 'Build' and try again."
|
||||
new "빌드된 배포판을 찾을 수 없습니다. '빌드'를 선택하고 다시 시도하세요."
|
||||
|
||||
# itch.rpy:91
|
||||
old "No uploadable files were found. Please choose 'Build' and try again."
|
||||
new "No uploadable files were found. Please choose 'Build' and try again."
|
||||
new "업로드가능한 파일이 없습니다. '빌드'를 선택하고 다시 시도하세요."
|
||||
|
||||
# itch.rpy:99
|
||||
old "The butler program was not found."
|
||||
new "The butler program was not found."
|
||||
new "집사(butler) 프로그램이 없습니다."
|
||||
|
||||
# itch.rpy:99
|
||||
old "Please install the itch.io app, which includes butler, and try again."
|
||||
new "Please install the itch.io app, which includes butler, and try again."
|
||||
new "집사(butler)를 포함한 itch.io 앱을 설치하고 다시 시도하세요."
|
||||
|
||||
# itch.rpy:108
|
||||
old "The name of the itch project has not been set."
|
||||
new "The name of the itch project has not been set."
|
||||
new "itch 프로젝트의 이름이 설정되지 않았습니다."
|
||||
|
||||
# itch.rpy:108
|
||||
old "Please {a=https://itch.io/game/new}create your project{/a}, then add a line like \n{vspace=5}define build.itch_project = \"user-name/game-name\"\n{vspace=5} to options.rpy."
|
||||
new "Please {a=https://itch.io/game/new}create your project{/a}, then add a line like \n{vspace=5}define build.itch_project = \"user-name/game-name\"\n{vspace=5} to options.rpy."
|
||||
new "{a=https://itch.io/game/new}프로젝트를 만드세요{/a}, 그리고 options.rpy에 다음과 같은 라인을 작성하세요: \n{vspace=5}define build.itch_project = \"user-name/game-name\"\n{vspace=5}."
|
||||
|
||||
# mobilebuild.rpy:109
|
||||
old "{a=%s}%s{/a}"
|
||||
@@ -827,23 +827,23 @@ translate korean strings:
|
||||
|
||||
# new_project.rpy:38
|
||||
old "New GUI Interface"
|
||||
new "New GUI Interface"
|
||||
new "새로운 GUI 인터페이스"
|
||||
|
||||
# new_project.rpy:48
|
||||
old "Both interfaces have been translated to your language."
|
||||
new "Both interfaces have been translated to your language."
|
||||
new "모든 인터페이스는 귀하의 언어로 번역됐습니다."
|
||||
|
||||
# new_project.rpy:50
|
||||
old "Only the new GUI has been translated to your language."
|
||||
new "Only the new GUI has been translated to your language."
|
||||
new "새로운 GUI만 귀하의 언어로 번역됐습니다."
|
||||
|
||||
# new_project.rpy:52
|
||||
old "Only the legacy theme interface has been translated to your language."
|
||||
new "Only the legacy theme interface has been translated to your language."
|
||||
new "레거시 테마 인터페이스가 귀하의 언어로 번역됐습니다."
|
||||
|
||||
# new_project.rpy:54
|
||||
old "Neither interface has been translated to your language."
|
||||
new "Neither interface has been translated to your language."
|
||||
new "어느 인터페이스도 귀하의 언어로 번역되지 않았습니다."
|
||||
|
||||
# new_project.rpy:63
|
||||
old "The projects directory could not be set. Giving up."
|
||||
@@ -851,11 +851,11 @@ translate korean strings:
|
||||
|
||||
# new_project.rpy:69
|
||||
old "Which interface would you like to use? The new GUI has a modern look, supports wide screens and mobile devices, and is easier to customize. Legacy themes might be necessary to work with older example code.\n\n[language_support!t]\n\nIf in doubt, choose the new GUI, then click Continue on the bottom-right."
|
||||
new "Which interface would you like to use? The new GUI has a modern look, supports wide screens and mobile devices, and is easier to customize. Legacy themes might be necessary to work with older example code.\n\n[language_support!t]\n\nIf in doubt, choose the new GUI, then click Continue on the bottom-right."
|
||||
new "어떤 인터페이스를 사용하고 싶으세요? 새로운 GUI는 현대적인 스타일로, 와이드 스크린과 휴대기기를 지원하며 쉽게 커스텀 가능합니다. 레거시 테마는 작업에 오래된 예제 코드가 필요할 수 있습니다.\n\n[language_support!t]\n\n의심스럽다면 새로운 GUI를 선택한 다음, 오른쪽 하단의 계속하기를 클릭하십시오."
|
||||
|
||||
# new_project.rpy:69
|
||||
old "Legacy Theme Interface"
|
||||
new "Legacy Theme Interface"
|
||||
new "레거시 테마 인터페이스"
|
||||
|
||||
# new_project.rpy:90
|
||||
old "Choose Project Template"
|
||||
@@ -991,11 +991,11 @@ translate korean strings:
|
||||
|
||||
# translations.rpy:63
|
||||
old "Translations: [project.current.name!q]"
|
||||
new "Translations: [project.current.name!q]"
|
||||
new "번역: [project.current.name!q]"
|
||||
|
||||
# translations.rpy:104
|
||||
old "The language to work with. This should only contain lower-case ASCII characters and underscores."
|
||||
new "The language to work with. This should only contain lower-case ASCII characters and underscores."
|
||||
new "작업할 언어. 소문자 ASCII 문자와 밑줄만 포함해야 합니다."
|
||||
|
||||
# translations.rpy:130
|
||||
old "Generate empty strings for translations"
|
||||
@@ -1003,19 +1003,19 @@ translate korean strings:
|
||||
|
||||
# translations.rpy:148
|
||||
old "Generates or updates translation files. The files will be placed in game/tl/[persistent.translate_language!q]."
|
||||
new "Generates or updates translation files. The files will be placed in game/tl/[persistent.translate_language!q]."
|
||||
new "번역 파일을 생성하거나 업데이트합니다. 파일들은 in game/tl/[persistent.translate_language!q]에 배치됩니다."
|
||||
|
||||
# translations.rpy:168
|
||||
old "Extract String Translations"
|
||||
new "Extract String Translations"
|
||||
new "문자열 번역 추출"
|
||||
|
||||
# translations.rpy:170
|
||||
old "Merge String Translations"
|
||||
new "Merge String Translations"
|
||||
new "문자열 번역 병합"
|
||||
|
||||
# translations.rpy:175
|
||||
old "Replace existing translations"
|
||||
new "Replace existing translations"
|
||||
new "기존 번역 대체"
|
||||
|
||||
# translations.rpy:176
|
||||
old "Reverse languages"
|
||||
@@ -1023,11 +1023,11 @@ translate korean strings:
|
||||
|
||||
# translations.rpy:180
|
||||
old "Update Default Interface Translations"
|
||||
new "Update Default Interface Translations"
|
||||
new "기본 인터페이스 번역 업데이트"
|
||||
|
||||
# translations.rpy:200
|
||||
old "The extract command allows you to extract string translations from an existing project into a temporary file.\n\nThe merge command merges extracted translations into another project."
|
||||
new "The extract command allows you to extract string translations from an existing project into a temporary file.\n\nThe merge command merges extracted translations into another project."
|
||||
new "추출 명령은 기존 프로젝트의 문자열 번역을 임시 파일로 추출 할 수 있습니다.\n\n병합 명령은 추출된 번역을 다른 프로젝트로 병합합니다."
|
||||
|
||||
# translations.rpy:224
|
||||
old "Ren'Py is generating translations...."
|
||||
@@ -1039,51 +1039,51 @@ translate korean strings:
|
||||
|
||||
# translations.rpy:248
|
||||
old "Ren'Py is extracting string translations..."
|
||||
new "Ren'Py is extracting string translations..."
|
||||
new "문자열 번역을 추출하고 있습니다..."
|
||||
|
||||
# translations.rpy:251
|
||||
old "Ren'Py has finished extracting [language] string translations."
|
||||
new "Ren'Py has finished extracting [language] string translations."
|
||||
new "[language] 문자열 번역 추출을 완료했습니다."
|
||||
|
||||
# translations.rpy:271
|
||||
old "Ren'Py is merging string translations..."
|
||||
new "Ren'Py is merging string translations..."
|
||||
new "문자열 번역을 병합하고 있습니다..."
|
||||
|
||||
# translations.rpy:274
|
||||
old "Ren'Py has finished merging [language] string translations."
|
||||
new "Ren'Py has finished merging [language] string translations."
|
||||
new "[language] 문자열 번역 병합을 완료했습니다."
|
||||
|
||||
# translations.rpy:282
|
||||
old "Updating default interface translations..."
|
||||
new "Updating default interface translations..."
|
||||
new "기본 인터페이스 번역을 업데이트하고 있습니다..."
|
||||
|
||||
# translations.rpy:306
|
||||
old "Extract Dialogue: [project.current.name!q]"
|
||||
new "Extract Dialogue: [project.current.name!q]"
|
||||
new "다이얼로그 추출: [project.current.name!q]"
|
||||
|
||||
# translations.rpy:322
|
||||
old "Format:"
|
||||
new "Format:"
|
||||
new "포맷:"
|
||||
|
||||
# translations.rpy:330
|
||||
old "Tab-delimited Spreadsheet (dialogue.tab)"
|
||||
new "Tab-delimited Spreadsheet (dialogue.tab)"
|
||||
new "탭으로 구분되는 스프레드시트 (dialogue.tab)"
|
||||
|
||||
# translations.rpy:331
|
||||
old "Dialogue Text Only (dialogue.txt)"
|
||||
new "Dialogue Text Only (dialogue.txt)"
|
||||
new "대사 글자만 (dialogue.txt)"
|
||||
|
||||
# translations.rpy:344
|
||||
old "Strip text tags from the dialogue."
|
||||
new "Strip text tags from the dialogue."
|
||||
new "텍스트 태그를 대사에서 제거합니다."
|
||||
|
||||
# translations.rpy:345
|
||||
old "Escape quotes and other special characters."
|
||||
new "Escape quotes and other special characters."
|
||||
new "따옴표와 기타 특수 문자를 제거합니다."
|
||||
|
||||
# translations.rpy:346
|
||||
old "Extract all translatable strings, not just dialogue."
|
||||
new "Extract all translatable strings, not just dialogue."
|
||||
new "모든 번역 가능한 문자열을 추출합니다."
|
||||
|
||||
# translations.rpy:374
|
||||
old "Ren'Py is extracting dialogue...."
|
||||
@@ -1091,7 +1091,7 @@ translate korean strings:
|
||||
|
||||
# translations.rpy:378
|
||||
old "Ren'Py has finished extracting dialogue. The extracted dialogue can be found in dialogue.[persistent.dialogue_format] in the base directory."
|
||||
new "Ren'Py has finished extracting dialogue. The extracted dialogue can be found in dialogue.[persistent.dialogue_format] in the base directory."
|
||||
new "대사 추출을 완료했습니다. 추출된 대사는 기본 디렉토리의 dialogue.[persistent.dialogue_format]에서 찾을 수 있습니다."
|
||||
|
||||
# updater.rpy:75
|
||||
old "Select Update Channel"
|
||||
|
||||
@@ -3,193 +3,193 @@ translate korean strings:
|
||||
|
||||
# options.rpy:1
|
||||
old "## This file contains options that can be changed to customize your game."
|
||||
new "## This file contains options that can be changed to customize your game."
|
||||
new "## 이 파일은 귀하의 게임 커스텀으로 변경될 수 있는 옵션을 포함합니다."
|
||||
|
||||
# options.rpy:4
|
||||
old "## Lines beginning with two '#' marks are comments, and you shouldn't uncomment them. Lines beginning with a single '#' mark are commented-out code, and you may want to uncomment them when appropriate."
|
||||
new "## Lines beginning with two '#' marks are comments, and you shouldn't uncomment them. Lines beginning with a single '#' mark are commented-out code, and you may want to uncomment them when appropriate."
|
||||
new "## 두 개의 '#' 표시로 시작되는 줄은 주석이며, 그것을 없애지 말아야 합니다. 한 개의 '#' 표시로 시작되는 줄은 주석 처리된 코드로 필요한 경우 제거해도 됩니다."
|
||||
|
||||
# options.rpy:10
|
||||
old "## Basics"
|
||||
new "## Basics"
|
||||
new "## 기본"
|
||||
|
||||
# options.rpy:12
|
||||
old "## A human-readable name of the game. This is used to set the default window title, and shows up in the interface and error reports."
|
||||
new "## A human-readable name of the game. This is used to set the default window title, and shows up in the interface and error reports."
|
||||
new "## 인간이 읽을 수 있는 게임의 이름. 기본 윈도우의 제목으로 사용되며, 인터페이스와 오류 보고에서 보여집니다."
|
||||
|
||||
# options.rpy:15
|
||||
old "## The _() surrounding the string marks it as eligible for translation."
|
||||
new "## The _() surrounding the string marks it as eligible for translation."
|
||||
new "## 문자열을 _()로 둘러 쌓으면 씌우면 번역의 대상으로 표시됩니다."
|
||||
|
||||
# options.rpy:17
|
||||
old "Ren'Py 7 Default GUI"
|
||||
new "Ren'Py 7 Default GUI"
|
||||
new "렌파이 7 기본 GUI"
|
||||
|
||||
# options.rpy:20
|
||||
old "## Determines if the title given above is shown on the main menu screen. Set this to False to hide the title."
|
||||
new "## Determines if the title given above is shown on the main menu screen. Set this to False to hide the title."
|
||||
new "## 위에 주어진 제목이 주 메뉴 화면에 표시되는지 결정합니다. 제목을 숨기려면 이것을 False로 설정하십시오."
|
||||
|
||||
# options.rpy:26
|
||||
old "## The version of the game."
|
||||
new "## The version of the game."
|
||||
new "## 게임의 버전입니다."
|
||||
|
||||
# options.rpy:31
|
||||
old "## Text that is placed on the game's about screen. To insert a blank line between paragraphs, write \\n\\n."
|
||||
new "## Text that is placed on the game's about screen. To insert a blank line between paragraphs, write \\n\\n."
|
||||
new "## 게임의 about 스크린에 배치되는 텍스트입니다. 단락 사이에 빈 줄을 넣으려면 \\n\\n를 적으십시오."
|
||||
|
||||
# options.rpy:37
|
||||
old "## A short name for the game used for executables and directories in the built distribution. This must be ASCII-only, and must not contain spaces, colons, or semicolons."
|
||||
new "## A short name for the game used for executables and directories in the built distribution. This must be ASCII-only, and must not contain spaces, colons, or semicolons."
|
||||
new "## 배포판의 실행 파일과 디렉토리에 사용되는 게임의 약식 이름. 이것은 ASCII 전용이어야 하며 공백, 콜론 또는 세미콜론을 포함해서는 안 됩니다."
|
||||
|
||||
# options.rpy:44
|
||||
old "## Sounds and music"
|
||||
new "## Sounds and music"
|
||||
new "## 음악과 음향"
|
||||
|
||||
# options.rpy:46
|
||||
old "## These three variables control which mixers are shown to the player by default. Setting one of these to False will hide the appropriate mixer."
|
||||
new "## These three variables control which mixers are shown to the player by default. Setting one of these to False will hide the appropriate mixer."
|
||||
new "## 이 세 가지 변수는 기본적으로 플레이어에 표시되는 믹서를 제어합니다. 이들 중 하나를 False로 설정하면 해당 믹서가 숨겨집니다."
|
||||
|
||||
# options.rpy:55
|
||||
old "## To allow the user to play a test sound on the sound or voice channel, uncomment a line below and use it to set a sample sound to play."
|
||||
new "## To allow the user to play a test sound on the sound or voice channel, uncomment a line below and use it to set a sample sound to play."
|
||||
new "## 사용자가 음향 또는 음성 채널에서 테스트 사운드를 재생할 수 있게 하려면 아래 줄의 주석을 제거하고 이를 사용하여 재생할 샘플 사운드를 설정하십시오."
|
||||
|
||||
# options.rpy:62
|
||||
old "## Uncomment the following line to set an audio file that will be played while the player is at the main menu. This file will continue playing into the game, until it is stopped or another file is played."
|
||||
new "## Uncomment the following line to set an audio file that will be played while the player is at the main menu. This file will continue playing into the game, until it is stopped or another file is played."
|
||||
new "## 플레이어가 주 메뉴에 있을 때 재생할 오디오 파일을 설정하려면 다음 줄의 주석 처리를 제거하십시오. 이 파일은 중지되거나 다른 파일이 재생 될 때까지 계속 재생합니다."
|
||||
|
||||
# options.rpy:69
|
||||
old "## Transitions"
|
||||
new "## Transitions"
|
||||
new "## 번역"
|
||||
|
||||
# options.rpy:71
|
||||
old "## These variables set transitions that are used when certain events occur. Each variable should be set to a transition, or None to indicate that no transition should be used."
|
||||
new "## These variables set transitions that are used when certain events occur. Each variable should be set to a transition, or None to indicate that no transition should be used."
|
||||
new "## 이러한 변수는 특정 이벤트가 발생할 때 사용되는 전환을 설정합니다. 각 변수는 전환으로 설정해야 하며, 전환을 사용하지 말아야 한다는 것을 나타내려면 None으로 설정해야 합니다."
|
||||
|
||||
# options.rpy:75
|
||||
old "## Entering or exiting the game menu."
|
||||
new "## Entering or exiting the game menu."
|
||||
new "## 게임 메뉴에 진입하거나 나갑니다."
|
||||
|
||||
# options.rpy:81
|
||||
old "## A transition that is used after a game has been loaded."
|
||||
new "## A transition that is used after a game has been loaded."
|
||||
new "## 게임이 로드된 후 사용되는 전환입니다."
|
||||
|
||||
# options.rpy:86
|
||||
old "## Used when entering the main menu after the game has ended."
|
||||
new "## Used when entering the main menu after the game has ended."
|
||||
new "## 게임 종료 후 주 메뉴에 진입할 때 사용됩니다."
|
||||
|
||||
# options.rpy:91
|
||||
old "## A variable to set the transition used when the game starts does not exist. Instead, use a with statement after showing the initial scene."
|
||||
new "## A variable to set the transition used when the game starts does not exist. Instead, use a with statement after showing the initial scene."
|
||||
new "## 게임을 시작할 때 사용되는 전환을 설정하는 변수가 없습니다. 대신, 초기 장면을 표시한 후 with 문을 사용하십시오."
|
||||
|
||||
# options.rpy:96
|
||||
old "## Window management"
|
||||
new "## Window management"
|
||||
new "## 창 관리"
|
||||
|
||||
# options.rpy:98
|
||||
old "## This controls when the dialogue window is displayed. If \"show\", it is always displayed. If \"hide\", it is only displayed when dialogue is present. If \"auto\", the window is hidden before scene statements and shown again once dialogue is displayed."
|
||||
new "## This controls when the dialogue window is displayed. If \"show\", it is always displayed. If \"hide\", it is only displayed when dialogue is present. If \"auto\", the window is hidden before scene statements and shown again once dialogue is displayed."
|
||||
new "## 이것은 대사 창이 표시됐을 때 제어합니다. 만약 \"show\"면, 그것은 상항 표시됩니다. 만약 \"hide\"면, 그것은 대사가 주어질 때만 표시됩니다. 만약 \"auto\"면, 창은 장면(scene) 문 앞에 숨겨져 대화 상자가 표시되면 다시 표시됩니다."
|
||||
|
||||
# options.rpy:103
|
||||
old "## After the game has started, this can be changed with the \"window show\", \"window hide\", and \"window auto\" statements."
|
||||
new "## After the game has started, this can be changed with the \"window show\", \"window hide\", and \"window auto\" statements."
|
||||
new "## 게임이 시작된 후에는 \"window show\", \"window hide\", 그리고 \"window auto\" 문을 사용하여 변경할 수 있습니다."
|
||||
|
||||
# options.rpy:109
|
||||
old "## Transitions used to show and hide the dialogue window"
|
||||
new "## Transitions used to show and hide the dialogue window"
|
||||
new "## 대화 창을 표시하고 숨기는 데 사용되는 전환"
|
||||
|
||||
# options.rpy:115
|
||||
old "## Preference defaults"
|
||||
new "## Preference defaults"
|
||||
new "## 환경설정 기본값"
|
||||
|
||||
# options.rpy:117
|
||||
old "## Controls the default text speed. The default, 0, is infinite, while any other number is the number of characters per second to type out."
|
||||
new "## Controls the default text speed. The default, 0, is infinite, while any other number is the number of characters per second to type out."
|
||||
new "## 기본 글자 속도를 제어합니다. 기본적으로, 0은 즉시이며 다른 숫자는 초당 입력 할 문자 수입니다."
|
||||
|
||||
# options.rpy:123
|
||||
old "## The default auto-forward delay. Larger numbers lead to longer waits, with 0 to 30 being the valid range."
|
||||
new "## The default auto-forward delay. Larger numbers lead to longer waits, with 0 to 30 being the valid range."
|
||||
new "## 기본 auto-forward 지연 시간입니다. 숫자가 클수록 대기 시간이 길어지며, 0 ~ 30이 유효한 범위가 됩니다."
|
||||
|
||||
# options.rpy:129
|
||||
old "## Save directory"
|
||||
new "## Save directory"
|
||||
new "## 세이브 디렉토리"
|
||||
|
||||
# options.rpy:131
|
||||
old "## Controls the platform-specific place Ren'Py will place the save files for this game. The save files will be placed in:"
|
||||
new "## Controls the platform-specific place Ren'Py will place the save files for this game. The save files will be placed in:"
|
||||
new "## 렌파이는 이 게임에 대한 저장 파일을 플랫폼 별로 배치합니다. 세이브 파일들은 여기에 있습니다:"
|
||||
|
||||
# options.rpy:134
|
||||
old "## Windows: %APPDATA\\RenPy\\<config.save_directory>"
|
||||
new "## Windows: %APPDATA\\RenPy\\<config.save_directory>"
|
||||
new "## 윈도우즈: %APPDATA\\RenPy\\<config.save_directory>"
|
||||
|
||||
# options.rpy:136
|
||||
old "## Macintosh: $HOME/Library/RenPy/<config.save_directory>"
|
||||
new "## Macintosh: $HOME/Library/RenPy/<config.save_directory>"
|
||||
new "## 매킨토시: $HOME/Library/RenPy/<config.save_directory>"
|
||||
|
||||
# options.rpy:138
|
||||
old "## Linux: $HOME/.renpy/<config.save_directory>"
|
||||
new "## Linux: $HOME/.renpy/<config.save_directory>"
|
||||
new "## 리눅스: $HOME/.renpy/<config.save_directory>"
|
||||
|
||||
# options.rpy:140
|
||||
old "## This generally should not be changed, and if it is, should always be a literal string, not an expression."
|
||||
new "## This generally should not be changed, and if it is, should always be a literal string, not an expression."
|
||||
new "## 이것은 일반적으로 변경해서는 안 되며, 항상 표현형식이 아닌 정확한 문자열이어야 합니다."
|
||||
|
||||
# options.rpy:146
|
||||
old "## Icon ########################################################################'"
|
||||
new "## Icon ########################################################################'"
|
||||
new "## 아이콘 #######################################################################'"
|
||||
|
||||
# options.rpy:148
|
||||
old "## The icon displayed on the taskbar or dock."
|
||||
new "## The icon displayed on the taskbar or dock."
|
||||
new "## 작업 표시 줄 또는 독에 표시되는 아이콘."
|
||||
|
||||
# options.rpy:153
|
||||
old "## Build configuration"
|
||||
new "## Build configuration"
|
||||
new "## 빌드 구성"
|
||||
|
||||
# options.rpy:155
|
||||
old "## This section controls how Ren'Py turns your project into distribution files."
|
||||
new "## This section controls how Ren'Py turns your project into distribution files."
|
||||
new "## 이 섹션은 렌파이가 프로젝트를 배포 파일로 만드는 방법을 제어합니다."
|
||||
|
||||
# options.rpy:160
|
||||
old "## The following functions take file patterns. File patterns are case- insensitive, and matched against the path relative to the base directory, with and without a leading /. If multiple patterns match, the first is used."
|
||||
new "## The following functions take file patterns. File patterns are case- insensitive, and matched against the path relative to the base directory, with and without a leading /. If multiple patterns match, the first is used."
|
||||
new "## 다음 함수는 파일 패턴을 사용합니다. 파일 패턴은 대/소문자를 구분하지 않으며, /의 유무와 관계없이 기본 디렉터리의 상대 경로와 일치합니다. 여러 패턴이 일치하면 첫 번째 패턴이 사용됩니다."
|
||||
|
||||
# options.rpy:165
|
||||
old "## In a pattern:"
|
||||
new "## In a pattern:"
|
||||
new "## 패턴 있음:"
|
||||
|
||||
# options.rpy:167
|
||||
old "## / is the directory separator."
|
||||
new "## / is the directory separator."
|
||||
new "## / 는 디렉토리 구분 기호입니다."
|
||||
|
||||
# options.rpy:169
|
||||
old "## * matches all characters, except the directory separator."
|
||||
new "## * matches all characters, except the directory separator."
|
||||
new "## * 는 디렉토리 구분자를 제외한 모든 문자와 일치합니다."
|
||||
|
||||
# options.rpy:171
|
||||
old "## ** matches all characters, including the directory separator."
|
||||
new "## ** matches all characters, including the directory separator."
|
||||
new "## ** 는 디렉토리 구분자를 포함해 모든 문자와 일치합니다."
|
||||
|
||||
# options.rpy:173
|
||||
old "## For example, \"*.txt\" matches txt files in the base directory, \"game/**.ogg\" matches ogg files in the game directory or any of its subdirectories, and \"**.psd\" matches psd files anywhere in the project."
|
||||
new "## For example, \"*.txt\" matches txt files in the base directory, \"game/**.ogg\" matches ogg files in the game directory or any of its subdirectories, and \"**.psd\" matches psd files anywhere in the project."
|
||||
new "## 예를 들어, \"*.txt\" 는 기본 디렉토리의 txt 파일들과 일치하고, \"game/**.ogg\" 는 게임 디렉토리 또는 그 서브 디렉토리의 ogg 파일들과 일치하며, \"**.psd\" 는 프로젝트에서 모든 곳의 psd 파일들과 일치합니다."
|
||||
|
||||
# options.rpy:177
|
||||
old "## Classify files as None to exclude them from the built distributions."
|
||||
new "## Classify files as None to exclude them from the built distributions."
|
||||
new "## 파일을 None으로 분류하여 배포판으로부터 제외하십시오."
|
||||
|
||||
# options.rpy:185
|
||||
old "## To archive files, classify them as 'archive'."
|
||||
new "## To archive files, classify them as 'archive'."
|
||||
new "## 파일을 아카이브하려면 'archive'로 분류하십시오."
|
||||
|
||||
# options.rpy:190
|
||||
old "## Files matching documentation patterns are duplicated in a mac app build, so they appear in both the app and the zip file."
|
||||
new "## Files matching documentation patterns are duplicated in a mac app build, so they appear in both the app and the zip file."
|
||||
new "## 파일들의 매칭 문서 패턴은 맥앱(Mac App) 빌드에서 중복되므로 app 및 zip 파일에 모두 나타납니다."
|
||||
|
||||
# options.rpy:196
|
||||
old "## A Google Play license key is required to download expansion files and perform in-app purchases. It can be found on the \"Services & APIs\" page of the Google Play developer console."
|
||||
new "## A Google Play license key is required to download expansion files and perform in-app purchases. It can be found on the \"Services & APIs\" page of the Google Play developer console."
|
||||
new "## 확장 파일을 다운로드하고 인앱 구매를 수행하려면 Google Play 라이센스 키가 필요합니다. Google Play 개발자 콘솔의 \"서비스 및 API\"페이지에서 확인할 수 있습니다."
|
||||
|
||||
# options.rpy:203
|
||||
old "## The username and project name associated with an itch.io project, separated by a slash."
|
||||
new "## The username and project name associated with an itch.io project, separated by a slash."
|
||||
new "## itch.io 프로젝트와 연관된 사용자 이름과 프로젝트 이름이며 슬래시로 구분됩니다."
|
||||
|
||||
|
||||
@@ -3,23 +3,23 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:9
|
||||
old "## Styles"
|
||||
new "## Styles"
|
||||
new "## 스타일"
|
||||
|
||||
# screens.rpy:87
|
||||
old "## In-game screens"
|
||||
new "## In-game screens"
|
||||
new "## 게임내 스크린"
|
||||
|
||||
# screens.rpy:91
|
||||
old "## Say screen"
|
||||
new "## Say screen"
|
||||
new "## Say 스크린"
|
||||
|
||||
# screens.rpy:93
|
||||
old "## The say screen is used to display dialogue to the player. It takes two parameters, who and what, which are the name of the speaking character and the text to be displayed, respectively. (The who parameter can be None if no name is given.)"
|
||||
new "## The say screen is used to display dialogue to the player. It takes two parameters, who and what, which are the name of the speaking character and the text to be displayed, respectively. (The who parameter can be None if no name is given.)"
|
||||
new "## Say 스크린은 플레이어에게 대사를 출력할 때 씁니다. 화자 who와 대사 what, 두 개의 매개변수를 받습니다. (화자 이름이 없으면 who는 None일 수 있음)"
|
||||
|
||||
# screens.rpy:98
|
||||
old "## This screen must create a text displayable with id \"what\", as Ren'Py uses this to manage text display. It can also create displayables with id \"who\" and id \"window\" to apply style properties."
|
||||
new "## This screen must create a text displayable with id \"what\", as Ren'Py uses this to manage text display. It can also create displayables with id \"who\" and id \"window\" to apply style properties."
|
||||
new "## 이 스크린은 id \"what\"을 가진 텍스트 디스플레이어블을 생성해야 합니다. (이 디스플레이어블은 렌파이의 대사 출력에 필요합니다.) id \"who\" 와 id \"window\" 디스플레이블이 존재할 경우 관련 스타일 속성이 적용됩니다."
|
||||
|
||||
# screens.rpy:102
|
||||
old "## https://www.renpy.org/doc/html/screen_special.html#say"
|
||||
@@ -27,15 +27,15 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:169
|
||||
old "## Input screen"
|
||||
new "## Input screen"
|
||||
new "## Input 스크린"
|
||||
|
||||
# screens.rpy:171
|
||||
old "## This screen is used to display renpy.input. The prompt parameter is used to pass a text prompt in."
|
||||
new "## This screen is used to display renpy.input. The prompt parameter is used to pass a text prompt in."
|
||||
new "## 플레이어 입력을 받는 renpy.input을 출력할 때 쓰이는 스크린입니다. prompt 매개변수를 통해 입력 지문을 표시할 수 있습니다."
|
||||
|
||||
# screens.rpy:174
|
||||
old "## This screen must create an input displayable with id \"input\" to accept the various input parameters."
|
||||
new "## This screen must create an input displayable with id \"input\" to accept the various input parameters."
|
||||
new "## 이 스크린은 id \"input\"을 가진 input 디스플레이어블을 생성해야 합니다."
|
||||
|
||||
# screens.rpy:177
|
||||
old "## http://www.renpy.org/doc/html/screen_special.html#input"
|
||||
@@ -43,11 +43,11 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:205
|
||||
old "## Choice screen"
|
||||
new "## Choice screen"
|
||||
new "## Choice 스크린"
|
||||
|
||||
# screens.rpy:207
|
||||
old "## This screen is used to display the in-game choices presented by the menu statement. The one parameter, items, is a list of objects, each with caption and action fields."
|
||||
new "## This screen is used to display the in-game choices presented by the menu statement. The one parameter, items, is a list of objects, each with caption and action fields."
|
||||
new "## menu 명령어로 생성된 게임내 선택지를 출력하는 스크린입니다. 한 개의 매개변수 items를 받고, 이는 선택지 내용(caption)과 선택지 결과(action)이 있는 오브젝트가 들어있는 리스트입니다."
|
||||
|
||||
# screens.rpy:211
|
||||
old "## http://www.renpy.org/doc/html/screen_special.html#choice"
|
||||
@@ -55,15 +55,15 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:221
|
||||
old "## When this is true, menu captions will be spoken by the narrator. When false, menu captions will be displayed as empty buttons."
|
||||
new "## When this is true, menu captions will be spoken by the narrator. When false, menu captions will be displayed as empty buttons."
|
||||
new "## True일 경우 narrator 캐릭터를 통해 지문을 표시합니다. False일 경우 지문이 비활성화 선택지로 표시됩니다."
|
||||
|
||||
# screens.rpy:244
|
||||
old "## Quick Menu screen"
|
||||
new "## Quick Menu screen"
|
||||
new "## Quick Menu 스크린"
|
||||
|
||||
# screens.rpy:246
|
||||
old "## The quick menu is displayed in-game to provide easy access to the out-of-game menus."
|
||||
new "## The quick menu is displayed in-game to provide easy access to the out-of-game menus."
|
||||
new "## 퀵메뉴는 게임 외 메뉴 접근성을 높여주기 위해 게임 내에 표시됩니다."
|
||||
|
||||
# screens.rpy:261
|
||||
old "Back"
|
||||
@@ -79,7 +79,7 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:264
|
||||
old "Auto"
|
||||
new "자동저장"
|
||||
new "자동진행"
|
||||
|
||||
# screens.rpy:265
|
||||
old "Save"
|
||||
@@ -99,23 +99,23 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:271
|
||||
old "## This code ensures that the quick_menu screen is displayed in-game, whenever the player has not explicitly hidden the interface."
|
||||
new "## This code ensures that the quick_menu screen is displayed in-game, whenever the player has not explicitly hidden the interface."
|
||||
new "## 플레이어가 UI(스크린)을 일부러 숨기지 않는 한 퀵메뉴가 게임 내에 오버레이로 출력되게 합니다."
|
||||
|
||||
# screens.rpy:291
|
||||
old "## Navigation screen"
|
||||
new "## Navigation screen"
|
||||
new "## Navigation 스크린"
|
||||
|
||||
# screens.rpy:293
|
||||
old "## This screen is included in the main and game menus, and provides navigation to other menus, and to start the game."
|
||||
new "## This screen is included in the main and game menus, and provides navigation to other menus, and to start the game."
|
||||
new "## 이 스크린은 메인메뉴와 게임외 메뉴에 포함되어 다른 메뉴로 이동하거나 게임을 시작/종료할 수 있게 합니다."
|
||||
|
||||
# screens.rpy:308
|
||||
old "Start"
|
||||
new "Start"
|
||||
new "시작하기"
|
||||
|
||||
# screens.rpy:316
|
||||
old "Load"
|
||||
new "Load"
|
||||
new "로드"
|
||||
|
||||
# screens.rpy:318
|
||||
old "Preferences"
|
||||
@@ -123,7 +123,7 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:322
|
||||
old "End Replay"
|
||||
new "End Replay"
|
||||
new "리플레이 끝내기"
|
||||
|
||||
# screens.rpy:326
|
||||
old "Main Menu"
|
||||
@@ -135,7 +135,7 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:332
|
||||
old "## Help isn't necessary or relevant to mobile devices."
|
||||
new "## Help isn't necessary or relevant to mobile devices."
|
||||
new "## 도움말 메뉴는 모바일 디바이스와 맞지 않아 불필요합니다."
|
||||
|
||||
# screens.rpy:333
|
||||
old "Help"
|
||||
@@ -143,7 +143,7 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:335
|
||||
old "## The quit button is banned on iOS and unnecessary on Android."
|
||||
new "## The quit button is banned on iOS and unnecessary on Android."
|
||||
new "## 종료 버튼은 iOS 규정에 어긋나고 안드로이드에는 불필요합니다."
|
||||
|
||||
# screens.rpy:336
|
||||
old "Quit"
|
||||
@@ -151,11 +151,11 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:350
|
||||
old "## Main Menu screen"
|
||||
new "## Main Menu screen"
|
||||
new "## Main Menu 스크린"
|
||||
|
||||
# screens.rpy:352
|
||||
old "## Used to display the main menu when Ren'Py starts."
|
||||
new "## Used to display the main menu when Ren'Py starts."
|
||||
new "## 렌파이가 시작할 때 메인메뉴를 출력합니다."
|
||||
|
||||
# screens.rpy:354
|
||||
old "## http://www.renpy.org/doc/html/screen_special.html#main-menu"
|
||||
@@ -163,19 +163,19 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:369
|
||||
old "## The use statement includes another screen inside this one. The actual contents of the main menu are in the navigation screen."
|
||||
new "## The use statement includes another screen inside this one. The actual contents of the main menu are in the navigation screen."
|
||||
new "## use 명령어로 스크린 내에 다른 스크린을 불러옵니다. 메인 메뉴 스크린의 내용물은 navigation 스크린에 있습니다."
|
||||
|
||||
# screens.rpy:413
|
||||
old "## Game Menu screen"
|
||||
new "## Game Menu screen"
|
||||
new "## Game Menu 스크린"
|
||||
|
||||
# screens.rpy:415
|
||||
old "## This lays out the basic common structure of a game menu screen. It's called with the screen title, and displays the background, title, and navigation."
|
||||
new "## This lays out the basic common structure of a game menu screen. It's called with the screen title, and displays the background, title, and navigation."
|
||||
new "## 게임 메뉴의 기본 틀입니다. 매개변수 title로 스크린 제목을 정하고, 배경, 제목, 그리고 navigation 스크린을 출력합니다."
|
||||
|
||||
# screens.rpy:418
|
||||
old "## The scroll parameter can be None, or one of \"viewport\" or \"vpgrid\". When this screen is intended to be used with one or more children, which are transcluded (placed) inside it."
|
||||
new "## The scroll parameter can be None, or one of \"viewport\" or \"vpgrid\". When this screen is intended to be used with one or more children, which are transcluded (placed) inside it."
|
||||
new "## scroll 매개변수는, None, \"viewport\" 혹은 \"vpgrid\" 중 하나여야 합니다. transclude 명령어를 통해 다른 스크린을 이 스크린 내부에 불러옵니다."
|
||||
|
||||
# screens.rpy:476
|
||||
old "Return"
|
||||
@@ -183,43 +183,43 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:539
|
||||
old "## About screen"
|
||||
new "## About screen"
|
||||
new "## About 스크린"
|
||||
|
||||
# screens.rpy:541
|
||||
old "## This screen gives credit and copyright information about the game and Ren'Py."
|
||||
new "## This screen gives credit and copyright information about the game and Ren'Py."
|
||||
new "## 이 스크린은 게임과 렌파이 엔진 크레딧과 저작권 정보를 표시합니다."
|
||||
|
||||
# screens.rpy:544
|
||||
old "## There's nothing special about this screen, and hence it also serves as an example of how to make a custom screen."
|
||||
new "## There's nothing special about this screen, and hence it also serves as an example of how to make a custom screen."
|
||||
new "## 특별할 것이 없으므로 스크린을 새로 커스터마이징하여 만드는 예제이기도 합니다."
|
||||
|
||||
# screens.rpy:551
|
||||
old "## This use statement includes the game_menu screen inside this one. The vbox child is then included inside the viewport inside the game_menu screen."
|
||||
new "## This use statement includes the game_menu screen inside this one. The vbox child is then included inside the viewport inside the game_menu screen."
|
||||
new "## 이 use 명령어로 game_menu 스크린을 이 스크린 내에 불러옵니다. use 명령어 하위블럭(vbox 내용)은 game_menu 스크린 내 transclude 명령어가 있는 곳에 다시 불려집니다."
|
||||
|
||||
# screens.rpy:561
|
||||
# screens.rpy:561
|
||||
old "Version [config.version!t]\n"
|
||||
new "Version [config.version!t]\n"
|
||||
new "버젼 [config.version!t]\n"
|
||||
|
||||
# screens.rpy:563
|
||||
old "## gui.about is usually set in options.rpy."
|
||||
new "## gui.about is usually set in options.rpy."
|
||||
new "## gui.about 의 내용은 보통 options.rpy에 있습니다."
|
||||
|
||||
# screens.rpy:567
|
||||
old "Made with {a=https://www.renpy.org/}Ren'Py{/a} [renpy.version_only].\n\n[renpy.license!t]"
|
||||
new "Made with {a=https://www.renpy.org/}Ren'Py{/a} [renpy.version_only].\n\n[renpy.license!t]"
|
||||
new "{a=https://www.renpy.org/}Ren'Py{/a} [renpy.version_only] 으로 만들어진 게임.\n\n[renpy.license!t]"
|
||||
|
||||
# screens.rpy:570
|
||||
old "## This is redefined in options.rpy to add text to the about screen."
|
||||
new "## This is redefined in options.rpy to add text to the about screen."
|
||||
new "## options.rpy에서 규정된 내용이 about 스크린에 추가됩니다."
|
||||
|
||||
# screens.rpy:582
|
||||
old "## Load and Save screens"
|
||||
new "## Load and Save screens"
|
||||
new "## Load and Save 스크린"
|
||||
|
||||
# screens.rpy:584
|
||||
old "## These screens are responsible for letting the player save the game and load it again. Since they share nearly everything in common, both are implemented in terms of a third screen, file_slots."
|
||||
new "## These screens are responsible for letting the player save the game and load it again. Since they share nearly everything in common, both are implemented in terms of a third screen, file_slots."
|
||||
new "## 이 스크린은 세이브/로드에 쓰입니다. 거의 동일하기 때문에, file_slots 스크린을 불러와서 씁니다."
|
||||
|
||||
# screens.rpy:588
|
||||
old "## https://www.renpy.org/doc/html/screen_special.html#save https://www.renpy.org/doc/html/screen_special.html#load"
|
||||
@@ -227,23 +227,23 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:607
|
||||
old "Page {}"
|
||||
new "Page {}"
|
||||
new "{} 페이지"
|
||||
|
||||
# screens.rpy:607
|
||||
old "Automatic saves"
|
||||
new "Automatic saves"
|
||||
new "자동 세이브"
|
||||
|
||||
# screens.rpy:607
|
||||
old "Quick saves"
|
||||
new "Quick saves"
|
||||
new "퀵세이브"
|
||||
|
||||
# screens.rpy:613
|
||||
old "## This ensures the input will get the enter event before any of the buttons do."
|
||||
new "## This ensures the input will get the enter event before any of the buttons do."
|
||||
new "## input (페이지 제목을 플레이어가 수정할 수 있음)이 세이브/로드 버튼보다 먼저 엔터에 반응하도록 합니다."
|
||||
|
||||
# screens.rpy:629
|
||||
old "## The grid of file slots."
|
||||
new "## The grid of file slots."
|
||||
new "## 파일 슬롯 그리드."
|
||||
|
||||
# screens.rpy:649
|
||||
old "{#file_time}%A, %B %d %Y, %H:%M"
|
||||
@@ -251,11 +251,11 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:649
|
||||
old "empty slot"
|
||||
new "empty slot"
|
||||
new "빈 슬롯"
|
||||
|
||||
# screens.rpy:657
|
||||
old "## Buttons to access other pages."
|
||||
new "## Buttons to access other pages."
|
||||
new "## 페이지 이동 버튼."
|
||||
|
||||
# screens.rpy:666
|
||||
old "<"
|
||||
@@ -263,11 +263,11 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:668
|
||||
old "{#auto_page}A"
|
||||
new "{#auto_page}A"
|
||||
new "{#auto_page}자동"
|
||||
|
||||
# screens.rpy:670
|
||||
old "{#quick_page}Q"
|
||||
new "{#quick_page}Q"
|
||||
new "{#quick_page}퀵"
|
||||
|
||||
# screens.rpy:676
|
||||
old ">"
|
||||
@@ -275,11 +275,11 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:711
|
||||
old "## Preferences screen"
|
||||
new "## Preferences screen"
|
||||
new "## Preferences 스크린"
|
||||
|
||||
# screens.rpy:713
|
||||
old "## The preferences screen allows the player to configure the game to better suit themselves."
|
||||
new "## The preferences screen allows the player to configure the game to better suit themselves."
|
||||
new "## Preferences 스크린에서는 각종 환경설정을 플레이어가 지정할 수 있습니다."
|
||||
|
||||
# screens.rpy:716
|
||||
old "## https://www.renpy.org/doc/html/screen_special.html#preferences"
|
||||
@@ -299,35 +299,35 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:744
|
||||
old "Rollback Side"
|
||||
new "Rollback Side"
|
||||
new "롤백 클릭 옵션"
|
||||
|
||||
# screens.rpy:745
|
||||
old "Disable"
|
||||
new "Disable"
|
||||
new "비활성화"
|
||||
|
||||
# screens.rpy:746
|
||||
old "Left"
|
||||
new "Left"
|
||||
new "화면 왼쪽 클릭"
|
||||
|
||||
# screens.rpy:747
|
||||
old "Right"
|
||||
new "Right"
|
||||
new "화면 오른쪽 클릭"
|
||||
|
||||
# screens.rpy:752
|
||||
old "Unseen Text"
|
||||
new "Unseen Text"
|
||||
new "읽지 않은 텍스트까지 모두 스킵"
|
||||
|
||||
# screens.rpy:753
|
||||
old "After Choices"
|
||||
new "선택지 이후 스킵"
|
||||
new "선택지 이후에도 스킵"
|
||||
|
||||
# screens.rpy:754
|
||||
old "Transitions"
|
||||
new "화면 전환 효과"
|
||||
new "화면 전환 효과를 모두 스킵"
|
||||
|
||||
# screens.rpy:756
|
||||
old "## Additional vboxes of type \"radio_pref\" or \"check_pref\" can be added here, to add additional creator-defined preferences."
|
||||
new "## Additional vboxes of type \"radio_pref\" or \"check_pref\" can be added here, to add additional creator-defined preferences."
|
||||
new "## \"radio_pref\" 나 \"check_pref\" 를 추가하여 그 외에도 환경설정 항목을 추가할 수 있습니다."
|
||||
|
||||
# screens.rpy:767
|
||||
old "Text Speed"
|
||||
@@ -339,7 +339,7 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:778
|
||||
old "Music Volume"
|
||||
new "배경음 크기"
|
||||
new "배경음악 크기"
|
||||
|
||||
# screens.rpy:785
|
||||
old "Sound Volume"
|
||||
@@ -355,15 +355,15 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:806
|
||||
old "Mute All"
|
||||
new "Mute All"
|
||||
new "모두 음소거"
|
||||
|
||||
# screens.rpy:882
|
||||
old "## History screen"
|
||||
new "## History screen"
|
||||
new "## History 스크린"
|
||||
|
||||
# screens.rpy:884
|
||||
old "## This is a screen that displays the dialogue history to the player. While there isn't anything special about this screen, it does have to access the dialogue history stored in _history_list."
|
||||
new "## This is a screen that displays the dialogue history to the player. While there isn't anything special about this screen, it does have to access the dialogue history stored in _history_list."
|
||||
new "## 지난 대사록을 출력합니다. _history_list 에 저장된 대사 기록을 확인합니다."
|
||||
|
||||
# screens.rpy:888
|
||||
old "## https://www.renpy.org/doc/html/history.html"
|
||||
@@ -371,39 +371,39 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:894
|
||||
old "## Avoid predicting this screen, as it can be very large."
|
||||
new "## Avoid predicting this screen, as it can be very large."
|
||||
new "## 이 스크린은 내용이 아주 많을 수 있으므로 prediction을 끕니다."
|
||||
|
||||
# screens.rpy:905
|
||||
old "## This lays things out properly if history_height is None."
|
||||
new "## This lays things out properly if history_height is None."
|
||||
new "## history_height 이 None일 경우 레이아웃이 틀어지지 않게 합니다."
|
||||
|
||||
# screens.rpy:914
|
||||
old "## Take the color of the who text from the Character, if set."
|
||||
new "## Take the color of the who text from the Character, if set."
|
||||
new "## 화자 Character에 화자 색깔이 지정되어 있으면 불러옵니다."
|
||||
|
||||
# screens.rpy:921
|
||||
old "The dialogue history is empty."
|
||||
new "The dialogue history is empty."
|
||||
new "대사가 없습니다."
|
||||
|
||||
# screens.rpy:965
|
||||
old "## Help screen"
|
||||
new "## Help screen"
|
||||
new "## Help 스크린"
|
||||
|
||||
# screens.rpy:967
|
||||
old "## A screen that gives information about key and mouse bindings. It uses other screens (keyboard_help, mouse_help, and gamepad_help) to display the actual help."
|
||||
new "## A screen that gives information about key and mouse bindings. It uses other screens (keyboard_help, mouse_help, and gamepad_help) to display the actual help."
|
||||
new "## 입력장치의 기능을 설명합니다. 각 입력장치별 설정은 keyboard_help, mouse_help, gamepad_help 스크린을 각각 불러와서 출력합니다."
|
||||
|
||||
# screens.rpy:986
|
||||
old "Keyboard"
|
||||
new "Keyboard"
|
||||
new "키보드"
|
||||
|
||||
# screens.rpy:987
|
||||
old "Mouse"
|
||||
new "Mouse"
|
||||
new "마우스"
|
||||
|
||||
# screens.rpy:990
|
||||
old "Gamepad"
|
||||
new "Gamepad"
|
||||
new "게임패드"
|
||||
|
||||
# screens.rpy:1003
|
||||
old "Enter"
|
||||
@@ -411,7 +411,7 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:1004
|
||||
old "Advances dialogue and activates the interface."
|
||||
new "Advances dialogue and activates the interface."
|
||||
new "대사 진행 및 UI (선택지 포함) 선택."
|
||||
|
||||
# screens.rpy:1007
|
||||
old "Space"
|
||||
@@ -419,23 +419,23 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:1008
|
||||
old "Advances dialogue without selecting choices."
|
||||
new "Advances dialogue without selecting choices."
|
||||
new "대사를 진행하되 선택지는 선택하지 않음."
|
||||
|
||||
# screens.rpy:1011
|
||||
old "Arrow Keys"
|
||||
new "Arrow Keys"
|
||||
new "화살표 키"
|
||||
|
||||
# screens.rpy:1012
|
||||
old "Navigate the interface."
|
||||
new "Navigate the interface."
|
||||
new "UI 이동."
|
||||
|
||||
# screens.rpy:1015
|
||||
old "Escape"
|
||||
new "Escape"
|
||||
new "Esc"
|
||||
|
||||
# screens.rpy:1016
|
||||
old "Accesses the game menu."
|
||||
new "Accesses the game menu."
|
||||
new "게임 메뉴 불러옴."
|
||||
|
||||
# screens.rpy:1019
|
||||
old "Ctrl"
|
||||
@@ -443,7 +443,7 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:1020
|
||||
old "Skips dialogue while held down."
|
||||
new "Skips dialogue while held down."
|
||||
new "누르고 있는 동안 대사를 스킵."
|
||||
|
||||
# screens.rpy:1023
|
||||
old "Tab"
|
||||
@@ -451,7 +451,7 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:1024
|
||||
old "Toggles dialogue skipping."
|
||||
new "Toggles dialogue skipping."
|
||||
new "대사 스킵 토글."
|
||||
|
||||
# screens.rpy:1027
|
||||
old "Page Up"
|
||||
@@ -459,7 +459,7 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:1028
|
||||
old "Rolls back to earlier dialogue."
|
||||
new "Rolls back to earlier dialogue."
|
||||
new "이전 대사로 롤백."
|
||||
|
||||
# screens.rpy:1031
|
||||
old "Page Down"
|
||||
@@ -467,91 +467,91 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:1032
|
||||
old "Rolls forward to later dialogue."
|
||||
new "Rolls forward to later dialogue."
|
||||
new "이후 대사로 롤포워드."
|
||||
|
||||
# screens.rpy:1036
|
||||
old "Hides the user interface."
|
||||
new "Hides the user interface."
|
||||
new "UI를 숨김."
|
||||
|
||||
# screens.rpy:1040
|
||||
old "Takes a screenshot."
|
||||
new "Takes a screenshot."
|
||||
new "스크린샷 저장."
|
||||
|
||||
# screens.rpy:1044
|
||||
old "Toggles assistive {a=https://www.renpy.org/l/voicing}self-voicing{/a}."
|
||||
new "Toggles assistive {a=https://www.renpy.org/l/voicing}self-voicing{/a}."
|
||||
new "{a=https://www.renpy.org/l/voicing}대사 읽어주기 기능{/a} 토글."
|
||||
|
||||
# screens.rpy:1050
|
||||
old "Left Click"
|
||||
new "Left Click"
|
||||
new "클릭"
|
||||
|
||||
# screens.rpy:1054
|
||||
old "Middle Click"
|
||||
new "Middle Click"
|
||||
new "가운데 버튼이나 휠버튼 클릭"
|
||||
|
||||
# screens.rpy:1058
|
||||
old "Right Click"
|
||||
new "Right Click"
|
||||
new "우클릭"
|
||||
|
||||
# screens.rpy:1062
|
||||
old "Mouse Wheel Up\nClick Rollback Side"
|
||||
new "Mouse Wheel Up\nClick Rollback Side"
|
||||
new "휠 위로\n롤백 클릭"
|
||||
|
||||
# screens.rpy:1066
|
||||
old "Mouse Wheel Down"
|
||||
new "Mouse Wheel Down"
|
||||
new "휠 아래로"
|
||||
|
||||
# screens.rpy:1073
|
||||
old "Right Trigger\nA/Bottom Button"
|
||||
new "Right Trigger\nA/Bottom Button"
|
||||
new "오른쪽 트리거(RT)\nA버튼/아래 버튼"
|
||||
|
||||
# screens.rpy:1074
|
||||
old "Advance dialogue and activates the interface."
|
||||
new "Advance dialogue and activates the interface."
|
||||
new "대사 진행 및 UI (선택지 포함) 선택."
|
||||
|
||||
# screens.rpy:1078
|
||||
old "Roll back to earlier dialogue."
|
||||
new "Roll back to earlier dialogue."
|
||||
new "이전 대사로 롤백."
|
||||
|
||||
# screens.rpy:1081
|
||||
old "Right Shoulder"
|
||||
new "Right Shoulder"
|
||||
new "오른쪽 범퍼(RB)"
|
||||
|
||||
# screens.rpy:1082
|
||||
old "Roll forward to later dialogue."
|
||||
new "Roll forward to later dialogue."
|
||||
new "이후 대사로 롤포워드."
|
||||
|
||||
# screens.rpy:1085
|
||||
old "D-Pad, Sticks"
|
||||
new "D-Pad, Sticks"
|
||||
new "D-Pad, 아날로그 스틱"
|
||||
|
||||
# screens.rpy:1089
|
||||
old "Start, Guide"
|
||||
new "Start, Guide"
|
||||
new "스타스 버튼/가이드 버튼"
|
||||
|
||||
# screens.rpy:1090
|
||||
old "Access the game menu."
|
||||
new "Access the game menu."
|
||||
new "게임 메뉴 불러옴."
|
||||
|
||||
# screens.rpy:1093
|
||||
old "Y/Top Button"
|
||||
new "Y/Top Button"
|
||||
new "Y버튼/위 버튼"
|
||||
|
||||
# screens.rpy:1096
|
||||
old "Calibrate"
|
||||
new "Calibrate"
|
||||
new "조정"
|
||||
|
||||
# screens.rpy:1124
|
||||
old "## Additional screens"
|
||||
new "## Additional screens"
|
||||
new "## 그 외 스크린"
|
||||
|
||||
# screens.rpy:1128
|
||||
old "## Confirm screen"
|
||||
new "## Confirm screen"
|
||||
new "## Confirm 스크린"
|
||||
|
||||
# screens.rpy:1130
|
||||
old "## The confirm screen is called when Ren'Py wants to ask the player a yes or no question."
|
||||
new "## The confirm screen is called when Ren'Py wants to ask the player a yes or no question."
|
||||
new "## 게임 입력 관련 예/아니오 질문을 플레이어에게 할 때 이 스크린을 표시합니다."
|
||||
|
||||
# screens.rpy:1133
|
||||
old "## http://www.renpy.org/doc/html/screen_special.html#confirm"
|
||||
@@ -559,7 +559,7 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:1137
|
||||
old "## Ensure other screens do not get input while this screen is displayed."
|
||||
new "## Ensure other screens do not get input while this screen is displayed."
|
||||
new "## 이 스크린이 출력 중일 때 다른 스크린과 상호작용할 수 없게 합니다."
|
||||
|
||||
# screens.rpy:1161
|
||||
old "Yes"
|
||||
@@ -571,15 +571,15 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:1164
|
||||
old "## Right-click and escape answer \"no\"."
|
||||
new "## Right-click and escape answer \"no\"."
|
||||
new "## 우클릭과 esc는 '아니오'를 입력하는 것과 같습니다."
|
||||
|
||||
# screens.rpy:1191
|
||||
old "## Skip indicator screen"
|
||||
new "## Skip indicator screen"
|
||||
new "## Skip indicator 스크린"
|
||||
|
||||
# screens.rpy:1193
|
||||
old "## The skip_indicator screen is displayed to indicate that skipping is in progress."
|
||||
new "## The skip_indicator screen is displayed to indicate that skipping is in progress."
|
||||
new "## Skip_indicator 스크린은 스킵 중일 때 \"스킵 중\"을 표시하기 위해 출력됩니다."
|
||||
|
||||
# screens.rpy:1196
|
||||
old "## https://www.renpy.org/doc/html/screen_special.html#skip-indicator"
|
||||
@@ -587,19 +587,19 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:1208
|
||||
old "Skipping"
|
||||
new "Skipping"
|
||||
new "스킵 중"
|
||||
|
||||
# screens.rpy:1215
|
||||
old "## This transform is used to blink the arrows one after another."
|
||||
new "## This transform is used to blink the arrows one after another."
|
||||
new "## 이 transform으로 화살표를 순서대로 페이드인/페이드아웃합니다."
|
||||
|
||||
# screens.rpy:1247
|
||||
old "## Notify screen"
|
||||
new "## Notify screen"
|
||||
new "## Notify 스크린"
|
||||
|
||||
# screens.rpy:1249
|
||||
old "## The notify screen is used to show the player a message. (For example, when the game is quicksaved or a screenshot has been taken.)"
|
||||
new "## The notify screen is used to show the player a message. (For example, when the game is quicksaved or a screenshot has been taken.)"
|
||||
new "## Notify 스크린으로 플레이어에게 메시지를 출력합니다. (예를 들어 '퀵세이브 완료'나 '스크린샷 저장 완료')"
|
||||
|
||||
# screens.rpy:1252
|
||||
old "## https://www.renpy.org/doc/html/screen_special.html#notify-screen"
|
||||
@@ -607,11 +607,11 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:1286
|
||||
old "## NVL screen"
|
||||
new "## NVL screen"
|
||||
new "## NVL 스크린"
|
||||
|
||||
# screens.rpy:1288
|
||||
old "## This screen is used for NVL-mode dialogue and menus."
|
||||
new "## This screen is used for NVL-mode dialogue and menus."
|
||||
new "## NVL모드 대사와 선택지를 출력합니다."
|
||||
|
||||
# screens.rpy:1290
|
||||
old "## http://www.renpy.org/doc/html/screen_special.html#nvl"
|
||||
@@ -619,25 +619,25 @@ translate korean strings:
|
||||
|
||||
# screens.rpy:1301
|
||||
old "## Displays dialogue in either a vpgrid or the vbox."
|
||||
new "## Displays dialogue in either a vpgrid or the vbox."
|
||||
new "## vpgrid나 vbox 내에 대사를 출력합니다."
|
||||
|
||||
# screens.rpy:1314
|
||||
old "## Displays the menu, if given. The menu may be displayed incorrectly if config.narrator_menu is set to True, as it is above."
|
||||
new "## Displays the menu, if given. The menu may be displayed incorrectly if config.narrator_menu is set to True, as it is above."
|
||||
new "## 선택지가 있을 경우, 선택지 출력. config.narrator_menu가 True일 경우 선택지가 비정상적으로 출력될 수 있습니다. (디폴트는 True입니다.)"
|
||||
|
||||
# screens.rpy:1344
|
||||
old "## This controls the maximum number of NVL-mode entries that can be displayed at once."
|
||||
new "## This controls the maximum number of NVL-mode entries that can be displayed at once."
|
||||
new "## 동시에 출력될 수 있는 NVL 대사의 최대치를 조정합니다."
|
||||
|
||||
# screens.rpy:1406
|
||||
old "## Mobile Variants"
|
||||
new "## Mobile Variants"
|
||||
new "## 모바일 버젼"
|
||||
|
||||
# screens.rpy:1413
|
||||
old "## Since a mouse may not be present, we replace the quick menu with a version that uses fewer and bigger buttons that are easier to touch."
|
||||
new "## Since a mouse may not be present, we replace the quick menu with a version that uses fewer and bigger buttons that are easier to touch."
|
||||
new "## 마우스가 없고 화면이 작을 가능성이 높으므로, 퀵메뉴 버튼의 크기를 키우고 가짓수를 줄입니다."
|
||||
|
||||
# screens.rpy:1429
|
||||
old "Menu"
|
||||
new "Menu"
|
||||
new "메뉴"
|
||||
|
||||
|
||||
@@ -0,0 +1,814 @@
|
||||
translate malay strings:
|
||||
|
||||
# 00action_file.rpy:26
|
||||
old "{#weekday}Monday"
|
||||
new "{#weekday}Isnin"
|
||||
|
||||
# 00action_file.rpy:26
|
||||
old "{#weekday}Tuesday"
|
||||
new "{#weekday}Selasa"
|
||||
|
||||
# 00action_file.rpy:26
|
||||
old "{#weekday}Wednesday"
|
||||
new "{#weekday}Rabu"
|
||||
|
||||
# 00action_file.rpy:26
|
||||
old "{#weekday}Thursday"
|
||||
new "{#weekday}Khamis"
|
||||
|
||||
# 00action_file.rpy:26
|
||||
old "{#weekday}Friday"
|
||||
new "{#weekday}Jumaat"
|
||||
|
||||
# 00action_file.rpy:26
|
||||
old "{#weekday}Saturday"
|
||||
new "{#weekday}Sabtu"
|
||||
|
||||
# 00action_file.rpy:26
|
||||
old "{#weekday}Sunday"
|
||||
new "{#weekday}Ahad"
|
||||
|
||||
# 00action_file.rpy:37
|
||||
old "{#weekday_short}Mon"
|
||||
new "{#weekday_short}Isn"
|
||||
|
||||
# 00action_file.rpy:37
|
||||
old "{#weekday_short}Tue"
|
||||
new "{#weekday_short}Sel"
|
||||
|
||||
# 00action_file.rpy:37
|
||||
old "{#weekday_short}Wed"
|
||||
new "{#weekday_short}Rab"
|
||||
|
||||
# 00action_file.rpy:37
|
||||
old "{#weekday_short}Thu"
|
||||
new "{#weekday_short}Kha"
|
||||
|
||||
# 00action_file.rpy:37
|
||||
old "{#weekday_short}Fri"
|
||||
new "{#weekday_short}Jum"
|
||||
|
||||
# 00action_file.rpy:37
|
||||
old "{#weekday_short}Sat"
|
||||
new "{#weekday_short}Sab"
|
||||
|
||||
# 00action_file.rpy:37
|
||||
old "{#weekday_short}Sun"
|
||||
new "{#weekday_short}Aha"
|
||||
|
||||
# 00action_file.rpy:47
|
||||
old "{#month}January"
|
||||
new "{#month}Januari"
|
||||
|
||||
# 00action_file.rpy:47
|
||||
old "{#month}February"
|
||||
new "{#month}Februari"
|
||||
|
||||
# 00action_file.rpy:47
|
||||
old "{#month}March"
|
||||
new "{#month}Mac"
|
||||
|
||||
# 00action_file.rpy:47
|
||||
old "{#month}April"
|
||||
new "{#month}April"
|
||||
|
||||
# 00action_file.rpy:47
|
||||
old "{#month}May"
|
||||
new "{#month}Mei"
|
||||
|
||||
# 00action_file.rpy:47
|
||||
old "{#month}June"
|
||||
new "{#month}Jun"
|
||||
|
||||
# 00action_file.rpy:47
|
||||
old "{#month}July"
|
||||
new "{#month}Julai"
|
||||
|
||||
# 00action_file.rpy:47
|
||||
old "{#month}August"
|
||||
new "{#month}Ogos"
|
||||
|
||||
# 00action_file.rpy:47
|
||||
old "{#month}September"
|
||||
new "{#month}September"
|
||||
|
||||
# 00action_file.rpy:47
|
||||
old "{#month}October"
|
||||
new "{#month}Oktober"
|
||||
|
||||
# 00action_file.rpy:47
|
||||
old "{#month}November"
|
||||
new "{#month}November"
|
||||
|
||||
# 00action_file.rpy:47
|
||||
old "{#month}December"
|
||||
new "{#month}Disember"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Jan"
|
||||
new "{#month_short}Jan"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Feb"
|
||||
new "{#month_short}Feb"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Mar"
|
||||
new "{#month_short}Mac"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Apr"
|
||||
new "{#month_short}Apr"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}May"
|
||||
new "{#month_short}Mei"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Jun"
|
||||
new "{#month_short}Jun"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Jul"
|
||||
new "{#month_short}Jul"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Aug"
|
||||
new "{#month_short}Ogo"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Sep"
|
||||
new "{#month_short}Sep"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Oct"
|
||||
new "{#month_short}Okt"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Nov"
|
||||
new "{#month_short}Nov"
|
||||
|
||||
# 00action_file.rpy:63
|
||||
old "{#month_short}Dec"
|
||||
new "{#month_short}Dis"
|
||||
|
||||
# 00action_file.rpy:237
|
||||
old "%b %d, %H:%M"
|
||||
new "%d %b, %H:%M"
|
||||
|
||||
# 00action_file.rpy:345
|
||||
old "Save slot %s: [text]"
|
||||
new "Simpan slot %s: [text]"
|
||||
|
||||
# 00action_file.rpy:421
|
||||
old "Load slot %s: [text]"
|
||||
new "Muatkan slot %s: [text]"
|
||||
|
||||
# 00action_file.rpy:466
|
||||
old "Delete slot [text]"
|
||||
new "Padam slot [text]"
|
||||
|
||||
# 00action_file.rpy:546
|
||||
old "File page auto"
|
||||
new "Halaman fail auto"
|
||||
|
||||
# 00action_file.rpy:548
|
||||
old "File page quick"
|
||||
new "Halaman fail cepat"
|
||||
|
||||
# 00action_file.rpy:550
|
||||
old "File page [text]"
|
||||
new "Halaman fail [text]"
|
||||
|
||||
# 00action_file.rpy:740
|
||||
old "Next file page."
|
||||
new "Halaman fail seterusnya."
|
||||
|
||||
# 00action_file.rpy:804
|
||||
old "Previous file page."
|
||||
new "Halaman fail sebelumnya."
|
||||
|
||||
# 00action_file.rpy:865
|
||||
old "Quick save complete."
|
||||
new "Simpan cepat selesai."
|
||||
|
||||
# 00action_file.rpy:883
|
||||
old "Quick save."
|
||||
new "Simpan cepat."
|
||||
|
||||
# 00action_file.rpy:902
|
||||
old "Quick load."
|
||||
new "Muat cepat."
|
||||
|
||||
# 00action_other.rpy:355
|
||||
old "Language [text]"
|
||||
new "Bahasa [text]"
|
||||
|
||||
# 00director.rpy:708
|
||||
old "The interactive director is not enabled here."
|
||||
new "Pengarah interaktif tidak dibolehkan di sini."
|
||||
|
||||
# 00director.rpy:1478
|
||||
old "⬆"
|
||||
new "⬆"
|
||||
|
||||
# 00director.rpy:1484
|
||||
old "⬇"
|
||||
new "⬇"
|
||||
|
||||
# 00director.rpy:1548
|
||||
old "Done"
|
||||
new "Selesai"
|
||||
|
||||
# 00director.rpy:1558
|
||||
old "(statement)"
|
||||
new "(kenyataan)"
|
||||
|
||||
# 00director.rpy:1559
|
||||
old "(tag)"
|
||||
new "(tag)"
|
||||
|
||||
# 00director.rpy:1560
|
||||
old "(attributes)"
|
||||
new "(atribut)"
|
||||
|
||||
# 00director.rpy:1561
|
||||
old "(transform)"
|
||||
new "(transformasi)"
|
||||
|
||||
# 00director.rpy:1586
|
||||
old "(transition)"
|
||||
new "(peralihan)"
|
||||
|
||||
# 00director.rpy:1598
|
||||
old "(channel)"
|
||||
new "(saluran)"
|
||||
|
||||
# 00director.rpy:1599
|
||||
old "(filename)"
|
||||
new "(nama fail)"
|
||||
|
||||
# 00director.rpy:1628
|
||||
old "Change"
|
||||
new "Tukar"
|
||||
|
||||
# 00director.rpy:1630
|
||||
old "Add"
|
||||
new "Tambah"
|
||||
|
||||
# 00director.rpy:1633
|
||||
old "Cancel"
|
||||
new "Batal"
|
||||
|
||||
# 00director.rpy:1636
|
||||
old "Remove"
|
||||
new "Buang"
|
||||
|
||||
# 00director.rpy:1671
|
||||
old "Statement:"
|
||||
new "Kenyataan:"
|
||||
|
||||
# 00director.rpy:1692
|
||||
old "Tag:"
|
||||
new "Tag:"
|
||||
|
||||
# 00director.rpy:1708
|
||||
old "Attributes:"
|
||||
new "Atribut:"
|
||||
|
||||
# 00director.rpy:1726
|
||||
old "Transforms:"
|
||||
new "Transformasi:"
|
||||
|
||||
# 00director.rpy:1745
|
||||
old "Behind:"
|
||||
new "Belakang:"
|
||||
|
||||
# 00director.rpy:1764
|
||||
old "Transition:"
|
||||
new "Peralihan"
|
||||
|
||||
# 00director.rpy:1782
|
||||
old "Channel:"
|
||||
new "Saluran:"
|
||||
|
||||
# 00director.rpy:1800
|
||||
old "Audio Filename:"
|
||||
new "Nama Fail Audio:"
|
||||
|
||||
# 00gui.rpy:370
|
||||
old "Are you sure?"
|
||||
new "Adakah anda pasti?"
|
||||
|
||||
# 00gui.rpy:371
|
||||
old "Are you sure you want to delete this save?"
|
||||
new "Adakah anda ingin memadam simpanan ini?"
|
||||
|
||||
# 00gui.rpy:372
|
||||
old "Are you sure you want to overwrite your save?"
|
||||
new "Adakah anda ingin menulis ganti simpanan anda?"
|
||||
|
||||
# 00gui.rpy:373
|
||||
old "Loading will lose unsaved progress.\nAre you sure you want to do this?"
|
||||
new "Pemuatan akan menghilangkan kemajuan yang belum disimpan.\nAdakah anda ingin memuatkan simpanan lain?"
|
||||
|
||||
# 00gui.rpy:374
|
||||
old "Are you sure you want to quit?"
|
||||
new "Adakah anda ingin keluar?"
|
||||
|
||||
# 00gui.rpy:375
|
||||
old "Are you sure you want to return to the main menu?\nThis will lose unsaved progress."
|
||||
new "Adakah anda pasti anda ingin kembali ke menu utama?\nAnda akan kehilangan kemajuan yang belum disimpan."
|
||||
|
||||
# 00gui.rpy:376
|
||||
old "Are you sure you want to end the replay?"
|
||||
new "Adakah anda ingin menamatkan ulang tayang ini?"
|
||||
|
||||
# 00gui.rpy:377
|
||||
old "Are you sure you want to begin skipping?"
|
||||
new "Adakah anda ingin memulakan langkauan?"
|
||||
|
||||
# 00gui.rpy:378
|
||||
old "Are you sure you want to skip to the next choice?"
|
||||
new "Adakah anda ingin melangkau ke pilihan seterusnya?"
|
||||
|
||||
# 00gui.rpy:379
|
||||
old "Are you sure you want to skip unseen dialogue to the next choice?"
|
||||
new "Adakah anda ingin melangkau dialog yang belum dilihat sehingga ke pilihan seterusnya?"
|
||||
|
||||
# 00keymap.rpy:258
|
||||
old "Failed to save screenshot as %s."
|
||||
new "Gagal menyimpan tangkap skrin sebagai %s."
|
||||
|
||||
# 00keymap.rpy:270
|
||||
old "Saved screenshot as %s."
|
||||
new "Tangkap skrin disimpan sebagai %s."
|
||||
|
||||
# 00library.rpy:146
|
||||
old "Self-voicing disabled."
|
||||
new "Penyuaraan sendiri dilumpuhkan."
|
||||
|
||||
# 00library.rpy:147
|
||||
old "Clipboard voicing enabled. "
|
||||
new "Penyuaraan papan keratan dibolehkan. "
|
||||
|
||||
# 00library.rpy:148
|
||||
old "Self-voicing enabled. "
|
||||
new "Penyuaraan sendiri dibolehkan. "
|
||||
|
||||
# 00library.rpy:150
|
||||
old "bar"
|
||||
new "bar"
|
||||
|
||||
# 00library.rpy:151
|
||||
old "selected"
|
||||
new "dipilih"
|
||||
|
||||
# 00library.rpy:152
|
||||
old "viewport"
|
||||
new "port pandang"
|
||||
|
||||
# 00library.rpy:153
|
||||
old "horizontal scroll"
|
||||
new "tatal melintang"
|
||||
|
||||
# 00library.rpy:154
|
||||
old "vertical scroll"
|
||||
new "tatal menegak"
|
||||
|
||||
# 00library.rpy:155
|
||||
old "activate"
|
||||
new "aktifkan"
|
||||
|
||||
# 00library.rpy:156
|
||||
old "deactivate"
|
||||
new "nyahaktifkan"
|
||||
|
||||
# 00library.rpy:157
|
||||
old "increase"
|
||||
new "naikkan"
|
||||
|
||||
# 00library.rpy:158
|
||||
old "decrease"
|
||||
new "turunkan"
|
||||
|
||||
# 00library.rpy:193
|
||||
old "Skip Mode"
|
||||
new "Mod Langkau"
|
||||
|
||||
# 00library.rpy:279
|
||||
old "This program contains free software under a number of licenses, including the MIT License and GNU Lesser General Public License. A complete list of software, including links to full source code, can be found {a=https://www.renpy.org/l/license}here{/a}."
|
||||
new "Atur cara ini mengandungi perisian bebas di bawah beberapa lesen yang berbeza, termasuklah Lesen MIT dan Lesen Awam Am Lemah GNU. Senarai lengkap perisian, termasuk pautan ke kod sumber penuh, boleh dijumpai {a=https://www.renpy.org/l/license}di sini{/a}."
|
||||
|
||||
# 00preferences.rpy:207
|
||||
old "display"
|
||||
new "paparan"
|
||||
|
||||
# 00preferences.rpy:219
|
||||
old "transitions"
|
||||
new "peralihan"
|
||||
|
||||
# 00preferences.rpy:228
|
||||
old "skip transitions"
|
||||
new "langkau peralihan"
|
||||
|
||||
# 00preferences.rpy:230
|
||||
old "video sprites"
|
||||
new "peperi video"
|
||||
|
||||
# 00preferences.rpy:239
|
||||
old "show empty window"
|
||||
new "tunjukkan tetingkap kosong"
|
||||
|
||||
# 00preferences.rpy:248
|
||||
old "text speed"
|
||||
new "kelajuan tulisan"
|
||||
|
||||
# 00preferences.rpy:256
|
||||
old "joystick"
|
||||
new "kayu bedik"
|
||||
|
||||
# 00preferences.rpy:256
|
||||
old "joystick..."
|
||||
new "kayu bedik..."
|
||||
|
||||
# 00preferences.rpy:263
|
||||
old "skip"
|
||||
new "langkau"
|
||||
|
||||
# 00preferences.rpy:266
|
||||
old "skip unseen [text]"
|
||||
new "langkau [text] belum dilihat"
|
||||
|
||||
# 00preferences.rpy:271
|
||||
old "skip unseen text"
|
||||
new "langkau tulisan belum dilihat"
|
||||
|
||||
# 00preferences.rpy:273
|
||||
old "begin skipping"
|
||||
new "mula melangkau"
|
||||
|
||||
# 00preferences.rpy:277
|
||||
old "after choices"
|
||||
new "selepas pilihan"
|
||||
|
||||
# 00preferences.rpy:284
|
||||
old "skip after choices"
|
||||
new "langkau selepas pilihan"
|
||||
|
||||
# 00preferences.rpy:286
|
||||
old "auto-forward time"
|
||||
new "masa untuk gerak sendiri"
|
||||
|
||||
# 00preferences.rpy:300
|
||||
old "auto-forward"
|
||||
new "gerak sendiri"
|
||||
|
||||
# 00preferences.rpy:307
|
||||
old "Auto forward"
|
||||
new "Gerak sendiri"
|
||||
|
||||
# 00preferences.rpy:310
|
||||
old "auto-forward after click"
|
||||
new "gerak sendiri selepas klik"
|
||||
|
||||
# 00preferences.rpy:319
|
||||
old "automatic move"
|
||||
new "tetikus gerak sendiri"
|
||||
|
||||
# 00preferences.rpy:328
|
||||
old "wait for voice"
|
||||
new "tunggu suara"
|
||||
|
||||
# 00preferences.rpy:337
|
||||
old "voice sustain"
|
||||
new "biarkan suara"
|
||||
|
||||
# 00preferences.rpy:346
|
||||
old "self voicing"
|
||||
new "penyuaraan sendiri"
|
||||
|
||||
# 00preferences.rpy:355
|
||||
old "clipboard voicing"
|
||||
new "penyuaraan papan keratan"
|
||||
|
||||
# 00preferences.rpy:364
|
||||
old "debug voicing"
|
||||
new "penyuaraan nyahpepijat"
|
||||
|
||||
# 00preferences.rpy:373
|
||||
old "emphasize audio"
|
||||
new "menekankan audio"
|
||||
|
||||
# 00preferences.rpy:382
|
||||
old "rollback side"
|
||||
new "sisi untuk undur"
|
||||
|
||||
# 00preferences.rpy:392
|
||||
old "gl powersave"
|
||||
new "jimat tenaga gl"
|
||||
|
||||
# 00preferences.rpy:398
|
||||
old "gl framerate"
|
||||
new "kadar bingkai gl"
|
||||
|
||||
# 00preferences.rpy:401
|
||||
old "gl tearing"
|
||||
new "pengoyakan gl"
|
||||
|
||||
# 00preferences.rpy:413
|
||||
old "music volume"
|
||||
new "kekuatan muzik"
|
||||
|
||||
# 00preferences.rpy:414
|
||||
old "sound volume"
|
||||
new "kekuatan bunyi"
|
||||
|
||||
# 00preferences.rpy:415
|
||||
old "voice volume"
|
||||
new "kekuatan suara"
|
||||
|
||||
# 00preferences.rpy:416
|
||||
old "mute music"
|
||||
new "bisukan muzik"
|
||||
|
||||
# 00preferences.rpy:417
|
||||
old "mute sound"
|
||||
new "bisukan bunyi"
|
||||
|
||||
# 00preferences.rpy:418
|
||||
old "mute voice"
|
||||
new "bisukan suara"
|
||||
|
||||
# 00preferences.rpy:419
|
||||
old "mute all"
|
||||
new "bisukan semua"
|
||||
|
||||
# 00preferences.rpy:500
|
||||
old "Clipboard voicing enabled. Press 'shift+C' to disable."
|
||||
new "Penyuaraan papan keratan dibolehkan. Tekan 'shift+C' untuk melumpuhkannya."
|
||||
|
||||
# 00preferences.rpy:502
|
||||
old "Self-voicing would say \"[renpy.display.tts.last]\". Press 'alt+shift+V' to disable."
|
||||
new "Penyuaraan sendiri akan berkata \"[renpy.display.tts.last]\". Tekan 'alt+shift+V' untuk melumpuhkannya."
|
||||
|
||||
# 00preferences.rpy:504
|
||||
old "Self-voicing enabled. Press 'v' to disable."
|
||||
new "Penyuaraan sendiri dibolehkan. Tekan 'v' untuk melumpuhkannya."
|
||||
|
||||
# _compat\gamemenu.rpym:198
|
||||
old "Empty Slot."
|
||||
new "Slot Kosong."
|
||||
|
||||
# _compat\gamemenu.rpym:355
|
||||
old "Previous"
|
||||
new "Sebelumnya"
|
||||
|
||||
# _compat\gamemenu.rpym:362
|
||||
old "Next"
|
||||
new "Seterusnya"
|
||||
|
||||
# _compat\preferences.rpym:428
|
||||
old "Joystick Mapping"
|
||||
new "Pemetaan Kayu Bedik"
|
||||
|
||||
# _developer\developer.rpym:38
|
||||
old "Developer Menu"
|
||||
new "Menu Pembangun"
|
||||
|
||||
# _developer\developer.rpym:43
|
||||
old "Interactive Director (D)"
|
||||
new "Pengarah Interaktif (D)"
|
||||
|
||||
# _developer\developer.rpym:45
|
||||
old "Reload Game (Shift+R)"
|
||||
new "Muat Semula Permainan (Shift+R)"
|
||||
|
||||
# _developer\developer.rpym:47
|
||||
old "Console (Shift+O)"
|
||||
new "Konsol (Shift+O)"
|
||||
|
||||
# _developer\developer.rpym:49
|
||||
old "Variable Viewer"
|
||||
new "Alat Pemboleh Ubah"
|
||||
|
||||
# _developer\developer.rpym:51
|
||||
old "Image Location Picker"
|
||||
new "Pemilih Kedudukan Imej"
|
||||
|
||||
# _developer\developer.rpym:53
|
||||
old "Filename List"
|
||||
new "Senarai Nama Fail"
|
||||
|
||||
# _developer\developer.rpym:57
|
||||
old "Show Image Load Log (F4)"
|
||||
new "Tunjukkan Log Pemuatan Imej (F4)"
|
||||
|
||||
# _developer\developer.rpym:60
|
||||
old "Hide Image Load Log (F4)"
|
||||
new "Sembunyikan Log Pemuatan Imej (F4)"
|
||||
|
||||
# _developer\developer.rpym:63
|
||||
old "Image Attributes"
|
||||
new "Atribut Imej"
|
||||
|
||||
# _developer\developer.rpym:90
|
||||
old "[name] [attributes] (hidden)"
|
||||
new "[name] [attributes] (disembunyikan)"
|
||||
|
||||
# _developer\developer.rpym:94
|
||||
old "[name] [attributes]"
|
||||
new "[name] [attributes]"
|
||||
|
||||
# _developer\developer.rpym:137
|
||||
old "Nothing to inspect."
|
||||
new "Tiada apa untuk diperiksa."
|
||||
|
||||
# _developer\developer.rpym:265
|
||||
old "Return to the developer menu"
|
||||
new "Kembali ke menu pembangun"
|
||||
|
||||
# _developer\developer.rpym:425
|
||||
old "Rectangle: %r"
|
||||
new "Segi empat: %r"
|
||||
|
||||
# _developer\developer.rpym:430
|
||||
old "Mouse position: %r"
|
||||
new "Kedudukan tetikus: %r"
|
||||
|
||||
# _developer\developer.rpym:435
|
||||
old "Right-click or escape to quit."
|
||||
new "Klik-kanan atau tekan butang Esc untuk keluar."
|
||||
|
||||
# _developer\developer.rpym:467
|
||||
old "Rectangle copied to clipboard."
|
||||
new "Segi empat disalin ke papan keratan."
|
||||
|
||||
# _developer\developer.rpym:470
|
||||
old "Position copied to clipboard."
|
||||
new "Kedudukan disalin ke papan keratan."
|
||||
|
||||
# _developer\developer.rpym:489
|
||||
old "Type to filter: "
|
||||
new "Tapisan: "
|
||||
|
||||
# _developer\developer.rpym:617
|
||||
old "Textures: [tex_count] ([tex_size_mb:.1f] MB)"
|
||||
new "Tekstur: [tex_count] ([tex_size_mb:.1f] MB)"
|
||||
|
||||
# _developer\developer.rpym:621
|
||||
old "Image cache: [cache_pct:.1f]% ([cache_size_mb:.1f] MB)"
|
||||
new "Cache imej: [cache_pct:.1f]% ([cache_size_mb:.1f] MB)"
|
||||
|
||||
# _developer\developer.rpym:631
|
||||
old "✔ "
|
||||
new "✔ "
|
||||
|
||||
# _developer\developer.rpym:634
|
||||
old "✘ "
|
||||
new "✘ "
|
||||
|
||||
# _developer\developer.rpym:639
|
||||
old "\n{color=#cfc}✔ predicted image (good){/color}\n{color=#fcc}✘ unpredicted image (bad){/color}\n{color=#fff}Drag to move.{/color}"
|
||||
new "\n{color=#cfc}✔ imej diramal (baik){/color}\n{color=#fcc}✘ imej tidak diramal (buruk){/color}\n{color=#fff}Seret untuk gerakkannya.{/color}"
|
||||
|
||||
# _developer\inspector.rpym:38
|
||||
old "Displayable Inspector"
|
||||
new "Pemeriksa Boleh Papar"
|
||||
|
||||
# _developer\inspector.rpym:61
|
||||
old "Size"
|
||||
new "Saiz"
|
||||
|
||||
# _developer\inspector.rpym:65
|
||||
old "Style"
|
||||
new "Gaya"
|
||||
|
||||
# _developer\inspector.rpym:71
|
||||
old "Location"
|
||||
new "Kedudukan"
|
||||
|
||||
# _developer\inspector.rpym:122
|
||||
old "Inspecting Styles of [displayable_name!q]"
|
||||
new "Memeriksa Gaya [displayable_name!q]"
|
||||
|
||||
# _developer\inspector.rpym:139
|
||||
old "displayable:"
|
||||
new "boleh papar:"
|
||||
|
||||
# _developer\inspector.rpym:145
|
||||
old " (no properties affect the displayable)"
|
||||
new " (tiada sifat memberi kesan boleh papar)"
|
||||
|
||||
# _developer\inspector.rpym:147
|
||||
old " (default properties omitted)"
|
||||
new " (sifat lalai disingkirkan)"
|
||||
|
||||
# _developer\inspector.rpym:185
|
||||
old "<repr() failed>"
|
||||
new "<repr() gagal>"
|
||||
|
||||
# _layout\classic_load_save.rpym:170
|
||||
old "a"
|
||||
new "a"
|
||||
|
||||
# _layout\classic_load_save.rpym:179
|
||||
old "q"
|
||||
new "q"
|
||||
|
||||
# 00iap.rpy:217
|
||||
old "Contacting App Store\nPlease Wait..."
|
||||
new "Menghubungi App Store\nSila tunggu..."
|
||||
|
||||
# 00updater.rpy:372
|
||||
old "The Ren'Py Updater is not supported on mobile devices."
|
||||
new "Pengemaskini Ren'Py tidak boleh digunakan di peranti mudah alih."
|
||||
|
||||
# 00updater.rpy:491
|
||||
old "An error is being simulated."
|
||||
new "Sebuah ralat sedang disimulasikan."
|
||||
|
||||
# 00updater.rpy:672
|
||||
old "Either this project does not support updating, or the update status file was deleted."
|
||||
new "Sama ada projek ini tidak ada fungsi mengemaskini, atau fail status kemas kini telah dipadam."
|
||||
|
||||
# 00updater.rpy:686
|
||||
old "This account does not have permission to perform an update."
|
||||
new "Akaun ini tidak mempunyai kebenaran untuk mengemaskini."
|
||||
|
||||
# 00updater.rpy:689
|
||||
old "This account does not have permission to write the update log."
|
||||
new "Akaun ini tidak mempunyai kebenaran untuk menulis log kemas kini."
|
||||
|
||||
# 00updater.rpy:716
|
||||
old "Could not verify update signature."
|
||||
new "Tidak boleh mengesahkan tandatangan kemas kini."
|
||||
|
||||
# 00updater.rpy:991
|
||||
old "The update file was not downloaded."
|
||||
new "Fail kemas kini tidak dimuat turun."
|
||||
|
||||
# 00updater.rpy:1009
|
||||
old "The update file does not have the correct digest - it may have been corrupted."
|
||||
new "Fail kemas kini tidak mempunyai cerna yang betul - mungkin ia telah rosak."
|
||||
|
||||
# 00updater.rpy:1065
|
||||
old "While unpacking {}, unknown type {}."
|
||||
new "Ketika menyahpadat {}, terdapat jenis tidak diketahui {}."
|
||||
|
||||
# 00updater.rpy:1429
|
||||
old "Updater"
|
||||
new "Pengemaskini"
|
||||
|
||||
# 00updater.rpy:1440
|
||||
old "This program is up to date."
|
||||
new "Atur cara ini sudah pun dikemaskini."
|
||||
|
||||
# 00updater.rpy:1442
|
||||
old "[u.version] is available. Do you want to install it?"
|
||||
new "[u.version] kini tersedia. Adakah anda ingin memasangkan ia?"
|
||||
|
||||
# 00updater.rpy:1444
|
||||
old "Preparing to download the updates."
|
||||
new "Membuat persediaan memuat turun kemas kini."
|
||||
|
||||
# 00updater.rpy:1446
|
||||
old "Downloading the updates."
|
||||
new "Sedang memuat turun kemas kini."
|
||||
|
||||
# 00updater.rpy:1448
|
||||
old "Unpacking the updates."
|
||||
new "Sedang menyahpadat kemas kini."
|
||||
|
||||
# 00updater.rpy:1452
|
||||
old "The updates have been installed. The program will restart."
|
||||
new "Kemaskini telah dipasang. Atur cara akan dimulakan semula."
|
||||
|
||||
# 00updater.rpy:1454
|
||||
old "The updates have been installed."
|
||||
new "Kemas kini telah dipasang."
|
||||
|
||||
# 00updater.rpy:1456
|
||||
old "The updates were cancelled."
|
||||
new "Kemas kini telah dibatalkan."
|
||||
|
||||
# 00gallery.rpy:585
|
||||
old "Image [index] of [count] locked."
|
||||
new "Imej [index] daripada [count] dikunci."
|
||||
|
||||
# 00gallery.rpy:605
|
||||
old "prev"
|
||||
new "sebelumnya"
|
||||
|
||||
# 00gallery.rpy:606
|
||||
old "next"
|
||||
new "seterusnya"
|
||||
|
||||
# 00gallery.rpy:607
|
||||
old "slideshow"
|
||||
new "persembahan slaid"
|
||||
|
||||
# 00gallery.rpy:608
|
||||
old "return"
|
||||
new "kembali"
|
||||
|
||||
@@ -0,0 +1,66 @@
|
||||
translate malay strings:
|
||||
|
||||
# 00console.rpy:255
|
||||
old "Press <esc> to exit console. Type help for help.\n"
|
||||
new "Tekan <esc> untuk keluar konsol. Taip help untuk bantuan.\n"
|
||||
|
||||
# 00console.rpy:259
|
||||
old "Ren'Py script enabled."
|
||||
new "Skrip Ren'Py dibolehkan."
|
||||
|
||||
# 00console.rpy:261
|
||||
old "Ren'Py script disabled."
|
||||
new "Skrip Ren'Py dilumpuhkan."
|
||||
|
||||
# 00console.rpy:496
|
||||
old "help: show this help"
|
||||
new "help: tunjukkan bantuan ini"
|
||||
|
||||
# 00console.rpy:501
|
||||
old "commands:\n"
|
||||
new "perintah:"
|
||||
|
||||
# 00console.rpy:511
|
||||
old " <renpy script statement>: run the statement\n"
|
||||
new " <kenyataan skrip renpy>: menjalankan kenyataan tersebut\n"
|
||||
|
||||
# 00console.rpy:513
|
||||
old " <python expression or statement>: run the expression or statement"
|
||||
new " <ungkapan atau kenyataan python>: menjalankan ungkapan atau kenyataan tersebut"
|
||||
|
||||
# 00console.rpy:521
|
||||
old "clear: clear the console history"
|
||||
new "clear: kosongkan sejarah konsol"
|
||||
|
||||
# 00console.rpy:525
|
||||
old "exit: exit the console"
|
||||
new "exit: keluar konsol"
|
||||
|
||||
# 00console.rpy:533
|
||||
old "load <slot>: loads the game from slot"
|
||||
new "load <slot>: memuatkan permainan daripada slot"
|
||||
|
||||
# 00console.rpy:546
|
||||
old "save <slot>: saves the game in slot"
|
||||
new "save <slot>: menyimpan permainan ke dalam slot"
|
||||
|
||||
# 00console.rpy:557
|
||||
old "reload: reloads the game, refreshing the scripts"
|
||||
new "reload: memuatkan semula permainan, menyegarkan semula skrip"
|
||||
|
||||
# 00console.rpy:565
|
||||
old "watch <expression>: watch a python expression"
|
||||
new "watch <ungkapan>: pantau ungkapan python"
|
||||
|
||||
# 00console.rpy:591
|
||||
old "unwatch <expression>: stop watching an expression"
|
||||
new "unwatch <ungkapan>: berhenti memantau ungkapan"
|
||||
|
||||
# 00console.rpy:622
|
||||
old "unwatchall: stop watching all expressions"
|
||||
new "unwatchall: bergenti memantau semua ungkapan"
|
||||
|
||||
# 00console.rpy:639
|
||||
old "jump <label>: jumps to label"
|
||||
new "jump <label>: lompat ke label"
|
||||
|
||||
@@ -0,0 +1,214 @@
|
||||
translate malay strings:
|
||||
|
||||
# 00gltest.rpy:70
|
||||
old "Renderer"
|
||||
new "Penerjemahan Grafik"
|
||||
|
||||
# 00gltest.rpy:74
|
||||
old "Automatically Choose"
|
||||
new "Pilih Secara Automatik"
|
||||
|
||||
# 00gltest.rpy:79
|
||||
old "Force Angle/DirectX Renderer"
|
||||
new "Paksa Penerjemah Angle/DirectX"
|
||||
|
||||
# 00gltest.rpy:83
|
||||
old "Force OpenGL Renderer"
|
||||
new "Paksa Penerjemah OpenGL"
|
||||
|
||||
# 00gltest.rpy:87
|
||||
old "Force Software Renderer"
|
||||
new "Paksa Penerjemah Perisian"
|
||||
|
||||
# 00gltest.rpy:93
|
||||
old "NPOT"
|
||||
new "NPOT"
|
||||
|
||||
# 00gltest.rpy:97
|
||||
old "Enable"
|
||||
new "Bolehkan"
|
||||
|
||||
# 00gltest.rpy:131
|
||||
old "Powersave"
|
||||
new "Jimat Tenaga"
|
||||
|
||||
# 00gltest.rpy:145
|
||||
old "Framerate"
|
||||
new "Kadar Bingkai"
|
||||
|
||||
# 00gltest.rpy:149
|
||||
old "Screen"
|
||||
new "Skrin"
|
||||
|
||||
# 00gltest.rpy:153
|
||||
old "60"
|
||||
new "60"
|
||||
|
||||
# 00gltest.rpy:157
|
||||
old "30"
|
||||
new "30"
|
||||
|
||||
# 00gltest.rpy:163
|
||||
old "Tearing"
|
||||
new "Pengoyakan"
|
||||
|
||||
# 00gltest.rpy:179
|
||||
old "Changes will take effect the next time this program is run."
|
||||
new "Penukaran akan menerima kesan apabila atur cara ini dijalankan semula."
|
||||
|
||||
# 00gltest.rpy:213
|
||||
old "Performance Warning"
|
||||
new "Amaran Prestasi"
|
||||
|
||||
# 00gltest.rpy:218
|
||||
old "This computer is using software rendering."
|
||||
new "Komputer ini menggunakan penerjemahan perisian."
|
||||
|
||||
# 00gltest.rpy:220
|
||||
old "This computer is not using shaders."
|
||||
new "Komputer ini tidak menggunakan pembayang."
|
||||
|
||||
# 00gltest.rpy:222
|
||||
old "This computer is displaying graphics slowly."
|
||||
new "Komputer ini memaparkan grafik dengan perlahan."
|
||||
|
||||
# 00gltest.rpy:224
|
||||
old "This computer has a problem displaying graphics: [problem]."
|
||||
new "Komputer ini mempunyai masalah memaparkan grafik: [problem]."
|
||||
|
||||
# 00gltest.rpy:229
|
||||
old "Its graphics drivers may be out of date or not operating correctly. This can lead to slow or incorrect graphics display. Updating DirectX could fix this problem."
|
||||
new "Pemacu grafiknya mungkin ketinggalan zaman atau tidak beroperasi dengan betul. Ini boleh menyebabkan paparan grafik yang perlahan atau tidak betul. Mengemaskini DirectX boleh membaiki masalah ini."
|
||||
|
||||
# 00gltest.rpy:231
|
||||
old "Its graphics drivers may be out of date or not operating correctly. This can lead to slow or incorrect graphics display."
|
||||
new "Pemacu grafiknya mungkin ketinggalan zaman atau tidak beroperasi dengan betul. Ini boleh menyebabkan paparan grafik yang perlahan atau tidak betul."
|
||||
|
||||
# 00gltest.rpy:236
|
||||
old "Update DirectX"
|
||||
new "Kemas Kini DirectX"
|
||||
|
||||
# 00gltest.rpy:242
|
||||
old "Continue, Show this warning again"
|
||||
new "Teruskan, Tunjukkan amaran ini lagi"
|
||||
|
||||
# 00gltest.rpy:246
|
||||
old "Continue, Don't show warning again"
|
||||
new "Teruskan, Jangan tunjukkan amaran sudah"
|
||||
|
||||
# 00gltest.rpy:264
|
||||
old "Updating DirectX."
|
||||
new "Sedang mengemaskini DirectX."
|
||||
|
||||
# 00gltest.rpy:268
|
||||
old "DirectX web setup has been started. It may start minimized in the taskbar. Please follow the prompts to install DirectX."
|
||||
new "Pemasangan web DirectX telah dimulakan. Ia mungkin bermula diminimumkan dalam bar tugas. Sila ikut arahan yang dipaparkan untuk memasang DirectX."
|
||||
|
||||
# 00gltest.rpy:272
|
||||
old "{b}Note:{/b} Microsoft's DirectX web setup program will, by default, install the Bing toolbar. If you do not want this toolbar, uncheck the appropriate box."
|
||||
new "{b}Nota:{/b} Atur cara web Microsoft's DirectX selalunya akan memasangkan bar alat Bing. Jika anda tidak ingin bar alat ini, sila buang tanda di kotak yang berkenaan."
|
||||
|
||||
# 00gltest.rpy:276
|
||||
old "When setup finishes, please click below to restart this program."
|
||||
new "Apabila pemasangan selesai, sila klik di bawah untuk memulakan semula atur cara ini."
|
||||
|
||||
# 00gltest.rpy:278
|
||||
old "Restart"
|
||||
new "Mula Semula"
|
||||
|
||||
# 00gamepad.rpy:32
|
||||
old "Select Gamepad to Calibrate"
|
||||
new "Pilih Pad Permainan untuk Ditentuukur"
|
||||
|
||||
# 00gamepad.rpy:35
|
||||
old "No Gamepads Available"
|
||||
new "Tiada Pad Permainan Tersedia"
|
||||
|
||||
# 00gamepad.rpy:54
|
||||
old "Calibrating [name] ([i]/[total])"
|
||||
new "Menentuukur [name] ([i]/[total])"
|
||||
|
||||
# 00gamepad.rpy:58
|
||||
old "Press or move the [control!r] [kind]."
|
||||
new "Tekan atau gerakkan [kind] [control!r]."
|
||||
|
||||
# 00gamepad.rpy:66
|
||||
old "Skip (A)"
|
||||
new "Langkau (A)"
|
||||
|
||||
# 00gamepad.rpy:69
|
||||
old "Back (B)"
|
||||
new "Kembali (B)"
|
||||
|
||||
# _errorhandling.rpym:528
|
||||
old "Open"
|
||||
new "Buka"
|
||||
|
||||
# _errorhandling.rpym:530
|
||||
old "Opens the traceback.txt file in a text editor."
|
||||
new "Buka fail traceback.txt dalam penyunting tulisan."
|
||||
|
||||
# _errorhandling.rpym:532
|
||||
old "Copy"
|
||||
new "Salin"
|
||||
|
||||
# _errorhandling.rpym:534
|
||||
old "Copies the traceback.txt file to the clipboard."
|
||||
new "Menyalin fail traceback.txt ke papan keratan."
|
||||
|
||||
# _errorhandling.rpym:561
|
||||
old "An exception has occurred."
|
||||
new "Telah berlakunya pengecualian ralat."
|
||||
|
||||
# _errorhandling.rpym:581
|
||||
old "Rollback"
|
||||
new "Undur"
|
||||
|
||||
# _errorhandling.rpym:583
|
||||
old "Attempts a roll back to a prior time, allowing you to save or choose a different choice."
|
||||
new "Cuba untuk mengundur ke masa sebelumnya, membolehkan anda menyimpan atau memilih pilihan berbeza."
|
||||
|
||||
# _errorhandling.rpym:586
|
||||
old "Ignore"
|
||||
new "Abai"
|
||||
|
||||
# _errorhandling.rpym:590
|
||||
old "Ignores the exception, allowing you to continue."
|
||||
new "Abaikan pengecualian ralat, membolehkan anda untuk meneruskan."
|
||||
|
||||
# _errorhandling.rpym:592
|
||||
old "Ignores the exception, allowing you to continue. This often leads to additional errors."
|
||||
new "Abaikan pengecualian ralat, membolehkan anda untuk meneruskan. Ini selalunya menimbulkan lebih banyak ralat."
|
||||
|
||||
# _errorhandling.rpym:596
|
||||
old "Reload"
|
||||
new "Muat Semula"
|
||||
|
||||
# _errorhandling.rpym:598
|
||||
old "Reloads the game from disk, saving and restoring game state if possible."
|
||||
new "Memuatkan semula permainan daripada cakera, menyimpan dan memulihkan keadaan permainan jika boleh."
|
||||
|
||||
# _errorhandling.rpym:601
|
||||
old "Console"
|
||||
new "Konsol"
|
||||
|
||||
# _errorhandling.rpym:603
|
||||
old "Opens a console to allow debugging the problem."
|
||||
new "Membuka konsol untuk membolehkan penyahpepijatan masalah."
|
||||
|
||||
# _errorhandling.rpym:613
|
||||
old "Quits the game."
|
||||
new "Keluar permainan."
|
||||
|
||||
# _errorhandling.rpym:637
|
||||
old "Parsing the script failed."
|
||||
new "Penghuraian skrip telah gagal."
|
||||
|
||||
# _errorhandling.rpym:663
|
||||
old "Opens the errors.txt file in a text editor."
|
||||
new "Buka fail errors.txt dalam penyunting tulisan."
|
||||
|
||||
# _errorhandling.rpym:667
|
||||
old "Copies the errors.txt file to the clipboard."
|
||||
new "Menyalin fail errors.txt ke papan keratan."
|
||||
|
||||
@@ -0,0 +1,434 @@
|
||||
translate malay strings:
|
||||
|
||||
# gui.rpy:2
|
||||
old "## Initialization"
|
||||
new "## Pengawalan"
|
||||
|
||||
# gui.rpy:5
|
||||
old "## The init offset statement causes the initialization statements in this file to run before init statements in any other file."
|
||||
new "## Kenyataan init offset dalam fail ini menyebabkan kenyataan dalam fail ini dijalankan sebelum sebarang kenyataan init dalam fail lain."
|
||||
|
||||
# gui.rpy:9
|
||||
old "## Calling gui.init resets the styles to sensible default values, and sets the width and height of the game."
|
||||
new "## Memanggil gui.init menetapkan semula gaya ke nilai lalai yang wajar, dan menetapkan lebar dan tinggi permainan."
|
||||
|
||||
# gui.rpy:17
|
||||
old "## GUI Configuration Variables"
|
||||
new "## Pemboleh Ubah Tatarajah GUI"
|
||||
|
||||
# gui.rpy:21
|
||||
old "## Colors"
|
||||
new "## Warna"
|
||||
|
||||
# gui.rpy:23
|
||||
old "## The colors of text in the interface."
|
||||
new "## Warna tulisan dalam antara muka."
|
||||
|
||||
# gui.rpy:25
|
||||
old "## An accent color used throughout the interface to label and highlight text."
|
||||
new "## Warna aksen yang digunakan di seluruh antara muka untuk melabel dan menanda tulisan."
|
||||
|
||||
# gui.rpy:29
|
||||
old "## The color used for a text button when it is neither selected nor hovered."
|
||||
new "## Warna yang digunakan untuk butang tulisan apabila ia tidak dipilih mahupun dilalukan tetikus."
|
||||
|
||||
# gui.rpy:32
|
||||
old "## The small color is used for small text, which needs to be brighter/darker to achieve the same effect."
|
||||
new "## Warna kecil itu digunakan untuk tulisan kecil, ia mestilah lebih terang/gelap untuk mencapai kesan yang sama."
|
||||
|
||||
# gui.rpy:36
|
||||
old "## The color that is used for buttons and bars that are hovered."
|
||||
new "## Warna yang digunakan untuk butang dan bar yang dilalukan tetikus."
|
||||
|
||||
# gui.rpy:39
|
||||
old "## The color used for a text button when it is selected but not focused. A button is selected if it is the current screen or preference value."
|
||||
new "## Warna yang digunakan untuk butang tulisan apabila ianya dipilih tetapi tidak difokuskan. Butang dipilih sekiranya ia skrin semasa atau nilai diutamakan."
|
||||
|
||||
# gui.rpy:43
|
||||
old "## The color used for a text button when it cannot be selected."
|
||||
new "## Warna yang digunakan untuk butang tulisan apabila ia tidak boleh dipilih."
|
||||
|
||||
# gui.rpy:46
|
||||
old "## Colors used for the portions of bars that are not filled in. These are not used directly, but are used when re-generating bar image files."
|
||||
new "## Warna digunakan untuk bahagian bar yang belum diisi. Warna ini tidak digunakan secara terus, tetapi digunakan ketika menjana semula fail imej bar."
|
||||
|
||||
# gui.rpy:51
|
||||
old "## The colors used for dialogue and menu choice text."
|
||||
new "## Warna yang digunakan untuk tulisan dialog dan pilihan menu."
|
||||
|
||||
# gui.rpy:56
|
||||
old "## Fonts and Font Sizes"
|
||||
new "## Fon dan Saiz Fon"
|
||||
|
||||
# gui.rpy:58
|
||||
old "## The font used for in-game text."
|
||||
new "## Fon yang digunakan untuk tulisan di dalam permainan."
|
||||
|
||||
# gui.rpy:61
|
||||
old "## The font used for character names."
|
||||
new "## Fon yang digunakan untuk nama-nama watak."
|
||||
|
||||
# gui.rpy:64
|
||||
old "## The font used for out-of-game text."
|
||||
new "## Fon yang digunakan untuk tulisan di luar permainan."
|
||||
|
||||
# gui.rpy:67
|
||||
old "## The size of normal dialogue text."
|
||||
new "## Saiz untuk tulisan dialog biasa."
|
||||
|
||||
# gui.rpy:70
|
||||
old "## The size of character names."
|
||||
new "## Saiz untuk nama-nama watak."
|
||||
|
||||
# gui.rpy:73
|
||||
old "## The size of text in the game's user interface."
|
||||
new "## Saiz tulisan dalam antara muka pengguna permainan."
|
||||
|
||||
# gui.rpy:76
|
||||
old "## The size of labels in the game's user interface."
|
||||
new "## Saiz label dalam antara muka pengguna permainan."
|
||||
|
||||
# gui.rpy:79
|
||||
old "## The size of text on the notify screen."
|
||||
new "## Saiz tulisan pada skrin pemberitahuan."
|
||||
|
||||
# gui.rpy:82
|
||||
old "## The size of the game's title."
|
||||
new "## Saiz tulisan tajuk permainan."
|
||||
|
||||
# gui.rpy:86
|
||||
old "## Main and Game Menus"
|
||||
new "## Menu Utama dan Permainan"
|
||||
|
||||
# gui.rpy:88
|
||||
old "## The images used for the main and game menus."
|
||||
new "## Imej yang digunakan untuk menu utama dan permainan."
|
||||
|
||||
# gui.rpy:93
|
||||
old "## Dialogue"
|
||||
new "## Dialog"
|
||||
|
||||
# gui.rpy:95
|
||||
old "## These variables control how dialogue is displayed on the screen one line at a time."
|
||||
new "## Pemboleh ubah ini mengawal bagaimana dialog dipaparkan di atas skrin sebaris pada sesuatu masa."
|
||||
|
||||
# gui.rpy:98
|
||||
old "## The height of the textbox containing dialogue."
|
||||
new "## Tinggi kotak tulisan yang mengandungi dialog."
|
||||
|
||||
# gui.rpy:101
|
||||
old "## The placement of the textbox vertically on the screen. 0.0 is the top, 0.5 is center, and 1.0 is the bottom."
|
||||
new "## Peletakan menegak kotak tulisan di atas skrin. 0.0 di atas, 0.5 di tengah, dan 1.0 di bawah."
|
||||
|
||||
# gui.rpy:106
|
||||
old "## The placement of the speaking character's name, relative to the textbox. These can be a whole number of pixels from the left or top, or 0.5 to center."
|
||||
new "## Peletakan nama watak yang sedang bercakap, relatif kepada kotak tulisan. Nilai boleh jadi nombor bulat piksel dari kiri atau atas, atau 0.5 untuk di tengah."
|
||||
|
||||
# gui.rpy:111
|
||||
old "## The horizontal alignment of the character's name. This can be 0.0 for left-aligned, 0.5 for centered, and 1.0 for right-aligned."
|
||||
new "## Penjajaran melintang nama watak. Ini boleh jadi 0.0 untuk penjajaran kiri, 0.5 untuk penjajaran tengah, dan 1.0 untuk penjajaran kanan."
|
||||
|
||||
# gui.rpy:115
|
||||
old "## The width, height, and borders of the box containing the character's name, or None to automatically size it."
|
||||
new "## Lebar, tinggi, dan sempadan kotak yang mengandungi nama watak, atau None untuk menentukan saiz secara automatik."
|
||||
|
||||
# gui.rpy:120
|
||||
old "## The borders of the box containing the character's name, in left, top, right, bottom order."
|
||||
new "## Sempadan kotak yang mengandungi nama watak, mengikut susunan kiri, atas, kanan, bawah."
|
||||
|
||||
# gui.rpy:124
|
||||
old "## If True, the background of the namebox will be tiled, if False, the background of the namebox will be scaled."
|
||||
new "## Jika ditetapkan kepada True, latar belakang kotak nama akan dijubinkan, jika False, latar belakang kotak nama akan dissesuaikan saiznya."
|
||||
|
||||
# gui.rpy:129
|
||||
old "## The placement of dialogue relative to the textbox. These can be a whole number of pixels relative to the left or top side of the textbox, or 0.5 to center."
|
||||
new "## Peletakan dialog relatif kepada kotak tulisan. Nilai boleh jadi nombor bulat piksel dari kiri atau atas dari kotak tulisan, atau 0.5 untuk di tengah."
|
||||
|
||||
# gui.rpy:135
|
||||
old "## The maximum width of dialogue text, in pixels."
|
||||
new "## Lebar maksimum tulisan dialog, dalam piksel."
|
||||
|
||||
# gui.rpy:138
|
||||
old "## The horizontal alignment of the dialogue text. This can be 0.0 for left-aligned, 0.5 for centered, and 1.0 for right-aligned."
|
||||
new "## Penjajaran melintang tulisan dialog. Ini boleh jadi 0.0 untuk penjajaran kiri, 0.5 untuk penjajaran tengah, dan 1.0 untuk penjajaran kanan."
|
||||
|
||||
# gui.rpy:143
|
||||
old "## Buttons"
|
||||
new "## Butang"
|
||||
|
||||
# gui.rpy:145
|
||||
old "## These variables, along with the image files in gui/button, control aspects of how buttons are displayed."
|
||||
new "## Pemboleh ubah ini, beserta fail imej dalam gui/button, mengawal aspek mana butang akan dipaparkan."
|
||||
|
||||
# gui.rpy:148
|
||||
old "## The width and height of a button, in pixels. If None, Ren'Py computes a size."
|
||||
new "## Lebar dan tinggi butang, dalam piksel. Jika ditetapkan kepada None, Ren'Py akan mengira saiz sendiri."
|
||||
|
||||
# gui.rpy:152
|
||||
old "## The borders on each side of the button, in left, top, right, bottom order."
|
||||
new "## Sempadan di setiap sisi butang, dalam susunan kiri, atas, kanan, bawah."
|
||||
|
||||
# gui.rpy:155
|
||||
old "## If True, the background image will be tiled. If False, the background image will be linearly scaled."
|
||||
new "## Jika ditetapkan kepada True, latar belakang imej akan dijubinkan. Jika False, latar belakang imej akan disesuaikan saiznya secara linear."
|
||||
|
||||
# gui.rpy:159
|
||||
old "## The font used by the button."
|
||||
new "## Fon yang digunakan pada butang."
|
||||
|
||||
# gui.rpy:162
|
||||
old "## The size of the text used by the button."
|
||||
new "## Saiz untuk tulisan yang digunakan pada butang."
|
||||
|
||||
# gui.rpy:165
|
||||
old "## The color of button text in various states."
|
||||
new "## Warna tulisan butang dalam pelbagai keadaan."
|
||||
|
||||
# gui.rpy:171
|
||||
old "## The horizontal alignment of the button text. (0.0 is left, 0.5 is center, 1.0 is right)."
|
||||
new "## Penjajaran melintang tulisan butang. (0.0 untuk kiri, 0.5 untuk tengah, 1.0 untuk kanan)."
|
||||
|
||||
# gui.rpy:176
|
||||
old "## These variables override settings for different kinds of buttons. Please see the gui documentation for the kinds of buttons available, and what each is used for."
|
||||
new "## Pemboleh ubah ini mengatasi tetapan untuk pelbagai jenis butang. Sila lihat pendokumenan gui untuk pelbagai jenis butang yang ada, dan apa fungsi setiap satunya."
|
||||
|
||||
# gui.rpy:180
|
||||
old "## These customizations are used by the default interface:"
|
||||
new "## Pengubahsuaian ini digunakan di antara muka lalai:"
|
||||
|
||||
# gui.rpy:195
|
||||
old "## You can also add your own customizations, by adding properly-named variables. For example, you can uncomment the following line to set the width of a navigation button."
|
||||
new "## Anda juga boleh menambah ubah suai anda sendiri, dengan menambah pemboleh ubah yang dinamakan dengan betul. Contohnya, anda boleh nyahkomen baris di bawah untuk menetapkan lebar butang navigasi."
|
||||
|
||||
# gui.rpy:202
|
||||
old "## Choice Buttons"
|
||||
new "## Butang Pilihan"
|
||||
|
||||
# gui.rpy:204
|
||||
old "## Choice buttons are used in the in-game menus."
|
||||
new "## Butang pilihan digunakan pada menu dalam permainan."
|
||||
|
||||
# gui.rpy:217
|
||||
old "## File Slot Buttons"
|
||||
new "## Butang Slot Fail"
|
||||
|
||||
# gui.rpy:219
|
||||
old "## A file slot button is a special kind of button. It contains a thumbnail image, and text describing the contents of the save slot. A save slot uses image files in gui/button, like the other kinds of buttons."
|
||||
new "## Butang slot fail ialah butang jenis istimewa. Ia mengandungi imej kecil, dan tulisan yang menerangkan kandungan slot simpanan. Sebuah slot simpanan menggunakan fail imej dalam gui/button, seperti butang-butang jenis lain."
|
||||
|
||||
# gui.rpy:223
|
||||
old "## The save slot button."
|
||||
new "## Butang slot simpan."
|
||||
|
||||
# gui.rpy:233
|
||||
old "## The width and height of thumbnails used by the save slots."
|
||||
new "## Lebar dan tinggi imej kecil yang digunakan di slot simpan."
|
||||
|
||||
# gui.rpy:237
|
||||
old "## The number of columns and rows in the grid of save slots."
|
||||
new "## Jumlah lajur dan baris dalam grid slot simpan."
|
||||
|
||||
# gui.rpy:242
|
||||
old "## Positioning and Spacing"
|
||||
new "## Peletakan dan Penjarakan"
|
||||
|
||||
# gui.rpy:244
|
||||
old "## These variables control the positioning and spacing of various user interface elements."
|
||||
new "## Pemboleh ubah ini mengawal peletakan dan penjarakan pelbagai unsur antara muka pengguna."
|
||||
|
||||
# gui.rpy:247
|
||||
old "## The position of the left side of the navigation buttons, relative to the left side of the screen."
|
||||
new "## Kedudukan sisi kiri butang navigasi, relatif kepada sisi kiri skrin."
|
||||
|
||||
# gui.rpy:251
|
||||
old "## The vertical position of the skip indicator."
|
||||
new "## Kedudukan menegak penunjuk langkau."
|
||||
|
||||
# gui.rpy:254
|
||||
old "## The vertical position of the notify screen."
|
||||
new "## Kedudukan menegak skrin pemberitahuan."
|
||||
|
||||
# gui.rpy:257
|
||||
old "## The spacing between menu choices."
|
||||
new "## Penjarakan di antara pelbagai pilihan menu."
|
||||
|
||||
# gui.rpy:260
|
||||
old "## Buttons in the navigation section of the main and game menus."
|
||||
new "## Butang dalam bahagian navigasi di menu utama dan permainan."
|
||||
|
||||
# gui.rpy:263
|
||||
old "## Controls the amount of spacing between preferences."
|
||||
new "## Mengawal jumlah jarak di antara keutamaan."
|
||||
|
||||
# gui.rpy:266
|
||||
old "## Controls the amount of spacing between preference buttons."
|
||||
new "## Mengawal jumlah jarak di antara butang keutamaan."
|
||||
|
||||
# gui.rpy:269
|
||||
old "## The spacing between file page buttons."
|
||||
new "## Jarak di antara butang halaman fail."
|
||||
|
||||
# gui.rpy:272
|
||||
old "## The spacing between file slots."
|
||||
new "## Jarak di antara slot fail."
|
||||
|
||||
# gui.rpy:275
|
||||
old "## The position of the main menu text."
|
||||
new "## Kedudukan tulisan menu utama."
|
||||
|
||||
# gui.rpy:279
|
||||
old "## Frames"
|
||||
new "## Bingkai"
|
||||
|
||||
# gui.rpy:281
|
||||
old "## These variables control the look of frames that can contain user interface components when an overlay or window is not present."
|
||||
new "## Pemboleh ubah ini mengawal rupa bingkai yang boleh mengandungi komponen antara muka apabila tindihan atas atau tetingkap tidak wujud."
|
||||
|
||||
# gui.rpy:284
|
||||
old "## Generic frames."
|
||||
new "## Bingkai umum."
|
||||
|
||||
# gui.rpy:287
|
||||
old "## The frame that is used as part of the confirm screen."
|
||||
new "## Bingkai yang digunakan sebagai sebahagian skrin pengesahan."
|
||||
|
||||
# gui.rpy:290
|
||||
old "## The frame that is used as part of the skip screen."
|
||||
new "## Bingkai yang digunakan sebagai sebahagian skrin langkau."
|
||||
|
||||
# gui.rpy:293
|
||||
old "## The frame that is used as part of the notify screen."
|
||||
new "## Bingkai yang digunakan sebagai sebahagian skrin pemberitahuan."
|
||||
|
||||
# gui.rpy:296
|
||||
old "## Should frame backgrounds be tiled?"
|
||||
new "## Adakah latar belakang bingkai patut dijubinkan?"
|
||||
|
||||
# gui.rpy:300
|
||||
old "## Bars, Scrollbars, and Sliders"
|
||||
new "## Bar, Bar Tatal, dan Lungsur"
|
||||
|
||||
# gui.rpy:302
|
||||
old "## These control the look and size of bars, scrollbars, and sliders."
|
||||
new "## Ini mengawal rupa dan saiz bar, bar tatal, dan lungsur."
|
||||
|
||||
# gui.rpy:304
|
||||
old "## The default GUI only uses sliders and vertical scrollbars. All of the other bars are only used in creator-written screens."
|
||||
new "## GUI lalai hanya menggunakan lungsur dan bar tatal menegak. Semua bar lain hanya digunakan dalam skrin ditulis oleh para pencipta."
|
||||
|
||||
# gui.rpy:307
|
||||
old "## The height of horizontal bars, scrollbars, and sliders. The width of vertical bars, scrollbars, and sliders."
|
||||
new "## Tinggi bar melintang, bar tatal, dan lungsur. Lebar bar menegak, bar tatal, dan lungsur."
|
||||
|
||||
# gui.rpy:313
|
||||
old "## True if bar images should be tiled. False if they should be linearly scaled."
|
||||
new "## Tetapkan True jika imej bar patut dijubinkan. Tetapkan False jika mereka patut disesuaikan saiz secara linear."
|
||||
|
||||
# gui.rpy:318
|
||||
old "## Horizontal borders."
|
||||
new "## Sempadan melintang."
|
||||
|
||||
# gui.rpy:323
|
||||
old "## Vertical borders."
|
||||
new "## Sempadan menegak."
|
||||
|
||||
# gui.rpy:328
|
||||
old "## What to do with unscrollable scrollbars in the gui. \"hide\" hides them, while None shows them."
|
||||
new "## Apa nak dibuat dengan bar tatal yang tidak boleh ditatalkan dalam gui. \"hide\" menyembunyikan mereka, manakala None menunjukkan mereka."
|
||||
|
||||
# gui.rpy:333
|
||||
old "## History"
|
||||
new "## Sejarah"
|
||||
|
||||
# gui.rpy:335
|
||||
old "## The history screen displays dialogue that the player has already dismissed."
|
||||
new "## Skrin sejarah memaparkan dialog yang pemain telah tolak tepi."
|
||||
|
||||
# gui.rpy:337
|
||||
old "## The number of blocks of dialogue history Ren'Py will keep."
|
||||
new "## Jumlah blok sejarah dialog yang Ren'Py akan simpan."
|
||||
|
||||
# gui.rpy:340
|
||||
old "## The height of a history screen entry, or None to make the height variable at the cost of performance."
|
||||
new "## Tinggi untuk entri skrin sejarah, atau tetapkan kepada None untuk membiarkan tinggi dikira sendiri dengan mengorbankan prestasi."
|
||||
|
||||
# gui.rpy:344
|
||||
old "## The position, width, and alignment of the label giving the name of the speaking character."
|
||||
new "## Kedudukan, lebar, dan penjajaran label yang memberikan nama kepada watak yang sedang bercakap."
|
||||
|
||||
# gui.rpy:351
|
||||
old "## The position, width, and alignment of the dialogue text."
|
||||
new "## Kedudukan, lebar, dan penjajaran tulisan dialog."
|
||||
|
||||
# gui.rpy:358
|
||||
old "## NVL-Mode"
|
||||
new "## Mod NVL"
|
||||
|
||||
# gui.rpy:360
|
||||
old "## The NVL-mode screen displays the dialogue spoken by NVL-mode characters."
|
||||
new "## Skrin mod NVL menunjukkan dialog yang dicakapkan oleh watak mod NVL."
|
||||
|
||||
# gui.rpy:362
|
||||
old "## The borders of the background of the NVL-mode background window."
|
||||
new "## Sempadan latar belakang tetingkap latar mod NVL."
|
||||
|
||||
# gui.rpy:365
|
||||
old "## The maximum number of NVL-mode entries Ren'Py will display. When more entries than this are to be show, the oldest entry will be removed."
|
||||
new "## Jumlah entri mod NVL maksimum yang Ren'Py akan paparkan. Apabila lebih banyak entri akan ditunjukkan, entri paling lama akan dibuang."
|
||||
|
||||
# gui.rpy:369
|
||||
old "## The height of an NVL-mode entry. Set this to None to have the entries dynamically adjust height."
|
||||
new "## Tinggi entri mod NVL. Tetapkan ini kepada None untuk membuatkan entri melaraskan tinggi secara dinamik."
|
||||
|
||||
# gui.rpy:373
|
||||
old "## The spacing between NVL-mode entries when gui.nvl_height is None, and between NVL-mode entries and an NVL-mode menu."
|
||||
new "## Jarak di antara entri mod NVL apabila gui.nvl_height ditetapkan kepada None, dan di antara entri mod NVL dan menu mod NVL."
|
||||
|
||||
# gui.rpy:390
|
||||
old "## The position, width, and alignment of nvl_thought text (the text said by the nvl_narrator character.)"
|
||||
new "## Kedudukan, lebar, dan penjajaran tulisan nvl_thought (tulisan yang dicakapkan oleh watak nvl_narrator)."
|
||||
|
||||
# gui.rpy:397
|
||||
old "## The position of nvl menu_buttons."
|
||||
new "## Kedudukan menu_buttons nvl."
|
||||
|
||||
# gui.rpy:401
|
||||
old "## Localization"
|
||||
new "## Terjemahan"
|
||||
|
||||
# gui.rpy:403
|
||||
old "## This controls where a line break is permitted. The default is suitable for most languages. A list of available values can be found at https://www.renpy.org/doc/html/style_properties.html#style-property-language"
|
||||
new "## Ini mengawal di mana baris pemisah dibenarkan. Lalainya ia sesuai untuk semua bahasa. Senarai nilai yang ada boleh dijumpai di https://www.renpy.org/doc/html/style_properties.html#style-property-language"
|
||||
|
||||
# gui.rpy:411
|
||||
old "## Mobile devices"
|
||||
new "## Peranti mudah alih"
|
||||
|
||||
# gui.rpy:416
|
||||
old "## This increases the size of the quick buttons to make them easier to touch on tablets and phones."
|
||||
new "## Ini menambah saiz butang cepat untuk membuatkan mereka lebih mudah disentuh pada tablet dan telefon."
|
||||
|
||||
# gui.rpy:422
|
||||
old "## This changes the size and spacing of various GUI elements to ensure they are easily visible on phones."
|
||||
new "## Ini menukar saiz dan penjarakan pelbagai unsur GUI untuk memastikan mereka lebih mudah dilihat pada telefon."
|
||||
|
||||
# gui.rpy:426
|
||||
old "## Font sizes."
|
||||
new "## Saiz fon."
|
||||
|
||||
# gui.rpy:434
|
||||
old "## Adjust the location of the textbox."
|
||||
new "## Laras kedudukan kotak tulisan."
|
||||
|
||||
# gui.rpy:440
|
||||
old "## Change the size and spacing of various things."
|
||||
new "## Tukar saiz dan penjarakan pelbagai benda."
|
||||
|
||||
# gui.rpy:453
|
||||
old "## File button layout."
|
||||
new "## Tataletak butang fail."
|
||||
|
||||
# gui.rpy:457
|
||||
old "## NVL-mode."
|
||||
new "## Mod NVL."
|
||||
|
||||
@@ -0,0 +1,202 @@
|
||||
translate malay strings:
|
||||
|
||||
# options.rpy:1
|
||||
old "## This file contains options that can be changed to customize your game."
|
||||
new "## Fail ini mengandungi pilihan yang boleh ditukar untuk mengubahsuai permainan anda."
|
||||
|
||||
# options.rpy:4
|
||||
old "## Lines beginning with two '#' marks are comments, and you shouldn't uncomment them. Lines beginning with a single '#' mark are commented-out code, and you may want to uncomment them when appropriate."
|
||||
new "## Baris bermula dengan dua tanda '#' ialah komen, dan anda tidak patut menyahkomen mereka. Baris bermula dengan satu tanda '#' ialah kod yang dikomenkan, dan anda mungkin ingin menyahkomen mereka apabila perlu."
|
||||
|
||||
# options.rpy:10
|
||||
old "## Basics"
|
||||
new "## Asas"
|
||||
|
||||
# options.rpy:12
|
||||
old "## A human-readable name of the game. This is used to set the default window title, and shows up in the interface and error reports."
|
||||
new "## Nama permainan yang boleh dibaca manusia. Ini digunakan untuk menetapkan tajuk tetingkap lalai, dan ditunjukkan dalam antara muka dan laporan ralat."
|
||||
|
||||
# options.rpy:15
|
||||
old "## The _() surrounding the string marks it as eligible for translation."
|
||||
new "## Tanda _() di sekeliling rentetan menandakan ia layak untuk diterjemah."
|
||||
|
||||
# options.rpy:17
|
||||
old "Ren'Py 7 Default GUI"
|
||||
new "GUI Lalai Ren'Py 7"
|
||||
|
||||
# options.rpy:20
|
||||
old "## Determines if the title given above is shown on the main menu screen. Set this to False to hide the title."
|
||||
new "## Menentukan sama ada tajuk yang diberikan di atas ditunjukkan pada skrin menu utama. Tetapkan kepada False untuk menyembunyikan tajuk."
|
||||
|
||||
# options.rpy:26
|
||||
old "## The version of the game."
|
||||
new "## Versi permainan ini."
|
||||
|
||||
# options.rpy:31
|
||||
old "## Text that is placed on the game's about screen. Place the text between the triple-quotes, and leave a blank line between paragraphs."
|
||||
new "## Tulisan yang diletakkan pada skrin perihalan permainan. Letakkan tulisan di antara tanda petikan ganda tiga, dan biarkan baris kosong di antara perenggan."
|
||||
|
||||
# options.rpy:38
|
||||
old "## A short name for the game used for executables and directories in the built distribution. This must be ASCII-only, and must not contain spaces, colons, or semicolons."
|
||||
new "## Nama pendek untuk permainan yang digunakan untuk boleh laku dan direktori dalam pengedaran yang dibina. Ini mestilah aksara ASCII sahaja, dan tidak boleh ada selang, titik bertindih, atau koma bertindih."
|
||||
|
||||
# options.rpy:45
|
||||
old "## Sounds and music"
|
||||
new "## Bunyi dan muzik"
|
||||
|
||||
# options.rpy:47
|
||||
old "## These three variables control which mixers are shown to the player by default. Setting one of these to False will hide the appropriate mixer."
|
||||
new "## Tiga pemboleh ubah ini mengawal pengadun mana yang ditunjukkan kepada pemain secara lalainya. Menetapkan salah satu daripadanya kepada False akan menyembunyikan pengadun yang berkaitan."
|
||||
|
||||
# options.rpy:56
|
||||
old "## To allow the user to play a test sound on the sound or voice channel, uncomment a line below and use it to set a sample sound to play."
|
||||
new "## Untuk membolehkan pengguna memainkan bunyi percubaan untuk saluran bunyi atau suara, nyahkomen satu baris di bawah dan gunakannya untuk menetapkan bunyi sampel untuk dimainkan."
|
||||
|
||||
# options.rpy:63
|
||||
old "## Uncomment the following line to set an audio file that will be played while the player is at the main menu. This file will continue playing into the game, until it is stopped or another file is played."
|
||||
new "## Nyahkomen baris di bawah untuk menetapkan fail audio yang akan dimainkan ketika pemain berada di menu utama. Fail ini akan terus dimainkan selepas permainan bermula, sehingga ia dihentikan atau fail lain dimainkan."
|
||||
|
||||
# options.rpy:70
|
||||
old "## Transitions"
|
||||
new "## Peralihan"
|
||||
|
||||
# options.rpy:72
|
||||
old "## These variables set transitions that are used when certain events occur. Each variable should be set to a transition, or None to indicate that no transition should be used."
|
||||
new "## Pemboleh ubah ini menetapkan peralihan yang akan digunakan apabila berlakunya acara tertentu. Setiap pemboleh ubah patut ditetapkan kepada sejenis peralihan, atau kepada None untuk menunjukkan tiada peralihan patut digunakan."
|
||||
|
||||
# options.rpy:76
|
||||
old "## Entering or exiting the game menu."
|
||||
new "## Masuk atau keluar menu permainan."
|
||||
|
||||
# options.rpy:82
|
||||
old "## Between screens of the game menu."
|
||||
new "## Di antara skrin berbeza di menu permainan."
|
||||
|
||||
# options.rpy:87
|
||||
old "## A transition that is used after a game has been loaded."
|
||||
new "## Peralihan yang digunakan selepas permainan dimuatkan."
|
||||
|
||||
# options.rpy:92
|
||||
old "## Used when entering the main menu after the game has ended."
|
||||
new "## Digunakan ketika memasuki menu utama selepas permainan tamat."
|
||||
|
||||
# options.rpy:97
|
||||
old "## A variable to set the transition used when the game starts does not exist. Instead, use a with statement after showing the initial scene."
|
||||
new "## Pemboleh ubah untuk menetapkan peralihan yang digunakan apabila permainan yang dimulakan tidak wujud. Sebaliknya, gunakan dengan kenyataan selepas menunjukkan adegan awal."
|
||||
|
||||
# options.rpy:102
|
||||
old "## Window management"
|
||||
new "## Pengurusan tetingkap"
|
||||
|
||||
# options.rpy:104
|
||||
old "## This controls when the dialogue window is displayed. If \"show\", it is always displayed. If \"hide\", it is only displayed when dialogue is present. If \"auto\", the window is hidden before scene statements and shown again once dialogue is displayed."
|
||||
new "## Ini mengawal apabila tetingkap dialog dipaparkan. Jika ditetapkan kepada \"show\", ia akan sentiasa dipaparkan. Jika \"hide\", ia hanya dipaparkan apabila ada dialog. Jika \"auto\", tetingkap disembunyikan sebelum kenyataan adegan dan ditunjukkan semula selepas dialog dipaparkan."
|
||||
|
||||
# options.rpy:109
|
||||
old "## After the game has started, this can be changed with the \"window show\", \"window hide\", and \"window auto\" statements."
|
||||
new "## Selepas permainan dimulakan, ini boleh ditukar dengan kenyataan \"window show\", \"window hide\", dan \"window auto\"."
|
||||
|
||||
# options.rpy:115
|
||||
old "## Transitions used to show and hide the dialogue window"
|
||||
new "## Peralihan yang digunakan untuk menunjukkan dan menyembunyikan tetingkap dialog"
|
||||
|
||||
# options.rpy:121
|
||||
old "## Preference defaults"
|
||||
new "## Lalai keutamaan"
|
||||
|
||||
# options.rpy:123
|
||||
old "## Controls the default text speed. The default, 0, is infinite, while any other number is the number of characters per second to type out."
|
||||
new "## Mengawal kelajuan lalai tulisan. Nilai lalai, 0, ialah tiada had (keluar semua serentak), manakala nombor lain ialah jumlah aksara per saat untuk ditulis."
|
||||
|
||||
# options.rpy:129
|
||||
old "## The default auto-forward delay. Larger numbers lead to longer waits, with 0 to 30 being the valid range."
|
||||
new "## Lengah masa bergerak-sendiri yang lalai. Nombor lebih besar menyebabkan lengah lebih lama, dengan julat yang sah dari 0 hingga 30."
|
||||
|
||||
# options.rpy:135
|
||||
old "## Save directory"
|
||||
new "## Direktori simpan"
|
||||
|
||||
# options.rpy:137
|
||||
old "## Controls the platform-specific place Ren'Py will place the save files for this game. The save files will be placed in:"
|
||||
new "## Mengawal tempat khusus-platform yang Ren'Py akan letakkan fail simpan untuk permainan ini. Fail simpan akan diletakkan di:"
|
||||
|
||||
# options.rpy:140
|
||||
old "## Windows: %APPDATA\\RenPy\\<config.save_directory>"
|
||||
new "## Windows: %APPDATA\\RenPy\\<config.save_directory>"
|
||||
|
||||
# options.rpy:142
|
||||
old "## Macintosh: $HOME/Library/RenPy/<config.save_directory>"
|
||||
new "## Macintosh: $HOME/Library/RenPy/<config.save_directory>"
|
||||
|
||||
# options.rpy:144
|
||||
old "## Linux: $HOME/.renpy/<config.save_directory>"
|
||||
new "## Linux: $HOME/.renpy/<config.save_directory>"
|
||||
|
||||
# options.rpy:146
|
||||
old "## This generally should not be changed, and if it is, should always be a literal string, not an expression."
|
||||
new "## Secara umumnya, ini tidak patut ditukar, namun jika perlu ditukar, ia mestilah rentetan literal dan bukannya ungkapan."
|
||||
|
||||
# options.rpy:152
|
||||
old "## Icon"
|
||||
new "## Ikon"
|
||||
|
||||
# options.rpy:154
|
||||
old "## The icon displayed on the taskbar or dock."
|
||||
new "## Ikon dipaparkan di bar tugas atau dok."
|
||||
|
||||
# options.rpy:159
|
||||
old "## Build configuration"
|
||||
new "## Tatarajah pembinaan"
|
||||
|
||||
# options.rpy:161
|
||||
old "## This section controls how Ren'Py turns your project into distribution files."
|
||||
new "## Bahagian ini mengawal bagaimana Ren'Py menukarkan projek anda menjadi fail pengedaran."
|
||||
|
||||
# options.rpy:166
|
||||
old "## The following functions take file patterns. File patterns are case- insensitive, and matched against the path relative to the base directory, with and without a leading /. If multiple patterns match, the first is used."
|
||||
new "## Fungsi di bawah mengambil corak fail. Corak fail tidak sensitif huruf, dan dipadankan dengan haluan relatif kepada direktori asas, dengan dan tanpa tanda pendahuluan /. Jika pelbagai corak terpadan, padanan pertama digunakan."
|
||||
|
||||
# options.rpy:171
|
||||
old "## In a pattern:"
|
||||
new "## Dalam padanan:"
|
||||
|
||||
# options.rpy:173
|
||||
old "## / is the directory separator."
|
||||
new "## / ialah pemisah direktori."
|
||||
|
||||
# options.rpy:175
|
||||
old "## * matches all characters, except the directory separator."
|
||||
new "## * padan semua aksara, kecuali pemisah direktori."
|
||||
|
||||
# options.rpy:177
|
||||
old "## ** matches all characters, including the directory separator."
|
||||
new "## ** padan semua aksara, termasuk pemisah direktori."
|
||||
|
||||
# options.rpy:179
|
||||
old "## For example, \"*.txt\" matches txt files in the base directory, \"game/**.ogg\" matches ogg files in the game directory or any of its subdirectories, and \"**.psd\" matches psd files anywhere in the project."
|
||||
new "## Contohnya, \"*.txt\" padan dengan fail txt dalam direktori asas, \"game/**.ogg\" padan dengan fail ogg dalam direktori game atau mana-mana subdirektorinya, dan \"**.psd\" padan dengan fail psd di mana-mana dalam projek."
|
||||
|
||||
# options.rpy:183
|
||||
old "## Classify files as None to exclude them from the built distributions."
|
||||
new "## Klasifikasikan fail sebagai None untuk mengecualikan mereka daripada pengedaran yang dibina."
|
||||
|
||||
# options.rpy:191
|
||||
old "## To archive files, classify them as 'archive'."
|
||||
new "## Untuk mengarkib fail, klasifikasikan mereka sebagai 'archive'."
|
||||
|
||||
# options.rpy:196
|
||||
old "## Files matching documentation patterns are duplicated in a mac app build, so they appear in both the app and the zip file."
|
||||
new "## Fail yang padan dengan corak pendokumenan akan dipenduakan dalam binaan aplikasi Mac, jadi mereka muncul dalam kedua-dua aplikasi dan fail zip."
|
||||
|
||||
# options.rpy:202
|
||||
old "## Set this to a string containing your Apple Developer ID Application to enable codesigning on the Mac. Be sure to change it to your own Apple-issued ID."
|
||||
new "## Tetapkan ini kepada rentetan mengandungi Aplikasi ID Pembangun Apple (Apple Developer ID Application) anda untuk membolehkan perekaan bersama di Mac. Pastikan untuk menukarnya kepada ID Apple anda sendiri."
|
||||
|
||||
# options.rpy:209
|
||||
old "## A Google Play license key is required to download expansion files and perform in-app purchases. It can be found on the \"Services & APIs\" page of the Google Play developer console."
|
||||
new "## Kunci lesen Google Play diperlukan untuk memuat turun fail pengembangan dan melakukan pembelian dalam aplikasi. Ia boleh dijumpai di halaman \"Services & APIs\" di konsol pembangun Google Play."
|
||||
|
||||
# options.rpy:216
|
||||
old "## The username and project name associated with an itch.io project, separated by a slash."
|
||||
new "## Nama pengguna dan nama projek yang dikaitkan dengan projek itch.io, dipisahkan dengan tanda palang sendeng (/)."
|
||||
|
||||
@@ -0,0 +1,674 @@
|
||||
translate malay strings:
|
||||
|
||||
# screens.rpy:9
|
||||
old "## Styles"
|
||||
new "## Gaya"
|
||||
|
||||
# screens.rpy:81
|
||||
old "## In-game screens"
|
||||
new "## Skrin dalam permainan"
|
||||
|
||||
# screens.rpy:85
|
||||
old "## Say screen"
|
||||
new "## Skrin sebutan"
|
||||
|
||||
# screens.rpy:87
|
||||
old "## The say screen is used to display dialogue to the player. It takes two parameters, who and what, which are the name of the speaking character and the text to be displayed, respectively. (The who parameter can be None if no name is given.)"
|
||||
new "## Skrin sebutan digunakan untuk memaparkan dialog kepada pemain. Ia mengambil dua parameter, who ialah nama watak yang bercakap, dan what ialah tulisan untuk dipaparkan. (Parameter who boleh ditetapkan kepada None jika tiada nama diberikan.)"
|
||||
|
||||
# screens.rpy:92
|
||||
old "## This screen must create a text displayable with id \"what\", as Ren'Py uses this to manage text display. It can also create displayables with id \"who\" and id \"window\" to apply style properties."
|
||||
new "## Skrin ini mesti mencipta tulisan yang boleh dipaparkan dengan id \"what\", kerana Ren'Py menggunakan ini untuk mengurus paparan tulisan. Ia juga boleh mencipta paparan dengan id \"who\" dan id \"window\" untuk menggunakan sifat gaya."
|
||||
|
||||
# screens.rpy:96
|
||||
old "## https://www.renpy.org/doc/html/screen_special.html#say"
|
||||
new "## https://www.renpy.org/doc/html/screen_special.html#say"
|
||||
|
||||
# screens.rpy:114
|
||||
old "## If there's a side image, display it above the text. Do not display on the phone variant - there's no room."
|
||||
new "## Jika ada imej sampingan, paparkan ia di atas tulisan. Jangan paparkan ia pada varian telefon - ia tidak cukup ruang."
|
||||
|
||||
# screens.rpy:120
|
||||
old "## Make the namebox available for styling through the Character object."
|
||||
new "## Buatkan kotak nama boleh digayakan melalui objek watak (Character)."
|
||||
|
||||
# screens.rpy:164
|
||||
old "## Input screen"
|
||||
new "## Skrin input"
|
||||
|
||||
# screens.rpy:166
|
||||
old "## This screen is used to display renpy.input. The prompt parameter is used to pass a text prompt in."
|
||||
new "## Skrin ini digunakan untuk memaparkan renpy.input. Parameter prompt digunakan untuk memberikan prom tulisan."
|
||||
|
||||
# screens.rpy:169
|
||||
old "## This screen must create an input displayable with id \"input\" to accept the various input parameters."
|
||||
new "## Skrin ini mesti mencipta input yang boleh dipaparkan dengan id \"input\" untuk menerima pelbagai parameter input."
|
||||
|
||||
# screens.rpy:172
|
||||
old "## https://www.renpy.org/doc/html/screen_special.html#input"
|
||||
new "## https://www.renpy.org/doc/html/screen_special.html#input"
|
||||
|
||||
# screens.rpy:199
|
||||
old "## Choice screen"
|
||||
new "## Skrin pilihan"
|
||||
|
||||
# screens.rpy:201
|
||||
old "## This screen is used to display the in-game choices presented by the menu statement. The one parameter, items, is a list of objects, each with caption and action fields."
|
||||
new "## Skrin ini digunakan untuk memaparkan pilihan dalam permainan yang dipersembahkan melalui kenyataan menu. Satu-satunya parameter, items, ialah senarai objek, setiap satunya dengan medan keterangan dan medan perbuatan."
|
||||
|
||||
# screens.rpy:205
|
||||
old "## https://www.renpy.org/doc/html/screen_special.html#choice"
|
||||
new "## https://www.renpy.org/doc/html/screen_special.html#choice"
|
||||
|
||||
# screens.rpy:215
|
||||
old "## When this is true, menu captions will be spoken by the narrator. When false, menu captions will be displayed as empty buttons."
|
||||
new "## Apabila ini ditetapkan kepada true, keterangan menu akan disebut oleh tukang cerita. Apabila false, keterangan menu akan dipaparkan sebagai butang kosong."
|
||||
|
||||
# screens.rpy:238
|
||||
old "## Quick Menu screen"
|
||||
new "## Skrin Menu Cepat"
|
||||
|
||||
# screens.rpy:240
|
||||
old "## The quick menu is displayed in-game to provide easy access to the out-of-game menus."
|
||||
new "## Menu cepat dipaparkan dalam permainan untuk menyediakan capaian mudah ke menu luar permainan."
|
||||
|
||||
# screens.rpy:245
|
||||
old "## Ensure this appears on top of other screens."
|
||||
new "## Pastikan ini muncuk di atas skrin-skrin lain."
|
||||
|
||||
# screens.rpy:256
|
||||
old "Back"
|
||||
new "Kembali"
|
||||
|
||||
# screens.rpy:257
|
||||
old "History"
|
||||
new "Sejarah"
|
||||
|
||||
# screens.rpy:258
|
||||
old "Skip"
|
||||
new "Langkau"
|
||||
|
||||
# screens.rpy:259
|
||||
old "Auto"
|
||||
new "Auto"
|
||||
|
||||
# screens.rpy:260
|
||||
old "Save"
|
||||
new "Simpan"
|
||||
|
||||
# screens.rpy:261
|
||||
old "Q.Save"
|
||||
new "C.Simpan"
|
||||
|
||||
# screens.rpy:262
|
||||
old "Q.Load"
|
||||
new "C.Muat"
|
||||
|
||||
# screens.rpy:263
|
||||
old "Prefs"
|
||||
new "Keutamaan"
|
||||
|
||||
# screens.rpy:266
|
||||
old "## This code ensures that the quick_menu screen is displayed in-game, whenever the player has not explicitly hidden the interface."
|
||||
new "## Kod ini memastikan skrin quick_menu dipaparkan dalam permainan, apabila pemain tidak menyembunyikan antara muka secara khusus."
|
||||
|
||||
# screens.rpy:284
|
||||
old "## Main and Game Menu Screens"
|
||||
new "## Skrin Menu Utama dan Permainan"
|
||||
|
||||
# screens.rpy:287
|
||||
old "## Navigation screen"
|
||||
new "## Skrin Navigasi"
|
||||
|
||||
# screens.rpy:289
|
||||
old "## This screen is included in the main and game menus, and provides navigation to other menus, and to start the game."
|
||||
new "## Skrin ini disertakan dalam menu utama dan permainan, dan menyediakan navigasi ke menu lain, dan untuk memulakan permainan."
|
||||
|
||||
# screens.rpy:304
|
||||
old "Start"
|
||||
new "Mula"
|
||||
|
||||
# screens.rpy:312
|
||||
old "Load"
|
||||
new "Muat"
|
||||
|
||||
# screens.rpy:314
|
||||
old "Preferences"
|
||||
new "Keutamaan"
|
||||
|
||||
# screens.rpy:318
|
||||
old "End Replay"
|
||||
new "Tamatkan Ulang Tayang"
|
||||
|
||||
# screens.rpy:322
|
||||
old "Main Menu"
|
||||
new "Menu Utama"
|
||||
|
||||
# screens.rpy:324
|
||||
old "About"
|
||||
new "Perihal"
|
||||
|
||||
# screens.rpy:328
|
||||
old "## Help isn't necessary or relevant to mobile devices."
|
||||
new "## Bantuan tidak diperlukan atau sesuai untuk peranti mudah alih."
|
||||
|
||||
# screens.rpy:329
|
||||
old "Help"
|
||||
new "Bantuan"
|
||||
|
||||
# screens.rpy:331
|
||||
old "## The quit button is banned on iOS and unnecessary on Android."
|
||||
new "## Butang keluar tidak dibenarkan di iOS dan tidak diperlukan di Android."
|
||||
|
||||
# screens.rpy:332
|
||||
old "Quit"
|
||||
new "Keluar"
|
||||
|
||||
# screens.rpy:346
|
||||
old "## Main Menu screen"
|
||||
new "## Skrin Menu Utama"
|
||||
|
||||
# screens.rpy:348
|
||||
old "## Used to display the main menu when Ren'Py starts."
|
||||
new "## Digunakan untuk memaparkan menu utama apabila Ren'Py dimulakan."
|
||||
|
||||
# screens.rpy:350
|
||||
old "## https://www.renpy.org/doc/html/screen_special.html#main-menu"
|
||||
new "## https://www.renpy.org/doc/html/screen_special.html#main-menu"
|
||||
|
||||
# screens.rpy:354
|
||||
old "## This ensures that any other menu screen is replaced."
|
||||
new "## Ini memastikan sebarang skrin menu lain digantikan."
|
||||
|
||||
# screens.rpy:361
|
||||
old "## This empty frame darkens the main menu."
|
||||
new "## Bingkai kosong ini menggelapkan menu utama."
|
||||
|
||||
# screens.rpy:365
|
||||
old "## The use statement includes another screen inside this one. The actual contents of the main menu are in the navigation screen."
|
||||
new "## Kenyataan use memasukkan skrin lain ke dalam skrin ini. Kandungan sebenar menu utama ada dalam skrin navigasi."
|
||||
|
||||
# screens.rpy:408
|
||||
old "## Game Menu screen"
|
||||
new "## Skrin Menu Permainan"
|
||||
|
||||
# screens.rpy:410
|
||||
old "## This lays out the basic common structure of a game menu screen. It's called with the screen title, and displays the background, title, and navigation."
|
||||
new "## Ini meletakkan struktur biasa asas untuk skrin menu permainan. Ia dipanggil dengan tajuk skrin, dan memaparkan latar belakang, tajuk, dan navigasi."
|
||||
|
||||
# screens.rpy:413
|
||||
old "## The scroll parameter can be None, or one of \"viewport\" or \"vpgrid\". When this screen is intended to be used with one or more children, which are transcluded (placed) inside it."
|
||||
new "## Parameter tatal boleh jadi None, atau salah satu dari \"viewport\" atau \"vpgrid\". Apabila skrin ini bertujuan untuk digunakan dengan satu atau lebih anak, yang mana mereka ditransklusikan (diletakkan) ke dalamnya."
|
||||
|
||||
# screens.rpy:431
|
||||
old "## Reserve space for the navigation section."
|
||||
new "## Menyimpan ruang untuk bahagian navigasi."
|
||||
|
||||
# screens.rpy:473
|
||||
old "Return"
|
||||
new "Kembali"
|
||||
|
||||
# screens.rpy:536
|
||||
old "## About screen"
|
||||
new "## Skrin perihal"
|
||||
|
||||
# screens.rpy:538
|
||||
old "## This screen gives credit and copyright information about the game and Ren'Py."
|
||||
new "## Skrin ini memberi penghargaan dan maklumat hak cipta berkaitan permainan dan Ren'Py."
|
||||
|
||||
# screens.rpy:541
|
||||
old "## There's nothing special about this screen, and hence it also serves as an example of how to make a custom screen."
|
||||
new "## Tiada apa istimewa dengan skrin ini, dan sebab itu ia dikekalkan sebagai contoh cara membuat skrin sendiri."
|
||||
|
||||
# screens.rpy:548
|
||||
old "## This use statement includes the game_menu screen inside this one. The vbox child is then included inside the viewport inside the game_menu screen."
|
||||
new "## Kenyataan use ini memasukkan skrin game_menu ke dalam skrin ini. Anak vbox kemudiannya dimasukkan ke dalam port pandang dalam skrin game_menu."
|
||||
|
||||
# screens.rpy:558
|
||||
old "Version [config.version!t]\n"
|
||||
new "Versi [config.version!t]\n"
|
||||
|
||||
# screens.rpy:560
|
||||
old "## gui.about is usually set in options.rpy."
|
||||
new "## gui.about selalunya ditetapkan di options.rpy."
|
||||
|
||||
# screens.rpy:564
|
||||
old "Made with {a=https://www.renpy.org/}Ren'Py{/a} [renpy.version_only].\n\n[renpy.license!t]"
|
||||
new "Dibuat menggunakan {a=https://www.renpy.org/}Ren'Py{/a} [renpy.version_only].\n\n[renpy.license!t]"
|
||||
|
||||
# screens.rpy:567
|
||||
old "## This is redefined in options.rpy to add text to the about screen."
|
||||
new "## Benda ini ditakrifkan semula di options.rpy untuk menambah tulisan ke skrin perihalan."
|
||||
|
||||
# screens.rpy:579
|
||||
old "## Load and Save screens"
|
||||
new "## Muat dan Simpan skrin"
|
||||
|
||||
# screens.rpy:581
|
||||
old "## These screens are responsible for letting the player save the game and load it again. Since they share nearly everything in common, both are implemented in terms of a third screen, file_slots."
|
||||
new "## Skrin-skrin ini bertanggungjawab untuk membolehkan pemain menyimpan dan memuatkan permainan. Memandangkan mereka berkongsi hampir semua benda, kedua-duanya dilaksanakan dengan cara skrin ketiga, file_slots."
|
||||
|
||||
# screens.rpy:585
|
||||
old "## https://www.renpy.org/doc/html/screen_special.html#save https://www.renpy.org/doc/html/screen_special.html#load"
|
||||
new "## https://www.renpy.org/doc/html/screen_special.html#save https://www.renpy.org/doc/html/screen_special.html#load"
|
||||
|
||||
# screens.rpy:604
|
||||
old "Page {}"
|
||||
new "Halaman {}"
|
||||
|
||||
# screens.rpy:604
|
||||
old "Automatic saves"
|
||||
new "Simpan automatik"
|
||||
|
||||
# screens.rpy:604
|
||||
old "Quick saves"
|
||||
new "Simpan cepat"
|
||||
|
||||
# screens.rpy:610
|
||||
old "## This ensures the input will get the enter event before any of the buttons do."
|
||||
new "## Ini memastikan input mendapat acara masuk sebelum sebarang butang lain."
|
||||
|
||||
# screens.rpy:614
|
||||
old "## The page name, which can be edited by clicking on a button."
|
||||
new "## Nama halaman, yang boleh disunting dengan menekan butang."
|
||||
|
||||
# screens.rpy:626
|
||||
old "## The grid of file slots."
|
||||
new "## Grid slot fail."
|
||||
|
||||
# screens.rpy:646
|
||||
old "{#file_time}%A, %B %d %Y, %H:%M"
|
||||
new "{#file_time}%A, %d %B %Y, %H:%M"
|
||||
|
||||
# screens.rpy:646
|
||||
old "empty slot"
|
||||
new "slot kosong"
|
||||
|
||||
# screens.rpy:654
|
||||
old "## Buttons to access other pages."
|
||||
new "## Butang untuk mencapai halaman lain."
|
||||
|
||||
# screens.rpy:663
|
||||
old "<"
|
||||
new "<"
|
||||
|
||||
# screens.rpy:666
|
||||
old "{#auto_page}A"
|
||||
new "{#auto_page}A"
|
||||
|
||||
# screens.rpy:669
|
||||
old "{#quick_page}Q"
|
||||
new "{#quick_page}Q"
|
||||
|
||||
# screens.rpy:671
|
||||
old "## range(1, 10) gives the numbers from 1 to 9."
|
||||
new "## range(1, 10) memberikan nombor dari 1 hingga 9."
|
||||
|
||||
# screens.rpy:675
|
||||
old ">"
|
||||
new ">"
|
||||
|
||||
# screens.rpy:710
|
||||
old "## Preferences screen"
|
||||
new "## Skrin keutamaan"
|
||||
|
||||
# screens.rpy:712
|
||||
old "## The preferences screen allows the player to configure the game to better suit themselves."
|
||||
new "## Skrin keutamaan membolehkan pemain untuk menatarajah permainan agar lebih selesa dengan diri mereka."
|
||||
|
||||
# screens.rpy:715
|
||||
old "## https://www.renpy.org/doc/html/screen_special.html#preferences"
|
||||
new "## https://www.renpy.org/doc/html/screen_special.html#preferences"
|
||||
|
||||
# screens.rpy:732
|
||||
old "Display"
|
||||
new "Paparan"
|
||||
|
||||
# screens.rpy:733
|
||||
old "Window"
|
||||
new "Tetingkap"
|
||||
|
||||
# screens.rpy:734
|
||||
old "Fullscreen"
|
||||
new "Skrin Penuh"
|
||||
|
||||
# screens.rpy:738
|
||||
old "Rollback Side"
|
||||
new "Bahagian Undur"
|
||||
|
||||
# screens.rpy:739
|
||||
old "Disable"
|
||||
new "Lumpuhkan"
|
||||
|
||||
# screens.rpy:740
|
||||
old "Left"
|
||||
new "Kiri"
|
||||
|
||||
# screens.rpy:741
|
||||
old "Right"
|
||||
new "Kanan"
|
||||
|
||||
# screens.rpy:746
|
||||
old "Unseen Text"
|
||||
new "Teks Belum Lihat"
|
||||
|
||||
# screens.rpy:747
|
||||
old "After Choices"
|
||||
new "Lepas Pilihan"
|
||||
|
||||
# screens.rpy:748
|
||||
old "Transitions"
|
||||
new "Lepas Peralihan"
|
||||
|
||||
# screens.rpy:750
|
||||
old "## Additional vboxes of type \"radio_pref\" or \"check_pref\" can be added here, to add additional creator-defined preferences."
|
||||
new "## Vbox tambahan jenis \"radio_pref\" atau \"check_pref\" boleh ditambah di sini, untuk menambah keutamaan ditakrifkan oleh pencipta permainan."
|
||||
|
||||
# screens.rpy:761
|
||||
old "Text Speed"
|
||||
new "Kelajuan Tulisan"
|
||||
|
||||
# screens.rpy:765
|
||||
old "Auto-Forward Time"
|
||||
new "Masa untuk Gerak Sendiri"
|
||||
|
||||
# screens.rpy:772
|
||||
old "Music Volume"
|
||||
new "Kekuatan Muzik"
|
||||
|
||||
# screens.rpy:779
|
||||
old "Sound Volume"
|
||||
new "Kekuatan Bunyi"
|
||||
|
||||
# screens.rpy:785
|
||||
old "Test"
|
||||
new "Cuba"
|
||||
|
||||
# screens.rpy:789
|
||||
old "Voice Volume"
|
||||
new "Kekuatan Suara"
|
||||
|
||||
# screens.rpy:800
|
||||
old "Mute All"
|
||||
new "Bisukan SEMUA"
|
||||
|
||||
# screens.rpy:876
|
||||
old "## History screen"
|
||||
new "## Skrin Sejarah"
|
||||
|
||||
# screens.rpy:878
|
||||
old "## This is a screen that displays the dialogue history to the player. While there isn't anything special about this screen, it does have to access the dialogue history stored in _history_list."
|
||||
new "## Ini skrin yang memaparkan sejarah dialog kepada pemain. Walaupun tiada apa yang istimewa dengan skrin ini, ia mempunyai capaian ke sejarah dialog dalam _history_list."
|
||||
|
||||
# screens.rpy:882
|
||||
old "## https://www.renpy.org/doc/html/history.html"
|
||||
new "## https://www.renpy.org/doc/html/history.html"
|
||||
|
||||
# screens.rpy:888
|
||||
old "## Avoid predicting this screen, as it can be very large."
|
||||
new "## Mengelakkan ramalan skrin ini, kerana ia boleh jadi sangat besar."
|
||||
|
||||
# screens.rpy:899
|
||||
old "## This lays things out properly if history_height is None."
|
||||
new "## Ini meletakkan semua benda dengan elok jika history_height ditetapkan ke None."
|
||||
|
||||
# screens.rpy:908
|
||||
old "## Take the color of the who text from the Character, if set."
|
||||
new "## Mengambil warna tulisan 'who' dari objek watak (Character), jika ia ditetapkan."
|
||||
|
||||
# screens.rpy:916
|
||||
old "The dialogue history is empty."
|
||||
new "Sejarah dialog kosong."
|
||||
|
||||
# screens.rpy:919
|
||||
old "## This determines what tags are allowed to be displayed on the history screen."
|
||||
new "## Ini menentukan tag apa yang dibenarkan untuk dipaparkan di skrin sejarah."
|
||||
|
||||
# screens.rpy:966
|
||||
old "## Help screen"
|
||||
new "## Skrin Bantuan"
|
||||
|
||||
# screens.rpy:968
|
||||
old "## A screen that gives information about key and mouse bindings. It uses other screens (keyboard_help, mouse_help, and gamepad_help) to display the actual help."
|
||||
new "## Skrin yang memberikan maklumat berkaitan pengikatan kekunci dan tetikus. Ia menggunakan skrin lain (keyboard_help, mouse_help, dan gamepad_help) untuk memaparkan bantuan sebenar."
|
||||
|
||||
# screens.rpy:987
|
||||
old "Keyboard"
|
||||
new "Papan Kekunci"
|
||||
|
||||
# screens.rpy:988
|
||||
old "Mouse"
|
||||
new "Tetikus"
|
||||
|
||||
# screens.rpy:991
|
||||
old "Gamepad"
|
||||
new "Pad Permainan"
|
||||
|
||||
# screens.rpy:1004
|
||||
old "Enter"
|
||||
new "Enter"
|
||||
|
||||
# screens.rpy:1005
|
||||
old "Advances dialogue and activates the interface."
|
||||
new "Menggerakkan dialog dan mengaktifkan antara muka."
|
||||
|
||||
# screens.rpy:1008
|
||||
old "Space"
|
||||
new "Space"
|
||||
|
||||
# screens.rpy:1009
|
||||
old "Advances dialogue without selecting choices."
|
||||
new "Menggerakkan dialog tanpa memilih pilihan."
|
||||
|
||||
# screens.rpy:1012
|
||||
old "Arrow Keys"
|
||||
new "Kekunci Anak Panah"
|
||||
|
||||
# screens.rpy:1013
|
||||
old "Navigate the interface."
|
||||
new "Melayar antara muka."
|
||||
|
||||
# screens.rpy:1016
|
||||
old "Escape"
|
||||
new "Escape"
|
||||
|
||||
# screens.rpy:1017
|
||||
old "Accesses the game menu."
|
||||
new "Mencapai menu permainan."
|
||||
|
||||
# screens.rpy:1020
|
||||
old "Ctrl"
|
||||
new "Ctrl"
|
||||
|
||||
# screens.rpy:1021
|
||||
old "Skips dialogue while held down."
|
||||
new "Langkau dialog apabila ditekan."
|
||||
|
||||
# screens.rpy:1024
|
||||
old "Tab"
|
||||
new "Tab"
|
||||
|
||||
# screens.rpy:1025
|
||||
old "Toggles dialogue skipping."
|
||||
new "Menogol langkauan dialog."
|
||||
|
||||
# screens.rpy:1028
|
||||
old "Page Up"
|
||||
new "Page Up"
|
||||
|
||||
# screens.rpy:1029
|
||||
old "Rolls back to earlier dialogue."
|
||||
new "Bergerak ke dialog sebelumnya."
|
||||
|
||||
# screens.rpy:1032
|
||||
old "Page Down"
|
||||
new "Page Down"
|
||||
|
||||
# screens.rpy:1033
|
||||
old "Rolls forward to later dialogue."
|
||||
new "Bergerak ke dialog seterusnya."
|
||||
|
||||
# screens.rpy:1037
|
||||
old "Hides the user interface."
|
||||
new "Menyembunyikan antara muka pengguna."
|
||||
|
||||
# screens.rpy:1041
|
||||
old "Takes a screenshot."
|
||||
new "Mengambil tangkap skrin."
|
||||
|
||||
# screens.rpy:1045
|
||||
old "Toggles assistive {a=https://www.renpy.org/l/voicing}self-voicing{/a}."
|
||||
new "Menogol {a=https://www.renpy.org/l/voicing}penyuaraan sendiri{/a} yang membantu."
|
||||
|
||||
# screens.rpy:1051
|
||||
old "Left Click"
|
||||
new "Klik Kiri"
|
||||
|
||||
# screens.rpy:1055
|
||||
old "Middle Click"
|
||||
new "Klik Tengah"
|
||||
|
||||
# screens.rpy:1059
|
||||
old "Right Click"
|
||||
new "Klik Kanan"
|
||||
|
||||
# screens.rpy:1063
|
||||
old "Mouse Wheel Up\nClick Rollback Side"
|
||||
new "Tatal Ke Atas\nKlik Sisi Undur"
|
||||
|
||||
# screens.rpy:1067
|
||||
old "Mouse Wheel Down"
|
||||
new "Tatal Ke Bawah"
|
||||
|
||||
# screens.rpy:1074
|
||||
old "Right Trigger\nA/Bottom Button"
|
||||
new "Picu Kanan\nA/Butang Bawah"
|
||||
|
||||
# screens.rpy:1078
|
||||
old "Left Trigger\nLeft Shoulder"
|
||||
new "Picu Kiri\nBahu Kiri (L1)"
|
||||
|
||||
# screens.rpy:1082
|
||||
old "Right Shoulder"
|
||||
new "Bahu Kanan (R1)"
|
||||
|
||||
# screens.rpy:1087
|
||||
old "D-Pad, Sticks"
|
||||
new "D-Pad (Butang Arah), Kayu Bedik"
|
||||
|
||||
# screens.rpy:1091
|
||||
old "Start, Guide"
|
||||
new "Butang Start, Guide"
|
||||
|
||||
# screens.rpy:1095
|
||||
old "Y/Top Button"
|
||||
new "Y/Butang Atas"
|
||||
|
||||
# screens.rpy:1098
|
||||
old "Calibrate"
|
||||
new "Tentuukur"
|
||||
|
||||
# screens.rpy:1126
|
||||
old "## Additional screens"
|
||||
new "## Skrin tambahan"
|
||||
|
||||
# screens.rpy:1130
|
||||
old "## Confirm screen"
|
||||
new "## Skrin pengesahan"
|
||||
|
||||
# screens.rpy:1132
|
||||
old "## The confirm screen is called when Ren'Py wants to ask the player a yes or no question."
|
||||
new "## Skrin pengesahan dipanggil apabila Ren'Py ingin bertanya pemain soalan ya atau tidak."
|
||||
|
||||
# screens.rpy:1135
|
||||
old "## https://www.renpy.org/doc/html/screen_special.html#confirm"
|
||||
new "## https://www.renpy.org/doc/html/screen_special.html#confirm"
|
||||
|
||||
# screens.rpy:1139
|
||||
old "## Ensure other screens do not get input while this screen is displayed."
|
||||
new "## Memastikan skrin-skrin lain tidak mendapat input apabila skrin ini dipaparkan."
|
||||
|
||||
# screens.rpy:1163
|
||||
old "Yes"
|
||||
new "Ya"
|
||||
|
||||
# screens.rpy:1164
|
||||
old "No"
|
||||
new "Tidak"
|
||||
|
||||
# screens.rpy:1166
|
||||
old "## Right-click and escape answer \"no\"."
|
||||
new "## Klik-kanan dan keluar menjawab \"tidak\"."
|
||||
|
||||
# screens.rpy:1193
|
||||
old "## Skip indicator screen"
|
||||
new "## Skrin Penunjuk Langkau"
|
||||
|
||||
# screens.rpy:1195
|
||||
old "## The skip_indicator screen is displayed to indicate that skipping is in progress."
|
||||
new "## Skrin skip_indicator dipaparkan untuk menandakan pelangkauan sedang dilakukan."
|
||||
|
||||
# screens.rpy:1198
|
||||
old "## https://www.renpy.org/doc/html/screen_special.html#skip-indicator"
|
||||
new "## https://www.renpy.org/doc/html/screen_special.html#skip-indicator"
|
||||
|
||||
# screens.rpy:1210
|
||||
old "Skipping"
|
||||
new "Melangkau"
|
||||
|
||||
# screens.rpy:1217
|
||||
old "## This transform is used to blink the arrows one after another."
|
||||
new "## Peralihan ini digunakan untuk mengerdipkan anak panah satu selepas satu."
|
||||
|
||||
# screens.rpy:1244
|
||||
old "## We have to use a font that has the BLACK RIGHT-POINTING SMALL TRIANGLE glyph in it."
|
||||
new "## Kami perlu menggunakan fon yang mempunyai glif bernama BLACK RIGHT-POINTING SMALL TRIANGLE (segi tiga kecil hitam menunjuk ke kanan) di dalamnya."
|
||||
|
||||
# screens.rpy:1249
|
||||
old "## Notify screen"
|
||||
new "## Skrin Pemberitahuan"
|
||||
|
||||
# screens.rpy:1251
|
||||
old "## The notify screen is used to show the player a message. (For example, when the game is quicksaved or a screenshot has been taken.)"
|
||||
new "## Skrin pemberitahuan digunakan untuk menunjukkan mesej kepada pemain. (Contohnya, apabila permainan disimpan cepat atau tangkap skrin telah diambil.)"
|
||||
|
||||
# screens.rpy:1254
|
||||
old "## https://www.renpy.org/doc/html/screen_special.html#notify-screen"
|
||||
new "## https://www.renpy.org/doc/html/screen_special.html#notify-screen"
|
||||
|
||||
# screens.rpy:1288
|
||||
old "## NVL screen"
|
||||
new "## Skrin NVL"
|
||||
|
||||
# screens.rpy:1290
|
||||
old "## This screen is used for NVL-mode dialogue and menus."
|
||||
new "## Skrin ini digunakan untuk dialog dan menu mod NVL."
|
||||
|
||||
# screens.rpy:1292
|
||||
old "## https://www.renpy.org/doc/html/screen_special.html#nvl"
|
||||
new "## https://www.renpy.org/doc/html/screen_special.html#nvl"
|
||||
|
||||
# screens.rpy:1303
|
||||
old "## Displays dialogue in either a vpgrid or the vbox."
|
||||
new "## Memaparkan dialog sama ada dalam vpgrid atau vbox."
|
||||
|
||||
# screens.rpy:1316
|
||||
old "## Displays the menu, if given. The menu may be displayed incorrectly if config.narrator_menu is set to True, as it is above."
|
||||
new "## Memaparkan menu, sekiranya diberi. Menu mungkin dipaparkan dengan salah jika config.narrator_menu ditetapkan ke True, seperti di atas."
|
||||
|
||||
# screens.rpy:1346
|
||||
old "## This controls the maximum number of NVL-mode entries that can be displayed at once."
|
||||
new "## Ini mengawal jumlah maksimum entri mod NVL yang boleh dipaparkan dalam sesuatu masa."
|
||||
|
||||
# screens.rpy:1408
|
||||
old "## Mobile Variants"
|
||||
new "## Varian Mudah Alih"
|
||||
|
||||
# screens.rpy:1415
|
||||
old "## Since a mouse may not be present, we replace the quick menu with a version that uses fewer and bigger buttons that are easier to touch."
|
||||
new "## Memandangkan tetikus tidak semestinya ada, kami menggantikan menu cepat dengan versi yang menggunakan sedikit butang dan butang lebih besar agar lebih mudah disentuh."
|
||||
|
||||
# screens.rpy:1431
|
||||
old "Menu"
|
||||
new "Menu"
|
||||
|
||||